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Old 07/14/07, 5:46 PM   #601
Ardonomus
Von Kaiser
 
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Tauren Shaman
 
Arathor (EU)
Originally Posted by Khlysti View Post
Yes, anything with a rating is added together to give a total % haste that comes from rating. Anything that has a flat % effect is applied on its own as a multiplier.
What about DST, does it have it's own buff icon etc, while still being haste rating? Is it added up with the passive haste rating, or applied on it's own?

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Old 07/15/07, 2:17 AM   #602
Igniter
King Hippo
 
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Dwarf Paladin
 
<AHH>
Ner'zhul
I would love to see a model (or numbers) showing the perfect amount of passive haste along with with x2 mongoose, dragonstrike, and flurry to hit a 1.5 speed on the nose.

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Old 07/15/07, 4:23 AM   #603
Khlysti
Ithyphallic
 
Night Elf Death Knight
 
Silvermoon (EU)
2.7/1.02/1.02/1.3 = 1.9962736/1.5 = 1.3308 = 347.39 rating, -212 for dragonstrike = 135 passive haste needed.

You then get 2.7/1.02/1.02/1.3/1.3305 = 1.5004 speed.

valestalker + mukoa + 2x band of devastation = 36+37+31+31 = 135 passive haste, its almost like its planned :P

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Old 07/15/07, 4:28 AM   #604
Morelis
Piston Honda
 
Draenei Shaman
 
Lightbringer
Originally Posted by Igniter View Post
I would love to see a model (or numbers) showing the perfect amount of passive haste along with with x2 mongoose, dragonstrike, and flurry to hit a 1.5 speed on the nose.
Assuming haste is handled the way Khlysti described you would need 135 passive haste rating to hit almost exactly 1.5 with the items listed. It's really not useful to know though since you'd be optimizing your gear for a situation that will only happen rarely. Any compromises you made to reach that goal would almost certainly hurt your DPS overall.

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Old 07/15/07, 3:51 PM   #605
rava
sparks keep me warm
 
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rava
Tauren Shaman
 
No WoW Account
Originally Posted by Igniter View Post
I would love to see a model (or numbers) showing the perfect amount of passive haste along with with x2 mongoose, dragonstrike, and flurry to hit a 1.5 speed on the nose.
I hit 1.5 pretty regularly in raids, I however do not have any of the passive haste items yet. Cataclysm flurry (1.35), 2x Mongoose(1.02, 1.02), Dragonstrike, and Drums of Battle(1.278) = 1.504.

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Old 07/15/07, 3:57 PM   #606
Igniter
King Hippo
 
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Dwarf Paladin
 
<AHH>
Ner'zhul
Originally Posted by Morelis View Post
Assuming haste is handled the way Khlysti described you would need 135 passive haste rating to hit almost exactly 1.5 with the items listed. It's really not useful to know though since you'd be optimizing your gear for a situation that will only happen rarely. Any compromises you made to reach that goal would almost certainly hurt your DPS overall.
Flurry and dragonstrike proc are not a rare occasion

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Old 07/15/07, 5:24 PM   #607
Morelis
Piston Honda
 
Draenei Shaman
 
Lightbringer
Originally Posted by Igniter View Post
Flurry and dragonstrike proc are not a rare occasion
Probability isn't a strong area for me and this is probably oversimplifying but given 80% uptime on flurry(pater's sim @ 30% crit) and 2ppm for dragonstrike(what I've observed in testing), the likelihood of both buffs being up at the same time is roughly 27%. Throw in 2 mongoose procs at 2ppm and you'll only spend about 7% of your time with all those buffs active.

These are pretty rough numbers though because I don't take into account buffs refreshing themselves or any changes to proc rates due to the extra haste. Still, the numbers should be in the ballpark and I'd maintain that optimizing your gear choices for a very small amount of time is not the best way to plan your upgrades. I know for myself I'll just pick the items that offer the best individual stats and try to make sure my average haste doesn't put me between 1.5 and 1.41.

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Old 07/16/07, 6:13 AM   #608
Stigmata
Don Flamenco
 
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Tauren Druid
 
Al'Akir (EU)
The 2 ppm from dragonstrike doesn't seem right, I'm certain its up more than that. On a slightly different note, I had 8 back to back procs a while back, the druid tanking was like, why do you have a permanent sprint animation.

edit: after looking at some WWS it would seemt he proc rate may be below 2 ppm, this seems strange because I tend to look at my character screen alot during raids, to see weapon speed, ap and crit (just to see what it spikes too) And the weapon speed are often hovering around 1.5 or lower, which I dont think would be the case without the dragonstrike proc.

Another thought, does wws pick up a refresh of dragonstrike if i dont lose the buff?

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Old 07/16/07, 6:37 AM   #609
panny
Bald Bull
 
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Orc Shaman
 
Barthilas
Originally Posted by Stigmata View Post
The 2 ppm from dragonstrike doesn't seem right, I'm certain its up more than that. On a slightly different note, I had 8 back to back procs a while back, the druid tanking was like, why do you have a permanent sprint animation.

edit: after looking at some WWS it would seemt he proc rate may be below 2 ppm, this seems strange because I tend to look at my character screen alot during raids, to see weapon speed, ap and crit (just to see what it spikes too) And the weapon speed are often hovering around 1.5 or lower, which I dont think would be the case without the dragonstrike proc.

Another thought, does wws pick up a refresh of dragonstrike if i dont lose the buff?
No, it doesn't. It's really quite annoying for tracking Flurry uptime. Also, if you have a Dragonspine Trophy, the buff is called "Haste" as well, so it's quite hard to actually tell how often they proc.

2 PPM sounds okay to me, are you factoring in the fact that all those haste procs increases the chance for further haste procs?

Last edited by panny : 07/16/07 at 6:53 AM. Reason: clarity

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Old 07/16/07, 8:28 AM   #610
Nemaa
Piston Honda
 
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Tauren Shaman
 
Twisting Nether (EU)
Addon for weapon speed tracking?

Is there any addon to track the MH/OH weapon speed over time? Can someone do it?
I'm thinking about a simple addon that summarizes weapon speed data like this:
"Time spent in combat: 300 seconds
Weapon speed, seconds, % of time spent
2.6, 45, 15%
2.0, 240, 80%"
and so on...
I think it would help us a lot to get real tested data.

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Old 07/16/07, 9:45 AM   #611
Ardonomus
Von Kaiser
 
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Tauren Shaman
 
Arathor (EU)
Going from [Fel Edged Battleaxe] to [High Warlord's Cleaver] in the OH added 136DPS for me on our last Tidewalker kill.
I've only received some minor upgrades and dumped some +hit for more crit and AP. Needless to say time spent reading here is time well spent!

WWS

WWS

Thanks to everyone contributing to this thread, keep it up!

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Old 07/16/07, 10:07 AM   #612
Gwaihir
Soda Popinski
 
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Gwaiihir
Orc Shaman
 
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Something seems odd with those logs.. In the first one you clocked in 22% white crit, while in the second you hit 38% white crits???

Same for other skills, WF went from 18% to 32% crit, while stormstrike seemed the most normal at 24% -> 28%.

Was your group setup radically different, or something? That seems like an awfully large difference in crit to chalk up to WoW RNG streaks.

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Old 07/16/07, 10:56 AM   #613
Ardonomus
Von Kaiser
 
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Tauren Shaman
 
Arathor (EU)
Originally Posted by Gwaihir View Post
Something seems odd with those logs.. In the first one you clocked in 22% white crit, while in the second you hit 38% white crits???

Same for other skills, WF went from 18% to 32% crit, while stormstrike seemed the most normal at 24% -> 28%.

Was your group setup radically different, or something? That seems like an awfully large difference in crit to chalk up to WoW RNG streaks.
The first one is the old one, and I had way more hit rating there then I'm using now. I think I was close to hit capped. I suppose that would lead to more white hits, and I had 2 rogues, warrior and a feral druid in my group on the last one. Compared to a warrior+3 rogues last attempt.

So okay, it wasn't only the OH weapon change, but I'm sure that contributed aswell!

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Old 07/16/07, 11:07 AM   #614
Ilmater
Von Kaiser
 
Tauren Shaman
 
Zul'Jin
Originally Posted by Ilmater View Post
I apologize if this has been said and I just missed it, but I'm wondering where Romulo's Poison Vial ranks in the list of trinkets. Last night, in a bit of testing, the poison proc itself was counting for 2% of my damage (I wasn't using shocks, except to interrupt spells, as I was grinding). I wonder how that compares to other buffs.

Here is my armory to get an idea of where I am gear-wise, as that % would obviously be less if I was doing more damage otherwise:

Ilmaterr's Armory

Hope we can place this somewhere on the list.
Sorry to quote myself here, but I haven't seen any responses. I have been watching this very closely, and even with an elemental shaman in my group last night to eat up the SS buff, I'm still seeing this trinket's procs making up 2% of my damage (though Recount doesn't give me 1/10th of a %, so that's as detailed as I can tell).

On Netherspite, with the Elemental Shaman in the blue beam, I used a different trinket to give him the full SS buff, so I can see that making a difference as far as usefulness, but I still would like to see the difference.

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Old 07/16/07, 11:14 AM   #615
Malan
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Malan
Tauren Shaman
 
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Oh right sorry missed the vial completely. 35 Hit Rating valued at 35/1.44 = 24.30 AEP with some sort of value from the proc... unless you're starved for +Hit this has just really turned out to be a poor trinket for shaman.

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Old 07/16/07, 1:00 PM   #616
Morelis
Piston Honda
 
Draenei Shaman
 
Lightbringer
Just noticed we're not using the same scales for the trinkets, to match up with the other ones I posted they would have values of:

DFT = 84
KotS = 92
Romulo's = 49 + proc. This might not be a terrible trinket after all. Assuming 2ppm which I think is a bit conservative with WF it would add on average 9.3dps. You could argue that is equivalent to 129ap, of course it doesn't synergize with our yellow damage(except for possibly stormstrike by a small amount) so it would roughly only add 1/2 the value of straight attack power. I would say a conservative estimate gives it an AEP of 113.5 which is about right for where it drops.

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Old 07/16/07, 1:11 PM   #617
Ilmater
Von Kaiser
 
Tauren Shaman
 
Zul'Jin
Originally Posted by Malan View Post
Oh right sorry missed the vial completely. 35 Hit Rating valued at 35/1.44 = 24.30 AEP with some sort of value from the proc... unless you're starved for +Hit this has just really turned out to be a poor trinket for shaman.
I understand the hit rating being low value (and I'm not hurting for HR at all), but if it's making up 2% of my damage, rounded up, simple math would say that this is at least a 2% increase in my damage output. I'm wondering how that compares to an item with an AEP of, say, 107 or 118.

Part of this is my ignorance, but I wouldn't think that 83 AEP (the difference between what the proc'd ability would have to get me vs. using the Abacus) would mean a 2% increase in my damage. Am I wrong? I could be, just asking.

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Old 07/16/07, 1:50 PM   #618
Malan
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Malan
Tauren Shaman
 
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Originally Posted by Morelis View Post
Just noticed we're not using the same scales for the trinkets
Uh oh. Well that explains why I couldn't figure out how you had valued one of the haste trinkets. Can you check the first post real quick and make sure I didn't make any other slip ups?

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Old 07/16/07, 2:22 PM   #619
Morelis
Piston Honda
 
Draenei Shaman
 
Lightbringer
Originally Posted by Malan View Post
Uh oh. Well that explains why I couldn't figure out how you had valued one of the haste trinkets. Can you check the first post real quick and make sure I didn't make any other slip ups?
They all look good.

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Old 07/16/07, 2:24 PM   #620
berg
Don Flamenco
 
Undead Rogue
 
Tichondrius
Pure speculation on the Ashtongue talisman.
Behind the scenes stormstrike is likely implemented as the 2 swings and then any successful hit attempts to apply the stormstrike debuff.

If each of these affects is granted a 50% chance to apply the effect then you get...
- 5% of stormstrikes get dodged and result in nothing.
- 95% both swings hit, both swings apply stormstrike (does not stack.) This results in 4 coinflips to apply the buff.

4 coin flips = 15/16 = 93.75%
93.75% * 0.95(non dodges) = 89% proc rate which is our observed rate.


I am still 3 weeks out from the trinket but a simple way to test if this is what is happening is to have someone who has the trinket put on a 2 hander (or staff if they have no 2H talents) and go test the proc rate. If it works the way I am guessing a 2 hander should see a proc rate around 71%.

Our class is so weird.

Last edited by berg : 07/16/07 at 2:29 PM.

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Old 07/16/07, 2:28 PM   #621
Malan
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Malan
Tauren Shaman
 
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More evidence that the itemization team is not working very closely with the mechanics team?

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Old 07/16/07, 2:28 PM   #622
Dragonreaper
Glass Joe
 
Troll Shaman
 
Skullcrusher
First off thanks for gathering all this up into one thread, it has helped me alot in dicideing what to do. I do however have a few questions.
First off, whats up with flurry?, I see alot of math here use flurry as 30%, but in game, while duelwielding, it is more around 23%. Is this some kind of tooltip bug I missed or am I just missing something?
In that regard that brings me to my current problem, after a long time of thinking it out I have dicided to choose the Drakefist over the Planar Edge. I can't seem to choose an offhand though, I ruled out the blue weapons as they are all faster then the drakefist but have less dps then the two crafted weapons, and the arena weapon should be an option next season but not this one. So that leaves me with the two crafted weapons. From a stat point I like the stats of the Fel Edged Axe better, I saw a post a while back that showed 2.7/2.2 and 2.7/2.4 have the same chance to steal wf's so the advantege of the Runic Hammer is it's 8.5~ more dmg to wf's and ss, I then ran into another peice of info, I hear the drakefist procs alot, and adding it's proc with flurry the runic hammer goes to 1.43speed, with mongoose it's still at 1.414 but a 2nd proc puts it at 1.38, compairing it to the fel edged which goes to 1.32 is this loss enough of a difference to make up for the 8.5~dmg loss to ss and wf's?, Also I seem to see don't use under speed 2.4 alot, is there a specific reason for that vaule or is it just a general good vaule to tell people to stay slow/slow?

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Old 07/16/07, 3:59 PM   #623
Ilmater
Von Kaiser
 
Tauren Shaman
 
Zul'Jin
Thanks for the help on Romulo's Poison. That is more what I was expecting. I'm going to try to test out Abacus versus it (IF THE ABACUS WOULD EVER FREAKING DROP!!!!) and I'll let you know what it shows.

I have a few more questions I'm hoping someone can answer:

- If I were to get Decapitator, would it increase my dps to use that and put my MG Cleaver in my OH, or should I stick to using MG Cleaver in my MH and use this green lvl 70 fist weapon in my OH (it's 2.6 speed, of course)?

- Tornhoof's calculations (50 crit vs. 100 AP vs. 50 hit rating) use a base of 25% crit chance, 2200 AP, and 22% hit chance. WHO HAS THESE STATS??? First off, I'm not sure how an enhancement shaman gets to 2200 AP, and secondly, it seems against your point right after that:
Shaman need all stats in as large of quantities as possible. The above is not a rule, there are no magical numbers that we can point to of "you need this much hit/crit/AP." You need lots of each, probably more Crit than Hit according to models, but still lots of each.
My question is, has there been any work done to see what a more equal distribution of stats would give for the benefit of each incremental point? Though I would have a hard time believing that AP could be UNDER-valued in that model, I would be very curious to see if these weightings were constant for every level of gearing.

- Ring Enchants: +2 weapon damage or +4 to all stats? The mats for +4 to all stats are INSANE for how small the buff is, and I'm not sure +2 weapon damage, with flurry, SS, and WF wouldn't add up to more over time. Any thoughts? With slow weapons preferred for Shaman, I would think that would especially de-value this enchant.

- What reliable tools can I use to judge my dps? How do you test it? I'm trying to test it using recount and SWS, but they give VASTLY different results, and they're not always different in the same direction (sometimes recount is higher, sometimes it's lower), so it's hard to judge which is right.

Thanks for the help, sorry for all the questions.

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Old 07/16/07, 4:22 PM   #624
Rob
Paid $25 To Raid
 
Draenei Shaman
 
Burning Blade
Originally Posted by Dragonreaper View Post
First off, whats up with flurry?, I see alot of math here use flurry as 30%, but in game, while duelwielding, it is more around 23%. Is this some kind of tooltip bug I missed or am I just missing something?
Flurry is a 30% attack speed increase, but the way attack speed increases work are like this: Weapon speed = Weapon Speed * 1/(100% + 30%). That's the same thing as multiplying by 0.769, which is why you're observing a 23.1% decrease in weapon speed.
In that regard that brings me to my current problem, after a long time of thinking it out I have dicided to choose the Drakefist over the Planar Edge. I can't seem to choose an offhand though, I ruled out the blue weapons as they are all faster then the drakefist but have less dps then the two crafted weapons, and the arena weapon should be an option next season but not this one.
Why would you rule out the blue offhands just for having less DPS? The first post of this thread goes into a lot of detail explaining that slow offhands are necessary, regardless of DPS. Anyway, your only realistic option besides blues is the Runic Hammer (again check main post). That said, there's absolutely no reason the arena weapon shouldn't be an option this season. At 300 points a week (easily attained by a mediocre 2v2 team or a horrible 5v5 team) you'll end up with the Cleaver or Pummeler in 9 weeks.

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Old 07/16/07, 4:23 PM   #625
Ujai
Glass Joe
 
Orc Shaman
 
<VU>
Destromath (EU)
Originally Posted by Ardonomus View Post
Going from [Fel Edged Battleaxe] to [High Warlord's Cleaver] in the OH added 136DPS for me on our last Tidewalker kill.
I've only received some minor upgrades and dumped some +hit for more crit and AP. Needless to say time spent reading here is time well spent!

WWS

WWS

Thanks to everyone contributing to this thread, keep it up!
As you mentioned the HWL Cleaver...I'm really interested in how this does against a 71.x 2.6 blue offhand or the FEB. Mainly because I PvP now more than I used to to get either the epic lvl 60 or blue lvl 70 weapon, yielding FEB at the moment.
I don't really know which PvP weapon is better, though; arena offhand will still take a while to accomplish.
Especially as I've read among the official forums that HW Cleaver is supposed to be better than the S1 arena offhand...


/edit:
@ Ilmater: These values are raidbuffed and are in no way off. 380 BS, 220 BoM, 196 SoE, +10% UR and you will probably be over the said 2200 AP.

Last edited by Ujai : 07/16/07 at 4:47 PM.

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