Looking through the weaponry currently available for me, I am pondering what the next move to make is.
I am in a guild that is 5/6 SSC and 3/4 TK and we are STRICTLY working on Vashj. That means that going into TK and getting Netherbane is kind of a lost cause at this point.
I am currently wielding dual S1 Axes (both 2.6 speed obviously). I am 2 weeks away from the S2 Axe (need 600 more arena points). Once I get the S2 Axe, I plan to use it as my MH. In saying that, what is going to be my best bet for an OH until Alar drops Netherbane? Should I just stick with my S1 Axe in my OH for the time being?
Run the sim. Its there for a reason, so that you can answer your own questions. Do more than 1 run to see if your DPS increases or decreases with different gear setups.
Using Fists of Mukoa, Boneweave Girdle and Softstep Boots of Tracking gives me about an extra 30 seconds of totem twisting, which ends up mattering on encounters like Illidari Council, Mother Shahraz and Gurtogg. If I didn't totem twist it really would be impossible to run out of mana and I would definitely prefer the other options.
Thanks. I also wear mostly leather, just of lower ilvl than yours, so we have similar unbuffed mana pools. I was totem twisting tonight for the first six bosses of BT without any mana problems, but I was using rank 1 WFT rather than max rank. I will try twisting with max rank later this week, and see if I run into the same problems you describe. (As I'm a novice twister, it's also quite possible that I'm just less efficient in using my GCDs and so I get less GoA uptime and fewer shocks but use less mana.)
- Windfury Weapon now only grants 1 extra attack and the bonus attack power granted has been reduced by approximately 19%, but the chance to proc has been increased. Overall shamans should see more consistent dps.
I found this here. What does this mean for us? Can anyone do some quick numbers? Because we will have to change our spec to make sure we get "Elemental Weapons" because of this:
- Elemental Weapons: This talent now increases the damage caused by Rockbiter Weapon by 10/20/30% and the attack power bonus of Windfury Weapon by 15/30/45%.
I found this here. What does this mean for us? Can anyone do some quick numbers? Because we will have to change our spec to make sure we get "Elemental Weapons" because of this:
What is the future like for the Enh Shammy?
First, those are probably fake patch notes. Second, even if they were valid (which would suck), every enhancement shaman already has the Elemental Weapons talent. It's the prerequisite for Stormstrike.
Wouldn't you socket these with a spinel? Can't see any reason to make a yellow socket bonus fit with stamina.
Ah yes, sorry, that's why they were coming out on top for me, I was assuming a Spinel socket, which wouldn't give the socket bonus (but even without the socket bonus, cuffs with a spinel still comes out on top, right?
Monster of a thread here. But I have found a lot of good useful information so far. Thanks.
My question is regarding professions, which I haven't been able to find anything about. Seems the best would probably be to get blacksmithing, but don't wanna do that again.
So I came up with leatherworking, which seems to be a bit useful. Was sure Dragonscale would be the specialization to get, but after looking into it I'm no longer sure. It seems Elemental is the way to go.
Looking at the epic pieces you can make Primalstrike comes out a little bit better with the wrists and waist, but only a bit, so you could justify getting the Netherscale for the extra armor and int. The Primalstrike chest seems so much better that the Netherscale though, meaning it is no longer justified getting Netherscale for the extra stats.
Is this conclusion right, or is there any other opinions?
Edit: Made an alliance shaman on another server to play with some friends. Meaning I probably won't have access to the same level of gear as my paladin.
So I came up with leatherworking, which seems to be a bit useful. Was sure Dragonscale would be the specialization to get, but after looking into it I'm no longer sure. It seems Elemental is the way to go.
Is this conclusion right, or is there any other opinions?
Don't specc , there's quite easily obtainable alternatives leaving the choice for another time and day when it's needed to pick one.
I leveled Leatherworking just to make: [Shoulders of Lightning Reflexes], and still haven't specced my leatherworking. I don't expect to choose one unless I find something in WotLK or some new items are added to the speccs.
Edit: Nether requirement for Shadowprowler's Chestguard
Last edited by Tristan : 01/29/08 at 7:12 AM.
Enhancer -Ace2- (Totem Timers, configurable AEP, Enhancement Itemization Points, GemPicker and more) RaidSpy -Ace2- (Prints out the checks done by raid officers in chatframe)
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I believe you have to manually add in your hit from talents to your paperdoll stats. So if your paper doll reads 7%, add 9% to that if specced for it. That is how I read the following from Yo's FAQ.
A belated thanks, that was my mistake exactly.
Thanks also to Malan and everyone who's contributed to the thread, there's not a more comprehensive guide to enhancement shaman on the net.
I leveled Leatherworking just to make: [Shoulders of Lightning Reflexes], and still haven't specced my leatherworking. I don't expect to choose one unless I find something in WotLK or some new items are added to the speccs.
Good advice although I would need to do Kara to get it, which I'm not sure I will ever do.
Think I will follow you advice and wait and see though. It seems the crafted armor you can get by speccing is not as good for shaman as it seems to be for other classes. Thanks.
[Shadowprowler's Chestguard] is only 2 nethers, not 4, so pretty achievable in an afternoon if you go with a guild group. Alternatively they are probably around 1,000-1,200 gold these days - they have been cheapened by the new badge loot alternatives.
<Fric> I think the only kind of gay buttsex I'd enjoy on any level would be assraping a smug hipster douchebag (also possibly a roid head and/or fratboy/Jersey Shore cast member)
Shadowprowlers is also a relatively small upgrade from the S1 Galdiator chest for its cost in time/money.
I actually have all the mats for a Shadowprowler's Chest but cant bring myself to craft and enchant it for what works out as around a 30EP gain with my current weightings.
I'm a card-carrying Nazi and I take offense at your suggestion that there was a holocaust. Too bad I can't tell who's a Jew here or I'd ban all of you.
Is there a thread or post to answer questions like this? I know how you gauge EP values and such as static values, but at what point you switch to new gear and what point one stat become better than the other would be interesting to talk about. Some people don't know when they are T4, T5, T6, pre raid, or any other classification. Perhaps another thread to help gauge gear values?
Edit: I guess this post was deleted, but my question still remains.
Is there a thread or post to answer questions like this? I know how you gauge EP values and such as static values, but at what point you switch to new gear and what point one stat become better than the other would be interesting to talk about. Some people don't know when they are T4, T5, T6, pre raid, or any other classification. Perhaps another thread to help gauge gear values?
This is what YO's simluator exists for.
Put your stats in the simulator, run it for 1000+ hours, write down your new AEP values; ifyou put those in enhancer it will even work out for you which items an an upgrade and how much of an upgrade they represent.
Really, it is all there if people were a little less lazy. I found all the information you just asked for, myself, less than a week ago, using the search functions of this forum and a little time of my own.
I'm a card-carrying Nazi and I take offense at your suggestion that there was a holocaust. Too bad I can't tell who's a Jew here or I'd ban all of you.
After your mana pool has shrunk a bunch from using a lot of leather, I think intellect actually starts to matter a little bit if you totem twist. While generally stats like mp5 and intellect are totally meaningless to us, you still do need a large enough base mana pool to sustain the twisting cycle in between SR's. Intellect and mp5 are definitely terrible. But at this point, when I'm deciding between two items that are equivalent dps-wise, I'll normally take whichever one has more intellect.
Using Fists of Mukoa, Boneweave Girdle and Softstep Boots of Tracking gives me about an extra 30 seconds of totem twisting, which ends up mattering on encounters like Illidari Council, Mother Shahraz and Gurtogg. If I didn't totem twist it really would be impossible to run out of mana and I would definitely prefer the other options.
I pretty much follow this as well. Once a shamy hits enough of a mana pool to be able to sustain twisting until SR is back up, there is 0 need for int or mana/5 on gear. Sure the Souls leather gloves have 3 more agi then fists, but enhance does need a decent mana pool which depending on how much leather is used, can be a pain.
As said, for me Int and Stam are both tie-breakers in choosing gear. I wont use them in the initial calculations, but they help when theres a tiny EAP difference between 2 pieces of gear.
This is what YO's simluator exists for.
Put your stats in the simulator, run it for 1000+ hours, write down your new AEP values; ifyou put those in enhancer it will even work out for you which items an an upgrade and how much of an upgrade they represent.
Really, it is all there if people were a little less lazy. I found all the information you just asked for, myself, less than a week ago, using the search functions of this forum and a little time of my own.
I agree, but you have situations where a list like the one I asked for and Sebudai provided is a great help. When you transfer from T5 content to T6, your upgrade path is unclear. Item A may be a better upgrade for me than item B, but after replacing maybe 60% of my set, B is the best in-slot item. AEP is dynamic and sometimes is near impossible to find the best in-slot item because you don't have the under-laying other best-in slot items to base your AEP on.
Maybe create a list in the OP with "Awesomest gear evar! STFU", so helpless nabbs like myself can look up what to aim for? It may be a flame magnet for some as we've seen with the recent "lol hit is bad kk", I don't know. It's useful information.
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10:10 < buu_> Raut: You are a hero of the internet.
Maybe create a list in the OP with "Awesomest gear evar! STFU", so helpless nabbs like myself can look up what to aim for? It may be a flame magnet for some as we've seen with the recent "lol hit is bad kk", I don't know. It's useful information.
I agree, but you have situations where a list like the one I asked for and Sebudai provided is a great help. When you transfer from T5 content to T6, your upgrade path is unclear. Item A may be a better upgrade for me than item B, but after replacing maybe 60% of my set, B is the best in-slot item. AEP is dynamic and sometimes is near impossible to find the best in-slot item because you don't have the under-laying other best-in slot items to base your AEP on.
Maybe create a list in the OP with "Awesomest gear evar! STFU", so helpless nabbs like myself can look up what to aim for? It may be a flame magnet for some as we've seen with the recent "lol hit is bad kk", I don't know. It's useful information.
Actually, using entry level EP values will give you pretty much the same set of good gear as using end game EP values. Barring maybe one or two items. It really doesn't change that much
When I weigh Expertise Rating at 3.52 on lootrank.com, [Gloves of the Searing Grip] gets a score 4 EP higher than [Fists of Mukoa]. Does this really mean the leather gloves are superior as the Expertise is rounded down to 4 from 4.57 on the character sheet? I don't have any other items with Expertise Rating on them.
When I weigh Expertise Rating at 3.52 on lootrank.com, [Gloves of the Searing Grip] gets a score 4 EP higher than [Fists of Mukoa]. Does this really mean the leather gloves are superior as the Expertise is rounded down to 4 from 4.57 on the character sheet? I don't have any other items with Expertise Rating on them.
I'm not that familiar with lootrank.com, but you should get an accurate result if you subtract (<expertise weight> * <unused expertise rating part>) from the specific item, in this case that would be 3.52 * 0.57, so subtract about 2 EP from the item value.
Seems like t5 Gloves are the best ones in the game for me at the moment.
I ran the sim for 1500 hours twice and came to the same conclusion both times.
Any input?
[04:04:29] <Malan> Kaubel just laid the smack down in the the blizzcon thread
[04:05:07] <Kaubel> fucking idiots. i need to go on a banning rampage and put things right once and for all.
[04:05:20] <Kaubel> our forums are infested with pussy.
Maybe create a list in the OP with "Awesomest gear evar! STFU", so helpless nabbs like myself can look up what to aim for? It may be a flame magnet for some as we've seen with the recent "lol hit is bad kk", I don't know. It's useful information.
As has already been said, the "best" items are going to come out the same no matter what point you're at in gear progression, but the "better" items along the way may change with your EP fluctuations. Anyway, you can just look at the list Sebudai posted a few pages back and/or any of the LootRank links recently posted to get a list of the "best" for everything besides trinkets and weapons, which are addressed in the first post.
Originally Posted by ikillyouheal
I ran the sim for 1500 hours twice and came to the same conclusion both times.
Any input?
As has been said, the T5 glove score on Thottbot is bugged. For this and other reasons, I use LootRank instead. To get more accurate values, I would honestly recommend making an Excel spreadsheet, and running the sim 5 times for 10k hours each. Put the values from each trial into Excel and average them.