Hi All,
I'm a Mage on Stormreaver EU Alliance Called Nickolina. I originally considered an arcane spec when our guild Dark Ritual started to farm Al'ar and Hydromancer. I wanted a spec that would cater for all, do good dps and save me cash from constantly respec'ing.
After a bit of investigation I decided to go for 49/12/0, suss out a good spell rotation macro and learn Arcane. I'd previously been put off by anti Arcane posts on the Mage forums by other Mages pretty much righting it off.. But, I gave it a go and I was very impressed.
The main thing I really liked about it was complete control and manipulation of my mana bar. With previous specs my burst was restricted to just trinkets or Arcane Power, but with my new build I was able to dump excellent dps at the last minute, or dump early in longer encounters and evocate twice.
The good dps comes at a price though, and it's heavily reliant on having T5 set bonuses and grouped shadow priests / shamans in your party.. which is fair enough, most good raid leaders will be happy to consider the power of Arcane and place you in their party.. If they don't then convince them otherwise! If not your going to need to sink a lot of mana potions from the start.. and pray that your going to take a boss down first try! That said I've been ungrouped before without a Shadow Priest on Lurker and still come top on the dps metre.
Speaking of the damage metres I've managed to record quite a few wins; Karazhan (full run), Lurker, Leo the Blind, Astromancer, Sunstrider, Rage Winterchill and the boss after him I can't remember the name of hehe..
There's many bosses I can't win on and that's fine.. I haven't done much BT yet, but I assume there's a couple in there also. I generally hold back until I'm confident we are going to 1 shot a boss before I start knocking back the best mana pots as well, other wise I just gingerly knock back major mana pots instead.
I'm also quite sneaky with our druids.. and this is a good tip, chat to them and suss out whether or not they are happy to give you an early innervate. Early innervates often go untapped since normally people wont need them until well into an encounter.. popping early innervates is an excellent dps ramp. As soon as you have the 3 Arcane Blast debuffs pop your Arcane Power, Trinkets and your druid macro 'can I please have an innervate' and watch your dps fly! - Oh and don't tell the other Mages your getting them or they will all want one
All in all I've been very impressed with Arcane to be honest, disappointed with Fire and Frost, and I'm currently looking into the prospect or adding some spell haste to my gear template. I just hope Arcane remains strong in the future ^^