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Old 10/13/07, 5:50 AM   #3751
panny
Bald Bull
 
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Orc Shaman
 
Barthilas
Originally Posted by rava View Post
Cheers for this.

I forgot to take a /combatlog, but here are the results of my prelimary test for 5 minutes. While shocking every 5 seconds, I had a ~56% uptime, with a minimum of 10 seconds between each proc.

Also: it appears that Illundai is correct about the Mental Quickness bug being only associated with the Character Tab.

Edit: Okay, after about 10 minutes, my results were 60% uptime, fluctuating between 54% and 64%. Browsing the log, I don't see any procs occurring within 10 seconds of each other, so I'm guessing that this is the cooldown. I attempted to be very conservative with my GCDs, so that I was Shocking every five seconds.

Tentative results: 50% proc chance with 10 second cooldown. Theoretical uptime is 75% (50% + (50% * 50%)), which is off my observed 60% uptime. Possible reason is that I managed to time my Shocking so brilliantly that I was Shocking twice in the cooldown. Or, that the cooldown is actually more like 11 seconds (I got some procs within 11 seconds). Some testing with a six second cooldown shock would be nice to confirm, and I'll do some tomorrow if someone hasn't already.

WWS log here: Wow Web Stats

Last edited by panny : 10/13/07 at 6:30 AM.

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Old 10/13/07, 6:30 AM   #3752
Weev
Glass Joe
 
Tauren Shaman
 
Lightbringer (EU)
Fools Bane

Sorry - old info I missed in page 149. Please ignore

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Old 10/13/07, 6:35 AM   #3753
Difforgazm
Glass Joe
 
Draenei Shaman
 
Korgath
Sorry for the silly question, but with the new expertise change with belt of 100 deaths, is it still one of the best belts around? and Would Orcs now want one of these too?

Also, has anyone found any noticable upgrades from ZA? (upgrades over BT and hyjal loot)

Ty in advance.

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Old 10/13/07, 6:57 AM   #3754
Nemaa
Piston Honda
 
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Tauren Shaman
 
Twisting Nether (EU)
The second best belt is [Boneweave Girdle] after [Belt of One-Hundred Deaths].
My AEP values are Agility=2.05, Socket=22, HitRating=2.0, CritRating=2.11.
[Boneweave Girdle] worth 238 AEP.
[Belt of One-Hundred Deaths] worth 177 AEP.
The question is that is 25 Expertise rating worth 61 AEP what I can't figure out. Do we know if 25 Expertise rating converts to 6.3 Expertise points (with the same formula as Weapon Skill Rating)? 6 Expertise points is equal to -1.5% dodge. That means +1.5% damage?

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Old 10/13/07, 7:02 AM   #3755
Tristan
Von Kaiser
 
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Night Elf Warrior
 
Frostmane (EU)
Originally Posted by Imperator View Post
Ok, I'm loving Enhancer Tristan, I'm just a little confused on how the AEP formula works.

I have the Skyguard Silver Cross which has +34 Crit Srike and then 50% to boost AP by 140 for 40 secs if you kill something. Enhancer values this at 68.0 AEP.

Compare that to the Abacus of Violent Odds which gives 64 AP with the haste increase when you pop it. Enhancer values it at 64 AEP.

So, is Enhancer just not taking into account the haste increase and thus valuing the Abacus less, or is it really just not as good?
Like Rob posted this is because of the Use and/or Equip (only procs are unvalued for on Equip) on items.

It's fairly simple to include items with procs/use manually but it means finding out the average bonus (bonus * uptime) from the item. If I ever find a list of averages I'll be more then happy to include them. Use is a bit of a mess though since the uptime will differ greatly depending on how you spam the use ability.

Perhaps I should add a warning that there are unvalued procs/use on items that have them. I'll look into it.

Enhancer -Ace2- (Totem Timers, configurable AEP, Enhancement Itemization Points, GemPicker and more)
RaidSpy -Ace2- (Prints out the checks done by raid officers in chatframe)

Beer is proof that God loves us and wants us to be happy. - Benjamin Franklin

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Old 10/13/07, 7:09 AM   #3756
lorka
Glass Joe
 
Tauren Shaman
 
Conseil des Ombres (EU)
@ Nemaa : Expertise is described as working same way as weapon skill for rating conversion, but 1.5% of non dodge or parry seem quite useless in most fights to my mind.

In addition 100D is referenced on Thottbot in it's 2.3 version and don't even have Expertise points instead of weapon skills... Don't know if it's a bug or what, but whatever the two mail belts of hyjal/bt are simply the best for us in 2.3 (or the leather one in hyjal if rogues don't want it ) At least it's my opinion after having calculated the EAP of each one

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Old 10/13/07, 7:28 AM   #3757
Kirion
Don Flamenco
 
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Tauren Shaman
 
Deathwing (EU)
Originally Posted by lorka View Post
@ Nemaa : Expertise is described as working same way as weapon skill for rating conversion, but 1.5% of non dodge or parry seem quite useless in most fights to my mind.

In addition 100D is referenced on Thottbot in it's 2.3 version and don't even have Expertise points instead of weapon skills... Don't know if it's a bug or what, but whatever the two mail belts of hyjal/bt are simply the best for us in 2.3 (or the leather one in hyjal if rogues don't want it ) At least it's my opinion after having calculated the EAP of each one
How -1.5% dodge is useless? Its same as 1.5% Hit, a bit more even - it works for specials too (when after 9% hit your specials cant miss, but can be dodged). Mobs can dodge from behind, you know. Thottbot cant show expertise rating yet, wowhead updated however.

42.

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Old 10/13/07, 8:41 AM   #3758
lorka
Glass Joe
 
Tauren Shaman
 
Conseil des Ombres (EU)
i agree they can dodge from behind, but not so much to my mind, but thinking of it, my 100D helps also not having my attacks dodged, so maybe not as useless as i first said, but definitely a nerf to me in comparison of 5 points of weapon skill. I can't go on PTR at the moment to test it anyway

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Old 10/13/07, 9:12 AM   #3759
Kirion
Don Flamenco
 
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Tauren Shaman
 
Deathwing (EU)
Originally Posted by lorka View Post
i agree they can dodge from behind, but not so much to my mind, but thinking of it, my 100D helps also not having my attacks dodged, so maybe not as useless as i first said, but definitely a nerf to me in comparison of 5 points of weapon skill. I can't go on PTR at the moment to test it anyway
Boss mobs have 5.6% dodge. First 5 points of weapon skill give about 3% hit right? Weapon skill cant reduce parry, we don't know how it affects dodge (probably cant reduce too, despite of original description), we don't know crit part. So we had 3% increase to our white damage (which is around 50%, right?) + some unknown part, after patch we will have 1.5% increase to white + specials (around 90% of damage if use shocks). Still nerf, but not that big one.

42.

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Old 10/13/07, 9:20 AM   #3760
Ralene
Math Challenged
 
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Tauren Shaman
 
Aerie Peak
I read the last few pages looking for an all ready posted answer to my question but didn't see one so here goes.

I am currently amassing the massive amount of mats to go BS on my character so I can craft up to Dragonstrike.

With the addition of the ZA Fist weapons Fury and Rage (both 2.6) and the changes to Decapitator and Fool's Bane. Is the Dragonstrike/MG Pummel still the best combo until BT?

I just want to confirm before I spend the rest of the gold/time to acquire the rest of the BS mats I need to get to 375 (I haven't even taken the skill yet getting everything to go from 1-375 first)

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Old 10/13/07, 10:38 AM   #3761
Stigmata
Don Flamenco
 
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Tauren Druid
 
Al'Akir (EU)
Originally Posted by Ralene View Post
I read the last few pages looking for an all ready posted answer to my question but didn't see one so here goes.

I am currently amassing the massive amount of mats to go BS on my character so I can craft up to Dragonstrike.

With the addition of the ZA Fist weapons Fury and Rage (both 2.6) and the changes to Decapitator and Fool's Bane. Is the Dragonstrike/MG Pummel still the best combo until BT?

I just want to confirm before I spend the rest of the gold/time to acquire the rest of the BS mats I need to get to 375 (I haven't even taken the skill yet getting everything to go from 1-375 first)
If i was you I would drop the idea of taking blacksmithing, it costs to much and the two weapons you posted are pretty awesome and they make your char look good!

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Old 10/13/07, 10:55 AM   #3762
Ralene
Math Challenged
 
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Tauren Shaman
 
Aerie Peak
While looking good for sure has style points! I'm looking for what is "best" I don't mind spending the mats and gold I just want to make sure I'm making the right move. That being said when somebody Using Rising tide and the Syphon says to not do it I should listen hehe

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Old 10/13/07, 11:36 AM   #3763
Illundai
Bald Bull
 
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Orc Death Knight
 
Talnivarr (EU)
I rolled Blacksmithing when I rerolled Enhancement, despite having access to t6 weapons. I haven't regret it yet, cause I only got a Syphon after all this time. I had never seen it drop. Don't forget BS is a guaranteed weapon, whilst Syphon and Rising are both vulnerable to the RNG.

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Old 10/13/07, 11:39 AM   #3764
Malan
Mind the gap.
 
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Malan
Tauren Shaman
 
No WoW Account
Originally Posted by lorka View Post
@ Nemaa : Expertise is described as working same way as weapon skill for rating conversion, but 1.5% of non dodge or parry seem quite useless in most fights to my mind.
This is quite a silly statement. You take *any* WWS parse and you will have 4-6% of all attacks dodged, including Windfury and Stormstrikes. Reducing that by 1.5% with a single item is awesome, that's a 1.5% direct increase to your DPS.

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Old 10/13/07, 11:44 AM   #3765
Nemaa
Piston Honda
 
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Tauren Shaman
 
Twisting Nether (EU)
I hope Yo gets back soon and includes Expertise in his simulator to calculate it's value, because I don't really know how to do the math on that

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Old 10/13/07, 12:40 PM   #3766
Atren
Piston Honda
 
Orc Shaman
 
Shattered Halls (EU)
I wonder if Orc/Human racial change was side affect of changing Troll/Dwarf bonuses, i guess time will tell if it will stay at 1% crit. I got one stupid question, is expertise going to be universal skill or still all different weapon types? I tried to check it from Vashj belt, but alas cant see it on wowhead (expertise not shown). I wish on items at least it would be made universal so could get poor axe skill also (as i dont think we ever going to see that on leather or mail).

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Old 10/13/07, 12:47 PM   #3767
seminarca
Don Flamenco
 
Retired
Tauren Druid
 
No WoW Account
Expertise rating is generic, as in, it applies to all weapon types.

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Old 10/13/07, 12:53 PM   #3768
Nemaa
Piston Honda
 
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Tauren Shaman
 
Twisting Nether (EU)
http://elitistjerks.com/509731-post3741.html
If you check this post (1 page back) you can see it's most likely universal.

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Old 10/13/07, 1:28 PM   #3769
Ralene
Math Challenged
 
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Tauren Shaman
 
Aerie Peak
Originally Posted by Illundai View Post
I rolled Blacksmithing when I rerolled Enhancement, despite having access to t6 weapons. I haven't regret it yet, cause I only got a Syphon after all this time. I had never seen it drop. Don't forget BS is a guaranteed weapon, whilst Syphon and Rising are both vulnerable to the RNG.
Yes I'm not to much worried about waiting for a drop as I am about having the "best" items i have access to. My guild Currently clears KZ (4 hours or less) and Gruuls (1 hour or less) and have started VR. I'm confident that within a few weeks of 2.3 being released we will be farming ZA 2 times a week and I will have access to these fist weapons shortly after that. What I am really hoping to find out is, if these fist weapons (Rage and Fury) are better than the Dragonstrike/MG Pummel combo. would the simulator accomplish this or is there someone skilled in math that can make the comparison? I would if I could but to be honest I am the absolute worst with math.

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Old 10/13/07, 1:54 PM   #3770
Badboyrune
Glass Joe
 
Tauren Shaman
 
Darksorrow (EU)
Hmm, I've been trying to run Yo's sim but I've been having some problems. For some reasons the java applet is really, really slow making it almost unusable for me (Just changing numbers in an input field can take sevral minutes). It seems to be working slightly better if I use IE instead of Firefox, but still far from smooth. It's getting a bit annoying having to run all simulations from school, so I'm wondering if anyone has any idea of how to fix this? I've tried to reinstall Java and stuff, but I really don't know enough about it to do any effective troubleshooting. Any help would be much appreciated

I know this is slightly offtopic, but I really dont know where else to turn.

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Old 10/13/07, 2:06 PM   #3771
Diogo
Piston Honda
 
Tauren Shaman
 
Gurubashi
Originally Posted by panny View Post
Warriors don't care that much about offhand speed (though opinions differ on that point).

At the moment, the Mental Quickness talent doesn't work properly. It's supposed to give 30% of AP as spellpower, but instead it gives 30% of AP as healing, then a further 33% of that as spellpower. I think there's a conflict between that talent and the new free 33% of healing as spellpower change.

With ~1400 AP, I get 400 healing, and 100 spellpower.

New Water Shield is 203-204 mana per globe, basically a minimum of 50mp5(!) Damage is pretty much mana neutral now. I really wish I had this while leveling.

Oh, and Totem of the Thunderhead is extra 27 mana per globe.

Edit: I remember awhile ago, someone posted a modification of a FlurryUptime to track the uptime of their DST. If someone can find it/or the modification that'd help with testing the new Stonebreaker Totem (the buff is called Elemental Strength, I believe).
I think that is just the wrong value in the character sheet. Self buffed my shocks were hiting for 1100k non crit, so I was getting the spell damage boost, it just wasnt showing.

Edit: Oops, beaten to it. Ill just add that healing stream and searing totem are really nice for enhancement now. Raid buffed each was doing over 60 healing per tick and 200 damage per attack. The trinket DK: Crusade seems to be among the best now, too.

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Old 10/13/07, 2:50 PM   #3772
Doctah
Von Kaiser
 
Troll Priest
 
Jubei'Thos
Originally Posted by Badboyrune View Post
Hmm, I've been trying to run Yo's sim but I've been having some problems. For some reasons the java applet is really, really slow making it almost unusable for me (Just changing numbers in an input field can take sevral minutes). It seems to be working slightly better if I use IE instead of Firefox, but still far from smooth. It's getting a bit annoying having to run all simulations from school, so I'm wondering if anyone has any idea of how to fix this? I've tried to reinstall Java and stuff, but I really don't know enough about it to do any effective troubleshooting. Any help would be much appreciated

I know this is slightly offtopic, but I really dont know where else to turn.
For what its worth it completely refuses to run in opera for me, chunks in firefox but works 110% in IE. Seems to cap at one cpu used which is probably more inherent of IE than java I'm betting.

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Old 10/13/07, 3:02 PM   #3773
panny
Bald Bull
 
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Orc Shaman
 
Barthilas
Originally Posted by panny View Post
Cheers for this.

I forgot to take a /combatlog, but here are the results of my prelimary test for 5 minutes. While shocking every 5 seconds, I had a ~56% uptime, with a minimum of 10 seconds between each proc.

Also: it appears that Illundai is correct about the Mental Quickness bug being only associated with the Character Tab.

Edit: Okay, after about 10 minutes, my results were 60% uptime, fluctuating between 54% and 64%. Browsing the log, I don't see any procs occurring within 10 seconds of each other, so I'm guessing that this is the cooldown. I attempted to be very conservative with my GCDs, so that I was Shocking every five seconds.

Tentative results: 50% proc chance with 10 second cooldown. Theoretical uptime is 75% (50% + (50% * 50%)), which is off my observed 60% uptime. Possible reason is that I managed to time my Shocking so brilliantly that I was Shocking twice in the cooldown. Or, that the cooldown is actually more like 11 seconds (I got some procs within 11 seconds). Some testing with a six second cooldown shock would be nice to confirm, and I'll do some tomorrow if someone hasn't already.

WWS log here: Wow Web Stats
After about a 25 minute test, I got a 52% uptime with a 6 second shock cycle: Wow Web Stats

[Totem of the Astral Winds] gives 80 AP to 40% of your swings (actually slightly less due to WF cooldown).
[Stonebreaker's Totem] gives 110 Ap to 52% of your swings. 40% of these will be WF (including SS doesn't change these ratios much*). 60% of your hits will be white, with the increased miss chance.

.4 * 80 = .52 * [ (110 * .4) + (110 * .6 * (1 - MissRate) ]
MissRate = 0.73
Meaning a miss rate lower than 73% means Stonebreaker Totem is better.

*Assuming two 2.6 speed weapons, flurried to 2.0 speed, means you get around 10 white swings per SS cooldown. 40% of those swings will be WF, meaning 10 white swings, 2 SS swings, 4.8 WF swings. 6.8 / (4.8 + 10 + 2) = 0.404761905, i.e. ~40%

Edit: Just thought of resist rates. With a bosses 14% resist rate (assuming NG), instead of a 52% uptime, we have a 44% uptime (should actually be higher due to the reduction of Shocks occuring within the cooldown). Repeating the above calculation gives: 58% miss. With a 17% resist rate, 54% miss.

Looks like even slanting all the results in the way of the Totem of the Astral Winds, Stonebreaker is better. As your white damage increases (due to hit and haste), the gap will widen, assuming there aren't some odd interactions between Elemental Weapons and Astral Winds. It's fairly late here and I'm sleepy, so feel free to check my maths/WWS.

Originally Posted by Diogo View Post
I think that is just the wrong value in the character sheet. Self buffed my shocks were hiting for 1100k non crit, so I was getting the spell damage boost, it just wasnt showing.

Edit: Oops, beaten to it. Ill just add that healing stream and searing totem are really nice for enhancement now. Raid buffed each was doing over 60 healing per tick and 200 damage per attack. The trinket DK: Crusade seems to be among the best now, too.
200 every 3 seconds is 66 dps. The Improved Fire Totem talent is 15%, which is 10 dps. Something worth adding to the Elemental vs Resto minor pile

Last edited by panny : 10/15/07 at 12:09 AM.

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Old 10/13/07, 3:10 PM   #3774
Stigmata
Don Flamenco
 
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Tauren Druid
 
Al'Akir (EU)
Originally Posted by Ralene View Post
Yes I'm not to much worried about waiting for a drop as I am about having the "best" items i have access to. My guild Currently clears KZ (4 hours or less) and Gruuls (1 hour or less) and have started VR. I'm confident that within a few weeks of 2.3 being released we will be farming ZA 2 times a week and I will have access to these fist weapons shortly after that. What I am really hoping to find out is, if these fist weapons (Rage and Fury) are better than the Dragonstrike/MG Pummel combo. would the simulator accomplish this or is there someone skilled in math that can make the comparison? I would if I could but to be honest I am the absolute worst with math.
Considering you have only just started VR and you make no mention of doing SSC then how do you expect top upgrade to dragonstike quickly?

I haven't been in TK/SSC for months so I do not know if the drop rate has been increased, but if it has not then there would presumably be a queue for the nethers?

I haven't tried to work out the weapon combos you mentioned, but I would assume they would be very close.

Given that ZA is close and the cost of leveling blacksmithing, (time, money, etc) I would not go for BS, I dont use any of the items for which I leveled BS or leatherworking nowadays, its a bit sad that there is no really high level crafting items that can only be attained by completing content. ( I dont count the haste items since the nerf has made them so much worse than boss drops)

On the haste nerf, I really think Blizzard should change haste back to the previous values (for melee), For casters it now has a use, but I dont know anyone else that uses them now, other than to fill a slot until the other items drop.

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Old 10/13/07, 3:16 PM   #3775
Neithan
Von Kaiser
 
Draenei Shaman
 
Draenor (EU)
Stigmata, droprate of Vortexes is really luck based these times. Sometimes we get 5 per whole clear of TK (excepting KT as these are guaranteed), sometimes we get 10.
Regarding melee haste, they should revert it back and I hope they will do it. Why there should be so much of haste on all Badge&ZA gear? (or am I too optimistic?)

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