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Old 10/22/07, 2:29 PM   #4176
Pitbuller
King Hippo
 
Tauren Shaman
 
Wildhammer (EU)
Nite_moogle:
If you're doing this, then you double the contribution from +stats as well since it applies to
each weapon -- in which case you discover that +weapon damage still sucks.

I double checked my math and there should be any errors.

This should explain math behind 1wDps = 8.48aep.

Quick math how compare weapon dps to ap.
If we assume that Mh and Oh get WF procs equally: (not perfectly truth)
Both suffer same penalties from migitation and avoidance also weapon mastery benefit both.
Only difference is unleashed rage +10% ap and shamanist rage mana gain.

This lead that:
MH weapon dps AEP = [(dps * 14 * 1 aep) / 1.5] / 1.1 = 8.4848...
OH weapon dps AEP = [(dps * 14 * 1 aep) / 0.75] / 1.1 = 4.2424...

Last edited by Pitbuller : 10/22/07 at 5:08 PM.

Slow, slower, shaman weapon.

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Old 10/22/07, 4:56 PM   #4177
Tulpa
Glass Joe
 
Undead Warlock
 
Argent Dawn
Regarding the Flurry Axe

I have spent a lot of time reading this post. The information is impressive. It does appear to be aimed at end game more than anything else. Im not a number cruncher or mathematician so some of the information is greek to me. I also searched repeatedly for information about this weapon.

Could someone either show the numbers or at least the logic behind whether the Flurry Axe would make a good main hand weapon for my enhancement shaman.

I like the idea of an extra swing proc from the weapon but no one seems to know if it will proc windfury. I also don't know how much the lower weapon damage will effect over all dps. If there is anything else I should know, I would appreciate the heads up.

Thank you.

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Old 10/22/07, 5:07 PM   #4178
Skiace
Don Flamenco
 
Skiace's Avatar
 
Troll Shaman
 
Dalaran
Originally Posted by Tulpa View Post
I have spent a lot of time reading this post. The information is impressive. It does appear to be aimed at end game more than anything else. Im not a number cruncher or mathematician so some of the information is greek to me. I also searched repeatedly for information about this weapon.

Could someone either show the numbers or at least the logic behind whether the Flurry Axe would make a good main hand weapon for my enhancement shaman.

I like the idea of an extra swing proc from the weapon but no one seems to know if it will proc windfury. I also don't know how much the lower weapon damage will effect over all dps. If there is anything else I should know, I would appreciate the heads up.

Thank you.
It's not the weapon damage you should be concerned about (I presume you're talking about using it for leveling and not at 70) but rather the speed. It is much too fast, and I suspect the proc rate would have to be extremely high to make up for the speed.

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Old 10/22/07, 5:09 PM   #4179
Akkron
Glass Joe
 
Blood Elf Paladin
 
Sentinels
Originally Posted by Rob View Post
It was a while ago, but someone simmed hitting SS right away, hitting SS after the WF cooldown was up, and hitting SS right away if there were over ~1.5 or ~2.0 seconds left on WF cooldown but waiting if the cooldown wasn't up. The winning choice (in terms of DPS) was the third option and I believe that is what most raiding enhancement shamans are doing, but really, it's all sort of non-deterministic. For example, I tend to wait to hit SS if there's something else that uses a GCD I could do (shock, re-drop a totem).
I usually just mash SS when it is up, perhaps this is a bad idea. I do however wait a second to SS if I need to redrop a totem, shock, pop an instant heal or something like this.

I'm just curious does it really make any difference, other than SS has a chance to proc weapon buffs, dragonspine, etc if those are just going off their internal cooldowns?

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Old 10/22/07, 5:18 PM   #4180
Ilmatar
Piston Honda
 
Worgen Druid
 
Feathermoon
SS gives you two opportunities (three?) to proc windfury, instantly, with mainhand getting the first opportunity. Using a windfury cooldown plugin of some kind (Disquettes is nice) allows you to see when WF is out of cooldown. If you Stormstrike when it's out of cooldown, you're giving yourself two, instant opportunities to get a proc.

This is purely playstyle. There is some DPS gain to be had with well timed SS's, however _always_ delaying them, just to hit the WFCD, probably has a detrimental effect on your DPS, as well as raid DPS if someone is using your Stormstrike debuff. It has been my experience that WFCD plugins are very helpful as hints. For example, if I can either Shock or SS, I will Shock first if that will let me SS out of WFCD, or drop totems, etc. I think that is what Rob was saying.

Side Note: You mentioned instant heals. Does casting an instant LHW w/ T5 set bonus reset the swing timer?

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Old 10/22/07, 5:22 PM   #4181
Nite_Moogle
I prefer the term treasure hunting
 
Nite_Moogle's Avatar
 
Tauren Shaman
 
Mal'Ganis
Side Note: You mentioned instant heals. Does casting an instant LHW w/ T5 set bonus reset the swing timer?
Yes, as does a NS'd heal if you have a silly spec.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 10/22/07, 5:25 PM   #4182
Pitbuller
King Hippo
 
Tauren Shaman
 
Wildhammer (EU)
From first post.
XIII. Swing Timer
Shaman instant cast spells such as shocks and poison/disease cleanse do not reset the swing timer.
Certain things do however - obviously stopping to cast a LHW or HW will reset the swing timer, 
and so will War Stomp for Tauren. Less obvious is the T5 2pc set bonus - an instant cast LHW 
proc. It has been confirmed that using the Invigorated proc to cast a heal will reset your swing 
timers. Natures Swiftness will also reset your swing timer when you use up the buff for a cast.
Edit: too slow.

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Old 10/22/07, 5:31 PM   #4183
Ilmatar
Piston Honda
 
Worgen Druid
 
Feathermoon
*facepalm* thank you

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Old 10/22/07, 5:51 PM   #4184
Tulpa
Glass Joe
 
Undead Warlock
 
Argent Dawn
[quote=Skiace;521775]It's not the weapon damage you should be concerned about (I presume you're talking about using it for leveling and not at 70) but rather the speed. It is much too fast, and I suspect the proc rate would have to be extremely high to make up for the speed.[/QUOTE

Yes it would be for leveling purposes and I am thinking axes because of my orc racial. You basically confirmed what I was thinking. I anticipated that WF would make up for the lower top end damage. The speed is what I was most curious apart. That axe is as fast as most daggers and as we all know, daggers are trash for a shaman.

Obviously you want a slow OH (I'm looking at 2.6 or slower weapons). What is the fastest MH I should consider. Based on your statement and a rethink of speed I would guess something atleast 2.2 or slower.

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Old 10/22/07, 7:27 PM   #4185
Stigmata
Don Flamenco
 
Stigmata's Avatar
 
Tauren Druid
 
Al'Akir (EU)
Originally Posted by Tulpa View Post
Yes it would be for leveling purposes and I am thinking axes because of my orc racial. You basically confirmed what I was thinking. I anticipated that WF would make up for the lower top end damage. The speed is what I was most curious apart. That axe is as fast as most daggers and as we all know, daggers are trash for a shaman.

Obviously you want a slow OH (I'm looking at 2.6 or slower weapons). What is the fastest MH I should consider. Based on your statement and a rethink of speed I would guess something atleast 2.2 or slower.
Not sure what level you are, but I really dont think weapon speed matters up until 50+ possibly later than that.

Last edited by Stigmata : 10/23/07 at 2:19 AM.

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Old 10/23/07, 10:41 AM   #4186
Veritas17
Von Kaiser
 
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Blood Elf Death Knight
 
Shattered Hand
... disqodice? yeah its no longer on curse.

Is there another name the mod went by? I can't find it -any-where.

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Old 10/23/07, 10:48 AM   #4187
vorda
Bald Bull
 
vorda's Avatar
 
Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by Stigmata View Post
Not sure what level you are, but I really dont think weapon speed matters up until 50+ possibly later than that.
Why is that? People leveling will want the highest DPS possible aswell (I know I did anyway).

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Old 10/23/07, 10:56 AM   #4188
wootles
Glass Joe
 
Draenei Shaman
 
Khadgar
DisqoDice was pulled by Disquette since Blizzard will be fixing totem twisting in the future.

-Leka

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Old 10/23/07, 11:00 AM   #4189
Shabadu
bullets
 
Shabadu's Avatar
 
Orc Shaman
 
Mal'Ganis
Originally Posted by vorda View Post
Why is that? People leveling will want the highest DPS possible aswell (I know I did anyway).
At freakishly low AP/Crit levels, 2 weapons with the highest listed dps with any enchants on them will be more than adequate. Shaman DW is broken from 40-58, nothing really blenders shit faster.

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Old 10/23/07, 11:18 AM   #4190
Disquette
doop doop de doooo
 
Disquette's Avatar
 
Human Rogue
 
Sargeras
Originally Posted by Veritas17 View Post
... disqodice? yeah its no longer on curse.

Is there another name the mod went by? I can't find it -any-where.
I don't know why people would want it now, but I put a link to a working version of the mod back in my sig.

Last edited by Disquette : 10/23/07 at 11:30 AM.

http://us.battle.net/wow/en/forum/to...6766?page=3#41
Let me map a priority list out for you so that you can refer to it in the future:
1. Money 2. Money 3. PvE 4. Mages 5. Companion pets 6. PvP

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Old 10/23/07, 11:35 AM   #4191
Veritas17
Von Kaiser
 
Veritas17's Avatar
 
Blood Elf Death Knight
 
Shattered Hand
I was looking for a stormstrike addon timer ... thing. Something more shaman friendly then the dull standard ui that blizzard gives us.

I've never used a ui for my shaman outside of ct raidmod back in the day and that wasn't really for shaman either.

Trying to get a better grasp on things i'd need for making my raiding more efficient.

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Old 10/23/07, 11:39 AM   #4192
Chr
Glass Joe
 
Troll Shaman
 
Khaz'goroth
Originally Posted by Disquette View Post
I don't know why people would want it now, but I put a link to a working version of the mod back in my sig.
I hope you don't pull it completely Disquette. Even with twisting eventually being 'fixed' I still find your mod the best for SS/WF, and shock cooldown timing. Even more usefull than the ones built into mods like Enhancer.

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Old 10/23/07, 11:56 AM   #4193
Seidule
Von Kaiser
 
Draenei Shaman
 
Korgath
I was using Enhancer, which for some bizarre reason does not include a Stormstrike timer. Why? I do not know. Thanks Disquette.

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Old 10/23/07, 12:16 PM   #4194
Noise
Glass Joe
 
Draenei Shaman
 
Ravencrest
Off topic, but from a few pages back.

Season Three Weapons.


On the PTR right now when viewing the weapons you see a 2.6 speed "One Handed" Version of each season three axe and mace.

This version costs 2625 points but has no rating requirement.



Then there is the 2.6 speed "Offhand Only" season three weapons. These do have a rating requirement of 1850 but only cost 1300 points.

Is this confirmed a bug? Or can we buy the "One Handed" version of the season three without the rating requirement?

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Old 10/23/07, 12:24 PM   #4195
Veritas17
Von Kaiser
 
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Blood Elf Death Knight
 
Shattered Hand
I guess but i'm more confused at how one gets an 1850 rating? I mean I play for my team, we just hit 1900 rating but what constitutes a PERSON 1850 rating? Plus am I blind or was there not any season3 maces or offhands? I saw fist/dagger/axes/swords but i'm sure I didn't see a 1h Mace anywhere :/

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Old 10/23/07, 12:30 PM   #4196
Noise
Glass Joe
 
Draenei Shaman
 
Ravencrest
Originally Posted by Veritas17 View Post
I guess but i'm more confused at how one gets an 1850 rating? I mean I play for my team, we just hit 1900 rating but what constitutes a PERSON 1850 rating? Plus am I blind or was there not any season3 maces or offhands? I saw fist/dagger/axes/swords but i'm sure I didn't see a 1h Mace anywhere :/

You have to be on a team that has that rating. Not only that but you have to have been present for a certain percentage of all the matches played.

(To keep people from just joining a team to get the rating then leaving)

There is definatly a mace. It is the ugliest thing I have ever seen.

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Old 10/23/07, 12:34 PM   #4197
Diogo
Piston Honda
 
Tauren Shaman
 
Gurubashi
Originally Posted by vorda View Post
Why is that? People leveling will want the highest DPS possible aswell (I know I did anyway).
I think he meant lvl 40+, and that would be because that is when you get DW. Which means that that's when the cooldown becomes an issue. With 2h or 1h and shield the cooldown does not really matter, as it is doubtfull you will get any weapons to go below 1.5 seconds just with flurry, and there is no off hand to "steal" procs.

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Old 10/23/07, 12:51 PM   #4198
Torrential
Piston Honda
 
Orc Shaman
 
Turalyon
Originally Posted by Shabadu View Post
At freakishly low AP/Crit levels, 2 weapons with the highest listed dps with any enchants on them will be more than adequate. Shaman DW is broken from 40-58, nothing really blenders shit faster.
Dual Flurry Axes with Crusader. Ridiculously OP and fun for the whole family.

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Old 10/23/07, 1:14 PM   #4199
Rob
Paid $25 To Raid
 
Draenei Shaman
 
Burning Blade
Originally Posted by Noise View Post
Is this confirmed a bug? Or can we buy the "One Handed" version of the season three without the rating requirement?
It's not confirmed to be a bug, but it just doesn't make very much sense, given that all 2H weapons have the rating requirement. My personal speculation is that people are intended to be able to buy the Off-Hand version without the rating requirement, but the One Hand version is supposed to require 1850 personal rating. (The caster offhands similarly don't have a rating requirement at current.) We really don't know though, and further speculation is probably pointless until the next set of changes rolls around or this thing goes live.

From 40-60, you can probably afford to use any weapons 2.00 speed or higher, as they won't fall beneath the 1.50 mark when Flurried. I would try to put the faster weapon in your MH, unless you have two fast weapons, in which case put the slow one in your MH and just Flametongue the OH. It's not like you really have to min-max at these levels, and running most dungeons over again to get the "perfect" drop pre-70 is a waste of time you could spend leveling up. I also haven't found it necessary to "twink" when leveling, but meh...

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Old 10/23/07, 1:29 PM   #4200
Stigmata
Don Flamenco
 
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Tauren Druid
 
Al'Akir (EU)
Originally Posted by Diogo View Post
I think he meant lvl 40+, and that would be because that is when you get DW. Which means that that's when the cooldown becomes an issue. With 2h or 1h and shield the cooldown does not really matter, as it is doubtfull you will get any weapons to go below 1.5 seconds just with flurry, and there is no off hand to "steal" procs.
I didn't mean 40+, Shabadu summoned up my thoughts quite well.

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