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03/26/08, 5:40 PM
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#8076
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Bald Bull
Xoya
Orc Shaman
No WoW Account
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I was having pretty big mana problems on bosses last night in BT and Hyjal. Toward the end of Naj'entus, I believe, I was relegated to stormstriking alone without twisting or shocking at all, and I had made sure to use my shamanistic rage at a proper time. I am almost wondering if this theory about haste negatively affecting shamanistic rage procs is true, and this lower duration is just making it more painfully obvious. Against bosses, we've got a 6.5% + ~15-20% chance to "miss". That's 25%+ of our attacks or more in 15 seconds that -can't- proc shamanistic rage, and we don't have all that many to begin with.
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03/26/08, 5:41 PM
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#8077
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Glass Joe
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Originally Posted by Dukanull
Didn't get to raid too long last night due to crashing instance servers (QQ) but we did get within a trash pull of kalec and I was not having any problems with mana. I'm like the ADD type who never drinks either, seemed to take 5-6 swings for a full mana bar if I popped zerker's or blood fury during SR. This wass also sustaining a full twisting rotation. I was always stressed for mana on trash before due to targets dying to fast after i SR, no JoW, etc.
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*/Wave*... I feel ya on ysera last night, I actually couldnt get in on the last hour due to connection issues with wow and missed our first OH drop (vengence).
I found myself getting anywhere up to 900-1000 mana back per swing (I bound berserker call and SR to a O.S. Mana macro). Im alil disappointed in the duration if your using it for damage reduction cause its terribly short... but im sure we will all adjust. Nonetheless I will say its nice to get that mana back alil quicker than before... even though with 340 mana/5 back showing on my character model... mana wasnt a real issue anyways. Only time I was needing to use this macro was on the mana destroying mobs in SWP.
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03/26/08, 6:39 PM
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#8078
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Von Kaiser
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Got the Mounting Vengeance off the first mob in Sunwell. That was pretty nice. Anyway... Has anyone seen the new Hyjal Fists? (obv, the mainhand) It seems like it will probably be inferior to even a Syphon.
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03/26/08, 7:52 PM
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#8079
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Von Kaiser
Tauren Shaman
Jaedenar (EU)
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Actually it seems worse than the al'ar fist with my values by like 40 EP, according to a short simming it seems to be equal with syphon not accounting syphon's proc.
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03/26/08, 9:40 PM
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#8080
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Banned
Draenei Shaman
Stormreaver
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Originally Posted by Aximous
Actually it seems worse than the al'ar fist with my values by like 40 EP, according to a short simming it seems to be equal with syphon not accounting syphon's proc.
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Does anyone know how often the set bonus procs, and if it procs off WF, and potentially FT, attacks? If I recall correctly, the mace from Naxx was a chance on any kind of melee hit, even if you only had one weapon. Might be interesting to test out, though I would much prefer the OH to be 2.7 speed as well.
Edit: Thottbot World of Warcraft: Misplaced Servo Arm
According to Thottbot, the proc rate on the old mace from Naxxramas was 30-40%. If thats the case for this set bonus, the proc alone might be worth upwards of 50 dps 'depending on how many WF/SS/FTs? you get and what your haste is. But can we get some hard data?
Last edited by Beowolf : 03/27/08 at 2:37 AM.
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03/26/08, 11:30 PM
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#8081
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Glass Joe
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so there is a swing reset timer when dropping totems now huh? :T
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03/27/08, 12:39 AM
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#8082
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Bald Bull
Xoya
Orc Shaman
No WoW Account
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Originally Posted by timkim
so there is a swing reset timer when dropping totems now huh? :T
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This is only anecdotal, of course, but twisting tonight on Teron Gorefiend I managed over 1700 DPS, which is a new record for me, so I highly doubt this is true.
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03/27/08, 12:46 AM
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#8083
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Von Kaiser
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Originally Posted by Hedin
/cry
Totem relics do reset swing timer... I was so close :-(
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This is the post that probably caused the confusion.
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03/27/08, 12:57 AM
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#8084
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Glass Joe
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i dunno i guess im not doing it right? on brutallus only doing like 1k dps with twist then ~1.5k dps without? what am i doing wrong? :T
oo nvm broken recount :T
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03/27/08, 1:04 AM
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#8085
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Piston Honda
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Something has changed. I am seeing 51% of my damage coming from white damage, instead of closer to 43-46% pre-patch. Is anyone else seeing this?
Edit:
Actually, I guess it was only a 2-3% increase after looking at some more WWS's and this could be due to the Flurry fix and I picked up a tiny bit of expertise since the last WWS.
Last edited by Ilmatar : 03/27/08 at 1:13 AM.
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03/27/08, 1:05 AM
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#8086
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Von Kaiser
Draenei Shaman
Laughing Skull
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I was doing 1800ish on brut while twisting, I don't know what to tell you. Are you just comparing the two attempts, or are there multiple occurrences?
edit: Yeah recount's been kind of funky a good majority of the time.
Last edited by Draenorm : 03/27/08 at 1:13 AM.
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03/27/08, 1:06 AM
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#8087
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Glass Joe
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yeha i see that now ilmater
actually im pretty new to twisting/shaman'ing...i just did it with new recount and did 1655 on brutallus.
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03/27/08, 7:12 AM
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#8088
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Glass Joe
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hey guys, just got my mounting vengeance too ^_^
Just wanna ask a question concerning some of the new gesr upgrades from sunwell, I'm torn between going for haste rating or armor pen from the leather/mail gear and crafted epics.
I can either go for both the crafted Leather chest ( [Carapace of Sun and Shadow]) with the crafted mail gloves ( [Fletcher's Gloves of the Phoenix]) or the chest off of felmyst ( [Bladed Chaos Tunic]) and the crafted leather gloves ( [Gloves of Immortal Dusk]).
Is there any solid theorycrafting on which is better yet?
Personally I want to lean towards the armor penetration items because of the mounting vengeance and because I use an executioner/mongoose set up and I'm looking to get the s3 axe ASAP.
Sorry if this was already talked about jsut posting quickly while server is resetting.
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03/27/08, 7:49 AM
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#8089
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Von Kaiser
Tauren Shaman
Jaedenar (EU)
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Originally Posted by Muj
hey guys, just got my mounting vengeance too ^_^
Just wanna ask a question concerning some of the new gesr upgrades from sunwell, I'm torn between going for haste rating or armor pen from the leather/mail gear and crafted epics.
I can either go for both the crafted Leather chest ( [Carapace of Sun and Shadow]) with the crafted mail gloves ( [Fletcher's Gloves of the Phoenix]) or the chest off of felmyst ( [Bladed Chaos Tunic]) and the crafted leather gloves ( [Gloves of Immortal Dusk]).
Is there any solid theorycrafting on which is better yet?
Personally I want to lean towards the armor penetration items because of the mounting vengeance and because I use an executioner/mongoose set up and I'm looking to get the s3 axe ASAP.
Sorry if this was already talked about jsut posting quickly while server is resetting.
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Go get your ep values from the sim and it will quite obvious that which one is better, there's no point in stacking only one stat like haste or armor penetration where the items which has more ep for you.
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03/27/08, 9:44 AM
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#8090
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Von Kaiser
Draenei Shaman
Argent Dawn
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Originally Posted by Muj
hey guys, just got my mounting vengeance too ^_^
Just wanna ask a question concerning some of the new gesr upgrades from sunwell, I'm torn between going for haste rating or armor pen from the leather/mail gear and crafted epics.
I can either go for both the crafted Leather chest ( [Carapace of Sun and Shadow]) with the crafted mail gloves ( [Fletcher's Gloves of the Phoenix]) or the chest off of felmyst ( [Bladed Chaos Tunic]) and the crafted leather gloves ( [Gloves of Immortal Dusk]).
Is there any solid theorycrafting on which is better yet?
Personally I want to lean towards the armor penetration items because of the mounting vengeance and because I use an executioner/mongoose set up and I'm looking to get the s3 axe ASAP.
Sorry if this was already talked about jsut posting quickly while server is resetting.
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Loot Rank
That site plus EP values from the sim will give you the best theorycrafting available so far on any drop.
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03/27/08, 10:21 AM
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#8091
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Piston Honda
Human Paladin
Azjol-Nerub (EU)
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Don't know if anyone has mentioned this yet, but /run DestroyTotem() doesn't return any mana. So it's pretty useless to include it in any twisting macros or anything basically. Hope this bug gets fixed.
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03/27/08, 10:37 AM
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#8092
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Don Flamenco
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Originally Posted by Mox
Don't know if anyone has mentioned this yet, but /run DestroyTotem() doesn't return any mana. So it's pretty useless to include it in any twisting macros or anything basically. Hope this bug gets fixed.
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Actually it was mentioned quite a bit on the last page.
I doubt it's a bug. Destroying totems one-by-one is a completely different action and serves a completely different purpose than Totemic Call, and doesn't cost you a GCD. It could also be "exploited" for twisting (which we were all planning on doing), which Blizzard has explicitly stated is unintended and will be addressed in the future. I really doubt it was ever intended that destroying totems one-by-one was ever intended to cause a mana gain.
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Stand back! I'm going to try SCIENCE!
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03/27/08, 11:07 AM
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#8093
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Glass Joe
Orc Shaman
Shadowsong (EU)
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Dunno, last night I couldn't even destroy totems. Aye, I had some mana issues, but I think that if u have much ap, it's actually the same . U just must use it very precisely and u got to think when to use it.
TOtems DO NOT reset swing timer.
Btw, my new trinket gives me 60 dps alone according to yo's - I'm an orc with an axe MH .
is the /run destroy totem the macro?? Cuz if so, I am so gonna make searing totem macro for this.
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03/27/08, 11:13 AM
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#8094
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Glass Joe
Tauren Shaman
Al'Akir (EU)
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Whats the point of recalling one totem?
I haven't yet come up with a decent scenario when you would.
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03/27/08, 11:34 AM
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#8095
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Von Kaiser
Human Death Knight
Stormreaver
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We should probably go about modelling the proc [Shard of Contempt]. I've not been able to get procwatch working yet but here are the things I know.
20 Second uptime.
45 second internal cooldown from the start of the effect (spent about 15 minutes timing this).
And I rarely go longer than 55-60 seconds without seeing it proc again (usually much sooner).
Anyone else come up with something a little more professional? I'm in love with this little guy and would like to see it take its place in the first post as best enhance trinket.
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03/27/08, 11:37 AM
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#8096
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Don Flamenco
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Originally Posted by Blind
Whats the point of recalling one totem?
I haven't yet come up with a decent scenario when you would.
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I have a routine that I run through when I drop totems, because I'm almost always dropping the same four: SoE, MS, WF, Searing. I just run down the bar and click the same things every time without thinking out of habit. There are a lot of times where I've dropped all four, then realized that there's CC in the pull, and have to pick all four back up and re-drop everything but Searing. Yes, if I was paying more attention to every single pull, it's completely avoidable, but how many times have you dropped Searing then thought better of it? Or extra mobs added that could be CC'd, and you needed to get rid of it, but didn't want to waste four GCDs to get rid of it and get your other totems back down?
I'm sure it'll be useful for other things, but Searing is the main reason I'm happy about it.
[e] Right, right, you can drop FrR to get rid of Searing, so you wouldn't be wasting nearly as much time. I blame trying to think clearly in the mornings. Sorry! Main point still stands, though, and the convenience of being able to just destroy the totem without wasting mana or a GCD is nice.
Last edited by Rhaegal : 03/27/08 at 12:35 PM.
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Stand back! I'm going to try SCIENCE!
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03/27/08, 11:54 AM
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#8097
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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Yes the real (only) benefit of being able to remove a single totem is to destroy a Fire totem without having to recall all of them or drop something like Frost Resist to kill just that one totem. Just saves you some mana in the long term that's all.
The totem timer addon GotWood has already implemented this, you can right click any of the CandyBars representing the totems and it will destroy that totem.
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03/27/08, 11:56 AM
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#8098
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Von Kaiser
Draenei Shaman
Shadowsong (EU)
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why not just drop Frost resist rather than recall and redrop all 4 ?
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03/27/08, 12:05 PM
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#8099
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Von Kaiser
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Searing totem wasn't attacking sheep or ice blocked hunter trapped targets for me the other night in Magister's Terrace.
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03/27/08, 12:12 PM
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#8100
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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Originally Posted by Jheherrin
why not just drop Frost resist rather than recall and redrop all 4 ?
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No the idea is to kill ONLY the searing totem. Dropping a frost resist totem means that I just spent mana on a totem that I don't need. Its stupid. Recalling all 4 means that I have spend mana on 3 totems that were fine as they were, which is stupid. Being able to kill just the searing totem is the ideal solution. And hey look, we can do that now.
Originally Posted by jlavarj
Searing totem wasn't attacking sheep or ice blocked hunter trapped targets for me the other night in Magister's Terrace.
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This is pretty basic. If a mob is under CC when you drop the totem, its not a valid target as long as it remains CCd. If the CC breaks, or if you dropped the totem prior to the CC being used, those mobs are valid targets and the searing can and will break it. Its not nearly as bad as it used to be when it would indiscriminately attack anything, but you can still manage to break CC with now.
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