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Stacking +% Damage Abilities
I'm having trouble finding a definitive answer regarding this issue, would someone mind shining some light on how % increase damage abilities/talents stack?
Take for example a fire mage in a raid setting. Combining the talent Fire Power (+10%), Misery (+5%), Fire Vulnerability (+15%) and Curse of Elements (+10%), would the end result be:
1. Additive
Base damage * 1.4
2. Multiplicative
Base damage * 1.46
Where 1.46 = 1.1 * 1.05 * 1.15 * 1.1
3. Some odd combination of the two that only makes sense to Blizzard Devs (please elaborate if so)
Thanks for the insight.
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