Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics

 
 
LinkBack Thread Tools
Old 07/10/07, 3:13 PM   #601
Silmeria
I am a nice guy
 
Silmeria's Avatar
 
Silmeriah
Blood Elf Paladin
 
No WoW Account
Originally Posted by Creosote View Post
I have a specific question about spell hit rating for an affliction lock. I've read a lot of posts in these forums about the need for 16%, but I haven't seen a value placed on hit, specifically for an affliction lock. Let me explain:

I am currently 42/1/18 with 12% spell hit and 2 points in suppresion. That caps my affliction hit, but leaves me with 12% for my shadowbolts and soulshatter. I have looked at resocketing some gear but want to make sure I'm actually boosting dps as I'll lose some spell dmg to cap my hit at 16% for shadowbolts.

Thanks in advance for your opinions.
Hit capping provides stability in your destro half of the DPS. Although your "theoretical max" DPS goes down by dropping some hit for spell power (you're losing oomph on affliction spells that are already hit-capped), you justify this with a consistency factor on shadowbolts, specifically. Once you break 13/14% with affliction, you start to hit this question and it's best answered by yourself and how you like to dps. Most of the community feels hit capping is the way to go, as consistent sustained dps is preferred over uncontrollable moments (missing) -- this is the crux of min-maxing.

Freeing up points in suppression wouldn't be a big deal for you -- you could pick up intensity or put more into shadow embrace if you don't have a raid warlock with 5/5 SE already. The point of hit capping is not to free up points on suppression, but to maximize your shadowbolt DPS as much as possible.

My suggestion is to re-socket for hit-cap, and then reintroduce spell power to the best of your ability. If you're in the 15% to hit area, you should be realistically fine -- don't do anything too drastic, as you'll probably be seeing gear upgrades soon anyway.

--

As an aside, why are people still talking about spell penetration? It is a dead issue. Here, I'll even link the thread again: [Shaman] Elemental PvE - Spell Pen?. We don't need to repeat an issue that's already been done again.

United States Offline
Old 07/10/07, 3:20 PM   #602
Silmeria
I am a nice guy
 
Silmeria's Avatar
 
Silmeriah
Blood Elf Paladin
 
No WoW Account
Originally Posted by Apoq View Post
In the essence of killing monsters, casting a shadowbolt > immolate for 0/21/40 destro.

Personal dps might be slightly higher, maybe not. Depends on how much isb uptime the other warlocks create. I do know if I casted an immolate the other shadow dpsers will definately not be getting more shadow dmg from me for that specific cast.

Please remember the spreadsheet does not include a full raid scenario. (Since we're being technical today, you could have also found out this information by using the search button)
Imp shadowbolt is modelled in the spreadsheet.

As for raid circumstances, I've actually tailored this specific spreadsheet to include everything favorable to shadow, and nothing to fire, and it still doesn't support the statement. Nox, could you clarify the circumstances where dropping immolate is acceptable?



No need to be spiteful either regarding the search feature.

Edit: I've highlighted the damage per cast time cells in pink for clarification.

United States Offline
Old 07/10/07, 3:20 PM   #603
genobi
Glass Joe
 
genobi's Avatar
 
Undead Warlock
 
Kel'Thuzad
Originally Posted by Apoq View Post
It was never hit v/s penetration. I just recommended penetration for blue sockets. Moreover I use crit/pene gems.

According to your shadow bolts, 11 out of 54 hits were partially resisted, but you aren't concerned? Going on, 25 ticks out of 139 for corruption was partially resisted. UA was 23 ticks out of 130.

I assume the raid was using CoS/CoE.

Now.. I know for a fact I've never had 11 out 54 s.bolts partially resist with 50 spell pen. I dont need a glorified log to see partials, I can see it realtime. I know for a fact I'm not seeing 1 bolt out of 5 getting partially resisted. Total damage partially resisted for all your spells was approx 21,000 damage. So I wouldn't say penetration is useless.

You have a point with penetration possibly not being worth the trade off for blue damage gems, but I wouldn't say it's completely useless like others have stated in this thread.
In the essence of research for warlocks do me the favor of snapping a wws with your current penetration please!. Now that i have seen the mitigation i can expect from zero penetration it will be easy to see how a penetration enchant to my cloak will affect the slight mitigation i am seeing here in my current parse. I think at this point hit>crit>pene it still seems to hold very true (definitely so from affl point of view) destruction may have a slightly different balance in between hit/crit around cap level for hit. If we can determine a numeric value of useful penetration that actually *works* on raid bosses it would be a fantastic piece of information for warlocks.

Offline
Old 07/10/07, 3:29 PM   #604
Sinsei
Piston Honda
 
Blood Elf Paladin
 
Area 52
Originally Posted by Silmeria View Post
Imp shadowbolt is modelled in the spreadsheet.

As for raid circumstances, I've actually tailored this specific spreadsheet to include everything favorable to shadow, and nothing to fire, and it still doesn't support the statement. Nox, could you clarify the circumstances where dropping immolate is acceptable?



No need to be spiteful either regarding the search feature.

Edit: I've highlighted the damage per cast time cells in pink for clarification.
No need to talk down to people either about the search feature.

Imp shadowbolt is modeled several ways in the spreadsheet and DOES NOT account for other warlocks in your raid. It cant. I see no option to input how many other locks are present, their crit rate, etc.

One more time. Casting a shadowbolt favors proccing isb. Even if you fathom immolate being a fraction more damage for youself, without adding in other warlock's uptime, you still aren't providing a crucial buff for EVERYONE else that uses shadow spells if you cast immolate. Be a team player.

Offline
Old 07/10/07, 3:34 PM   #605
genobi
Glass Joe
 
genobi's Avatar
 
Undead Warlock
 
Kel'Thuzad
For the penetration discussion thread previously mentioned the parsing i have seen thus far (all fire/frost/arcane dmg, btw) seems to indicate there are some resists that can be overcome. I.e. a related log with magtheridon showing an innate 20 arcane resist through log calculation.*page 93 of the mage thread*. While i am happy to accept many things at face value generally, sparq has mentioned he anecdotally recognizes a difference in the pattern of his partial resist for spells. Further research is never a bad thing, imo and can only lead to either further knowledge either way for the warlock class.

Offline
Old 07/10/07, 3:35 PM   #606
Sinsei
Piston Honda
 
Blood Elf Paladin
 
Area 52
Originally Posted by genobi View Post
In the essence of research for warlocks do me the favor of snapping a wws with your current penetration please!. Now that i have seen the mitigation i can expect from zero penetration it will be easy to see how a penetration enchant to my cloak will affect the slight mitigation i am seeing here in my current parse. I think at this point hit>crit>pene it still seems to hold very true (definitely so from affl point of view) destruction may have a slightly different balance in between hit/crit around cap level for hit. If we can determine a numeric value of useful penetration that actually *works* on raid bosses it would be a fantastic piece of information for warlocks.
Indeed. I'll cap my hit for testing purposes tonight then. Put this penetration gig to rest.

I hope I'm wrong, more stats for me if I am, but my instinct says otherwise. We'll see.

Offline
Old 07/10/07, 3:36 PM   #607
genobi
Glass Joe
 
genobi's Avatar
 
Undead Warlock
 
Kel'Thuzad
Awesome, thank you. =)

Offline
Old 07/10/07, 3:39 PM   #608
Sinsei
Piston Honda
 
Blood Elf Paladin
 
Area 52
Of course capping hit I'll have to sacrifice some +spelldmg, but hey, as long as we learn something >.<

Offline
Old 07/10/07, 4:07 PM   #609
shagstaman
Banned
 
Orc Warlock
 
Frostmane
Originally Posted by shagstaman View Post
quick question: what settings do you guys use with Quartz? I've tried both settings as far as where the lag appears and don't like either but am wondering which is more efficient (referring to whether the lag is built into the beginning or end of the bar...)

and...how do you utilize it? like if the lag is in the front of the bar do u just wait for the bar to clear out before you go to the next spell or do you "queue" up the next spell before that???

ok last thing...there is a conditional macro that allows you to only cast a drain life if there isn't another channeled spell being cast... couldn't that be done with normal spells, making a /stopcasting macro spammable (because I like to spam click in big fights cuz it feels better..lol silly I know but hey it just feels more intense when you slam the hell outta a key instead of precisely trying to time the crap)

-Shag
sup.

Offline
Old 07/10/07, 4:25 PM   #610
Noffy
Glass Joe
 
Tauren Druid
 
Crushridge
Originally Posted by Silmeria View Post
Looks like Nikteus swapped in a ton of hit rating for this, as the miss % on his shadowbolts is down several orders of magnitude -- good. You all still need to cap though, but I think you get the general jist.

DoT uptime is significantly better, but stands to improve to varying degrees. I think you get this though. If you want to calculate the uptime yourself, just take the number of DoT ticks, and multiply by the tick frequency (e.g., Corr: 90 dots x 3 sec (x dmg every 3 seconds for corruption) = 270 seconds of corruption --> 4:30 of uptime, out of a 7 minute fight, so you're missing a lot of ticks).

Megz appears to be using CoA constantly -- drop this and use CoD. I see CoA from time to time in your other logs, but I assume there's some context behind this that I'm missing (all the mages died, so drop CoE? Dunno). Fix this and Megz should have all the affliction execution down.
Thanks again for all the info. (the CoA was most likely on trash as I adjusted my macros to remove it from my Gruul rotation)

I respec'd for Mal, so I was CoS'ing this fight compared to the past log and my DPS still went up. I am still trying to find the right timing to re-apply DoT's before he starts his knockback and shatter. Even with Deadlybossmods the timers can be off and sometimes I'm caught without having DoTs on him while I run back into range.

On another note, I was able to achieve 700dps on a Prince fight in Kara without a SP thanks to everybody's tips and my new casting rotation. I know its not much, but its almost 200dps more than any of my previous runs. Ill be sure to forward all this information to all our locks. You guys have helped me out tremendously as well as our guild as a whole.

Offline
Old 07/10/07, 4:27 PM   #611
Bogeywoman
Piston Honda
 
Bogeywoman's Avatar
 
Tauren Druid
 
Gorgonnash
I've played around with the Leulier spreadsheet and have a strange problem to confess. It's so counter to everything that people are saying that I feel I have to be missing something huge and crucial, but here goes.

I can't figure out any universe in which 0/21/40 is even remotely a good idea.

Consider for instance this forum's own Extih, who has a pretty standard 0/21/40 build and is obviously knowledgeable about his class, has decent gear, etc.

Link to his armory

Now, if you plug him into the Leulier spreadsheet, and throw in all the positive assumptions (can cast COD, succubus sac, ISB up 60% of the time), I end up with a max theoretical dps of 1165.61.

But if you put him on a fairly standard Felguard build (which could probably be improved for pve a little, frankly), then his dps goes to 1409.

There are obviously some circumstances where felguard is not feasible, but we're talking a 250 dps difference here.

Why is anyone even thinking 0/21/40?

What the heck am I missing?

Offline
Old 07/10/07, 4:47 PM   #612
Silmeria
I am a nice guy
 
Silmeria's Avatar
 
Silmeriah
Blood Elf Paladin
 
No WoW Account
Originally Posted by Noffy View Post
Thanks again for all the info. (the CoA was most likely on trash as I adjusted my macros to remove it from my Gruul rotation)
I looked at specifically your Gruul attempts, which splits out all trash, and still saw CoA usage. You can see the same in the logs.

Cheers, nice to hear about all the improvements, keep striving.


Originally Posted by Bogeywoman View Post
I can't figure out any universe in which 0/21/40 is even remotely a good idea.

There are obviously some circumstances where felguard is not feasible, but we're talking a 250 dps difference here.

Why is anyone even thinking 0/21/40?

What the heck am I missing?
I don't know the data you used to input Ex into the spreadsheet, but just a quick armory doesn't have his hit capped and such, so I wonder if you caught him in his raid gear or not.

Regardless, 0/21/40 accomplishes two jobs: the first is ISB uptime -- you need shadow priests and other warlocks in your raid to really reap this benefit. 21/40 is the best spec for maintaining ISB as you're buffing crit percentages, and your main dps option is shadowbolt (especially if that's all you do).

The second is that it's a minimal-error DPS spec (again, especially if your style is pure shadowbolt spam and nothing else). You tend to see 0/21/40 rocking out on DPS meters once people have the gear to support the essential stats mainly because it's really tough to screw it up, as opposed to affliction where you can really throw off your DPS by bad DoT timing, or with demonology where the pet can die at any point =).

United States Offline
Old 07/10/07, 4:56 PM   #613
Mondragon
Piston Honda
 
Human Warlock
 
Grim Batol (EU)
Felguard build gives you 2 more crit if you go 41/20 or so..so wouldnt this be better for ISB uptime..in theory.

http://hosted.filefront.com/mrpboy/ - My WoW PVE Movies. SSC/TK/BT

Offline
Old 07/10/07, 5:09 PM   #614
Noffy
Glass Joe
 
Tauren Druid
 
Crushridge
Originally Posted by Silmeria View Post
I looked at specifically your Gruul attempts, which splits out all trash, and still saw CoA usage. You can see the same in the logs.

Cheers, nice to hear about all the improvements, keep striving.
Perhaps you have me confused with Nikteus or Megz, as I just looked at the logs again and I dont see it casted on any attempts. Maybe I'm being daft, but I dont see it at all. Either way, thanks again for all the help.

Offline
Old 07/10/07, 5:11 PM   #615
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
Originally Posted by Mondragon View Post
Felguard build gives you 2 more crit if you go 41/20 or so..so wouldnt this be better for ISB uptime..in theory.
No because FG build also casts Immolate and Corruption. Not all destro locks do.

Offline
Old 07/10/07, 5:14 PM   #616
Silmeria
I am a nice guy
 
Silmeria's Avatar
 
Silmeriah
Blood Elf Paladin
 
No WoW Account
Originally Posted by Noffy View Post
Perhaps you have me confused with Nikteus or Megz, as I just looked at the logs again and I dont see it casted on any attempts. Maybe I'm being daft, but I dont see it at all. Either way, thanks again for all the help.
See:

Originally Posted by Silmeria
Megz appears to be using CoA constantly -- drop this and use CoD. I see CoA from time to time in your other logs, but I assume there's some context behind this that I'm missing (all the mages died, so drop CoE? Dunno). Fix this and Megz should have all the affliction execution down.
No problem. In regards to other logs, I meant Nikteus'. Sorry about the confusion. Good luck!

United States Offline
Old 07/10/07, 5:23 PM   #617
Manniefresh
Von Kaiser
 
Tauren Druid
 
Kil'Jaeden
Originally Posted by Mondragon View Post
Felguard build gives you 2 more crit if you go 41/20 or so..so wouldnt this be better for ISB uptime..in theory.
Without doing any math whatsoever, the amount of personal DPS you lose for missing Ruin and Shadow and Flame would probably not make this even remotely worthwhile for the small chance of extra up-time which shouldn't be needed with a raid that actually watches the debuff slots.

Offline
Old 07/10/07, 5:26 PM   #618
Bogeywoman
Piston Honda
 
Bogeywoman's Avatar
 
Tauren Druid
 
Gorgonnash
Originally Posted by Demi9OD View Post
No because FG build also casts Immolate and Corruption. Not all destro locks do.
But even in a universe where the FG build is dropping the ISB uptime from 60% to 50% due to lowered SB duty cycle, the cutoff point for that ISB being better for the raid is at 8 warlocks. Since 8 warlocks are already well over the debuff limit in any pragmatic raid, it seems like FG is never ever beaten by 0/21/40.

Mannie: I advise you do the math -- the spreadsheet shows you're incorrect in this matter.

Offline
Old 07/10/07, 5:43 PM   #619
Manniefresh
Von Kaiser
 
Tauren Druid
 
Kil'Jaeden
I was just mentioning that the 2% extra crit you get through Demonology really isn't very significant and probably shouldn't be mentioned when comparing ISB up-time.

As far as Felguard vs 21/40 goes, I'm well-aware that it performs well on specific fights and therefore will be higher DPS than any other spec but I would rather have a spec that performs well on ALL fights and doesn't require specific gear for it to even be viable.

Offline
Old 07/10/07, 5:54 PM   #620
Silmeria
I am a nice guy
 
Silmeria's Avatar
 
Silmeriah
Blood Elf Paladin
 
No WoW Account
Well, don't forget shadow priests, who're the real people you're supporting (more mana returned, more dps from mages, or heals from healers, etc).

Anyway, the spreadsheet is ideal theoretical dps; meaning it probably always calculates the FG beating the slop out of someone, as opposed to all the micro management it takes to use it (travel or rez time, especially).

If you page back a few, you'll see Nyarlathotep has been doing some very cool experiments and documenting his FG usage throughout various raid encounters; it's no joke that it's a good build on fights where it's useable. But it requires nurturting. 21/40 does not require it for ISB uptime while maintaining high-end DPS (once geared).

United States Offline
Old 07/10/07, 7:16 PM   #621
shagstaman
Banned
 
Orc Warlock
 
Frostmane
Originally Posted by shagstaman View Post
quick question: what settings do you guys use with Quartz? I've tried both settings as far as where the lag appears and don't like either but am wondering which is more efficient (referring to whether the lag is built into the beginning or end of the bar...)

and...how do you utilize it? like if the lag is in the front of the bar do u just wait for the bar to clear out before you go to the next spell or do you "queue" up the next spell before that???

ok last thing...there is a conditional macro that allows you to only cast a drain life if there isn't another channeled spell being cast... couldn't that be done with normal spells, making a /stopcasting macro spammable (because I like to spam click in big fights cuz it feels better..lol silly I know but hey it just feels more intense when you slam the hell outta a key instead of precisely trying to time the crap)

-Shag
as to avoid another infraction from the forum moderator, lemme rephrase this bump in such a way that it makes me sound like I actually have graduated high school. Can someone please answer my questions? I can't seem to find the answers on any other sources but alot of people here seem to know alot about the topic, and by stroking your ego as such I would hope to possibly attain the answers to my queries.

oh, and spell penetration over stam/dmg is kinda pointless imo... for every little bit of partial resist you negate you probably well make up for in stamina to lifetap and dmg on your spells...that's my 2 cents =)

-Shag

Offline
Old 07/10/07, 7:45 PM   #622
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
Another thing you should remember is that full resists can never realistically happen from lack of penetration.
http://www.worldofwarcraft.com/info/...sistances.html
I know this page is near-useless but we know 100 resistance against a lvl50 is like 140 resistance against a lvl70, which is the point where you actually gain 1% chance to fully resist. Somewhere between 70 and 140 is the point where any less resistance will most likely not grant a chance for full resists due to lack of penetration, therefore you don't really need to cap your hit in order to test effects of penetration on a mob where you probably expect less than 15% damage reduction from partioa resists (70 resistance).

Offline
Old 07/10/07, 10:42 PM   #623
Sinsei
Piston Honda
 
Blood Elf Paladin
 
Area 52
Originally Posted by genobi View Post
Awesome, thank you. =)
I haven't loaded the logs to a host yet, but from what I'm seeing, it looks like I get to resocket my gear with better gems. ^_^

Getting the same level of partials as other warlocks in the raid. In one case I got more partials.

So if I've done nothing else but prove to myself that penetration does not effect PvE fights so be it. The only evidence I've seen up to this point was, from the opposing stand point of not having any penetration.

If you're interested in the logs let me know, but otherwise I'll support the theory that additional spell pen, even on cloak doesn't do much if anything at all.

/cheers and I apologize for being stubborn =P

Offline
Old 07/11/07, 2:19 AM   #624
Nyarlathotep
Von Kaiser
 
Nyarlathotep's Avatar
 
Orc Warlock
 
Skullcrusher (EU)
Originally Posted by Bogeywoman View Post
But even in a universe where the FG build is dropping the ISB uptime from 60% to 50% due to lowered SB duty cycle, the cutoff point for that ISB being better for the raid is at 8 warlocks. Since 8 warlocks are already well over the debuff limit in any pragmatic raid, it seems like FG is never ever beaten by 0/21/40.

Mannie: I advise you do the math -- the spreadsheet shows you're incorrect in this matter.
I would also like to note one thing, since people seem to forget one very fundamental fact about wow.

Not nearly all fights allow players to cast of non stop shadow bolts and ISB to be as efficient. As an example: Supremus runs here and there immolation is well worth casting, since many members from raid is out of range. As well as some fights where your mana capped, like on first phase reliquary of souls.

Also there's a lot of fights where moving is involved and on those fights you have "permanent dot" meaning felguard beating the boss. From my experience raids total dps has gone up since I started using felguard. Some fights where felguard is bad, like azgalor it might reduce raids dps, but just overall when looking our raids dps, I think it has gone up a lot, especially on melee friendly fights like Akama / Teron.

Offline
Old 07/11/07, 2:36 AM   #625
Mondragon
Piston Honda
 
Human Warlock
 
Grim Batol (EU)
Originally Posted by Manniefresh View Post
I was just mentioning that the 2% extra crit you get through Demonology really isn't very significant and probably shouldn't be mentioned when comparing ISB up-time.

As far as Felguard vs 21/40 goes, I'm well-aware that it performs well on specific fights and therefore will be higher DPS than any other spec but I would rather have a spec that performs well on ALL fights and doesn't require specific gear for it to even be viable.
Specific Gear?

2% Crit isnt significant?

The whole conversation is about minimal increases. Felguard spec gives you the most crit, and no you dont cast corruption with it ( 0/41/20). Surely that is the 'best' for keeping ISB up..the most crit?


I just specced Demo from Destro - I cast Immolate with both specs. the dps is easily comparable Mannie..except I have no threat worries now, and have to manage Mr Fel.

http://hosted.filefront.com/mrpboy/ - My WoW PVE Movies. SSC/TK/BT

Offline
 

Go Back   Elitist Jerks » Class Mechanics

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
KTM and its usefulness at high end. Tel Public Discussion 117 03/25/07 5:14 PM
High Rollers Kaubel The Quotem Pole 3 06/13/05 4:16 PM
Now is it buy high, sell low? Kaubel The Quotem Pole 4 06/04/05 12:59 PM