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Old 10/11/07, 12:34 PM   #2101
 manly
Soda Popinski
 
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Troll Mage
 
Mal'Ganis
If I had to make a wishlist for firespec gear, it would be such:
I am surprised you did not take into account ring of captured storms anywhere. I am also surprised about cuffs of devastation. I do agree that belt of blasting->anetheron's noose is minor at best, but the stats gain is still nice to have.

EDIT: also: hatefury mantle is missing in the arcane set list :/

Last edited by manly : 10/11/07 at 1:05 PM.

 
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Old 10/11/07, 12:48 PM   #2102
Stein
Don Flamenco
 
Blood Elf Death Knight
 
Deathwing
Originally Posted by Beska View Post
Roywyn's calculations show that Fire is the superior DPS build after the next patch or am I missing something?
It looks largely related to raid make-up to me.

If you're the only fire mage, it's going to be inferior to arcane. You won't be getting CoE, and you'll be doing all the scorch work.
 
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Old 10/11/07, 1:32 PM   #2103
galzohar
Bald Bull
 
Blood Elf Paladin
 
Darksorrow (EU)
I find it very hard to spread the scorch work around anyway. Anyone actually doing 1 scorch every 60 seconds instead of 30 when there is another fire mage? hadn't heard of anyone that actually claims to have such a thing coordinated.

As for removing CoE, just replacing it with CoD is something in the area of 10% of a warlock's DPS based on what I've seen on calculators and a few parses. The difference in DPS between using immolate and not using immolate for a warlock is already very small, so at worst you lose that difference. Anyway some say you shouldn't immolate anyway as the imp shadowbolt procs are worth the small DPS loss. Also the DPS loss is much smaller when you're wearing frozen shadoweave (but still a dps loss).
 
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Old 10/11/07, 1:43 PM   #2104
Vhad
Don Flamenco
 
Night Elf Warrior
 
Silvermoon (EU)
How can you chose Hatefury Mantle over Mantle of the Tempest for arcane spec? its ,4 dmg and 3 crit rating better but at a loss of 12 stamina 9 intellect and 21 spirit.

What!?
 
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Old 10/11/07, 1:47 PM   #2105
 manly
Soda Popinski
 
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Troll Mage
 
Mal'Ganis
I was merely interested in knowing the dps difference between spellhaste mantle and hatefury, nothing more.

 
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Old 10/11/07, 1:53 PM   #2106
Stein
Don Flamenco
 
Blood Elf Death Knight
 
Deathwing
Originally Posted by galzohar View Post
I find it very hard to spread the scorch work around anyway.
the big fireball spam number at the top of ronwyn's post is assuming no scorches. need at least a second fire mage to make them your scorch b!+(#.

and CoE vs. amp'd Doom & CoA...takes 2 fire mages (or destro lock i guess) to even make it a discussion. even then, it's debatable as dps curses can be around 20% of the lock's dps.

what's more, CoE is probably 3rd behind CoR and CoS anyway. So you'll probably need 3 locks to see CoE at all.

It's funny that when being fire is most viable (3+ locks, 2+ fire mages), the debuff slots fire eats up are also the most valuable.
 
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Old 10/11/07, 2:05 PM   #2107
beta4Life
Divine Crusader of the Sanctified Righteous Light
 
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Human Paladin
 
Greymane
Fire's slight DPS advantage over arcane just doesn't make up for the extra debuff slots.

Also, assuming you even get CoE, what are the chances you're gonna get a 13% CoE. I don't know of many guilds raiding with 3 affliction locks, and since CoR and CoS >>>> CoE, you will likely never see a 13% CoE, if you manage to get one at all.

I would say that 2.3 fire is going to be more viable for guilds who can't spare a SP for the mage group.
 
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Old 10/11/07, 2:12 PM   #2108
Vhad
Don Flamenco
 
Night Elf Warrior
 
Silvermoon (EU)
CoR is not affected by malediction, the debuff thing is a valid point though. Also it's worth noting that unless you have more than 1 firemage keeping up scorch is going to suck.

What!?
 
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Old 10/11/07, 2:14 PM   #2109
Logun
Banned
 
Human Mage
 
Dunemaul
Originally Posted by Beska View Post
Roywyn's calculations show that Fire is the superior DPS build after the next patch or am I missing something? I understand the calculations are for the very end-game gear set however wouldn't this increase in fire DPS be reflected throughout progression - would fire out DPS arcane at say, late SSC/TK early Hyjal gear levels?
The difference is quite small between Fire and Arcane. I'd suggest staying Deep Arcane because it is easier to not screwup. If you miss a scorch renew, Flamecap, pot, trinket, CoE 13% and so on, you can seriously mess up your DPS.
 
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Old 10/11/07, 2:37 PM   #2110
niduab
Glass Joe
 
Draenei Mage
 
Cenarius
I'm not up to speed regarding the 'rules' governing the 1/3 dmg from +healing in 2.3, but doesn't Memento of Tyrande become a situationally attractive trinket for an am-spamming Arcane mage?

118/3 = 39.3~dmg
Chance on cast 76mp5 for 15 seconds

My real question is (and somewhat off topic) is the +dmg bonus to healing applied at the item level (meaning any class in possession of a +healing item receives 1/3 of it's +healing in damage) or whether or not being a specific class (a healing class) is a prerequisite for the +dmg bonus.

Last edited by niduab : 10/11/07 at 2:38 PM. Reason: Typo, Clarification
 
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Old 10/11/07, 2:40 PM   #2111
Sackobones
Von Kaiser
 
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Undead Mage
 
Hellscream
Nah, ignore me if you read that.

Took 5 seconds to check thottbot for an answer to that.
 
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Old 10/11/07, 2:48 PM   #2112
Rouncer
Deeper Shade of Blue
 
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Orc Shaman
 
Mal'Ganis
Originally Posted by niduab View Post
I'm not up to speed regarding the 'rules' governing the 1/3 dmg from +healing in 2.3, but doesn't Memento of Tyrande become a situationally attractive trinket for an am-spamming Arcane mage?

118/3 = 39.3~dmg
Chance on cast 76mp5 for 15 seconds

My real question is (and somewhat off topic) is the +dmg bonus to healing applied at the item level (meaning any class in possession of a +healing item receives 1/3 of it's +healing in damage) or whether or not being a specific class (a healing class) is a prerequisite for the +dmg bonus.
That's too funny, so that 2.3 change may have just turned what is probably the best healing trinket in the game into an amazing trinket for Arcane Specced mages as well.

Is there a hidden cooldown on that trinket? If there is then it's not that good but if there is no cooldown then that trinket is basically a constant 76 mp5 along with 39.3damage which is 1824 mana every 2 minutes. Which actually makes it pretty amazing.
 
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Old 10/11/07, 2:53 PM   #2113
beta4Life
Divine Crusader of the Sanctified Righteous Light
 
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Human Paladin
 
Greymane
Originally Posted by Vhad View Post
CoR is not affected by malediction,

ohh good to know =]
 
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Old 10/11/07, 2:53 PM   #2114
snape
Great Tiger
 
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Human Mage
 
Destromath
If a dev reads this - or someone blabs - I'm sure they'll change Memento of Tyrande to proc only off of healing spells.
 
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Old 10/11/07, 3:23 PM   #2115
Frostie
Piston Honda
 
Gnome Mage
 
Black Dragonflight
There is a cooldown on the memento. But it's short. I can't remember what it is right offhand.
 
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Old 10/11/07, 3:30 PM   #2116
Qbert
Piston Honda
 
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Undead Mage
 
Moonrunner
Originally Posted by snape View Post
If a dev reads this - or someone blabs - I'm sure they'll change Memento of Tyrande to proc only off of healing spells.
Not to mention Wrath of Cenarius. (not off healing spells obviously, but the proc mechanics in general)
 
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Old 10/11/07, 3:33 PM   #2117
Vhad
Don Flamenco
 
Night Elf Warrior
 
Silvermoon (EU)
What are you basing that on? According to wowhead its a 10% chance, and given the nature of all items with internal cooldown it would be 3 times it's duration so a 45 second cooldown as with all other trinkets/procs unless I'm mistaken?

What!?
 
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Old 10/11/07, 3:38 PM   #2118
Sackobones
Von Kaiser
 
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Undead Mage
 
Hellscream
I found that arcane gave me more latitude. My guild always has a shadow priest amongst the mages. It was never an issue. Arcane seems to allow massive damage output when time is truncated, and steady solid dps when things are long winded.

Threat is rarely an issue, I always found myself standing around as a fire mage during the first 5k or so of threat to give myself a nice cushion because if I didn't I would have to break much earlier to invis to get out of stand still land. When I gave a large enough bumper I used invis to give my tank a huge lead so I could just go all out.

Arcane seems more upfront and constant with dps. I can slow things down and AB-AB-AM to conserve mana, or AB all out to gain traction in oportune times, or just use AM spam with a JOW up and get solid DPS.

Leothoras is great for down time/uptime dps. On human phases I would get little DPS time and more run time for the 5 sec rule to kick in. On demon phases I would pop AP and go nutz once the lock established a lead. Then regen on human phases. Its always a measurement game though. You can over do and under do fights.

I like it but I will be giving frost a try again once 2.3 rolls around. I haven't raided frost in a long year.

Fire is still solid, just not as adaptive. Fire is an on/off switch.
 
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Old 10/11/07, 3:48 PM   #2119
Searix
Piston Honda
 
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Human Mage
 
Stormreaver
Wowhead comments say 45 second internal cooldown, add in 15 seconds uptime that's a 39 damage 26mp5 trinket.

By comparison the pendant of the violet eye regen trinket is ~58 mp5 assuming you open it with a focus proc, with a passive 40 int (12 damage, ~13 spell crit rating, 750 passive mana).

Sorry
 
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Old 10/11/07, 3:51 PM   #2120
niduab
Glass Joe
 
Draenei Mage
 
Cenarius
Originally Posted by Searix View Post
Sorry
='(

It was worth a shot.
 
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Old 10/11/07, 4:35 PM   #2121
epiphenom
Piston Honda
 
Human Mage
 
Stormrage
- Mystical Skyfire Diamond: A cooldown has been added to this item’s
effect, but the chance for it to trigger has been increased.
This could be bad. On the standard rule for internal cooldowns, MSD would have a 30 second CD.
 
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Old 10/11/07, 4:35 PM   #2122
Qbert
Piston Honda
 
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Undead Mage
 
Moonrunner
2.3 Patch notes;
- Mystical Skyfire Diamond: A cooldown has been added to this item’s
effect, but the chance for it to trigger has been increased.

Not surprised.
 
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Old 10/11/07, 4:37 PM   #2123
aliengrey
Von Kaiser
 
aliengrey
Undead Death Knight
 
Non-US/EU Server
Originally Posted by Qbert View Post
2.3 Patch notes;
- Mystical Skyfire Diamond: A cooldown has been added to this item’s
effect, but the chance for it to trigger has been increased.

Not surprised.
of course they don't mention how long the CD is
 
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Old 10/11/07, 4:53 PM   #2124
koetjeka
Von Kaiser
 
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Gnome Mage
 
Tarren Mill (EU)
probably 30 seconds or so :'<
 
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Old 10/11/07, 4:53 PM   #2125
aznxk3vi17
Von Kaiser
 
Human Mage
 
Gorefiend
I'm currently in raid... has anybody tried the PTR yet with the results?

Last edited by aznxk3vi17 : 10/11/07 at 11:58 PM. Reason: infarction
 
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