Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics

 
 
LinkBack Thread Tools
Old 07/23/07, 3:10 AM   #126
Kaideq
Von Kaiser
 
Troll Shaman
 
Twilight's Hammer (EU)
Originally Posted by Karnage420 View Post
madvillian owns.


Any thoughts on trinkets? I always carry around [Shard of the Scale][Pendant of the Violet Eye][Eye of Gruul][Scarab of the Infinite Cycle].

I frequently change trinkets, probably more than i change underwear. If i am with a shadow priest i tent to stack anything with +healing (scarab and eye of gruul). However, 75% of the time I am the token melee totem bot of the guild, so i stack MP5 - Shard of the scale and Pendant.

Lately though i have dropped my Shard of the Scale all together and am only running with Eye of Gruul and Pendant of the Violet Eye. Am i justified in doing so?

On any fight were you would want heavy mana regen you'd not have the time to clown around long enough for the pendant of the violet eye to be usefull. + You're loosing a lot of +heal/static regen by using it.

tbch I'd suck it up and chuck 1 more mana potion and go for an option with more + heal if you have the choice out of those 3.

Offline
Old 07/23/07, 5:56 PM   #127
Maliva
Von Kaiser
 
Undead Priest
 
Lightninghoof
Question to all you resto shamans out there. I'm helping a buddy get his shammy geared up and am wondering what stat numbers should he be aiming for before jumping into the harder kara fights and early 25mans like Gruuls/Mag. As a priest I know my class well, but have no clue what his initial threshold should be in:
+heal
MP5
Stam
Int
Spi
etc...

Thanks for the advice.

Offline
Old 07/23/07, 6:26 PM   #128
Gwaihir
Bald Bull
 
Gwaihir's Avatar
 
Gwaiihir
Orc Shaman
 
No WoW Account
Zero spirit, first off. Shaman receive jack benefit from spirit, and have less base spirit than a warlock, too boot.

At a low level of gear, I found it was better off to build some good plus heal first, and assume you are going to be stuck chugging pots every cooldown. At the entry level kara gear point, you just can't get the mp5 on gear that you really need, and stacking + heal right off will eliminate problems with simple HPS output. Back when we first started kara with under geared tanks/healers, I felt like I just didn't have the +healing to keep up with the damage tanks took. I would say get enough healing so that your top ranked healing wave hits for 4500 with a healing way stack/WoA totem, then go all in to mp5 from there on out, letting you relax on the mana pot spam. An alchemist's stone is a *massive* boost at this level, too.

Plain numbers wise, I guess I would look for 1300 something healing, and at the very least 120 mp5. In T4+/5 ish level gear I have more like 1795 heal and 176 mp5, so I think those lower numbers are pretty reasonable. How far through kara is this, like mostly blue dungeon set still learning, or most of the place done?

Last bit, is make sure he stays away from the druid/priest cloth and leather pieces if the mail items are not dropping. The wasted spirit on those pieces almost guarantees that his blue dungeon resto set will be better, so make sure he goes for those pieces scattered through the level 70 instances/heroics.

United States Offline
Old 07/23/07, 7:20 PM   #129
elessar
Glass Joe
 
Orc Shaman
 
Sargeras
120 Mp5 pre and early kara will be difficult to achieve while still getting 1300 +healing. 100 mp5 is more realistic. You can be effective at 90 mp5 or less if you are wearing an alchemist stone though. It truly makes up for alot of missing regen. And to do the fights I dont believe you need nearly that much but it has been awhile since I was learning kara fights.

Offline
Old 07/23/07, 7:49 PM   #130
Smoker
Von Kaiser
 
Goblin Warrior
 
Daggerspine (EU)
As some have said, Nature's Guardian is a lifesaver and a musthave in every resto spec if you ask me

3/58 or 8/0/53 is the way to go, I prefer 3/58 due to the fact that Elemental warding lacks the most important resistance for BT, shadow and I prefer better heals instad of 10% less fire dmg.


About gear I can tell you what my experience has been from BT.
I got 213 mp5, 1811 healing and 10k mana
I never ever have mana problems except at mother shahraz and unfortunately most of the BT fights are kinda short, so I am going for stats and +healing now, mp5 isnt that important in BT.
Gurgthock spoke about long fights in BT, and really there is only 2 in BT and that's Illidari council and Illidan, And Illidan isnt manaintensive at all.

Shame you need revered for the 11 heal/2mp5-T6 gems.

Offline
Old 07/23/07, 8:15 PM   #131
Ghando
Bald Bull
 
Ghando's Avatar
 
Tauren Shaman
 
Mal'Ganis
Originally Posted by Smoker View Post
mp5 isnt that important in BT.
You on drugs, Mr. Gambini? Maybe if you are guaranteed a Shadow Priest at all times, I can see making this claim...and while there aren't that many straight-up endurance trials in BT, all the fights are extremely mana-intensive especially in the absence of a Shadow Priest.

Offline
Old 07/23/07, 8:16 PM   #132
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Originally Posted by Smoker View Post
As some have said, Nature's Guardian is a lifesaver and a musthave in every resto spec if you ask me

3/58 or 8/0/53 is the way to go, I prefer 3/58 due to the fact that Elemental warding lacks the most important resistance for BT, shadow and I prefer better heals instad of 10% less fire dmg.
When we leave SSC/TK behind, then yes, bypassing Elemental Warding would be a good idea.
But for Kara/T4/T5 instances, there's a bucketload of fire/frost/nature damage, with a little bit of arcane as well.


New Zealand Offline
Old 07/23/07, 8:18 PM   #133
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Well 213mp5 is drastically above the norm. It's no surprise that with that much you wouldn't really see the need to get even more.

Offline
Old 07/23/07, 8:19 PM   #134
♦ Praetorian
Mike Tyson
 
Praetorian's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by Binkenstein View Post
When we leave SSC/TK behind, then yes, bypassing Elemental Warding would be a good idea.
I disagree. You take fire/frost damage on Rage Winterchill, Azgalor, Archimonde, Naj'entus, Supremus, Akama (kind of), Illidari Council, and Illidan.

That's enough for me to still very much like the talent.

Offline
Old 07/23/07, 8:50 PM   #135
Smoker
Von Kaiser
 
Goblin Warrior
 
Daggerspine (EU)
Originally Posted by Ghando View Post
You on drugs, Mr. Gambini? Maybe if you are guaranteed a Shadow Priest at all times, I can see making this claim...and while there aren't that many straight-up endurance trials in BT, all the fights are extremely mana-intensive especially in the absence of a Shadow Priest.
Najrentus, Gorefiend and shahraz are the only fights that can(always in the shahraz case) potentially give me mana problems, without a shadowpriest.
Aslong as I use the trinket, tide, pot and downranked CH smart enough

And in Hyjal I cant see any mana problems either, aslong as you wear full SR gear on Kazrogal.
(thank god for water shield on archimonde! )

But as Gurgthock I really got to much somehow
Going to change my 4mp5 gems once I get revered and can craft the 11healing/2 mp5 gems.

Otherwise alot of the upgrades in BT doesn't really lower my mp5 that much

Offline
Old 07/23/07, 9:26 PM   #136
Binkenstein
mumbo-jumbo-theorycrafter
 
Binkenstein's Avatar
 
Draenei Shaman
 
Khaz'goroth
Originally Posted by Praetorian View Post
I disagree. You take fire/frost damage on Rage Winterchill, Azgalor, Archimonde, Naj'entus, Supremus, Akama (kind of), Illidari Council, and Illidan.

That's enough for me to still very much like the talent.
Ah. That makes sense. Guess I won't drop it when we finally get into BT/MH


New Zealand Offline
Old 07/23/07, 10:54 PM   #137
SurturPain
Glass Joe
 
Tauren Shaman
 
Bloodscalp
A lot of people have described the perks of Nature's Guardian in raid scenarios. I'm curious if anyone else uses it when solo-grinding for free heals. With a decent stock of hp, I find many mobs I'd grind do less damage than the average amount healed by NG, and when using it to that effect is the only time that I've found I can actually go afk while in combat and usually come back still alive.

But nobody else I've asked says they use this talent for grinding. There is an obvious disadvantage that, as a result, you spend most of your time at or around 30% life. I would only expect that to be a real problem on PvP servers though, provided that you are grinding only mobs which hit softly enough for the idea to have seemed viable in the first place. And let's not forget that you're still a resto shaman should something go wrong.

The dynamic changes a if you try to use it for duo grinding since you can't keep aggro on you with the NG proc reducing it each time. That effect is almost irrelevant when solo, though I believe it does get your searing totems killed more often than usual.

You're still of course limited by the amount of dps you can put out, but the point is to divert mana and casting time from healing yourself to doing that damage, whether it be elemental- or enhancement-style.
Am I the only person who tries to grind like this?

Offline
Old 07/23/07, 11:32 PM   #138
Disquette
1) press clutch and break 2) turn key
 
Disquette's Avatar
 
Human Rogue
 
Sargeras
Originally Posted by elessar View Post
120 Mp5 pre and early kara will be difficult to achieve while still getting 1300 +healing. 100 mp5 is more realistic. You can be effective at 90 mp5 or less if you are wearing an alchemist stone though. It truly makes up for alot of missing regen. And to do the fights I dont believe you need nearly that much but it has been awhile since I was learning kara fights.
I'm an enhance shaman, but I've picked up healing gear when no one else needs it. I think I wear 4 pieces of gear from kara and have 1200healing, and 128mp5. (If I respec'd resto, it'd be over 1300 I think). I don't have any weapon enchants or head enchants.

There's a lot of good gear out there that you can get pre kara, but you really have to want to get it. Things like crafted belts and the Stylin adventurers hat are nice. The hat alone is pretty sweet for a blue craftable if you're short on mp5: Stylin' Adventure Hat - Items - World of Warcraft Of course, it's missing int/stam, but if you need mp5, between than and an honor hold enchant, you have 23mp5 and 85 healing on one piece.

I understand that late game with huge mana pools due to high intellect, it's not as important to get more mp5, but for early kara, it seems like a good idea.

EDIT:
Originally Posted by Ghando View Post
You on drugs, Mr. Gambini? Maybe if you are guaranteed a Shadow Priest at all times, I can see making this claim...and while there aren't that many straight-up endurance trials in BT, all the fights are extremely mana-intensive especially in the absence of a Shadow Priest.
Ghando - gratz on making it into Elitist Jerks! (I'm assuming this is the formerly TKT ghando). This reminds me - Helenback and I (both from Guardians of Dawning Sun) went to the zoo about a year ago and I took a pic that I wanted to post on TKT forums. I forgot to do it after a while, but If I find it I'll PM it to you :-)

United States Offline
Old 07/24/07, 4:35 PM   #139
Crawk
Piston Honda
 
Crawk's Avatar
 
Tauren Shaman
 
Hellscream
Originally Posted by SurturPain View Post
But nobody else I've asked says they use this talent for grinding. There is an obvious disadvantage that, as a result, you spend most of your time at or around 30% life. I would only expect that to be a real problem on PvP servers though, provided that you are grinding only mobs which hit softly enough for the idea to have seemed viable in the first place. And let's not forget that you're still a resto shaman should something go wrong.
I've done this a few times but not often. When getting Fel Glands for the Netherwing quests I discovered by accident that the Greater Felfire Diemetradons could actually not kill me -- Nature's Guardian would always proc me back up. On the rare cases where I felt my health went perilously low, I just did NS+Healing Wave macro (this occurred once every 20 minutes or so),

Odd little trick, yeah, but I guess it is pretty obvious that a 10% heal with no mana cost that auto-fires with such a high percent chance would have some funny game repercussions. I would never say I did this as a normal activity, it was more just an amusing trick to keep me sane while doing a slow mob grind.

Any Nature's Guardian shaman who has done any regular arena play will have some story of the insane perfect string too, where you last for seemingly *forever* with NG and Earth Shield procs while being locked down perfectly. There are some games we finish where I almost feel bad for the poor guy that was on me, it must have been frustrating as hell to watch my health hovering so low for so long and still never kill me.

United States Offline
Old 07/25/07, 12:34 AM   #140
Kombinat
Von Kaiser
 
Draenei Shaman
 
Dreadmaul
I've recently respec'd resto, 8/0/53, and I'm loving it to bits. My only problem is getting geared up, I'm at nearly 900 +heal, and 75 mp5 isn't enough to cut it. I'm mainly focusing on PvP right now, since I've never solo healed an instance. My guild is pretty much defunct, so that rules out guild runs.

Nature's guardian and elemental warding are amazing. Combined with Earth Shield, I actually look forward to PvP, since I've never played a toon this unkillable. Flat percentage damage reduction is astonishing, and nature's guardian is like cheating at times. I'm yet to see the aggro-reduction actually have an impact, but I'm sure that's something I'll come to love when going PvE.

Offline
Old 07/25/07, 1:07 AM   #141
 Lanky
- We Must Dissent -
 
Lanky's Avatar
 
Blood Elf Death Knight
 
Mal'Ganis
This may not be a question for the pure resto thread, but if you all were to design 30 / 30 + 1 elemental resto hybrids, where would you chuck your points? Its one of my enduring dreams to find the perfect raid healing, PvP (elemental mastery) viable, solo grinding spec. I think I am close with what I have, but I'd love some imput on what I am losing beyond the two key resto talents.
My Current Spec Here.

Yes losing ES and Mtotem is a hit. I figure that is the main loss for me on the healing end, and so far with Karazhan and Gruul under my belt as a healer, I put up numbers fairly close to my previous resto ones.

I did similar numbers on Void Reaver too, and it really just looks like a truly gear dependant healer spec to me, hand me full epic healing gear comparable to a real healer, and those two resto talents are all I am really missing.

I understand this just isn't viable in SSC or BT or any of that. I'll never see that content likely, so I don't really mind. It lets me PvP like crazy though, let me tell ya. Have I made any bad choices, or is this a viable resto off-spec?

Great Britain Offline
Old 07/25/07, 3:46 AM   #142
WraithTwo
Von Kaiser
 
Tauren Shaman
 
Blackhand
Honestly, I would never consider resto without Improved Chain Heal. It is that (combined with our buffs and bloodlust) that define the class in a raiding environment.

Offline
Old 07/25/07, 9:28 AM   #143
Teewee
Bald Bull
 
Tauren Shaman
 
Mal'Ganis
Originally Posted by Lanky View Post
This may not be a question for the pure resto thread, but if you all were to design 30 / 30 + 1 elemental resto hybrids, where would you chuck your points? Its one of my enduring dreams to find the perfect raid healing, PvP (elemental mastery) viable, solo grinding spec. I think I am close with what I have, but I'd love some imput on what I am losing beyond the two key resto talents.
My Current Spec Here.

Yes losing ES and Mtotem is a hit. I figure that is the main loss for me on the healing end, and so far with Karazhan and Gruul under my belt as a healer, I put up numbers fairly close to my previous resto ones.

I did similar numbers on Void Reaver too, and it really just looks like a truly gear dependant healer spec to me, hand me full epic healing gear comparable to a real healer, and those two resto talents are all I am really missing.

I understand this just isn't viable in SSC or BT or any of that. I'll never see that content likely, so I don't really mind. It lets me PvP like crazy though, let me tell ya. Have I made any bad choices, or is this a viable resto off-spec?
One of the main reasons to bring an elemental shaman is because of the wrath of air and totem of wrath to buff a full caster group. Without totem of wrath, and the other 40 points in elemental, it's much better to bring a full DPS class.

There is no way you can heal as effectively as a full healing class if you don't have at least 41 points in resto, and there is no way you can DPS as effectively as a full dps class without 41 points in one of the DPS trees. You can also only pick one set of gear for a fight. So you either wear your elemental gear and have really low +heal, or you wear full +healing gear and completely gimp your dps. A mixture of gear will give you poor dps and/or poor heals.

I think this would be okay in PVP, it will solo well, but PVE-wise you won't be much help. If the raid has 24 and could use either an extra healer or an extra dps class, they should and would probably pick a pure class over you.


But to answer your question, where to toss the points, if I needed to do 30/0/31, I would probably do the following:
WorldofWarcraft.com -> Info -> Classes -> Shaman -> Talent Calculator

Basically you would miss out on storm reach, elem precision, and everything past lightning mastery, but I think using 30 points that will get you the most amount of dps.

Then for healing, you need mana tide, healing way, imp healing wave, healing focus, NS, and purification.

Offline
Old 07/25/07, 3:53 PM   #144
 Shifft
The man is a stock car legend.
 
Shifft's Avatar
 
Shifft
Draenei Shaman
 
No WoW Account
I've been reading up on shaman healing lately (leveling an alt to be resto at 70, level 44 now) and I was wondering what the general consensus is on PMC/Whitemend gear for shamans. The Whitemend stuff in particular seems really good to me, since int is pretty important anyways, but I'm not too sure about PMC. We also have a bunch of extra Boots of the Long Road patterns that I can potentially grab at 70.

So is the loss of survivability from wearing cloth going to be worth the extra healing power, especially for Kara, Gruul, Mag and eventually SSC/TK? It just seems like a really simple way to get a great healing set without too much grinding, but if it's going to get me killed all the time I don't know if it would be worth it.

Canada Offline
Old 07/25/07, 4:02 PM   #145
Kasi
Soda Popinski
 
Retired
Tauren Death Knight
 
No WoW Account
I would not go with the primal mooncloth set. Whitemend is fine since it is stamina/int/mp5. But the mooncloth has large amounts of spirit on it, which is pretty much wasted for a shaman. Especially if you have extra boot patterns. Even the set bonus isn't going to help you much. 5% more mana regen while casting. Well other than your buffs and the 3 piece PM set you won't have any spirit, thus this talent will do badly for you in comparison to priests who might raid buffed be easily passing 600 spirit.

Offline
Old 07/25/07, 4:05 PM   #146
 Shifft
The man is a stock car legend.
 
Shifft's Avatar
 
Shifft
Draenei Shaman
 
No WoW Account
Well yeah, the set bonus for Primal Mooncloth wouldn't be too useful, but I was just thinking in terms of pure stats since the whole set has massive amounts of healing and a good amount of mp/5 as well as a few gem sockets compared to most other gear at that level.

Canada Offline
Old 07/25/07, 4:08 PM   #147
Sarutobi
Bald Bull
 
Sarutobi's Avatar
 
Toroko
Blood Elf Paladin
 
No WoW Account
If you really wanted to get a bit of a jump-start you could go for Whitemend (Primal Mooncloth I would completely avoid due to the wasted stat points on spirit and the set bonus that would be doing next to nothing for you since you shouldn't be stacking spirit as a shaman), but even with the bonus, you're really not gaining that much (small amount of increased +healing depending on how much int you have and ~14 mp5 while sacrificing stam/AC and a meta socket (assuming you go for T4 helm)) over the mail pieces that are available in Karazhan.

EDIT: Mail items from Karazhan used for comparisson:

[Heart-Flame Leggings] [Cyclone Headdress]

EDIT2:
Originally Posted by Shifft View Post
Yeah I guess you're probably right, I was just thinking that it might help in not being a complete waste of a raid spot for a couple weeks
I know where you're coming from, and the Whitemend pieces will do that for you, but beyond those first couple weeks where you're slightly ahead of the curve in the catch-up game, the grind to 370(?) tailoring isn't really doing anything for you. It's basically just a judgement call on your end whether it's worth the time/gold spent leveling tailoring for a few pieces to tide you over until you can get better gear, to bypass running lvl 70 blue instances/heroics.

Last edited by Sarutobi : 07/25/07 at 4:44 PM.

Originally Posted by DeeNogger View Post
Every time I bite into an oatmeal raisin cookie mistaken for a chocolate-chip an angle loses its wings. Fucking trani's of the cookie world!
Originally Posted by castille View Post
Squirrel sex. Get your nut and go home.

Offline
Old 07/25/07, 4:14 PM   #148
 Shifft
The man is a stock car legend.
 
Shifft's Avatar
 
Shifft
Draenei Shaman
 
No WoW Account
Yeah I guess you're probably right, I was just thinking that it might help in not being a complete waste of a raid spot for a couple weeks

Canada Offline
Old 07/25/07, 7:17 PM   #149
Doran Blackdawn
Glass Joe
 
Draenei Shaman
 
Rexxar
So I'm currently doing lots of Arena matches with some friends and, as such, have had my eyes on this: Merciless Gladiator's Ringmail Armor - Items - World of Warcraft

Now, I'm wondering; not taking into account the Spell Crit rating or Resilience (I don't PvP too much at all), this is pretty much on-par with Earthblood Chestguard - Items - World of Warcraft or Cyclone Hauberk - Items - World of Warcraft.

So my question is where does Spell Crit Rating factor into healing? Is it a useful stat to gear for, or is it largely extraneous?

Would you guys say that the Gladiator chest beats out the other two for PvE healing?

(Also, sorry about not knowing how to do that crazy item-link stuff)

Last edited by Doran Blackdawn : 07/25/07 at 7:31 PM.

Offline
Old 07/25/07, 8:40 PM   #150
Smoker
Von Kaiser
 
Goblin Warrior
 
Daggerspine (EU)
Spellcrit is good if you are healing the tanks, since Ancestral Healing(25% more armor on the healing critted target) procs on crits.

And I'd say the Merciless and cyclone hauberk are on pair with each other, excluding the T4 set bonuses.
If you can get another T4 part Id definately go for the Cyclone Hauberk since that 2set T4 bonus gives around 35 MP5.

3 more mana per 2 sec for everyone in the group
That gives everyone roundish 7 extra mp5, 7x5=35 mp/5

Offline
 

Go Back   Elitist Jerks » Class Mechanics

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Shaman] Resto: Int vs. Heal vs. Manareg namuras Class Mechanics 13 08/02/08 3:06 PM
[Shaman] - Resto Shaman Theorycrafting Baite Class Mechanics 83 10/17/07 8:22 PM
[Shaman] Resto Talents in an Elemental Build Rivero Player vs. Player 1 05/31/07 8:05 PM
Druids: Balance/Resto the best Raid Healing Spec? Unraveller Class Mechanics 43 03/25/07 2:19 PM
Enhancement Shaman vs Resto shaman for healing in TBC? Demlou Public Discussion 4 10/06/06 1:04 PM