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Old 04/03/08, 4:48 PM   #2501
Havenwood
Von Kaiser
 
Human Death Knight
 
Lightning's Blade
Originally Posted by Shaker View Post
For a better shot at accuracy, follow these steps:

a) Check how far from the expertise cap you are (if < 44 rating)
b) Check the EP value for expertise for your gear level (This should be cell I11 on the DamageCalcs sheet in version 0.9.5)
c) Multiply the answer from (a) times (b).
d) Add 92 (approximate proc value in EP) to the answer from (c).
e) Copy Bezerker's Call, rename to Shard of Contempt, and put it in as a passive attack trinket with Attack power equal to the answer from (d).


Of course this will miss a lot of the subtleties, but in general it will give you a fairly good notion of how good it is for you at your gear level.
Out of curiosity, I checked how far off the 92 AP approximation is from actually adding the APProc to the sheet, which takes a good bit more effort. The 92 AP average seems to be a very very close approximation of the actual proc value. (With my gear the difference is only 0.01 DPS. Messing around with other gear, the difference can be more noticeable, but always less than 2 DSP.) If people are anxious to rate the Shard, Shaker's method of adding it will be ample for determining its rank amongst the trinkets.

Last edited by Havenwood : 04/23/08 at 9:18 PM. Reason: Changed "a good bit less than 1 DPS" to "less than 2 DPS" as it turns out I didn't try enough gear variations--particularly Sunwell loot.

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Old 04/03/08, 6:39 PM   #2502
Nimh
Glass Joe
 
Orc Rogue
 
The Sha'tar (EU)
A couple of weapons are missing: [Claw of Molten Fury] and [Fist of Molten Fury].

How would the 2 set bonus (The Fists of Fury - Item Sets - World of Warcraft) be incorporated into the spreadsheet?

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Old 04/03/08, 6:54 PM   #2503
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Originally Posted by Nimh View Post
A couple of weapons are missing: [Claw of Molten Fury] and [Fist of Molten Fury].

How would the 2 set bonus (The Fists of Fury - Item Sets - World of Warcraft) be incorporated into the spreadsheet?
Not calling you out specifically, but as a reference to you, the other people who've previously posted comments of this sort, and anyone else who was thinking about it: I added a new entry to the FAQ in the first post to address this.

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Old 04/03/08, 8:50 PM   #2504
TYious
Glass Joe
 
Undead Rogue
 
Garona
VaNir's Fists

OK i Tried searching for this for like a hour and just firgured it would be easier just to ask. I am Currently sword spec with blade of Infamy and s2 OH. I was wondering if it would be on dps wise to switch to fist spec and get those vanirs. Or go Fist/sword. Guild is currently doing BT and Archi but havent gotten to Illidan yet. I have enough badges for them, Or should I just spend those badges on the other items.. Just looking for some feedback . Thankyou all.

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Old 04/03/08, 9:31 PM   #2505
Tipi
Glass Joe
 
Tipi's Avatar
 
Dwarf Rogue
 
Icecrown
Originally Posted by TYious View Post
OK i Tried searching for this for like a hour and just firgured it would be easier just to ask. I am Currently sword spec with blade of Infamy and s2 OH. I was wondering if it would be on dps wise to switch to fist spec and get those vanirs. Or go Fist/sword. Guild is currently doing BT and Archi but havent gotten to Illidan yet. I have enough badges for them, Or should I just spend those badges on the other items.. Just looking for some feedback . Thankyou all.
Did you try using the spreadsheet?

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Old 04/04/08, 3:18 AM   #2506
Azuj
Glass Joe
 
Night Elf Rogue
 
Garona
Originally Posted by TYious View Post
OK i Tried searching for this for like a hour and just firgured it would be easier just to ask. I am Currently sword spec with blade of Infamy and s2 OH. I was wondering if it would be on dps wise to switch to fist spec and get those vanirs. Or go Fist/sword. Guild is currently doing BT and Archi but havent gotten to Illidan yet. I have enough badges for them, Or should I just spend those badges on the other items.. Just looking for some feedback . Thankyou all.
Please read through the first posts on this thread, the Roguecraft 101 thread, and then the last 5 pages of each thread. The answers to all your wildest ideas and questions will magically appear in about 20 minutes max. Either you were somehow reading the wrong thread or through a spat of bad luck completely missed the conversations of the last 3 weeks that mention these new fists every 5 posts or so.


If you're still in doubt, then use a spreadsheet and input the items yourself to see how they rate vs your current gear.

PS. The [Shard of Contempt] is also discussed in the same page range.

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Old 04/04/08, 4:54 AM   #2507
Carnivori
Glass Joe
 
Undead Rogue
 
Ravencrest (EU)
It has been said somewhere here before that haste will always be worth the same. Altho, if I input for example Carapace of Sun and Shadow in the sheet which has 38 haste rating, it lowers the value of Blade of Life's Inevitability which also has haste on it(just a bit tho). Why is that?

I also tried to input other haste containing items all of them have the same effect. Do I have some settings f'd up or does haste actually get weaker at some point? Sorry if this has been discussed alrdy, didn't find anything tho...

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Old 04/04/08, 5:04 AM   #2508
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Well, when you're changing out pieces of gear, a lot of stats tend to change at once and it's not always clear what causes what. So that in particular doesn't really worry me. But in terms of the general question:

Measured in DPS, haste has no diminishing returns. Measures in EP, it does. Each point of haste provides (basically) the exact same DPS benefit as the one before (modulo minor details of poison stacking and the like)... but it *increases* the value of each point of AP, so the number of points of AP needed to equal one point of haste goes down slightly.

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Old 04/04/08, 5:05 AM   #2509
drumbum
King Hippo
 
Human Rogue
 
Sargeras
Originally Posted by Carnivori View Post
It has been said somewhere here before that haste will always be worth the same. Altho, if I input for example Carapace of Sun and Shadow in the sheet which has 38 haste rating, it lowers the value of Blade of Life's Inevitability which also has haste on it(just a bit tho). Why is that?

I also tried to input other haste containing items all of them have the same effect. Do I have some settings f'd up or does haste actually get weaker at some point? Sorry if this has been discussed alrdy, didn't find anything tho...
It's not that haste gets weaker, but instead your OTHER stats get stronger while haste remains the same. Since stats are usually compared against attack power when using EP systems, that means that since attack power's value increases when you obtain more haste, the EP value of haste decreases.

However, a lower EP value does not actually indicate a lower DPS gain.

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Old 04/04/08, 5:08 AM   #2510
Carnivori
Glass Joe
 
Undead Rogue
 
Ravencrest (EU)
Alrighty, thank you for the quick answers. And Ald awesome job on the sheet, couldn't live w/o it

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Old 04/04/08, 9:00 AM   #2511
frozenkex
Glass Joe
 
Human Death Knight
 
Ravencrest (EU)
Originally Posted by frozenkex View Post
Okay , i think it wasnt noted here. So i got exhalted trinket from Shattered Sun offensive and i am exhalted scryer. The chance to proc aint high and i think theres an internal cooldown, but im pretty sure the arcane damage uses melee crit chance , i crit 700+ all the time :P. Didnt test on bosses or anything yet.
any thoughts on this [Shattered Sun Pendant of Might] , scryer version (arcane proc) yet?

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Old 04/04/08, 11:46 AM   #2512
lolz
Glass Joe
 
Night Elf Death Knight
 
Kor'gall (EU)
Originally Posted by frozenkex View Post
any thoughts on this [Shattered Sun Pendant of Might] , scryer version (arcane proc) yet?
Tested it a bit, seems to have a ~45 second internal cooldown and indeed looks like it uses melee crit chance. That should put it below Choker of Vile Intent, right?

Test log: Laelyn - WWS

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Old 04/04/08, 2:35 PM   #2513
Shaker
AUGH CHAMPION TIME
 
Shaker's Avatar
 
Human Rogue
 
Elune
An analysis I did of it on a different forum:

Just running the numbers for rogues....

Aldor - 200 attack power @ 20% uptime (very similar proc mechanics to many other things that come up to 40% uptime, but half the duration) = 40 attack power = ~12 DPS at my gear level.

Scryer - 500 dmg strike that fires ~1.1 times per minute (assuming the same proc mechanics as the aldor version, 45s cooldown and high chance to proc once off cooldown) and has a chance to crit. Assuming 30% crit, you end up with 500 * 1.1 * 1.3 = 715, divided by 60 seconds = 11.92 dps.

Dunno, sounds pretty similar to me.
That's comparing Aldor vs Scryer versions - obviously as gear improves (specifically more haste is tossed on), the Aldor version will scale better than the Scryer version, but at the early T6 level, they're relatively similar (AND both of them beat out Choker of Vile Intent, if very slightly), and by the late T6 level you should have access to better. Since it's probably targetted at "people who got unlucky with necklace drops" and "casuals", I think it was pretty well done.

So to answer the question, it's slightly better (at early T6 levels, I'm showing ~5 EP higher) than Choker of Vile Intent. The neck off Supremus toasts it however.

I added it to the sheet as a 18 agi, 19 sta, 104 atk neck, for what it's worth.

in EJBSG 12

Consistency. It's only a virtue if you're not a screwup.

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Old 04/05/08, 4:08 PM   #2514
Pelinal
Glass Joe
 
Night Elf Rogue
 
Die Todeskrallen (EU)
Gear Question

Hi guys!
I need your help:
Which is better? Brooch of Deftness or Saberclaw Talisman?


Don't flame me for being only at T4 Level, YOU have been at this point, too

Sorry for my bad English, I'm from Germany as you can see on my Server

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Old 04/05/08, 4:32 PM   #2515
• Vulajin
Vula'jin the Void, blessed by the loa
 
Vulajin's Avatar
 
Undead Mage
 
Mal'Ganis
If you have the badges for [Brooch of Deftness], you should skip it and get [Choker of Vile Intent] instead. The Choker is better than both of the items you listed.

Originally Posted by Enervate
Yep, still a fucking idiot.

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Old 04/05/08, 5:23 PM   #2516
Pelinal
Glass Joe
 
Night Elf Rogue
 
Die Todeskrallen (EU)
I've got another question!
What would you do if you can't go into instances very often, but need a better items than Sure-Step Boots and Spymistress' Wristguards?

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Old 04/05/08, 5:33 PM   #2517
koaschten
In the rear with the gear!
 
koaschten's Avatar
 
Worgen Rogue
 
Auchindoun (EU)
Originally Posted by Pelinal View Post
I've got another question!
What would you do if you can't go into instances very often, but need a better items than Sure-Step Boots and Spymistress' Wristguards?
I'd check the Spreadsheet and notice that there are rewards from ogri'la and crafted Boe's in there.
[Pattern: Fel Leather Boots] and [Shard-Bound Bracers]

How to get an Android Authenticator on your PC. (updated feb'11)

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Old 04/05/08, 5:35 PM   #2518
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by Pelinal View Post
I've got another question!
What would you do if you can't go into instances very often, but need a better items than Sure-Step Boots and Spymistress' Wristguards?
Do more instances. There isn't a lot of gear you can get without requiring you to step foot into instances. Maybe a few crafted here and there if you buy AH patterns. Or maybe pvp some, I think S3 are better than what you got despite being pvp items.

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Old 04/05/08, 5:35 PM   #2519
Kytrarewn
In 1st, e-brake activated.
 
Kytrarewn's Avatar
 
Kytrarewn
Undead Rogue
 
No WoW Account
Originally Posted by Pelinal View Post
I've got another question!
What would you do if you can't go into instances very often, but need a better items than Sure-Step Boots and Spymistress' Wristguards?
Do instances more often, hire IGE to do instances for you, or focus your instancing on places that actually drop upgrades?

In the case of the boots, for example, the crafted Fel Leather Boots are a very nice upgrade over the sure-step.

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ΜΟΛΩΝ ΛΑΒΕ


Jesus don't want me in a sunbeam
Sunbeams are always made on me
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Old 04/05/08, 6:05 PM   #2520
Pelinal
Glass Joe
 
Night Elf Rogue
 
Die Todeskrallen (EU)
Thank you guys, you're a great community!

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Old 04/05/08, 6:31 PM   #2521
Maconi
Glass Joe
 
Maconi's Avatar
 
Goblin Rogue
 
Kul Tiras
I've read the thread, and used the spreadsheet, and am a bit confused.

My rogue is (sadly) currently using S1 swords, Human Sword Spec. One would assume it would be best to get the new badge fist and go Sword/Fist spec?

But according to this spreadsheet, I get roughly 15 more DPS by going full Fist spec with both new badge fists.

Is this a miscalculation? Or does the "always go Fist/Sword" rule just not apply because of the huge difference between the S1 swords and the fists?

Last edited by Maconi : 04/05/08 at 7:49 PM.

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Old 04/05/08, 6:42 PM   #2522
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
The OH Sword rule does have a somewhat implicit assumption that your dealing with weapons of roughly equal quality; having a sword in OH certainly does add a significant amount of DPS... but then, having a higher DPS weapon clearly adds DPS too. I don't think anyone's going to argue that the new MH fist isn't better than, like, Iblis.

That said: I'm a *bit* surprised that Arena 1 OH Sword isn't good enough to pull ahead - I'd've guessed that it would take a somewhat larger quality difference. Then again, I trust the spreadsheet, so if that's what it's saying, I guess it might be worth doing.

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Old 04/05/08, 7:35 PM   #2523
drumbum
King Hippo
 
Human Rogue
 
Sargeras
Originally Posted by Aldriana View Post
That said: I'm a *bit* surprised that Arena 1 OH Sword isn't good enough to pull ahead - I'd've guessed that it would take a somewhat larger quality difference. Then again, I trust the spreadsheet, so if that's what it's saying, I guess it might be worth doing.
I'm not surprised. Using the default gear set and only changing weapons and spec, even [Vengeful Gladiator's Quickblade] only comes about 3 DPS above [Vanir's Left Fist of Savagery] when using [Vanir's Right Fist of Brutality] in the mainhand (and adjusting the spec accordingly). The Vanir's offhand has much better stats than the Gladiator weapons.

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Old 04/05/08, 7:47 PM   #2524
Maconi
Glass Joe
 
Maconi's Avatar
 
Goblin Rogue
 
Kul Tiras
Don't take my word for it, plug in the talents/weapons into the spreadsheet and make sure I'm doing it right. If Fist/Sword (Badge Fist/S1 Sword) is better than I'd prefer it, as I'd get to save my badges for the other gear.

Thanks to the post above me for also doing a comparison between them, looks like I have more badges to spend after all.

Many Thanks.

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Old 04/05/08, 10:24 PM   #2525
Macblade
Piston Honda
 
Draenei Shaman
 
Windrunner
Originally Posted by drumbum View Post
I'm not surprised. Using the default gear set and only changing weapons and spec, even [Vengeful Gladiator's Quickblade] only comes about 3 DPS above [Vanir's Left Fist of Savagery] when using [Vanir's Right Fist of Brutality] in the mainhand (and adjusting the spec accordingly). The Vanir's offhand has much better stats than the Gladiator weapons.
Hmm, one of us is doing something wrong, because I just checked my S2 quickblade vs. the badge OH and it wasn't even close. As in, adding the fist offhand lowered my DPS by 10, which is pretty huge given that moving from S2 MH/OH to badge MH/S2 OH only raised it 20dps in the first place.

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