Acknowledging that this is in part an old topic, in browsing the new mail and leather items from 2.1 rep and Black Temple, I've noticed a "new" component to itemization: Haste Rating. Now, I know its not new...but the fact that it is a constant effect rather than something you trigger (as with Abacus) or wait to proc (as IAoH and the new meta) means it can be used to simply...increase the speed of your bow by a fixed amount. The advantage of this is that it can be used to plan your "standard" shot rotation.
http://www.wowhead.com/?item=32665
http://www.wowhead.com/?item=32574
http://www.wowhead.com/?item=32526
http://www.wowhead.com/?item=32581
Were someone to systematically collect all these (after waiting for rogues, etc, as politically necessary) and ASSUMING that these haste ratings all really do apply to ranged (as reported by wowhead) the question will eventually come up:
For each of the given standard shot rotations for the various trees...what is the IDEAL bowspeed?
#1 - Beastmastery. Auto-steady rotation
#2 - Marksman/survival. Full Rotation with threaded shots
I'd love to know if people have experienced a "delay" instituting Kill Command as well...that would require a slower bowspeed to fully take advantage of.
So what bowspeed is the fastest each rotation works at without clipping? Since I've read conflicting reports, I thought I'd simply ask the question.
I feel like this is a relevant discussion again since these items are essentially a "volume knob" for your bowspeeds. Which to me is an elegant solution to the "do I give up the higher dps bow for a cleaner shot rotation" dilemna. With these items you could scale your speed up accordingly, if you wanted to.
As I understand it (and please correct my understanding if it is flawed) 10.53 haste rating equates to 1% haste. So, these items all equipped would add 122 Haste rating, or 11.59% haste. As I've seen it calculated, a 2.9 speed bow with 15% quiver and these items would therefore yield a 2.9/(1.15*1.1159) = 2.26 speed for a marksman/survivor.
While I know this is incorporated into spreadsheets...where the rubber meets the road is in our shot rotations. So before one can intelligently approach the question of "are these items worth the stats you'd give up" one must fully understand the sweet spots in bowspeeds for shot rotation.
As a thought for later in the discussion...it occurs to me that the fact that beastmasters have by far the most efficient rotations at this moment, but these items (esp mixed with rapid fire/bloodlust/etc) may generate speeds "too fast" for them. A marksman or a high dps survivor hunter (if you believe in such a creature) with a 2.26 bowspeed...may eventually give the BM a run for his money on the dps charts.
But this is speculation at this point.
Anyone with a wicked knowledge of shot rotations want to help me with this?
And of course...I'm sure there are errors in the above math. Please help me get it right.