Originally Posted by Aciara
I keep reading people stating that they infact socket with 11heal/2mp5 (or 9heal2mp5 or 9heal 4spirit) and I'd like to know why you guys are exactly doing this? Do you have mana problems otherwise? Are some of the upcoming fights that our raid still has to handle (RoS phase3++) that much more to do healingwise?
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Please correct me if i mess up any of the math its pretty late here...
As a rough guide examine the mana cost of even a fairly basic scenario where you are stacking 2 tanks with LB and rejuv for a 10 minute fight.
That's a mana drain of around 575 per 5.
Even fully buffed with consumables (including mana pots) we're still about 375 mp5 negative
a shadow priest (approximating from an average fight in my guild) will in a 10 minute fight net about an additional 160 mp5 (also assuming our innervate went to that shadow priest).
That still leaves us to make up about 215mp5 for this to be sustainable indefinitely
thus with an 8k mana pool we would need about 149mp5 un-buffed... but keep in mind this is with no raid heals.
As for raid heals:
Each individual cast of regrowth requires you to have an additional 5.6mp5 for the duration of the fight.
Each individual cast of rejuv requires you to have an additional 2.7mp5 for the duration of the fight.
Each individual cast of lifebloom requires you to have an additional 1.5mp5 for the duration of the fight.
So yeah, it kinda adds up.