Originally Posted by Malan
I'd love for you to post what your average raid composition looks like.
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I looked up the last few bosses in SSC we did... Here's what it looks like
-Ranged DPS
2 Shadow Priests
3 Mages
3 Warlocks
3 Hunters
-Healers
1 Holy Priest
2 Resto Druids
2-3 Resto Shaman (Depends on pally availability?)
2-3 Paladin
-Tanks
1 Feral Druid
1-2 Prot Warriors
-Melee DPS
2 Rogues
0-1 DPS Warrior (Depends how many protection warriors we have since our DPS warriors respec often.)
1 Enhancement Shaman
Now, of course I never said that we didn't have enhancement shaman, (we have two.) I just question how useful they are, usually clocking in a considerable amount less than our rogues and only buffing 2-3 people in a group (never four.) My damage doesn't go up more than ten percent and the enhancement shaman usually underperforms by over thirty (from our two rogues.) They also don't have the means to protect themselves the way that a rogue can lessen it's own liabilities with cloak of shadows, vanish, evasion, and we don't require a single target salv every 5 minutes and after an ankh.
Also, when I say these shaman fall 30% short of a rogue, that is running with over a thousand fewer hitpoints;
The only reason I could ever see for a guild to take an enhancement shaman over a rogue would be to prevent otherwise unused enhancement shaman gear from going to waste... But in this case I think about what loot there really is for enhancement shaman and I can't think of any, aside from the tier 5 that a handful of other players could use, their trinkets, rings, cloaks, and necklaces are useful for multiple classes and their bracers/boots are rogue loots (leather.) Maybe if there were more (any?) enhancement shaman specific items... Or if a guild ran with five melee dps.