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Old 09/19/07, 2:21 PM   #2701
dzer
Glass Joe
 
Dwarf Paladin
 
Ahn'Qiraj (EU)
DM meter?

Anyone know a dm meter that could add totem damage to the shaman in raids?

specially in 2.3 if we recieve vasts amounts of spell dm, searing will do 100dps orso while we melee... shame its not shown on SWstats or other

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Old 09/19/07, 2:39 PM   #2702
Shawndreya
Von Kaiser
 
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Draenei Shaman
 
Medivh
Originally Posted by dzer View Post
Anyone know a dm meter that could add totem damage to the shaman in raids?

specially in 2.3 if we recieve vasts amounts of spell dm, searing will do 100dps orso while we melee... shame its not shown on SWstats or other
Ya that has always irritated me. It doesn't merge damage done by our elementals either (Although those are still totems). You wouldn't think it would be too hard to work into a damage meter.

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Old 09/19/07, 2:41 PM   #2703
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
The new combat log mechanics in the next Xpack might expose that, I think there was mention of it, but that's neither here nor there.

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Old 09/19/07, 2:46 PM   #2704
Shawndreya
Von Kaiser
 
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Draenei Shaman
 
Medivh
I'm still a bit unclear as to how that would prevent it. Wouldn't a damage meter addon be able to detect totems just the same as a hunter's pet?

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Old 09/19/07, 2:54 PM   #2705
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by Shawndreya View Post
I'm still a bit unclear as to how that would prevent it. Wouldn't a damage meter addon be able to detect totems just the same as a hunter's pet?
Yes, totems show up as 'pets' in WWS. The problem is though that totems dont have unique names, so when more then 1 shaman is using searing totem, the numbers are flawed.

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Old 09/19/07, 2:55 PM   #2706
Nite_Moogle
I prefer the term treasure hunting
 
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Tauren Shaman
 
Mal'Ganis
All the Shaman totem names are the same. It's impossible to tell ShamanA's searing totem apart from ShamanB's searing totem in the combat log, so you can't do this if you have more than one shaman using the totem. This will probably not be an issue after the combat log revamp.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 09/19/07, 2:57 PM   #2707
Sarutobi
Bald Bull
 
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Toroko
Blood Elf Paladin
 
No WoW Account
The problem with detecting totems is that when it's reported in the combat log, it only gives you the name of the totem when it says the amount of damage done.

Searing Totem's Fireball(?) does XXX damage to YNPC.

as opposed to:

ZShaman's Searing Totem's Fireball(?) does XXX damage to YNPC.

Since totems for all shaman have the same name, it makes it impossible to differentiate (from information in the combat log) which shaman's totem has done the damage, so the meter ignores the data completely.

If in the expansion (I'm unsure of what change Malan's refering to) they change it so that the combat log stated whose totem it was doing the damage, then merging it with the correct shaman would be simple.

Originally Posted by DeeNogger View Post
Every time I bite into an oatmeal raisin cookie mistaken for a chocolate-chip an angle loses its wings. Fucking trani's of the cookie world!
Originally Posted by castille View Post
Squirrel sex. Get your nut and go home.

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Old 09/19/07, 3:06 PM   #2708
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
http://elitistjerks.com/444557-post12.html

Blizzcon UI Panel - Every single actor in the game, NPC, Pet, Player, mob, etc will have a *unique* Identifier that they can be referred to with. This means that in WoW3.0, all totems will be assignable to a specific shaman.

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Old 09/19/07, 3:09 PM   #2709
Shawndreya
Von Kaiser
 
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Draenei Shaman
 
Medivh
Originally Posted by vorda View Post
Yes, totems show up as 'pets' in WWS. The problem is though that totems dont have unique names, so when more then 1 shaman is using searing totem, the numbers are flawed.
Wouldn't it recognize the totem by the ****'s Guardian tag? I thought that was how pets were linked to their owners.

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Old 09/19/07, 3:11 PM   #2710
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
No. That's only in the 3d world, the tag over your totem's graphical representation. In the back end that totem has no such ownership exposed to the combat log. Just go read your combat log, that's 100% of the information available to any mod right now.

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Old 09/19/07, 3:21 PM   #2711
Shawndreya
Von Kaiser
 
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Draenei Shaman
 
Medivh
I see, you win this time Blizzard. Well at least it is getting fixed. Will that effect the other totems accordingly you think? I had always wondered what my damage meter would look like if I was credited for all the WF attacks the rogues recieved haha.

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Old 09/19/07, 3:25 PM   #2712
Sarutobi
Bald Bull
 
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Toroko
Blood Elf Paladin
 
No WoW Account
Originally Posted by Shawndreya View Post
I see, you win this time Blizzard. Well at least it is getting fixed. Will that effect the other totems accordingly you think? I had always wondered what my damage meter would look like if I was credited for all the WF attacks the rogues recieved haha.
The one problem with that is the fact that, unlike WF Weapon, procs from WF totem are considered to be regular white attacks (which happen to have an AP boost).

Originally Posted by DeeNogger View Post
Every time I bite into an oatmeal raisin cookie mistaken for a chocolate-chip an angle loses its wings. Fucking trani's of the cookie world!
Originally Posted by castille View Post
Squirrel sex. Get your nut and go home.

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Old 09/19/07, 3:37 PM   #2713
Shawndreya
Von Kaiser
 
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Draenei Shaman
 
Medivh
Ya I'm aware of that, it was just some wishful thinking. Speaking of things to come, will the haste fix next patch possibly fix the DPS reduction we get if we hit the valley as well?

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Old 09/19/07, 3:47 PM   #2714
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
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Well first off, there's no actual evidence of this haste 'valley' since nobody has ever gone to test it. There's some people who say that mathematically it would screw up your DPS and that's it.
Secondly, how would changing the amount of haste that you get from haste rating alter that?

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Old 09/19/07, 3:51 PM   #2715
Shawndreya
Von Kaiser
 
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Draenei Shaman
 
Medivh
Well all I have witnessed is when I'm in flurry and heroism, it looks like my avatars movement through the attacks is slower than it should be when at that "valley" speed. As for your second point, Blizzard isn't exactly known for including every thing they plan on changing in their patch notes. So that leave room for some open optamism.

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Old 09/19/07, 4:00 PM   #2716
Toots Hepcat
Care for a jelly baby?
 
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Troll Shaman
 
Llane
It "looks like" your "movement" is slower "when at the valley speed?"

Talk about your empirical evidence.

I volunteered to test that at one point...I should get on with that so folks can stop debating it. But either way, IF the valley exists I doubt this patch will fix it -- it would be a result of fast attacks proccing twice in the window before the WF CD was up and essentially "missing the train" of an up cooldown.

Last edited by Toots Hepcat : 09/19/07 at 4:11 PM.

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Old 09/19/07, 4:08 PM   #2717
Shawndreya
Von Kaiser
 
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Draenei Shaman
 
Medivh
I never said it was concrete evidence. I was just stating my experience when I entered the supposed valley speed. Come to think of it now, character animations are slowed when your character grows in size, from effects such as heroism. That could explain what I'm seeing.

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Old 09/19/07, 4:20 PM   #2718
Morelis
Piston Honda
 
Draenei Shaman
 
Lightbringer
Originally Posted by Yo! View Post
Added procs of the following trinkets:
+ Dragonspine Trophy
+ Ashtongue Talisman
+ Madness of the Betrayer
+ Hourglass of the Unraveller
+ Tsunami Talisman
Remember to add their static bonuses manually
What ppm/uptime are you using to model these procs? The sim is giving me results that are not consistent with our theorycrafting up to this point.

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Old 09/19/07, 4:33 PM   #2719
drats
Don Flamenco
 
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Tauren Shaman
 
Kel'Thuzad
Originally Posted by Malan View Post
http://elitistjerks.com/444557-post12.html

Blizzcon UI Panel - Every single actor in the game, NPC, Pet, Player, mob, etc will have a *unique* Identifier that they can be referred to with. This means that in WoW3.0, all totems will be assignable to a specific shaman.
Great news. But since Shaman are the only ones with incorrect damage reports, you know we'll get another round of nerfs after the damage meters show our true dps. I weep silently for our elemental brethren.

The basis for our haste valley calculation was the WF cooldown, no? Come 2.3 that may not matter anymore, since FT will be a viable offhand buff.

Would a correct test be to get faster weapons (like the 2.2 blacksmithing axe) and check dps above and below the haste valley limit? Or would using weapons faster than 2.6 skew the results due to decreased SS/WF max damage?

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Old 09/19/07, 4:55 PM   #2720
Khlysti
Ithyphallic
 
Night Elf Death Knight
 
Silvermoon (EU)
I did this test http://elitistjerks.com/428624-post772.html ages ago to try to show in game the existence of this drop off, the result ended up being dps was still gained however.

More test along those lines should give a proper definative result, unfortunately I really don't have time to do more testing myself these days.

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Old 09/19/07, 5:02 PM   #2721
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
I still refer to your test in the OP, its in the WF Mechanics section, below the graphic. It warns people that 'theory' says there's a drop off but that first tests show otherwise.

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Old 09/19/07, 5:13 PM   #2722
Khlysti
Ithyphallic
 
Night Elf Death Knight
 
Silvermoon (EU)
Thats where I got the link :P

Posted it now because people are discussing it as though no test has ever been done, and it gives atleast a start point for anyone wanting to do further investigation.

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Old 09/19/07, 6:30 PM   #2723
Yakout
Von Kaiser
 
Draenei Shaman
 
Alleria
@Malan

The OP's list of top 5 MHs has "Wicked Edge of the Plains" instead of "Wicked Edge of the Planes". Not at all a big deal for anyone with two wits to rub together, but it does break the item link.

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Old 09/19/07, 6:40 PM   #2724
Dacora
Glass Joe
 
Orc Shaman
 
Lethon
I'm not so sure I am fully understanding the Windfury Weapon topic. Are you saying it is still better to put WF on both weapons, as long as the OH weapon is 2.6 or slower, or that putting WF on your MH with Flametouge (if the target is not immune to fire) on your OH, or even put WF on your OH and FT on your MH?

Also, with the subject of haste, you say there may be a valley between 1.5 and 1.41 that may lower our dps so try not to get that fast. What if our haste makes use go faster then 1.41?

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Old 09/19/07, 7:25 PM   #2725
Rob
Paid $25 To Raid
 
Draenei Shaman
 
Burning Blade
Originally Posted by Dacora View Post
I'm not so sure I am fully understanding the Windfury Weapon topic. Are you saying it is still better to put WF on both weapons, as long as the OH weapon is 2.6 or slower, or that putting WF on your MH with Flametouge (if the target is not immune to fire) on your OH, or even put WF on your OH and FT on your MH?

Also, with the subject of haste, you say there may be a valley between 1.5 and 1.41 that may lower our dps so try not to get that fast. What if our haste makes use go faster then 1.41?
It is better to put WF on both weapons, assuming your offhand weapon doesn't suck. (Doesn't suck means it's a 50+ DPS green 2.6 speed or better. Better means it's higher DPS and not significantly faster.)

Ignore the haste valley unless you have access to large amounts of passive haste gear. (If you have to ask this question, it's honestly probably irrelevant to you.)

Please put your Armory link in your profile.

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