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05/27/07, 1:49 PM
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#1
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Don Flamenco
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Darkmoon Card: Crusade
I saw a thread for the Wrath card but couldnt find one for Crusade.
From the blizz site:
[Darkmoon Card: Crusade] (Ace - Eight of Blessings)
Each time you deal melee damage to an opponent, you gain 6 attack power for the next 10 sec., stacking up to 20 times. Each time you land a harmful spell on an opponent, you gain 8 spell damage for the next 10 sec., stacking up to 10 times.
My warrior hits about 10 times in 10 sec, so in the time I should have 60AP. My question is what happens next?
-Will the stack reset to 0 10s after the first hit, perhaps with a hidden cooldown between procs? This would seem to make it not so useful, especially with a cooldown.
-Lose a charge 10s after each hit.
This would give the trinket approximately the AP of Hits/10 sec * 6. Even for DW or Cat druids coming to about 60-70 AP. Not bad but if available Bloodlust Brooch is better.
-Stack to 20 and keeps the stack until you stop hitting for 10sec.
Rampage for all. 120AP all the time for any fight that lasts an appreciable length. About equal to Bloodlust Brooch assuming there isnt a cooldown there.
I would guess it is probably the last option, because otherwise the caster portion would hardly be useful.
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"Information is ammunition."
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05/27/07, 2:01 PM
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#2
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Von Kaiser
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Originally Posted by Machinator
I saw a thread for the Wrath card but couldnt find one for Crusade.
From the blizz site:
[Darkmoon Card: Crusade] (Ace - Eight of Blessings)
Each time you deal melee damage to an opponent, you gain 6 attack power for the next 10 sec., stacking up to 20 times. Each time you land a harmful spell on an opponent, you gain 8 spell damage for the next 10 sec., stacking up to 10 times.
My warrior hits about 10 times in 10 sec, so in the time I should have 60AP. My question is what happens next?
-Will the stack reset to 0 10s after the first hit, perhaps with a hidden cooldown between procs? This would seem to make it not so useful, especially with a cooldown.
-Lose a charge 10s after each hit.
This would give the trinket approximately the AP of Hits/10 sec * 6. Even for DW or Cat druids coming to about 60-70 AP. Not bad but if available Bloodlust Brooch is better.
-Stack to 20 and keeps the stack until you stop hitting for 10sec.
Rampage for all. 120AP all the time for any fight that lasts an appreciable length. About equal to Bloodlust Brooch assuming there isnt a cooldown there.
I would guess it is probably the last option, because otherwise the caster portion would hardly be useful.
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I assume its the last option as thats how many "refreshing the stack" abilities work. Unfortunately I don't know anyone who has it yet.
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05/27/07, 2:32 PM
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#3
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Professional Windmill Tilter
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I have a deck, but you can't get the actual card until June 4th when the fair is around.
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05/27/07, 9:51 PM
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#4
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Glass Joe
Night Elf Rogue
Malfurion
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I do believe the theorycraft on this item was already done on the WoW Rogue forums.
The conclusion being that is only bests the Bloodlust Brooch if you can stack it up to twenty in under 10 seconds or if the "in time" on the fight (meaning amount of straght DPS time on the target) is longer then 3 minutes.
Last edited by saw11719 : 05/27/07 at 9:51 PM.
Reason: l2spell
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05/27/07, 11:24 PM
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#5
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Don Flamenco
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But for the non melee among us, the spell damage alternative sounds downright overpowered. Heck, even the crit one could be pretty amazing for certian classes (Hello ImpSB Uptime). It will be very interesting to find out how they work, and I hope Kyth is willing to share come fair time.
Last edited by Zaq : 05/27/07 at 11:25 PM.
Reason: Additional Idea.
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"I have nothing personally invested in my own opinions. I'm just, like, inviting you to join me on the bandwagon of my own uncertainty." -Taylor Mali
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05/27/07, 11:43 PM
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#6
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Don Flamenco
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Originally Posted by saw11719
I do believe the theorycraft on this item was already done on the WoW Rogue forums.
The conclusion being that is only bests the Bloodlust Brooch if you can stack it up to twenty in under 10 seconds or if the "in time" on the fight (meaning amount of straght DPS time on the target) is longer then 3 minutes.
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Can you link that by chance? Those conclusions dont make any sense unless there is some sort of cooldown on the proc. I dont why you would need to stack to 20 in 10s unless there the charges fade.
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"Information is ammunition."
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05/28/07, 5:45 AM
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#7
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King Hippo
Tauren Druid
Twisting Nether (EU)
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Originally Posted by Machinator
Can you link that by chance? Those conclusions dont make any sense unless there is some sort of cooldown on the proc. I dont why you would need to stack to 20 in 10s unless there the charges fade.
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The proc efffect states that it only adds 6AP per attack for 10 secs. I'm assuming that after that you only have an AP buff equivalent to how many you managed to stack in the previous 10sec. Potentially it could be a great trinket if your have a Windfury-buffed melee group.
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05/28/07, 6:17 AM
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#8
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Von Kaiser
Dwarf Priest
Argent Dawn (EU)
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It all depends on whether or not it falls off after 10 seconds being at max rank. If it does its kinda mediocre, if it doesnt its the best one out there (for casters at least)
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Gryn: http://ctprofiles.net/194916
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05/28/07, 5:13 PM
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#9
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Glass Joe
Night Elf Rogue
Malfurion
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Originally Posted by Machinator
Can you link that by chance? Those conclusions dont make any sense unless there is some sort of cooldown on the proc. I dont why you would need to stack to 20 in 10s unless there the charges fade.
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The procs do indeed fade if not refreshed. Not sure of the timings though I'm gonna go do some searching now.
Yea so the search button is broken and after 100 pages I give up for now. I do know that the debuff wears off every 10 seconds if not refreshed. If someone else can pick up the scanning of the Rogue forums for DARKMOON CARD:CRUSADE (title of the post, or at least part of it) I'd love you forever. RL calls me away for the moment.
Last edited by saw11719 : 05/28/07 at 5:42 PM.
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05/29/07, 5:26 AM
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#10
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Piston Honda
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This trinket looks pretty OP for a retadin assuming judgments should proc the spell effect while auto attacks proc the attack power, they could possibly get it stacked up to full for both effects. Do command procs count as spells or melles?
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05/29/07, 7:18 AM
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#11
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Glass Joe
Tauren Death Knight
Defias Brotherhood (EU)
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Originally Posted by saw11719
The procs do indeed fade if not refreshed. Not sure of the timings though I'm gonna go do some searching now.
Yea so the search button is broken and after 100 pages I give up for now. I do know that the debuff wears off every 10 seconds if not refreshed.
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Well, we know it fades if not refreshed... The big question here is whether it fades after 10 second even IF you keep refreshing it.
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05/29/07, 11:57 AM
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#12
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Don Flamenco
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Originally Posted by Kegsta
This trinket looks pretty OP for a retadin assuming judgments should proc the spell effect while auto attacks proc the attack power, they could possibly get it stacked up to full for both effects. Do command procs count as spells or melles?
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I think the SoCom procs are melee attacks, because they can be parried/dodged/etc. (see a lot of that leveling my pally). If you are using SoCom/JoCom though, and have imp judgement, you could probably get both effects stacked just by judging every time the cooldown is up, as long as you don't get resisted.
Now the holy damage from seal of righteousness *might* count as a spell, since I've never seen it get dodged/parried, only resisted.
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05/29/07, 3:48 PM
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#13
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Von Kaiser
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I would think that the duration refreshes after every hit. It would be impossible to go to 80 damage because of gcd for casters.
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05/29/07, 4:18 PM
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#14
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Piston Honda
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Originally Posted by Kegsta
This trinket looks pretty OP for a retadin assuming judgments should proc the spell effect while auto attacks proc the attack power, they could possibly get it stacked up to full for both effects. Do command procs count as spells or melles?
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Similar benefit to an enhancement shaman. I wonder if stormstrike is considered an attack, a spell, or both.
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Devs: Our nerfs will block out the sun!
Druids: Then we will tank in the shade.
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05/29/07, 9:03 PM
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#15
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Glass Joe
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Originally Posted by Machinator
Can you link that by chance? Those conclusions dont make any sense unless there is some sort of cooldown on the proc. I dont why you would need to stack to 20 in 10s unless there the charges fade.
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Here's the thread that discussed the Darkmoon cards previously:
New Darkmoon Cards
posts #37-42 for the crusade card
I don't think a cooldown proc was discussed, but the stack was believed to fade in 10 sec if not refreshed, similar to the AQ armor debuff trinket.
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06/04/07, 6:07 AM
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#16
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Professional Windmill Tilter
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Updating this thread too:
- procs off dot casts (not ticks)
- procs off channeled spell casts (not ticks)
- procs off non-damaging offensive spells (e.g. curse of shadows, banish)
- stays at a full stack as long as you attack again before it expires
- changing targets doesn't affect anything about the buff: new offensive attacks still cause it to go up/stay up
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06/04/07, 6:13 AM
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#17
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King Hippo
Night Elf Warrior
Bronze Dragonflight (EU)
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A couple cards off of getting this deck finished myself... Question, though: AoE? Does it proc off each hit or just the cast?
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06/04/07, 6:35 AM
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#18
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Professional Windmill Tilter
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It didn't proc at all off Rain of Fire or Hellfire, either the initial cast or any ticks.
It proc'd off the initial cast of Seed of Corruption, but not at all when it 'exploded.'
It procs off a single fear. It procs one per mob feared on an AE fear.
I imagine based on that, it will proc on arcane explosion, once per each mob. Not good for warlock AE really, though.
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06/04/07, 6:42 AM
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#19
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Soda Popinski
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If you cone of cold, blastwave, dragon's breath, arcane explosion or flamestrike, every hit target will give you a stack.
I haven't tested it with blizzard -- let's be honest, who uses that for raiding anyway?
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06/04/07, 6:56 AM
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#20
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King Hippo
Night Elf Warrior
Bronze Dragonflight (EU)
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That sounds extremely interesting for Mage AE then, considering you could stack it up to full in a matter of seconds. Now I just have to get that pesky Eight.....
By the sounds of it, I guess it wouldn't work on Blizzard anyhow--if it doesn't work on Hellfire or RoF, anyway. Would guess it's part of the mechanic of it being a channeled spell. But, as you say, Blizzard is pretty useless at the moment in raid situations.
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06/04/07, 9:01 AM
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#21
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Co-starring: The Egg
Blood Elf Paladin
Azjol-Nerub (EU)
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Originally Posted by Maax
Similar benefit to an enhancement shaman. I wonder if stormstrike is considered an attack, a spell, or both.
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I think the benefit to an enhancement Shaman will relatively be smaller compared to a Ret Paladin, a large amount of the damage dealt by a Ret Paladin gets boosted by spell damage and attack power compared to the amount of damage an enhancement Shaman gets from spell damage.
That is, for a Ret Paladin we get AP boosting auto-attack, Seal of Command and Crusader Strike, while spell damage boosts Seal of Command, Crusader Strike and Judgement of Command. For an Enhancement Shaman we get AP boosting their auto-attack, Windfury and Stormstrikes, while spell damage only affects Shocks. That's not to say the trinket isn't good for an Enhancement Shaman (Probably achieving the full AP effect very fast due to dual wielding, Stormstrike and WF procs), but the spell damage portion isn't all that large an effect relatively speaking.
Last edited by Chicken : 06/04/07 at 9:07 AM.
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buff /bʌf/ Pronunciation[buhf]
–verb (used with object)
- to reduce or deaden the force of
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06/04/07, 12:18 PM
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#22
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Soda Popinski
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To be quite honest, I don't think its worth using as an aoe trinket. I thought it was interesting to note that 'hey - its proccing per hit and not per cast !'. As for actual use, better go for crit as far as most aoe cases go, sextant/shiffar being amongst the best possible trinkets for such.
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06/04/07, 3:09 PM
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#23
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Professional Windmill Tilter
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Originally Posted by manly
To be quite honest, I don't think its worth using as an aoe trinket. I thought it was interesting to note that 'hey - its proccing per hit and not per cast !'. As for actual use, better go for crit as far as most aoe cases go, sextant/shiffar being amongst the best possible trinkets for such.
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Depends entirely on the fight and what you will want for the rest of it.
Sure, if that's the only thing you're doing all fight, you want a crit-based trinket. But if that's the phase (or the start) of a fight, it'd be nice to know you can get the buff up to 10 fast and then have it.
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06/04/07, 3:25 PM
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#24
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Don Flamenco
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Originally Posted by Kyth
It procs off a single fear. It procs one per mob feared on an AE fear.
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I assume that since it says 'land a harmful spell' that it does not proc off fear on fear immune mobs and similarly does not proc off of anything cast on a banished target?
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06/04/07, 5:49 PM
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#25
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Don Flamenco
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So with that information, how do people feel it will compare to Bloodlust Brooch/Icon of the Silver Crescent? Crusade would take 20-25 secs to reach full charge, where it beats each in actual power. I count the use as time/cooldown. Even though they can matched with cooldowns, often you need to wait on either on the trinket or the ability. I dont have a lot of experience in some of the later raids but is there a lot that would interrupt the charges of the card, like shatter for example.
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"Information is ammunition."
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