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08/28/07, 1:18 PM
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#26
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Piston Honda
Night Elf Druid
Black Dragonflight
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Actually, you were the only one that said it's better across the board. Most destro people are saying they use it for some fights and on other fights it's simply better to replace it with something else.
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08/28/07, 3:09 PM
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#27
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Von Kaiser
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Currently, the only trinkets I have are Eye of Quagmirran and Icon of the Silver Crescent, having dropped Scryer's Bloodgem since I can cap hit without it.
Unless I'm missing something, the Crusade trinket is the best choice on any fight where you can keep it fully stacked for over 50% of the fight (although I'm ignoring the Haste proc from the Eye in this case, since I'm a DOT lock). I rarely, if ever, go without casting anything for 10, or even 5, seconds. Keeping it fully stacked once you start DPS seems fairly easy to me, at least for all the bosses my guild currently has access to (Kael'thas and lower).
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08/28/07, 6:07 PM
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#28
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Piston Honda
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I only use it all the time because I don't have the Quagmirran or Magtheridon trinket :P
I'd probably start using Quag's eye next patch though if I had it, due to the haste buff.
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09/26/07, 12:11 AM
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#29
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Glass Joe
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Bumping and:
I am speccd affliction for our guild...we have dropped Illidan and all that good stuff, so I have access to Skull of Gul'dan. I currently use Neltharion's Tear and Crusade Card as my two trinkets. So, what is the best trinket setup for affliction? Is it Crusade Card and Skull of Gul'dan? Just curious to see if I should hold out on side upgrades for the skull.
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09/26/07, 11:38 AM
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#30
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Von Kaiser
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As an affliction lock, would I be well-served picking up Quagmirran's Eye? The +37 damage is rather nice, but I'm curious about the haste rating. Does haste decrease the global cooldown of spells, making this a good trinket for immolate? Or would it be preferable to cast UA -> shadowbolts during the duration? From what I understand haste is like spell damage, and your casting speed is dependent on your haste rating at the beginning of the cast.
Last edited by Kretschmer : 09/26/07 at 11:44 AM.
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09/26/07, 12:30 PM
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#31
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Glass Joe
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Personally I don't think Quag's eye as affliction is a great trinket. I like to keep on a tight DoT rotation. The only benefit I would gain from Quag is the 37 dmg and if the haste proc'd when I was in the midst of Shadow Bolting in my rotation. It could very well be a good trinket however if you are not fond of your rotations.
BTW I LOVE the new change to the MSD meta gem. They have extended the duration of the effect to 8 seconds as opposed to the 3-4 seconds it used to be. It allows time to finish the rotation and then effectively use the half cast on a shadow bolt.
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09/26/07, 1:19 PM
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#32
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Von Kaiser
Undead Priest
Spinebreaker
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SimulationCraft - Shadow Priest Wiki
Skull, Darkmoon Card, Icon. For a few specs, trinkets that get you hit capped pull ahead of Icon.
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09/26/07, 1:37 PM
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#33
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Glass Joe
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Sweet thx for the post Vok. I had a feeling that was going to be my best bet, just wanted math to support it.
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09/26/07, 1:40 PM
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#34
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King Hippo
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Originally Posted by Kretschmer
Does haste decrease the global cooldown of spells, making this a good trinket for immolate?
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Neither item haste or player cast spell haste (heroism/bloodlust) lowers the GCD of spells, per Working Theories of Theorycrafting as of 2.1. For an affliction warlock, [Quagmirran's Eye] is not a great trinket, since it doesn't affect the output of your damage over time spells. If spell haste lowered the duration of your DOTs while keeping the same damage value, the trinket might be good, but haste doesn't currently work like that.
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09/26/07, 4:08 PM
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#35
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Don Flamenco
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Originally Posted by Anaxo
Neither item haste or player cast spell haste (heroism/bloodlust) lowers the GCD of spells, per Working Theories of Theorycrafting as of 2.1. For an affliction warlock, [Quagmirran's Eye] is not a great trinket, since it doesn't affect the output of your damage over time spells. If spell haste lowered the duration of your DOTs while keeping the same damage value, the trinket might be good, but haste doesn't currently work like that.
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I thought Bloodlust/Heroism was unique in the fact it did lower the GCD?
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09/26/07, 4:16 PM
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#36
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Von Kaiser
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Ok thanks for the clarification.
Recently finished my Blessings deck, so it's time to save up some more badges...
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09/26/07, 4:19 PM
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#37
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Piston Honda
Human Warlock
Steamwheedle Cartel
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Has the Shadow Priest Wiki page already been updated for unnerfed spell haste post-patch?
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09/26/07, 5:00 PM
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#38
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Glass Joe
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Heroism lowers the GCD i don't think Bloodlust does tho
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09/26/07, 5:06 PM
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#39
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The beatings will stop once morale improves
Nurru
Undead Priest
No WoW Account
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Originally Posted by Nakeo
Heroism lowers the GCD i don't think Bloodlust does tho
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I feel obligated to point out that Heroism and Bloodlust are the same thing.
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09/26/07, 6:33 PM
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#40
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Faldrath
Has the Shadow Priest Wiki page already been updated for unnerfed spell haste post-patch?
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No, that site has not been updated to reflect the now cheaper spell haste rating.
MSD is a 10 second buff (used to be 5 seconds), not 8 seconds that was mentioned a few posts up.
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09/26/07, 7:08 PM
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#41
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King Hippo
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Clavarnway, it was widely believed heroism/bloodlust lowered the GCD. However, in the early days of September, Shalas provided a UI hook function to that would return the cooldown on skills once used. Kyt tested steady shot spam with the UI call, and reported the value returned was always 1.5.
The relevant posts in the 'Working Theories of Theorycrafting as of 2.1' thread start here and end at #198.
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10/21/07, 1:41 PM
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#42
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Von Kaiser
Blood Elf Mage
Boulderfist
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I'm trying to quantify the Sextant of Unstable Currents in an actual damage number if possible. I looked at the above link theorycrafting on various trinkets for different specs and rotations, but I didn't see one reflecting my current CoR -> SB spam. My raids run so heavy on shadow damage (2-3 SPriests 3-4 Warlocks) that I'd rather have slightly higher ISB uptime than slightly higher personal damage with Immolate.
Sextant of Unstable Currents
Equip: Improves spell critical strike rating by 40.
Equip: Your spell critical strikes have a chance to increase your spell damage and healing by 190 for 15 sec.
The information I'm able to find is that it's proc has a 45 second internal cooldown, and it has about a 20% proc rate on crits (will do some testing on my own when I get home, just got the thing). The way I'm looking at it is that for the 15 seconds that the proc is active, it's a 190 damage trinket (15 x 190= 2850), but to get the average we have to spread that out over the length between procs. With a 25% crit chance and a 20% chance on crit, it could take up to 20 shadow bolts after the 45 second internal cooldown to proc (20 x 2.5s = 50s). If I'm doing the math right that's an average of 95 seconds per proc.
2850/95= 30 damage
I was planning on still using my Icon and Crusade trinket for everthing but quick-dying trash and fights where the Crusade buff will wear off often, but if the Sextant comes out to about 40 spell crit and 30 damage, the Crusade card doesn't even have to fully ramp up to 80 before it passes the Sextant. It's entirely possible that I screwed something up with the math, so please point it out if you see it.
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10/21/07, 2:33 PM
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#43
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Miekkamies
Human Mage
Darksorrow (EU)
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25% is quite low for shadowbolt crit if you plan on gearing towards crit. Getting 400crit rating with capped hit ought to be possible. Especially if you ever happen to have elemental shaman in your group.
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10/21/07, 2:50 PM
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#44
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Von Kaiser
Blood Elf Mage
Boulderfist
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We don't have an elemental shaman, and I'm not specifically itemizing for crit > damage. We have three other Destro locks and even the one Affliction lock we have knows to have ISB and spam SB between reapplying DoTs, so while ISB uptime is a factor, it's not so much of one that I want to dump alot of +damage just to reach 400 crit rating. Damage scales better than crit with Shadow and Flame (for personal DPS anyway), but that's not the point of this thread. I was hoping to get some help trying to figure out how to turn a proc or "on use" ability of a trinket into an average number, if possible.
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10/21/07, 4:34 PM
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#46
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Von Kaiser
Blood Elf Mage
Boulderfist
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Cool, I downloaded ShadowSeer last night and played around with it some before work, but I didn't know it would track trinkets. Thanks alot.
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10/22/07, 12:02 AM
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#47
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Don Flamenco
Human Warlock
Argent Dawn (EU)
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Originally Posted by Gilthanor
The information I'm able to find is that it's proc has a 45 second internal cooldown, and it has about a 20% proc rate on crits (will do some testing on my own when I get home, just got the thing). The way I'm looking at it is that for the 15 seconds that the proc is active, it's a 190 damage trinket (15 x 190= 2850), but to get the average we have to spread that out over the length between procs. With a 25% crit chance and a 20% chance on crit, it could take up to 20 shadow bolts after the 45 second internal cooldown to proc (20 x 2.5s = 50s). If I'm doing the math right that's an average of 95 seconds per proc.
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That is more or less correct, yes.
I like the trinket, even though it's not exactly stellar. It scales nice with haste and crit. Seed of Corruption will proc it quite fast. Unfortunately, SoC itself doesn't get much from +damage.
Works fine on Morogrim, though. Not as good as the default [Icon of the Silver Crescent] but still pretty nice.
About ShadowSeer, next update it'll probably come with new and updated screenshots  The GUI's been changed a lot.
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12/19/07, 10:36 AM
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#48
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Don Flamenco
Undead Warlock
Dentarg (EU)
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So, time for some thread necromancy. Search function did not really turn up any recent posts on this topic for Warlocks.
I am trying to increase my crit rating. Currently I am using hex shrunken head and icon as trinkets. I was wondering if anyone has any data on the PPM for sextant of unstable currents with 30%ish crit in full raid buffs?
According to wowhead the internal CD is 45s and the proc chance is 20% on a crit. Every 4th sbolt should be a crit and destro locks aren't really casting anything else, so this should be up at least once in 90s, which makes it superior to Icon. Any opinions (or even better just raw data) on that theory?
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12/19/07, 1:50 PM
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#49
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Don Flamenco
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With 30% crit, 20% proc, 45 second internal CD, 2.5s SB and 90% cast-ratio, time between procs on average:
[top] 45 + (2.5 / .9) * (1 / (.3 * .2))
91.3 seconds
190 spell power over 15 seconds means 190*15/91.3 = 31.2 spell power on average and 40 crit rating.
Icon has 155*20/120 = 25.8 spell power on average and 43 additional spell power.
So in a stand-and-nuke fight it's a choice between Icon with 37.6 spell power and Sextant with 40 crit. So if crit is worth more than 0.94 spell power per point then it's an upgrade in a stand-and-nuke fight. However as soon as there's movement or downtime or possible CD overlaps, icon will become even better.
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12/19/07, 1:53 PM
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#50
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Don Flamenco
Undead Warlock
Dentarg (EU)
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Hm, yeah, I kinda did not consider that the activated CD has huge advantages in fights where you do not constantly nuke. And I guess that happens quite often. So much for the hope to replace an item I got few weeks after hitting 70 ... 
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