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Old 11/15/07, 6:42 PM   #4921
Gehenna
Von Kaiser
 
Tauren Shaman
 
Bloodscalp
nova

Post patch, im basically sitting with infinate mana.

I've turned to dropping fire nova every cooldown, and after it blows, i drop searing for a few seconds, no mana issues at all, basically fire nova is another shock for me.

Im not sure i could maintain all of it without 25% mana reduction on the totems, but it is something to consider when comparing elemental and resto as secondary trees. 15% more damage from totems isn't a huge percentage of our overall damage by a longshot, but it is something.

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Old 11/15/07, 6:48 PM   #4922
Disquette
doop doop de doooo
 
Disquette's Avatar
 
Human Rogue
 
Sargeras
Originally Posted by Veritas17 View Post
Nope, definitely don't want someone else doing math for me but like I said, the first page didn't update for me on this machine for whatever reason. Firefox crashed and when it restarted things haven't changed for this first thread as I have it in a different window.

Alright appreciate it i'll have to go look it up on my fiance`s machine since this one still isn't updating it.
You might want to do control+f5 (same as control+refresh) on the first post page. Control resets the cache in both firefox and internet explorer, I believe.

The other option is to use which ever browser you use to delete the cache. If it has no cache, it will be forced to query the entire page again. IE has settings to set how often it will check for non-cached versions (every time you open IE, every time you open the page, etc) which may help solve the problem going forward, also. I'm not sure if firefox has this sort of granular mechanism, but I've never had a problem with either one so I can't say offhand how much this will help you.

http://us.battle.net/wow/en/forum/to...6766?page=3#41
Let me map a priority list out for you so that you can refer to it in the future:
1. Money 2. Money 3. PvE 4. Mages 5. Companion pets 6. PvP

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Old 11/15/07, 7:40 PM   #4923
Krom[Fenris]
Von Kaiser
 
Krom[Fenris]'s Avatar
 
Orc Death Knight
 
Fenris
Well, after some testing it appears the Stonebreaker Totems cooldown is 10seconds, no more. So basically if you have the buff up and you cast a shock there's no chance it will refresh. If someone else wants to work out the math for if it's worthwhile to try and time your shocks every 10 seconds instead of every 6 seconds, feel free :P

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Old 11/15/07, 7:53 PM   #4924
Illundai
Bald Bull
 
Illundai's Avatar
 
Worgen Death Knight
 
The Maelstrom (EU)
God, I love this patch. Did Full MH and up to Akama tonight and I love it so much . Infinite mana, more dps (hidden on the meters, but can be shown in WWS at least) and I feel like I can finally go all out. Haven't done Reliquary or Gurtogg yet, but I usually had to stop dps on at least Anetheron, RWC and HWLN. Didn't have to tonight ^^.

Here's the WWS: Khaelyn - WWS (one of our messier raids, but hell I couldn't care even if I tried, really enjoyed myself tonight)

I was chaindropping Fire Nova and Magma Totems on Hyjal trash, it really does nice damage if you check overall. 220k from Fire Nova, 180k from Searing and 90k from Magma Totem. But as everyone else has said, the biggest difference is Shamanistic Rage, oh dear god how I love it. Allows me to pull aggro from a mob without having too bad repercussions, allows me to mitigate damage such as Death & Decay, Doomfire, Unquenchable Flames, whatever other AoE. Not to mention the extra threat reduction.


It really changed my playstyle, I usually at least waited 5-10 sec before dpsing a mob, now I just went straight in together with all the other melee, it was pure heaven .

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Old 11/15/07, 8:35 PM   #4925
Ikuturso
Glass Joe
 
Orc Death Knight
 
Kilrogg (EU)
Heads-up for Omen users: it appears Threat/Omen hasn't yet been updated to reflect the change to Spirit Weapons--thus, it's possible that you are judging your threat higher than it actually is.

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Old 11/15/07, 9:13 PM   #4926
Irukandji
Glass Joe
 
Draenei Shaman
 
Korgath
Originally Posted by Illundai View Post
God, I love this patch. Did Full MH and up to Akama tonight and I love it so much . Infinite mana, more dps (hidden on the meters, but can be shown in WWS at least) and I feel like I can finally go all out. Haven't done Reliquary or Gurtogg yet, but I usually had to stop dps on at least Anetheron, RWC and HWLN. Didn't have to tonight ^^.

Here's the WWS: Khaelyn - WWS (one of our messier raids, but hell I couldn't care even if I tried, really enjoyed myself tonight)

I was chaindropping Fire Nova and Magma Totems on Hyjal trash, it really does nice damage if you check overall. 220k from Fire Nova, 180k from Searing and 90k from Magma Totem. But as everyone else has said, the biggest difference is Shamanistic Rage, oh dear god how I love it. Allows me to pull aggro from a mob without having too bad repercussions, allows me to mitigate damage such as Death & Decay, Doomfire, Unquenchable Flames, whatever other AoE. Not to mention the extra threat reduction.


It really changed my playstyle, I usually at least waited 5-10 sec before dpsing a mob, now I just went straight in together with all the other melee, it was pure heaven .

ive had the SAME experience, I am nothing but thrilled with these changes.

I currently use Wicked Edge of the Planes + Merciless Glad, and am looking to upgrade to RT/Syphon or Syphon/Syphon, but according to the Sim my DPS would go down with RT/Syphon and would only improve by 4dps with Syphon/Syphon... yet with Dragonstrike/Merciless Glad it goes up 14dps and Vengful Glad/Vengful Glad up 10dps... thinking about switching to mace spec and making a dragonstrike =/ Im pretty disappointed that the Syphons aren't a bigger upgrade.

The leather belt / helm that drop in ZA are amazing too - i am thrilled since my guild is only 2/5 3/9.

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Old 11/15/07, 9:54 PM   #4927
Kombinat
Von Kaiser
 
Draenei Shaman
 
Dreadmaul
I'm ecstatic with these new changes, although I have to add the caveat that I'm yet to raid with them. With Shamanistic focus up Earth shock costs 181 mana. (I usually have the sound switched off in game so I can listen to TS/music. thie sound effect makes me wish I'd never switched it back on.) In my gear, with the SS debuff on the mob, it's hitting for about 1k-1.1k. The damage reduction from SR is also a big deal. I've only tested it while grinding mobs for rep and cash at the moment, but I like very much what I've seen of the changes.

I honestly think that enhancement shamans are very very good at grinding/farming mobs now. I was at legion hold last night grinding locks. People would show up, kill a few mobs, then notice that they could only get one of the three pylons. I had the other two locked down, my kill rate was so insane. The other benefit to grinding is that with so much mana efficiency I switched the 5 points I had in cheaper heals into imp healing wave, .5sec off cast times adds up over a 2 hour grinding session.

I realise this is just anecdotal evidence, but I'll try to get a wws parse up of tonight's ZA run. I'd much rather run that raid for as long as it takes to get some weapon upgrades than grind the 14k honour I need for a S1 weapon.

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Old 11/15/07, 10:06 PM   #4928
Mengus
Piston Honda
 
Orc Shaman
 
Zul'Jin
Originally Posted by Ikuturso View Post
Heads-up for Omen users: it appears Threat/Omen hasn't yet been updated to reflect the change to Spirit Weapons--thus, it's possible that you are judging your threat higher than it actually is.
NO WONDER! I was freaking riding 125% threat on VR, TRYING to die so I could battle ankh... and never pulled agro!

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Old 11/15/07, 10:17 PM   #4929
Mengus
Piston Honda
 
Orc Shaman
 
Zul'Jin
Enh/Resto DPS Breakdown

Someone wanted to know dps breakdown for Enh/Res spec, but this was only for VR: But I'm a bit undergeared compared to the Ele/Enh poster I suspect.

Melee 174,815 = 45%
Windfury Attack 131,397 = 34%
Flame Shock 47,929 = 12%
Earth Shock 2,196 = 0%
StormStrike 29,390 = 7%

Note, my earth shocks were 'accidents' as we had an Elemental Shammy, and I was trying to ONLY flame shock, but habit... Also, I was twisting TA Totem like crazy because I was at 100% threat for so long. I probably spent a decent chunk of time not attacking because I thought I was hitting too much threat earlier. My shock damage probably could have hit upwards of 15% with a FS/ES rotation.

Last edited by Mengus : 11/15/07 at 10:47 PM.

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Old 11/15/07, 11:03 PM   #4930
Tarnop
Von Kaiser
 
Tarnop's Avatar
 
Night Elf Druid
 
Terenas (EU)
Originally Posted by Ikuturso View Post
Heads-up for Omen users: it appears Threat/Omen hasn't yet been updated to reflect the change to Spirit Weapons--thus, it's possible that you are judging your threat higher than it actually is.
A quick look in the shaman module of Threat shows:

-- Sets the Spirit Weapons modifier at 0.3 if we're dealing with a 2.3.x build
local SpiritWeaponsModifier = (self.IsTwoPointThree and 0.3) or 0.15
I updated my Ace mods yesterday evening.

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Old 11/15/07, 11:05 PM   #4931
Dragonhoof
Glass Joe
 
Tauren Shaman
 
Doomhammer (EU)
Originally Posted by Ikuturso View Post
Heads-up for Omen users: it appears Threat/Omen hasn't yet been updated to reflect the change to Spirit Weapons--thus, it's possible that you are judging your threat higher than it actually is.
And where do you have this information from?

I checked Omen\Libs\Threat-1.0\ClassModules\Shaman.lua and found:
-- Sets the Spirit Weapons modifier at 0.3 if we're dealing with a 2.3.x build
local SpiritWeaponsModifier = (self.IsTwoPointThree and 0.3) or 0.15

The file date is 28. Sep. 2007, so it seems like it is updated for spirit weapons since a long time already.

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Old 11/15/07, 11:51 PM   #4932
rava
sparks keep me warm
 
rava's Avatar
 
rava
Tauren Shaman
 
No WoW Account
Originally Posted by Shabadu View Post
Here's Teron through Illidan +comedy DST lottery on Gruul. Shabadu - WWS
You inspired me to run a 15 man alt pug of horridness. I thank you for this inspiration because it actually dropped!

Son, to me a robot's just a garbage can with sparks comin' out it.

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Old 11/15/07, 11:54 PM   #4933
panny
Bald Bull
 
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Orc Shaman
 
Barthilas
Originally Posted by Krom[Fenris] View Post
Also, one more thing, and I may have missed this being confirmed, but it seems that Stonebreaker Totem has a hidden cooldown of at least 10 seconds. I have yet to see it refresh the Elemental Strength buff on myself before it has worn off. I'm actually a little frustrated with the relic.
I said the Stonebreaker had a 10-11 second cooldown in my original posting... (can you put this in the OP Malan). Regardless, I got a 50%+ uptime on the buff on 0 resist targets (Blasted Lands Servants).


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Old 11/16/07, 12:44 AM   #4934
bestpike
Von Kaiser
 
Orc Shaman
 
Dentarg (EU)
Malan, you write that Searing totem in 2.3 is doing 60-70dps. I wonder why mine was hitting for near or over 300 today (it variated). Thats 150 dps. Though i have call of flame talent, so 130 for enh/resto. That totem did 8% of my dps alone in void reaver. 150 dps that doesnt cause threat. what else can an enhancement shaman ask for...

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Old 11/16/07, 3:06 AM   #4935
sarf
Great Tiger
 
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Fars
Human Paladin
 
No WoW Account (EU)
Threat-lib issues

Threat lib had a bug where it never detected the new 2.3 version (Antiarc posted about it in the Omen/ThreatLib thread).

It should be fixed now.

(essentially, he had forgotten to retrieve the actual version number and just used a constant "2.2.0" instead)

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