![]() |
Relentless Earthstorm Diamond - melee only?
A member of my guild found this link:
http://www.wowhead.com/?spell=39957 The tooltip of the gem just says "3%" which could even work for mages. Does someone has any confirmation if the 3% really only work for melee-dps. If that'd be the case the value of gem would greatly decrease for hunters. |
As far as I know, it has been tested and found to work on all melee classes, plus most hunter shots (although not Arcane Shot). I'm not aware of any testing by mages/caster dps, but I'd be frankly shocked if it affected them.
|
There was a blue post awhile back on this, stating that it's not working for arcane shot currently(but everything else) and that it's being looked into.
http://forums.worldofwarcraft.com/th...06671433&sid=1 So I guess it's not confirmation that it'd work for mages, but at least it shows that it's not only melee dps. |
Quote:
// Edit Oh. // Edit2 From the blue poster: Quote:
|
Quote:
Possible outcomes of Arcane Shot: Hit Crit (Partial) block - both hits and crits (Partial) resist - both hits and crits, I believe. Immune Miss |
So, due to dealing arcane damage, the current implementation of the Aura does not affect the critical strike bonus.
That's basically what the blue poster says then. Therefore it does only affect attacks that deal physical damage, regardless of the underlying mechanic of the attack. Means: a mage beating with his stave would gain the 3%. His frostbolt doesn't. ;) |
/bump
Patch 2.1.2 released on PTR. "Relentless Earthstorm Diamond: The bonus damage to critical strikes from this metagem now applies to all types of damage, not just physical." Does that mean i can apply this to my mages gear? Any possible theroycrafting compared to other gems? :) Since i'm a lazy peon, i'll let the experts do the work. |
Quote:
|
I was thinking that too. But i mean... "all types of damage". Come on, ist just ALL types of damage nor? :D
|
How does the crit bonus work?
Does it increse the critical strike damage by 3% (i.e. from 200% to 206%), or just the critical strike bonus damage (i.e. 100%+100% to 100%+(103%))? Name suggests the former, the datamined spell desciption suggests the latter. Would appreciate a reply from someone who has the gem. If someone tested it on spells on the PTR, even better! |
Quote:
|
Quote:
|
Humanoid Slaying has already been determined to work for crits like this:
Base Damage + [Base Damage * (Crit Modifier * Slaying Modifier)] * Slaying Modifier Thus with Mortal Shots and Humanoid Slaying, it would look like this: Base Damage + [Base Damage * (1.30 * 1.03)] * 1.03 Just did some testing with a Fine Light Crossbow (Damage = 29-29) and Relentless Earthstorm. Firing at the Void Conduit at Ultris (rough numbers): 301-302 Damage base 717-718 Damage on Crit 301.5 + (301.5 * 1.339) * 1.03 = 717.3 Tricky part now: On Dr. Boom: 321-322 Damage base 791 Damage on Crit Without the Relentless Earthstorm you'd get: 321.5 + (321.5 * 1.339) * 1.03 = 764.9, which is not 791. However, what really happens in game (numbers fully represented): 321.5 + [(321.5 * 1.30 * (1.03 + 1.03)] * [1.03 + 1.03] [top] 791.1 |
So, Troll Vs. Beast is the ultimate combo? :)
It's a real shame 'Slaying' is not just one talent for all mob types. Or the current ones at least included Demons and Undead. |
Are you missing a set of parrenthesis on that Eej?
Is it Base Damage + [Base Damage * (Crit Modifier * Slaying Modifier)] * Slaying Modifier or (Base Damage + [Base Damage * (Crit Modifier * Slaying Modifier)]) * Slaying Modifier ? Cause if it is the first then it would seem the slaying talents do not match their tooltip at all (aka, the "all damage cause to x by 3%" isn't really all damage, but instead just multiplying crit damage by 1.0609). |
| All times are GMT -4. The time now is 7:54 PM. |
Forum Infrastructure by vBulletin 3.6.12 ©2000-2007, Jelsoft Enterprises Ltd.