Just wanted to add a bit tot he discussion
First comment i have is to HoT's
Ive been aware of the usage of HoT's as lost all its meaning from a long time ago, and you will probably bash me for this comment, but there is a 95% chance that a target getting a HoT WILL get a direct heal afterwards. My personal experience is HoT's being roughly worse in heal/per mana for me then even flash heal.
This is based on SWstats mana efficience tap.
Secondly: Crit on priest/shamans
Ive done some calculations on crit vs. mana regen in my own case as a priest.
17000 / (17000+400+85*(70+4.5*(70-59))) = 61,6892% DR
17000*25% / ((17000*25%)+400+85*(70+4.5*(70-59))) = 66,8081% DR
Giving a difference of 5,1189% DR for 15 seconds. In between these 15 seconds you tank has a chance
of getting hit 6/7 times(dependable on inspiration buff proc vs. the boss's swing, and the boss having
attack speed of 2)
Most warriors will have 50% to avoid this from dodge/parry/miss chance(not counting block as it doesnt
avoid the damage completely) which brings it down to 3/3.5 hits on the tank while having the buff.
Lets estimate the boss hits for 6k, then there will be a total of 18000/21000k damage incoming.
The inspiration buff will then give a difference of 921,411/1074,98 damage.
As a priest, i have a roughly mana efficiency of 9 heal per mana, meaning i will save 102,38/119 mana.
This will mean in my case, for each %crit i have, i can save 102/119 mana.
To gain 1% crit, i need to pay 22.1 item value wise, which is equalevant to 8,44 mp/5.
Comparing this to eachother, we can take an encounter on 10 mins, where as i will probably cast 250 spells.
Now, what will be most efficient for me, 1% crit or 8.44mp/5
1% crit which gives me at "highest" 119 mana. From casting 250 spell i will have 2.5 crits, taking im lucky
and all these are on the main tank, i will get the effect what is equilevant to 297,5 mana "returned"
8.44mp/5 will give me 1012,8 mana, if taking into account im not having full mana at any time.
Conclution is: The mp5 equilevant to crit rating will give me 3.4 times the mana in this case.
This is ofc. only based on some assumption i made up. I didnt take overhealing nor how much i gained from the crittet spell if it werent crittet. But if the heal isnt overheal, i would gain 1.5x the mana efficiency of the crittet heal, but i dont think it would turn the table. Also its only based on i alone would gain, not taking into account what the other healers in the raid would gain from it.