Arcane Power; How do i love thee? Let me count the ways:
Currently, Vontre's spreadsheet puts 40/18/3 at about 95.5% of 10/48/3's DPS (1083 vs. 1134 for my paper mage's gear). However, i don't think he models the effect of AP, PoM or Combustion (
please correct me if i'm wrong). Let's try to model those and see where that leaves our paper mage.
Combustion
I couldn't come up with a good formula for calculating Combusion's effects, so i just did a probability tree. Assuming 30% crit & combustion being additive with normal crit, on average the 3rd change will be consumed by the 5th cast. Over that time, it will have added 150% crit to the five casts (the same as your normal crit). so basically it adds 1.5 free crits (or fireballs) every 3 minutes. with 56ish fireballs per 3 min =>
2.7% dps increase
PoM Pyro
Pyro does 2/3 more damage than fireball (1461-899 base, 10% better coeff) and with pom does it in half the time. 1/2 + 2/3 = 1.16 free fireballs every 3 min. 1.16 / 56 =>
2.1% dps increase.
So far, Arcane mage is still only 95% of Fireball mage....
Arcane Power
AP is pretty easy. It's a flat 30% increase 15/180 sec =>
2.5% dps increase
40/18/3's 95% + 2.5% =>
97.5% of 10/48/3; Arcane is getting closer! What's more...AP & PoM have excellent synergy with each other AND have much better synergy with bloodlust (30% * 30% * 15/180 =>
1% dps increase) & useable trinkets than Combustion.
(probability tree and other stuff can be found on info tab of
http://spreadsheets.google.com/pub?k...B1LkyAzOz7AiWA)
Note to Vontre: This all assumes you haven't incorporated AP, PoM & Combustion. Please let me know if i am wrong on that point.