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Old 10/19/07, 3:13 PM   #4101
drats
Don Flamenco
 
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Tauren Shaman
 
Kel'Thuzad
About the wrath card, there's a post here on thottbot: Thottbot World of Warcraft: Site Comments > Items > Darkmoon Card: Wrath > Re: Darkmoon Card: Wrath

Long story short, it's not a PvE trinket. I only use it in BG's as an anti-resilience trinket.

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Old 10/19/07, 3:26 PM   #4102
Igniter
King Hippo
 
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Dwarf Paladin
 
<AHH>
Ner'zhul
Originally Posted by Rob View Post
Shoulderpads of the Stranger were already a no-brainer over T5 (which are worse than T4 due to the MP5)
I find it nauseating how many shamans mid TK/ssc that use T5 shoulders, heck, I only recently upgraded from T4 to T6, and I've killed illidan a bunch. Getting items like bloodsea brigand's and especially a DST or Tsunami are much higher in priority. In hyjal/BT the leather/mail dps gear flows like a river.

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Old 10/19/07, 3:38 PM   #4103
Guns
Glass Joe
 
Troll Shaman
 
Nazjatar
Originally Posted by Malan View Post
Very few people are Exalted with Hyjal and so we have next to no data available. I think Stigmata said he's pretty close to it, that was a few weeks ago.
Sebudai has it. Ask him


Also, just an idle thought that will likely get over-looked but it has been bothering me. The RED is universally agreed upon as the best meta-gem, but I just want to toss ideas out that I have been pondering.

I believe that the 24 ap and runspeed gem should have its AEP value increased by ~20, maybe more (still under RED, to clarify). My reasoning is that it requires no blue gems, and it has run speed on it, allowing you to get 6 more agility from your boots.

I realize this is nothing ground-breaking, just something I was musing over while I was mad that I put a 10 str in my bow-stitched legs instead of another sovereign nightseye.

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Old 10/19/07, 3:53 PM   #4104
Igniter
King Hippo
 
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Dwarf Paladin
 
<AHH>
Ner'zhul
Originally Posted by Guns View Post
Sebudai has it. Ask him


Also, just an idle thought that will likely get over-looked but it has been bothering me. The RED is universally agreed upon as the best meta-gem, but I just want to toss ideas out that I have been pondering.

I believe that the 24 ap and runspeed gem should have its AEP value increased by ~20, maybe more (still under RED, to clarify). My reasoning is that it requires no blue gems, and it has run speed on it, allowing you to get 6 more agility from your boots.

I realize this is nothing ground-breaking, just something I was musing over while I was mad that I put a 10 str in my bow-stitched legs instead of another sovereign nightseye.
An extra blue, but, some items like bloodsea brigand's and midnight chest (best chest currently) have an easy to get blue socket with a nice, nice ap bonus. Also, the gem from heroic SV fits into a blue socket giving 5 str 4 agi.

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Old 10/19/07, 3:57 PM   #4105
Guns
Glass Joe
 
Troll Shaman
 
Nazjatar
Originally Posted by Igniter View Post
An extra blue, but, some items like bloodsea brigand's and midnight chest (best chest currently) have an easy to get blue socket with a nice, nice ap bonus. Also, the gem from heroic SV fits into a blue socket giving 5 str 4 agi.
True. Like I stated, it's not any massive find, I just was thinking about it. Personally (by personally, I mean 'I have no t6, ergo little stam'), the stam is much needed and I like being more rounded, rather than a glass-cannon.

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Old 10/19/07, 3:57 PM   #4106
Khlysti
Ithyphallic
 
Night Elf Death Knight
 
Silvermoon (EU)
Originally Posted by Ardonomus View Post
Searched for [Band of the Eternal Champion], all I found was a few-post discussion about it. I'm currently AEP valuing all the gear from Hyjal and BT but I have a hard time on this one due to the chance on hit effect.

Any update on that?
So far for me its had a ~12-13% uptime in raids, that would put the proc at ~20AEP. Its a perfectly ok ring, but its not spectacular. Cooldown does seem to be 60 sec as previously said.

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Old 10/19/07, 4:08 PM   #4107
Sebudai
Soda Popinski
 
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Sebudai
Orc Hunter
 
No WoW Account
I thought I made a post about the ring earlier in this thread. Let me see if I can find it.

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Old 10/19/07, 4:10 PM   #4108
Sebudai
Soda Popinski
 
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Sebudai
Orc Hunter
 
No WoW Account
Originally Posted by Sebudai View Post
I'd give it a solid "Meh...". It was an upgrade, but not a huge one. That's not really surprising from the ring slot though. It has about a 10% chance to proc with a 60 second internal cooldown. I think the ring hierarchy probably looks like this(at least for me):

Stormrage Signet Ring - 156.78 AEP
Band of the Eternal Champion - 137~ AEP
Unstoppable Aggressor's Ring - 136.2 AEP
Ring of Deceitful Intent - 133.05 AEP
Band of Devastation - 123.35 AEP
Yop.

My gear has changed since then so those AEP values won't be entirely accurate(at least for me). But they should be pretty close.

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Old 10/19/07, 4:22 PM   #4109
Bragor
Von Kaiser
 
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Draenei Shaman
 
Grim Batol (EU)
Funny thing is after putting on the best DPS items I have come to a conclusion :

Best Mail Stuff : Linky

Best Mail/Leather Stuff : Linky

Leather/Mail gear provide better hp at the cost of a lowered mana pool but having a higher dps value.

Now... for that Tier 6 reitemezation please.

http://armory.mmo-champion.com.nyud....63182wOceL.png

You never know, If you never try.

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Old 10/19/07, 4:46 PM   #4110
Tsaeb
Glass Joe
 
Draenei Paladin
 
Aerie Peak
Originally Posted by Bragor View Post
Funny thing is after putting on the best DPS items I have come to a conclusion :

Best Mail Stuff : Linky
Only one blue gem in that; Relentless won't activate. More or less what I was looking at so far , just have to throw another purple in one of the red sockets (unfortunately).

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Old 10/19/07, 5:05 PM   #4111
Stigmata
Don Flamenco
 
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Tauren Druid
 
Al'Akir (EU)
Originally Posted by Bragor View Post
Funny thing is after putting on the best DPS items I have come to a conclusion :

Best Mail Stuff : Linky

Best Mail/Leather Stuff : Linky

Leather/Mail gear provide better hp at the cost of a lowered mana pool but having a higher dps value.

Now... for that Tier 6 reitemezation please.
You mail set has 7309 hp, expect to die on......everything.

Also neither set uses the mocassins, surely they are better?

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Old 10/19/07, 5:06 PM   #4112
Hudini
Von Kaiser
 
Troll Mage
 
Darkspear
I looked through as much of the thread as I could muster to try to find data to support the guidelines for using GoA vs Windfury Totem. The one link I did find was broken. I wonder if anyone here has a bookmark for some analysis on this subject.

I've got an enh shammy doing wonders for our melee group, but I noticed in last WWS that he was dropping GoA. The group config was Fury Warior, two Mutilate Rogues, a Combat Dagger rogue, and the Shammy. I'd like to have some decent data to support the use of Windfury Totem instead of GoA.

Incidentally, the WWS was for Hydross, so in my mind WF should definitely have been down since the rogues wouldn't have been using poisons at all.

Thanks.

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Old 10/19/07, 5:11 PM   #4113
Toots Hepcat
Care for a jelly baby?
 
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Troll Shaman
 
Llane
From Section VIII.3 - Hit Rating:
A common misconception is that 'you can't get a WF proc if you miss' (similar to the notion that you can't crit unless you hit first).
Wait -- whose misconception? Windfury has a 36% chance to proc off an eligible hit. Eligibility is defined as "being outside the cooldown." Hit, I assume, is defined as "A swing that does not result in a dodge, parry, block or miss."

Obviously HitR/ER gear won't change the WF proc chance, and won't change eligibility. But they will increase the number of hits, some of which will be eligible, giving us more tries to proc Windfury over time. The proc rate will never exceed 36% of eligible hits, but it could approach 36% of eligible swings with enough HitR and ER.

I used Yo's sim to run a few 10000 hour tests using the default values and changing ONLY the values for Hit Rating. I saw an increase in WF damage of about 2 DPS per 1% Hit as I stepped up from 10 to 20. This predicts that there is a connection between Hit Rating and Windfury proc rate. It's just very small, and already included in the AEP calculations out of the sim.

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Old 10/19/07, 5:11 PM   #4114
Bragor
Von Kaiser
 
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Draenei Shaman
 
Grim Batol (EU)
Originally Posted by Stigmata View Post
You mail set has 7309 hp, expect to die on......everything.

Also neither set uses the mocassins, surely they are better?
[Quickstrider Moccasins] = 189 AEP with Kings.

[Shadowmaster's Boots] = 224.4 AEP with Kings.

Of course I am using the universal AEP values at the start of the page.

And yes having that full mail set will mean we are seriously gimped in the HP side of things.

Originally Posted by Tsaeb View Post
Only one blue gem in that; Relentless won't activate. More or less what I was looking at so far , just have to throw another purple in one of the red sockets (unfortunately).
Oops My mistake. ./GiveCookie Tsaeb

Last edited by Bragor : 10/19/07 at 6:58 PM.

http://armory.mmo-champion.com.nyud....63182wOceL.png

You never know, If you never try.

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Old 10/19/07, 5:14 PM   #4115
Nite_Moogle
Not Helpful.
 
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Tauren Shaman
 
Mal'Ganis
I've got an enh shammy doing wonders for our melee group, but I noticed in last WWS that he was dropping GoA. The group config was Fury Warior, two Mutilate Rogues, a Combat Dagger rogue, and the Shammy. I'd like to have some decent data to support the use of Windfury Totem instead of GoA.
Figure out how much damage their main hand white damage was responsible for and multiply it by 20%.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 10/19/07, 5:24 PM   #4116
Toots Hepcat
Care for a jelly baby?
 
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Troll Shaman
 
Llane
Hudini, you won't find much about that debate because it's long since settled.

But puzzle it out for yourself. Assume every member of your melee group is doing the same amount of damage -- 1000 DPS. Also assume they all get the same benefit as a shaman from a talented GoA -- 3.52% crit. And assume that value applies to all damage, as if the others in the party had 0% crit to start with.

Your group would go from doing 5000 DPS to doing 5175.

Now let's assume that you drop WF. Ignoring the AP boost, this will give 20% additional auto-attack "white damage" to everybody's MH but yours. The percentage of total DPS from main hand white damage can alter dramatically from player to player, but let's assume it's only 25%. Each of the members of your party are now doing 300 MH white damage and 750 OH/yellow damage, for a total of 1050 each.

Add this to your flat 1000, and you get 5200.

Then consider that all those assumptions are unrealistically low, and you'll realize that WF totem rocks and you should stop being so damn greedy. The only exceptions are a) not being in a melee group or b) having a bear main tank.

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Old 10/19/07, 5:43 PM   #4117
Galeyra
Glass Joe
 
Draenei Shaman
 
Der Mithrilorden (EU)
Just a quick question:
Is Yo's Sim working at the Moment?
I tried it a couple of times and without changing anything, I always get huge different numbers for AEP. (every stat ranging between 0,5 and 2,5).
I use 10000 hours, do I have to use more hours?

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Old 10/19/07, 5:47 PM   #4118
Tsaeb
Glass Joe
 
Draenei Paladin
 
Aerie Peak
Originally Posted by Bragor View Post
[Quickstrider Moccasins] = 189 AEP with Kings.

[Shadowmaster's Boots] = 224.4 AEP with Kings.

Of course I am using the universal AEP values at the start of the page.
[Bold Crimson Spinel] = 22 AEP
[Inscribed Pyrestone] = 21 AEP

[Quickstrider Moccasins] gemmed = 232 AEP with Kings.

Capitalization in code = broken link.

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Old 10/19/07, 5:52 PM   #4119
Hudini
Von Kaiser
 
Troll Mage
 
Darkspear
Originally Posted by Toots Hepcat View Post
Hudini, you won't find much about that debate because it's long since settled.

But puzzle it out for yourself. Assume every member of your melee group is doing the same amount of damage -- 1000 DPS. Also assume they all get the same benefit as a shaman from a talented GoA -- 3.52% crit. And assume that value applies to all damage, as if the others in the party had 0% crit to start with.

Your group would go from doing 5000 DPS to doing 5175.

Now let's assume that you drop WF. Ignoring the AP boost, this will give 20% additional auto-attack "white damage" to everybody's MH but yours. The percentage of total DPS from main hand white damage can alter dramatically from player to player, but let's assume it's only 25%. Each of the members of your party are now doing 300 MH white damage and 750 OH/yellow damage, for a total of 1050 each.

Then consider that all those assumptions are unrealistically low, and you'll realize that WF totem rocks and you should stop being so damn greedy. The only exceptions are a) not being in a melee group or b) having a bear main tank.
Oh, it's not me, mind you, it's one of the shammies in the raids I'm leading.

This is clear enough, but the posts I've read and the original post seem to imply that the big turning-point in group configuration is the addition of the warrior. Some claim that WF totem adds 200-300 DPS to a fury warrior.

I mean, I understand what the shaman is thinking "Well, I've got two mutilate rogues who depend on poisons being up, a combat dagger rogue with a pretty fast main-hand weapon, and a Fury warrior... well, GoA affects all of us, whereas WF is only going to affect two of us, so... GoA it is."

It only complicates matters that the rogues are going to have to remove their main-hand poison to see anything from the WF totem, so I've got to convince them too.



Sorry, I don't mean to go over covered ground and I do appreciate the starting point you've provided. I was just hoping there would be a good reference for the impact of WF totem on a fury warrior. Most of the other guidelines in the top-most post have some decent number crunching behind them.

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Old 10/19/07, 6:00 PM   #4120
tedv
Observation: I am awesome
 
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Goblin Priest
 
Mal'Ganis
Originally Posted by Hudini View Post
"Well, I've got two mutilate rogues who depend on poisons being up, a combat dagger rogue with a pretty fast main-hand weapon, and a Fury warrior... well, GoA affects all of us, whereas WF is only going to affect two of us, so... GoA it is."
The fast mainhand doesn't affect anything. There's no internal cooldown on windfury totem. Faster weapons have more procs but each proc is less damage. It averages out to the same damage.

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Old 10/19/07, 6:04 PM   #4121
Tsaeb
Glass Joe
 
Draenei Paladin
 
Aerie Peak
In the case of Hydross, their poisons are negated in every Nature phase anyway. For me, it's either GoA or twist GoA/WF (rarely just WF), depending on the fight and group makeup. If there's more than two Rogues/Warriors (in any combination), and no Feral (we have 2 Ferals, both tank nearly always), I almost always twist. On Hydross specifically, I tend to drop just GoA, but that's more of a threat issue. I'm not sure how to address the issue of Mutilate; all of the Rogues in my guild are and always have been Combat.

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Old 10/19/07, 6:17 PM   #4122
Morelis
Piston Honda
 
Draenei Shaman
 
Lightbringer
Originally Posted by Tsaeb View Post
[Bold Crimson Spinel] = 22 AEP
[Inscribed Pyrestone] = 21 AEP

[Quickstrider Moccasins] gemmed = 232 AEP with Kings.

Capitalization in code = broken link.
Both item values already include gems, the moccasins really aren't very good. From a DPS perspective they only score slightly higher than the Solarian and Vashj boots. [Shadowmaster's Boots] really are the clear best choice unless for some reason you value int over stam, in which case you'd want [Softstep Boots of Tracking].

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Old 10/19/07, 6:23 PM   #4123
Tsaeb
Glass Joe
 
Draenei Paladin
 
Aerie Peak
Ah, I guess I learn yet again not to assume things. One of these days it will stick.

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Old 10/19/07, 6:43 PM   #4124
Mox
Piston Honda
 
Human Paladin
 
Azjol-Nerub (EU)
Originally Posted by Morelis View Post
Both item values already include gems, the moccasins really aren't very good. From a DPS perspective they only score slightly higher than the Solarian and Vashj boots. [Shadowmaster's Boots] really are the clear best choice unless for some reason you value int over stam, in which case you'd want [Softstep Boots of Tracking].
Of course, at the point you reach this gear level the +hit on the moccasins becomes more attractive than the extra crit/ap on the shadowmaster boots. Atleast for me it was, and Yo's sim seemed to agree.

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Old 10/19/07, 6:54 PM   #4125
Morelis
Piston Honda
 
Draenei Shaman
 
Lightbringer
Originally Posted by Mox View Post
Of course, at the point you reach this gear level the +hit on the moccasins becomes more attractive than the extra crit/ap on the shadowmaster boots. Atleast for me it was, and Yo's sim seemed to agree.
You'd have to have some pretty crazy AEP values for hit for this to be true. With crit/agi at 2.0 you'd need hit to score 3.8 before the moccasins become the superior choice.

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