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Old 02/28/07, 11:11 AM   #181
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
Elixir of Mastery adds 15 Stam, also adds just over 1% Dodge! I'm so very happy that they put in a potion that stacks with everything else, unlike their terrible Sages/Brute Force elixirs.

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Old 02/28/07, 12:57 PM   #182
Kazanir
Mr. Sandman
 
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Tauren Druid
 
Mal'Ganis
Originally Posted by Zyla View Post
Go back and reread the conversation. People wanted to know who had breached 1k stamina. I posted a picture of me doing just that. This is retarded. News Flash: Flasks and pots don't add stamina. I seriously can't even understand the issue here. Are people being intentionally obtuse lately?
Blizzard started it.

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Old 02/28/07, 1:13 PM   #183
Zyla
Ravaging the Art World.
 
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Troll Druid
 
Mal'Ganis
apparently priests were buffed back up. My priests tell me that discipline is borderline OP with the changes to PW:S.

Still not even a blue post in the druid forums.

Originally Posted by Apate View Post
Zyla, International Man of a Certain Standard.
Originally Posted by Bubbs View Post
That's right, I met my future wife through Zyla. :shudder:

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Old 03/01/07, 3:52 PM   #184
• Vykromond
the staleness of Max's dumps
 
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Vykromond
Tauren Druid
 
No WoW Account
For a bear MT, would 15 Agi or 2% threat be a more optimal enchant on gloves, post-2.0.10 changes?

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Old 03/01/07, 4:47 PM   #185
Monsanto
Don Flamenco
 
Tauren Druid
 
Mug'thol
Originally Posted by Vykromond View Post
For a bear MT, would 15 Agi or 2% threat be a more optimal enchant on gloves, post-2.0.10 changes?
I'd still go with the agility. It's 1% to dodge, and just over 0.5% crit, although it's probably worth reexamining once we see how bad the patch is or isn't.


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Old 03/02/07, 5:34 AM   #186
Kink
King Hippo
 
Tauren Druid
 
Outland (EU)
Does anyone have the formula for how much resilience = -1crit against a lvl 73 mob?

I am hoping to get crit immune asap after hitting 70 on my druid (yup, switched back to the druid, all nerfs aside if I can cat dps and offtank I am content. Throw in the abilities like tranquility, innervate and being able to heal if absolutely needed, I am a happy bunny still). As I was saying, I want to get crit immune asap, and I recently picked up a 30resilience trinket, but I cannot find out how this adds up against level 73 targets. Anyone know the effectiveness of resilience to Defense rating against 73 mobs?


Are these formulas:
Crit reduction = (Item Def rating/2.4)*0.04 + (Item Resilience rating / 39.4)

Final Crit Multiplier = (200-(Item Resilience rating / 39.4)*2)/100
for level 70 mobs? or 73?

Last edited by Kink : 03/02/07 at 5:56 AM.

There is light at the end of the tunnel.
The only problem is, it's often an incoming train.

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Old 03/02/07, 5:45 AM   #187
Daboran
King Hippo
 
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Tauren Druid
 
Twisting Nether (EU)
Originally Posted by Kink View Post
Does anyone have the formula for how much resilience = -1crit against a lvl 73 mob?

I am hoping to get crit immune asap after hitting 70 on my druid (yup, switched back to the druid, all nerfs aside if I can cat dps and offtank I am content. Throw in the abilities like tranquility, innervate and being able to heal if absolutely needed, I am a happy bunny still). As I was saying, I want to get crit immune asap, and I recently picked up a 30resilience trinket, but I cannot find out how this adds up against level 73 targets. Anyone know the effectiveness of resilience to Defense rating against 73 mobs?

While we're on the subject - did anyone analyse Feral Combat skill rating and how it relates to +hit itemization? Forum search is down....

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Old 03/02/07, 10:19 AM   #188
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
Those are the formulas for you. The only modifier a Level 73 adds is +.6 to their amount of crit meaning you need 5.6 crit reduction instead of just 5.

Feral Combat Skill Rating works exactly like every other weapon skill.
Rating/3.9 * .04 increase to hit/crit/-parry/-dodge/-block and
Rating/3.9 * .1 increase to crit mobs of higher level

Anecdotal, I've never missed a boss with 8.2% Hit and 42 skill rating. I don't parse though, so I could be wrong, I also question us needing 8.6% anyway, I don't notice missing with under 8%, though it's rediculously easy to get that high with at least 10 rating on most items.

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Old 03/06/07, 12:09 PM   #189
Skytor
Von Kaiser
 
Tauren Druid
 
Aggramar (EU)
Put my spreadsheet up on google spreadsheets

http://spreadsheets.google.com/ccc?k...xRfklIFgCsRmag

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Old 03/06/07, 1:16 PM   #190
Cryect
Bald Bull
 
Night Elf Druid
 
Stormreaver
Originally Posted by Boevis View Post
Elixir of Mastery adds 15 Stam, also adds just over 1% Dodge! I'm so very happy that they put in a potion that stacks with everything else, unlike their terrible Sages/Brute Force elixirs.
You know I was happy just up to the part where I go through 3-4 stacks of them in a night of attempts along with 3-4 agility etc >_> At least I get full use out of them instead of partial use which is a major thing.

On a side note with those potions plus fully buffed can reach 770 agility (guess more with Imp MotW but I see that almost never now). Makes for some interesting dodge levels in DPS gear.

And on the matter of +hit at 6.5% +hit I will still see the occasional miss on bosses.

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Old 03/07/07, 4:22 AM   #191
Kink
King Hippo
 
Tauren Druid
 
Outland (EU)
I would love a list of feral tanking potions. Ones with long durations as we cannot chug pots in our forms. I;d say 5+mins at least duration.

So what stacks with what? Order of cheapness would be nice as I wouldn't mind to constantly have some cheap buffs for trash and only really chug the big stuff for the tougher fights.


And cheers Boevis for the info above =) appreciate it.

I reached 415 defense last night, made me very happy. I still have a couple of quest rewards to get(Umberhowls collar and Verdant gloves) and with those I will (even post nerf) be sitting on some good armour/hp values with crit immunity.

Last edited by Kink : 03/07/07 at 5:37 AM.

There is light at the end of the tunnel.
The only problem is, it's often an incoming train.

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Old 03/07/07, 11:13 PM   #192
Boevis
Bald Bull
 
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Tauren Druid
 
Lightbringer
Originally Posted by Kink View Post
I would love a list of feral tanking potions. Ones with long durations as we cannot chug pots in our forms. I;d say 5+mins at least duration.

So what stacks with what? Order of cheapness would be nice as I wouldn't mind to constantly have some cheap buffs for trash and only really chug the big stuff for the tougher fights.
There was a thread elsewhere, but probably buried.

Elixir of Major Agility (+35 Agi) is probably the easiest (1 Terrocone, 2 Felweed)
Elixir of Mastery (+15 All stats) is pretty easy (3 Terrocone, 1 Felweed)
Elixir of Major Defense (+550 Armor) is pretty difficult (3 Ancient Lichin, 1 Terrocone)
Then there's the flasks ...
+20 Sta food is easy to get, and you can even get +30 Sta food if you know a 375 Fisherman.
Rumsey Rum can give you another +15 Sta

That's really it for 'tanking' potions, Onslaught and Major Strength stack with all those listed above for more DPS.

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Old 03/08/07, 4:50 AM   #193
Kink
King Hippo
 
Tauren Druid
 
Outland (EU)
Originally Posted by Boevis View Post
There was a thread elsewhere, but probably buried.

Elixir of Major Agility (+35 Agi) is probably the easiest (1 Terrocone, 2 Felweed)
Elixir of Mastery (+15 All stats) is pretty easy (3 Terrocone, 1 Felweed)
Elixir of Major Defense (+550 Armor) is pretty difficult (3 Ancient Lichin, 1 Terrocone)
Then there's the flasks ...
+20 Sta food is easy to get, and you can even get +30 Sta food if you know a 375 Fisherman.
Rumsey Rum can give you another +15 Sta

That's really it for 'tanking' potions, Onslaught and Major Strength stack with all those listed above for more DPS.
Cheers!
I think after the consumeable change a lot of those will not stack anymore because that is a heck of a lot of pots!

*edit*
A lot of pots for a non herbalist. I guess I will be dusting off my rogue to go farm terrocone.

There is light at the end of the tunnel.
The only problem is, it's often an incoming train.

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Old 03/19/07, 1:18 AM   #194
Oaken
Don Flamenco
 
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Night Elf Druid
 
Uldum
So with the changes to the last patch, and more widespread distribution of Karazhan gear, are people sticking with the green high-armor items (Ash-Tempered Leggings, Supple Leather Boots, Manimal's Cinch) - where we lost roughly 10% of their value - or moving to higher stamina-based gear? I don't have a good replacement for the Cinch yet but it seems post-nerf that Heavy Clefthoof Leggings with +12 Stamina and def/sta gems is considerably better a selection than Ash-Tempered.

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Old 03/19/07, 2:06 AM   #195
osirisunnefer
Von Kaiser
 
Tauren Druid
 
Ner'zhul
Everything is relative: there is no one be-and-end all set.

The idea is to mix and match gear for balance. Each encounter is slightly different and having a mixture of pieces to select from allows you to tune to it. Have a selection of gear that allows for threat generation (hit, crit, attack power), mitigation (armour, defence, resiliance), avoidance(dodge, miss) and survivability (stamina).

Some important factors about level 73 mobs you will be tanking:
- Their crits do 200% their normal damage to you. Its important to get 3/3 Survival of the Fittest + 415 Defence (or equivilent Resiliance as a placeholder) in order to have maximum chance to not be crit.
- Their crushing blows do 150% their normal damge and are not mitigated by defence or resiliance. Its important to have enough armour to mitigate the damage and stamina to be able to take multiple crushing blows in a row.

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