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02/21/08, 9:27 AM
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#7276
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Piston Honda
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Originally Posted by Ardonomus
I have a bad feeling these new awesome set items will be nerfed one way or another before they go live... with my EP values the belt will be a ~60EP upgrade, the bracers a ~77.5EP upgrade and the boots a ~115EP upgrade from the current best-in-game slots.
But then again I guess that's what happens when we get proper itemized loot?
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Higher item levels, removal of stamina and mainly the fact they gave us expertise which runs high aep wise for everyone.
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02/21/08, 9:27 AM
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#7277
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Von Kaiser
Tauren Shaman
Drak'thul (EU)
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Originally Posted by Devnex
I'd be hard pressed to use more than one of these stamina-less items in what I've seen of current sunwell fights. The dps potential is obvious but there's not a single fight so far that the loss of over 1k hp isn't a big deal.
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Many of us are already wearing boots and belt without stamina on it, hence in many cases we are talking about loss of just ±30 stamina from bracers, and that ain't that big of a deal in my opinion.
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02/21/08, 9:37 AM
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#7278
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Tauren Marine
Tauren Shaman
Draenor (EU)
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Shamans are wearing stam light gear now. At least with the new gear, you have the correct damage stats and if you end up light, you can gem/enchant stam. There is a thing as "too much stam", there is no "too much damage stats". Let the discussion die.
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Baby, you can hold my balls.
13:17 < Kalroth> gays on men tv? I love that channel
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02/21/08, 10:51 AM
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#7279
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postcount++
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Deadstar
Interesting tidbit about the new PTR build:
The single target destruction of totems returns mana for the same amount you would get from Totemic Recall.
Single target doesn't activate the GCD and you can also destroy totems in Ghost Wolf without leaving form.
If it goes live untouched and we can figure out the command for manually destroying totems, you can probably macro it to work like Totemic Recall without wasting a GCD.
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This really is pretty nice. I'm sure that if you can do it through the standard UI that it would be available through the API as well. Thinking on what this means though, if its not a GCD destruction it'd be great to macro this into every totem cast so that you always get some mana back when you refresh an individual totem. Great for totem twisters if that works.
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Shitting up every single thread on EJ since '06
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02/21/08, 1:30 PM
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#7281
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Nerodin's Elitist
Goodtimes
Human Rogue
No WoW Account
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Incredibly neat stuff about the totems and T6 :-)
Also, I'm finally playing around with the new combatlog for updating the mod. The mod currently works for everything except for the WF cooldown bar, which is probably the part that I care about most, personally.
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02/21/08, 1:41 PM
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#7282
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Von Kaiser
Draenei Shaman
Draenor (EU)
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Originally Posted by Raut
I have a T6 shoulder token laying in the bank because I figured that much myself. But then I checked gloves and shoulder upgrades and best in-slot from Sunweel will be above the added 62-70 AP/EP from this one "old" item. The 4p bonus just isn't worth the lost EP from this slot.
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A little bit of sta and int is not worth 6 EP loss?
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02/21/08, 1:44 PM
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#7283
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Mayor of Badtown
Wiimo
Orc Death Knight
No WoW Account
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Originally Posted by Disquette
Incredibly neat stuff about the totems and T6 :-)
Also, I'm finally playing around with the new combatlog for updating the mod. The mod currently works for everything except for the WF cooldown bar, which is probably the part that I care about most, personally.
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Maybe I'm missing something but I've been using your mod on test for twisting purposes without any problems.
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Originally Posted by Kazanir
Cows are the master race.
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02/21/08, 3:44 PM
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#7284
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Nerodin's Elitist
Goodtimes
Human Rogue
No WoW Account
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Originally Posted by Weem
Maybe I'm missing something but I've been using your mod on test for twisting purposes without any problems.
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Yah, it pretty much works (though I got rid of some extraneous stuff and embedded and reordered the ace2 libraries so that people wouldn't have to have Ace2 installed standalone).
If you're getting the Windfury cooldown bar overlayed on top of the stormstrike bar (the red on top of the yellow), then something is wonky with my configuration. And, since the old combat log no longer works, I don't actually see how that aspect could work at all without redoing the combat event handling.
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02/21/08, 4:37 PM
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#7285
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Glass Joe
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Originally Posted by Mogonar
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Thank you.
In addition to this post and a bit of help on the UI and Macro forums, I got the macro working on the PTR. It looks like this:
/run DestroyTotem(1) DestroyTotem(2) DestroyTotem(3) DestroyTotem(4)
Works like a charm. No GCD involved and can be done whenever.
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02/21/08, 6:01 PM
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#7286
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Glass Joe
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Aggro Management
(Note: This is quite wordy, and covers info that I know you know, but I wanted to be complete. Also, it is mentioned in the guide that one can perform weapon swaps during a fight. My suggestion is to start a fight with said weapons for the reason below. This idea should of course be summarized if it were to be included in the guide.)
Hello. I would like to suggest a topic/idea that could be added to the 'managing threat' section (Sec. 4.2). The basic idea is to start attacking a target immediately using low dps weapons. This will provide the group with the Unleased Rage buff while not immediately drawing aggro and getting killed.
To delay attacking a target until a tank has a solid threat lead (over 5K, perhaps even 10k) is a sound principle. As any Shaman knows, a WF triple crit on your first attack is a good way to die if the tank only has a few thousand threat over you. One negative aspect of this tactic is that while a shaman is not attacking, the group can't benefit from Unleashed Rage. An Enhancement Shaman is of course a melee buff class and it would be optimal to have him performing that duty as much and as soon as possible. The key here is to attack in a manner that will provide the UR buff without drawing aggro and getting killed.
One method to provide the UR buff at the beginning of combat is to start with low dps weapons. Dual wielding such weapons, with out the Windfury buff, wil allow a shaman to proc UR without doing enough damage to draw aggro. Once the tank has a sufficient threat lead, a one button macro (Item Rack, etc.) can be used to switch to the main weapons. One item to note is that such weapons should have stamina bonuses equal to ones primary weapons. This will prevent someone from being down HP after the switch. Green weapons with the "... of Stamina" are ideal for this.
If this has already been brought up in this thread, then shame on me for not finding it. Flame as necessary...
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02/21/08, 6:20 PM
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#7287
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postcount++
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Deadstar
Thank you.
In addition to this post and a bit of help on the UI and Macro forums, I got the macro working on the PTR. It looks like this:
/run DestroyTotem(1) DestroyTotem(2) DestroyTotem(3) DestroyTotem(4)
Works like a charm. No GCD involved and can be done whenever.
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So in that case, every totem should be wrapped with this right?
/run DestroyTotem(4)
/cast Windfury Totem
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Shitting up every single thread on EJ since '06
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02/21/08, 6:36 PM
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#7288
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I'm on a goat
Reidic
Human Paladin
No WoW Account
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Originally Posted by Malan
So in that case, every totem should be wrapped with this right?
/run DestroyTotem(4)
/cast Windfury Totem
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Is there a way to insert that /run command into a /castsequence macro for 1-button twisting?
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02/21/08, 6:46 PM
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#7289
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Ask me about my add-on.
Draenei Shaman
Гордунни (EU)
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Originally Posted by Disquette
Incredibly neat stuff about the totems and T6 :-)
Also, I'm finally playing around with the new combatlog for updating the mod. The mod currently works for everything except for the WF cooldown bar, which is probably the part that I care about most, personally.
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I already updated my addon - you may look at it :-)
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WF3sec Ace2 - Shows WindFury and Stormstrike cooldowns.
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02/21/08, 6:57 PM
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#7290
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Von Kaiser
Tauren Shaman
Arathor (EU)
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Originally Posted by bloodbrave
(Note: This is quite wordy, and covers info that I know you know, but I wanted to be complete. Also, it is mentioned in the guide that one can perform weapon swaps during a fight. My suggestion is to start a fight with said weapons for the reason below. This idea should of course be summarized if it were to be included in the guide.)
Hello. I would like to suggest a topic/idea that could be added to the 'managing threat' section (Sec. 4.2). The basic idea is to start attacking a target immediately using low dps weapons. This will provide the group with the Unleased Rage buff while not immediately drawing aggro and getting killed.
To delay attacking a target until a tank has a solid threat lead (over 5K, perhaps even 10k) is a sound principle. As any Shaman knows, a WF triple crit on your first attack is a good way to die if the tank only has a few thousand threat over you. One negative aspect of this tactic is that while a shaman is not attacking, the group can't benefit from Unleashed Rage. An Enhancement Shaman is of course a melee buff class and it would be optimal to have him performing that duty as much and as soon as possible. The key here is to attack in a manner that will provide the UR buff without drawing aggro and getting killed.
One method to provide the UR buff at the beginning of combat is to start with low dps weapons. Dual wielding such weapons, with out the Windfury buff, wil allow a shaman to proc UR without doing enough damage to draw aggro. Once the tank has a sufficient threat lead, a one button macro (Item Rack, etc.) can be used to switch to the main weapons. One item to note is that such weapons should have stamina bonuses equal to ones primary weapons. This will prevent someone from being down HP after the switch. Green weapons with the "... of Stamina" are ideal for this.
If this has already been brought up in this thread, then shame on me for not finding it. Flame as necessary...
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I dont think I've ever pulled aggro on a boss-pull. I do it all the time on trash but the tanks get it back quicker than the mob can kill me, unless they want me to die for unknown reasons... On bosses I usually just drop all of my totems before I start attacking, by the time I'm finished dropping them the tank has sufficient aggro for me to start attacking.
I'd much rather do that than fiddle around wiith weapon swaps.
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02/21/08, 7:27 PM
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#7291
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Glass Joe
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Originally Posted by Malan
So in that case, every totem should be wrapped with this right?
/run DestroyTotem(4)
/cast Windfury Totem
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Correct. There'd be no good reason for not making a DestroyTotem macro for EVERY totem, then refreshing them as they're about to run out in a raid setting.
Originally Posted by Daler
Is there a way to insert that /run command into a /castsequence macro for 1-button twisting?
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/run DestroyTotem (4)
/castsequence Windfury Totem(Rank 5), Grace of Air Totem(Rank 3)
Works fine.
God I hope this makes it to live.
Last edited by Deadstar : 02/21/08 at 7:35 PM.
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02/21/08, 8:16 PM
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#7292
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role != roll
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Only possible problem is if you're currently stuck in GCD and you spam a totem button. If you get CCed during that time, you'll be left without a totem. Still, that's a pretty rare occurance that can be minimalised with being more disciplined with mashing.
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Fix Spirit Wolves not responding to commands.
DK/ Rogue
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02/21/08, 8:30 PM
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#7294
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Von Kaiser
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Originally Posted by Crazytrucker
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Gah! Well at least I don't need to farm heroic SV now.
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02/21/08, 9:27 PM
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#7295
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Mayor of Badtown
Wiimo
Orc Death Knight
No WoW Account
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Originally Posted by Disquette
Yah, it pretty much works (though I got rid of some extraneous stuff and embedded and reordered the ace2 libraries so that people wouldn't have to have Ace2 installed standalone).
If you're getting the Windfury cooldown bar overlayed on top of the stormstrike bar (the red on top of the yellow), then something is wonky with my configuration. And, since the old combat log no longer works, I don't actually see how that aspect could work at all without redoing the combat event handling.
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I don't use the stormstrike bar which is probably why everything seems fine to me. =)
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Originally Posted by Kazanir
Cows are the master race.
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02/22/08, 12:15 AM
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#7296
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Glass Joe
Orc Shaman
The Maelstrom (EU)
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A couple of things in this post.
Firstly, i recently downloaded enhancer, and was wondering (as i haven't seen the question answered. Apologies if it has been), at what point does holding off to use Stormstrike when watching the WF cooldown icon become detrimental to dps? And even if it should be done at all?
Regarding the new info on the totem single target destruction without a gcd and the ensuing macro's. With all the totems we have it sure would be a giant pain in the ass to have to macro them all, so if i did, it would only be my most common totems, but i am asking myself if it is even necessary. I cannot think of one single instance where i have had mana problems in a raid. Do you really feel it is needed?
I also like the changes made to the T6 sunwell pieces, as atm i am sitting with around 13k health fully buffed (no commanding shout or imp) in a raid and losing some stamina for some dps stats, is in my case at least highly desirable. Of course now that i've said this, i'm likely to get smacked in the face for 1 point over my max stamina from a mob or boss in Sunwell and will most likely edit this bit out :p
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02/22/08, 1:07 AM
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#7297
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Glass Joe
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Syphon of the Nathrezim Stealing imp SB?
Today when i logged into my guilds vent for raids, i came across a convorsation or argument if you will . Discussing how my two new syphons are stealing Imp shadowbolt charges..
I call BS , they dont seem to be. but i would like some professional Advice .. thank you
Snapps
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02/22/08, 1:14 AM
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#7298
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Glass Joe
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Syphons do not steal the Imp SP buff. Take a lock from your guild and got to blasted lands, have him spam rank 1 sp till he crits and then pray for a syphon proc, watch the debuff stay on the mob.
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02/22/08, 2:45 AM
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#7299
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Piston Honda
Blood Elf Paladin
Frostmourne
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They do however gain damage if it procs when IMP SB goes up.
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02/22/08, 5:10 AM
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#7300
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Nerodin's Elitist
Goodtimes
Human Rogue
No WoW Account
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Originally Posted by Hedin
I already updated my addon - you may look at it :-)
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Awesome, thanks much :-)
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