Originally Posted by Noximus
I have tried CoD personally and it's just a pain more than anything. I always found myself to do more dmg with CoA. That's something personal as it works better for me.
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That's fine, and I have complete understanding that people might prefer different cast-routines. However, and I am positive you agree with me here, advice given on these forums should generally be based on theorycraft, parses or simulations, not anecdotal evidence or personal preference. All of these show CoD to be superious to CoA, hence my comment.
Originally Posted by Noximus
Eye of Magtheridon. I have 3% hit, so I purposly nerf my hit so the trinket procs and just enough so I can still maintain a excellent dps. You should check out my armory if you want to know about my gear (Extih @ Mal'Ganis). That's what it's there for you should know by now that you should research before posting on these forums.
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Please do not confuse the anger in my previous post with stupidity (in hindsight it came across a bit harsh, sorry, I'll try to refrain from posting while angry at work-stuff in the future). I'm an avid reader of these forums, and among other things I've read quite a few posts regarding the eye. This thread contains quite a few good posts on the subject:
[Caster] Eye of Magtheridon
Posts
2,
5 and
9 are particularly good.
To reiterate the conclusion of the thread:
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Originally Posted by Katten
No. You never want to drop +hit in order to use this trinket. Ever. This trinket helps mitigate a resist. It does not make a resist a desirable outcome.
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If you want it more related to your gear, I did some quick calculations using your stats, and came to the conclusion that you should be able to cast a spell that can be resisted (i.e. not LT) about every 2.3 seconds, disregarding lag and movement, if you need Life Tap/Dark Pact back the mana spent (i.e. a sustained dps situation). Or conversely, you do around 4.3 casts per duration of the proc. At 4% hit you'd then have the following uptime:
1-(0.87^4.3) = 0.45
while at 3% you'd have:
1-(0.83^4.3) = 0.477
In other words, you gain ~2.67% uptime, or an average of 4.54 +damage at the cost of 1% hit. At your level of gear, that's pretty much a loss in dps
(If I didn't manage to explain that well, here's a post on the subject from someone who's better at both math and explanations than me:
Mage trinket advice)
It's a bit oversimplified of course, but close enough I would think.
NB: I'm not bashing the Eye, with the added static 54 +damage it's a great trinket, I'm just bashing the concept of nerfing your hit for it =P
Originally Posted by Noximus
Because we don't use CoEx and you need 1 point to continue to the next tier. 1/5 Shadow Embrace gives them the debuffs for Drain Life outside of raids (some people have to farm to pay for repairs and pots). I personally don't have the talent as I almost never use Drain Life (but most of my other locks do). As I said earlier, we don't use CoEx because we don't need it. When we do, it will be different.
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I think you misunderstood what I meant. When I still raided, the debuff-limit was most definetely a problem for us. Perhaps you have good enough control on the debuffs for that not to be a problem, but speccing so you automatically add an extra debuff when using your regular spells for no extra benefit does not strike me as a particularly good idea. Especially with so many affliction warlocks as you seem to have. What you take instead does not really matter, you'd only be switching one point that does increase dps for another point that doesn't increase dps. (I'm at work so I can't check, but if I now remember wrong and seperate ranks of SE doesn't consume extra debuff-slots, this was completely pointless and please accept my sincere apologies.)
And please do not confuse the issue with bringing up activities outside raiding please, you were the one who started with a "
pure raiding" spec, so that's what I commented on. Besides grinding as an affliction warlock is so fast that an extra 5% healing from Drain Life isn't necessary to excel

. Anyway, skipping some stuff and getting Fel Concentration makes for better grinding anyway =P.