
Originally Posted by Dontmindme
Did you take into account the reduction for channeled casts? I.e. that a boss cannot dodge, block or parry during those, or were the combat logs parsed for those?
I'm asking this because we may be talking differences in semantics. Here's what I mean...
The observed dodge/block/parry is about 6%/6%/12% against bosses that have few casts (like Gruul), I agree with these numbers, but this is based on what I believe to be a 6.5%/6.5%/13% rate where about 10% of the time a typical boss, like Gruul, cannot block, dodge or parry due to channeling various effects (in Gruul's case Shatter). The distinction is important because Expertise will reduce the 6.5%/13% not the 6%. In essence, you will not see a total 0.25% drop per skill (more like 0.22 or 0.23%) against bosses that channel very little.
This theory can explain why Netherspite, for example, has much lower than expected dodge, block and parry rates. This is because he's constantly casting, either opening the portals or breathing at the party. Theoretically, you would see less observed reduction in dodges and parries with Expertise vs. Netherspite than you would vs. Gruul since half the time, he cannot dodge/parry/block. In fact, Netherspite might be a good test for the casting theory. Stack close to the required Expertise and see if Netherspite truly acts like a 72 or if in fact he's a 73 that casts a lot.
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This data is from various bosses in Kara/Gruul/SSC and I excluded those who channel alot (Netherspite, Opera except Crone, Aran).
I still have the data of the individual bosses since I tried to get other people to submit data aswell but that didn't catch on (people were only interested in the hit part of weapon skill back then). As I said I've quit raiding and I don't have any interest or even possibility to produce more data but if someone want to have some additional parses (without extra weapon skill) I can provide at least some more numbers. It totalts almost 5000 swings but it's divided aginst 12 or so bosses and five abilities (white, hs, ss, rev, dev).
Actually now when I look the numbers are closer to 6.5/13 but lower block since some bosses had 0 blocks. These numbers also include Magtheridon but we rarely kept him in banished mode for more than 1-2 seconds due to slowpokes so I included those aswell.
White+Yellow
Hit + glance: 65.06%
Hit, block: 4.08%
Crit: 6.41%
Miss: 6.35%
Dodge: 5.19%
Parry: 12.91%
TOTAL: 100.00%
I can also provide crude (and slow) AWK scripts for extracting data from parses.