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Old 01/30/08, 2:07 PM   #6551
Toots Hepcat
Care for a jelly baby?
 
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Troll Shaman
 
Llane
Originally Posted by Macar View Post
if your guild allows you to roll/bid on it together with the Rogues and feral Druids.
...which it should. In T4 content, leather generally has far better raid stats for Enh. shamans than mail does. If your rogues cry foul, remind them you're already sharing neck, ring, weapon and trinkets and that the DPS boost you get from leather is similar to or greater than what they would get, helping the whole raid. Just be careful: roll only on major upgrades, and you should have little drama.

Fluweel -- Your guild's DPS seems to be fairly flat, it shouldn't take much to lead the pack. Actually, considering your stats your personal DPS is quite good -- you're playing very well. Your gear isn't too bad -- some badge leather would give you a nice boost, but your weakest point is your rings and trinkets. They all suck.

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Old 01/30/08, 2:10 PM   #6552
Yo!
Piston Honda
 
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Orc Shaman
 
Страж Смерти (EU)
Originally Posted by Malan View Post
Yo did you change the java version required?
No...

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Old 01/30/08, 2:14 PM   #6553
similoski
Glass Joe
 
Draenei Shaman
 
Rivendare
dragonstrike

Atm I am using a Dragonstrike and a Netherbane, my guild has killed the first 3 bosses in Hyjal last night and are going into BT tonight... I am wondering should i go for a Rising Tide or a Syphon with my dragonstrike? or get both?

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Old 01/30/08, 2:18 PM   #6554
Malan
Mind the gap.
 
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Malan
Tauren Shaman
 
No WoW Account
Originally Posted by Yo! View Post
No...
It was on my end after all. Anyhow, a lot of the labels on the sim isn't displaying properly in firefox, its like you made the width of the text field too short for the actual text labels, so all I can see is part of the label and a (...)

Also Lootzor is pretty much a dead site, you should change the export option to LootRank.com

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Old 01/30/08, 2:28 PM   #6555
Kalamadea
Glass Joe
 
Draenei Shaman
 
Cenarion Circle
Spent some time messing around with Excel trying to come up with a castsequence macro:

My order came up with:

FS, WF, GoA, SS, ES, WF, GoA, Water Shield - Repeats from start.

Issues I'm seeing is the frequency of recasting WF/GoA totem. Would using rank 1 WF totem make this sustainable?

Also, there is a 2 sec delay in Stormstrikes between CD up and cast. Would the solid casts of Shocks make up for the additional delay on SS?

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Old 01/30/08, 2:29 PM   #6556
BoinKlasik
Von Kaiser
 
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Draenei Shaman
 
Cenarius
Originally Posted by Yo! View Post
+ Redesigned Buffs&Debuffs page: implemented some new buffs, some obsolete buffs were removed. Consumables are not finished - those that are not coded are marked with //. DPS with default values shifted due to this. Please report bugs if found
+ Introduced Str and Agi fields for calculating bonus from King. (Used 300,300 as initial values - I was actually surprised, after browsing some armory profiles, how big variance is for those values, some have 100,400, some - other way around)
+ Lowered "true" ppm of Dragonstrike to 1 ppm (from 2). Now it is up about 25% as was reported in game (was about 40%). Blizz should make detailed info about various procs available. Still have no info on MH ring proc
Having just gotten this ring myself, what sort of information would you need to come up with a reliable model for this ring? Would an uptimemeter screenshot of something like teron be enough? A combat log parse for a night's raiding? The last I remember this ring being mentioned was by Stigmata nearly 100 pages of posts ago.

Also, thank you for the str/agi fields for kings! I always felt silly wandering around Shat/IF asking for a kings buff.

edit:
@kala
I have no trouble sustaining my totem twisting when I bother to do it these days. On any fight that lends itself to twisting, it takes me far too long to run out of mana before SR comes back off cooldown. I have never really even considered downranking my WF totem. Better options if you find yourself managing to run out of mana would be to simply stop twisting for a short time until water shield catches back up or SR comes off cooldown (or take a pot).

Last edited by BoinKlasik : 01/30/08 at 2:37 PM.

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Old 01/30/08, 2:59 PM   #6557
Mengus
Piston Honda
 
Orc Shaman
 
Zul'Jin
Originally Posted by BoinKlasik View Post
@kala
I have no trouble sustaining my totem twisting when I bother to do it these days. On any fight that lends itself to twisting, it takes me far too long to run out of mana before SR comes back off cooldown. I have never really even considered downranking my WF totem. Better options if you find yourself managing to run out of mana would be to simply stop twisting for a short time until water shield catches back up or SR comes off cooldown (or take a pot).
I also have found this to be the case, as Enh/Resto with 5 in Totemic Mastery, I have no major mana issues with twisting, and the only time I have an issue is if some mob is mana draining me, in which case SR / Pot and I'm golden. It may all be moot in a month or so anyway.

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Old 01/30/08, 3:12 PM   #6558
drats
Don Flamenco
 
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Tauren Shaman
 
Kel'Thuzad
For testing just the uptime of a proc, the blasted lands mobs should still be good. You should also grab procwatch, if you don't have it already.

Speaking of uptimes, does the DST proc happen less often since 2.3 or am I just horribly unlucky? According to the OP it's 1.5 but I know I see it a lot less than executioner and mongoose.

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Old 01/30/08, 3:21 PM   #6559
Mengus
Piston Honda
 
Orc Shaman
 
Zul'Jin
Originally Posted by drats View Post
en less often since 2.3 or am I just horribly unlucky? According to the OP it's 1.5 but I know I see it a lot less than executioner and mongoose.

I'm not sure they messed with the proc rate, but perhaps it was a longer cooldown between procs? You know how Blizzard loves those 'hidden' cooldowns.

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Old 01/30/08, 3:49 PM   #6560
Kalamadea
Glass Joe
 
Draenei Shaman
 
Cenarion Circle
Appologize for the length, trying to show the rotations.



Each tick represents .5 secs of time elapsed. FS/ES/SS is shown first by GCD use, then duration.

Last edited by Kalamadea : 01/30/08 at 4:06 PM.

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Old 01/30/08, 4:23 PM   #6561
Fearlezz
Von Kaiser
 
Night Elf Death Knight
 
Dunemaul (EU)
Originally Posted by Kalamadea View Post
Appologize for the length, trying to show the rotations.



Each tick represents .5 secs of time elapsed. FS/ES/SS is shown first by GCD use, then duration.
This might work if your ping was 0 and you had reflexes and timgin out of this world

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Old 01/30/08, 4:24 PM   #6562
Yo!
Piston Honda
 
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Orc Shaman
 
Страж Смерти (EU)
Originally Posted by Kalamadea View Post
Appologize for the length, trying to show the rotations.
SS is your most powerful ability, why would you delay it?

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Old 01/30/08, 4:29 PM   #6563
Yo!
Piston Honda
 
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Orc Shaman
 
Страж Смерти (EU)
Originally Posted by drats View Post
For testing just the uptime of a proc, the blasted lands mobs should still be good. You should also grab procwatch, if you don't have it already.

Speaking of uptimes, does the DST proc happen less often since 2.3 or am I just horribly unlucky? According to the OP it's 1.5 but I know I see it a lot less than executioner and mongoose.
http://elitistjerks.com/500339-post451.html

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Old 01/30/08, 5:17 PM   #6564
Jarlaxle
Banned
 
Troll Rogue
 
Dentarg
Im starting to get into totem twisting and I think I am doing fairly well on my part. I remember reading in a previous post where a fellow shaman posted that he had dropped x number of WF totems and y number of GoA totems and saw that the everyone of the melee in his group did infact receive x number of WF hits.

Was wondering what mod that was?

Edit: Couldn't seem to come up with a search on add-ons or mods either.

Was curious what other mods you guys use that are good for enhc shamans other than Enhancer

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Old 01/30/08, 5:17 PM   #6565
Mox
Piston Honda
 
Human Paladin
 
Azjol-Nerub (EU)
Still have no info on MH ring proc
The MH exalted ring is ~1 ppm, thats the results I got while using it.

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Old 01/30/08, 5:21 PM   #6566
Pitbuller
King Hippo
 
Tauren Shaman
 
Wildhammer (EU)
Kalamade that rotation would work for you if you want mash button and watch tv at same time. I tryed with sim how big the dps loss would be.
You get 20 shock isntead of 18 in 2minute window. Sim says that is about +22dps. 2s Delayed SS is about two times bigger loss than pvp 4-set bonus worth. Thats like -28dps loss. Also Wf totem uptime is only 10s/12s = 83.3% in best case scenario that would be like 0.25% dps loss for 3-4 group members this is about 10-20dps. You loss dps and gain boring spam game.

Slow, slower, shaman weapon.

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Old 01/30/08, 5:40 PM   #6567
katheavus
Glass Joe
 
Undead Rogue
 
Dunemaul
Flametongue totem

Hey guys, I'm new here so be nice! I've used the search function but have so far been unable to find what I'm looking for.

I have a question about how flametongue totem works

According to Wowwiki:

Summons a totem that enchants
Flametongue to all party members' main-hand weapons.
Each hit causes 19.4 to 59.7 additional Fire damage.

I'm curious as to how that works. I've thought up 2 ways.
1) Every strike will trigger additional fire damage proc for anywhere between 19.4 and 59.7 damage.
2) Every strike will trigger an additional fire damage proc, which will do damage depending on weapon speed.

Is the damage completely random or does it depend on weapon speed? (IE: 3.4 speed weapons get 59.7 fire damage per hit and 1.0 speed weapons get 19.4 fire damage? (just random examples, not based on any kind of math))

Thank you!

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Old 01/30/08, 6:04 PM   #6568
Sebudai
Soda Popinski
 
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Sebudai
Orc Hunter
 
No WoW Account
It's based on weapon speed. It's a terrible totem that hasn't had any real purpose in the last 3 years.

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Old 01/30/08, 6:08 PM   #6569
katheavus
Glass Joe
 
Undead Rogue
 
Dunemaul
I see, thank you.

Do you happen to know the exact formula?
The only reason I ask is I just used the rogue DPS spreadsheet and astonishingly it told me that Grace of Air + Flametongue > Windfury O_o
Kinda want to figure out how that happened

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Old 01/30/08, 6:09 PM   #6570
Kalamadea
Glass Joe
 
Draenei Shaman
 
Cenarion Circle
Originally Posted by Yo! View Post
SS is your most powerful ability, why would you delay it?

What's the ideal rotation then? Something has to give.

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Old 01/30/08, 6:10 PM   #6571
Disquette
1) press clutch and break 2) turn key
 
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Human Rogue
 
Sargeras
Thanks to Yo! for the updates.

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Old 01/30/08, 6:26 PM   #6572
Toots Hepcat
Care for a jelly baby?
 
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Troll Shaman
 
Llane
Originally Posted by BoinKlasik View Post
I have never really even considered downranking my WF totem. Better options if you find yourself managing to run out of mana would be to simply stop twisting for a short time until water shield catches back up or SR comes off cooldown (or take a pot).
Even though it should never happen, going out of mana is BAD for a shaman. ~23% of our personal DPS comes directly from mana expenditures.

Downranking WF to rank 1 saves 184 mana every 10s. That's the equivalent of 92 mp5, at a cost of 6 dps per member receiving Windfury.

That's not a whole heck of a lot...it's only 24 party dps at most...and if your options are to drop a rank 1 WF totem OR miss out on some GoA and shocks/strikes, I have to imagine the downranked totem is the better option.

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Old 01/30/08, 6:58 PM   #6573
Toots Hepcat
Care for a jelly baby?
 
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Troll Shaman
 
Llane
Originally Posted by Yo! View Post
SS is your most powerful ability, why would you delay it?
Stormstrike is our LEAST powerful ability until well into the end game.

Most of the WWS parses I've seen show strikes making up 8-10% of our personal damage. Post MQ, Shocks make up more like 12-16%.

WF adds at least 4% to other melee, GoA 3% to everybody. Assuming everybody does the same DPS, WF is worth at least 16% of our personal DPS, GoA around 15% of our dps.

So if you want to prioritize the three in terms of total party DPS output, it's WF, GoA, Shock, Strikes.

Avg shock dps:
Avg Shock Dam + (30% of AP * the average coefficient of FS & ES) / shock CD * hit chance
((736 + ((AP * .3) * .5))/6) * .86

Avg strike dps:
(MH strike + OH strike / ss CD ) * Crit chance
((((AP/14)+MH dps) * spd) + (((AP/14) + OH dps) * spd /2))/10) * crit chance

An absurd example:
100 dps 2.6s weapons, 40% crit chance, 2000 AP: shocks: 147 dps, strike: 130 dps
100 dps 2.6s weapons, 40% crit chance, 3000 AP: shocks: 177 dps, strike: 170 dps
100 dps 2.6s weapons, 40% crit chance, 4000 AP: shocks: 191 dps, strike: 210 dps

Keep in mind: shocks are going to be undervalued in simulation by about half in default simulations because the default is 10 shocks every 2 minutes. Even with heavy twisting your numbers shouldn't be that bad.

Last edited by Toots Hepcat : 01/30/08 at 7:39 PM.

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Old 01/30/08, 7:06 PM   #6574
Toots Hepcat
Care for a jelly baby?
 
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Troll Shaman
 
Llane
Originally Posted by Fearlezz View Post
This might work if your ping was 0 and you had reflexes and timgin out of this world
Every rotation makes this assumption, because lag -- both human and mechanical -- is more or less constant to an individual on a machine. Within a given rotation, you can solve for the effects of a given amount of lag on that rotation to find out what you're losing and adjust accordingly. If you build lag into a rotation, you can't compare it to a rotation that doesn't build in lag.

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Old 01/30/08, 7:07 PM   #6575
Sebudai
Soda Popinski
 
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Sebudai
Orc Hunter
 
No WoW Account
The choice is which ability to delay. We don't care about which one contributes more to our total damage number. If both cooldowns are up, you should Stormstrike before shocking.

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