I am assuming that when you guys keep saying Arena OH, they are referring to One Hand and not the Off Hand. Am I correct in saying this? Because shaman typically want the slowest possible OH weapon.
And also, my guild had asked me about getting dual Battle Master enchants for the raid. But I read that the group heal generates threat.
Is this true, and have any shaman had experience with BM enchants?
I'll be honest, your raid leader should be shot for thinking like that.
Not only does it
A. generate 50hp or some ridiculous low amount
B. It's a proc that doesn't go off all the time and very sporadic
C. Generates increased threat to you
D. Doesn't increase your dps in the slightest in fact it hinders you because you could be using Mongoose or +20STR enchants on 2 weapons.
BM is a cute enchant but you'd want it on a FAST weapon so it would proc ridiculous amounts to make it even quasi useful (which it isn't) but since you are going with 2 SLOW weapons it's a waste.
Smile, nod your head, and put mongoose on your weapons and throw down a healing totem. There you just did one better.
I used a BM enchant for kicks during KZ to test it out, the proc rate is horribly low. In my previous guild the MT was using it on his tanking weapon and over the course of a boss fight he'd have maybe 2 or 3 procs. It heals around 200 to each player I think. But as noted, definitely not the preferred enchant for someone filling a DPS/Support role.
Those are both precisely what I thought and countered to his request, thank you guys for verifying this for me before I wasted mats on a "trash" enchant.
I planned to go with crusader until I could get 2xPotency.
I used a BM enchant for kicks during KZ to test it out, the proc rate is horribly low. In my previous guild the MT was using it on his tanking weapon and over the course of a boss fight he'd have maybe 2 or 3 procs. It heals around 200 to each player I think. But as noted, definitely not the preferred enchant for someone filling a DPS/Support role.
I had that enchant on my Grim tor's axe for a while on my tanking warrior. Really didn't do much for me or the group as a whole. When I slapped on mongoose, worlds collided, the angels sung, and tanking got a heckuva lot easier.
Those are both precisely what I thought and countered to his request, thank you guys for verifying this for me before I wasted mats on a "trash" enchant.
I planned to go with crusader until I could get 2xPotency.
Why not Mongoose? Has that been discarded as a 'good' enchant after all?
Why not Mongoose? Has that been discarded as a 'good' enchant after all?
Well, quite honestly unless my guild can provide most of the mats - I can not afford it on one weapon, no less x2.
And honestly to some extent I have been slightly confused about haste benefits on shaman, I read one place it says haste is great for shaman, but then it also says when we are hasted - that we actually have a dps lose because of the WF cooldown.
And, I also read that while mongoose x2 can stack, but I read the haste will not stack on top of flurry.
Why do people ignore sta/int in lootzor? I understand the point for maxing the DPS stats, but I can't imagine going after all the "best" pieces, which happen to be leather with no int. 4-5k mana has to blow.
Sta isn't really an issue (most pieces have a reasonable amount) but for my own lootzor comparisons I include it along with int
I used to include sta/int in my lootzor, but there are two problems. First, it's a very subjective valuation, not at all objective like the calculated numbers we're working with from sims and modeling. Second, as has been said, it's often irrelevant. When I started boosting my AP more (as a result of the modeling in this thread) I found I could easily refill from Shamanistic Rage and maybe an Unstable Mana Potion (which I have plenty of from daily questing). Once you have enough mana to drop totems and shock for two minutes until Shamanistic Rage is back up, more mana is worthless. Similarly, if you have enough stamina to survive random AOE ability #34, if your healers are decent, more stamina isn't providing you with additional value -- and, like you said, almost every piece, rogue or hunter, has stam on it anyway.
Originally Posted by Malus
Well, quite honestly unless my guild can provide most of the mats - I can not afford it on one weapon, no less x2.
And honestly to some extent I have been slightly confused about haste benefits on shaman, I read one place it says haste is great for shaman, but then it also says when we are hasted - that we actually have a dps lose because of the WF cooldown.
And, I also read that while mongoose x2 can stack, but I read the haste will not stack on top of flurry.
So if this is incorrect, please set me straight.
If your guild is decent it should provide voids from disenchanted epics -- the rest would be up to you. Farm ore/herbs, start mailing all your greens to an enchanter friend and have him mail back dust/shards. That said, Mongoose does stack on top of Flurry, Mongoose > Crusader > Potency, though for very specific values of passive haste (which nobody has unless they are in BT gear) I would actually expect that Crusader > Potency > Mongoose.
PS. Yes we are referring to one-hand, not off-hand, when we talk about arena OH. However, it so happens that most shamans with access to Karazhan purples or crafted T2/T3 will actually use this weapon in their off-hand initially.
If your guild is decent it should provide voids from disenchanted epics -- the rest would be up to you. Farm ore/herbs, start mailing all your greens to an enchanter friend and have him mail back dust/shards. That said, Mongoose does stack on top of Flurry, Mongoose > Crusader > Potency, though for very specific values of passive haste (which nobody has unless they are in BT gear) I would actually expect that Crusader > Potency > Mongoose.
PS. Yes we are referring to one-hand, not off-hand, when we talk about arena OH. However, it so happens that most shamans with access to Karazhan purples or crafted T2/T3 will actually use this weapon in their off-hand initially.
I just don't think we have the void's, my shaman's guild has been a revolving door of sorts and not alot of epics have been able to be busted - the rest I can get.
As far as the Arena OH, that is what I expected - because that is what I am saving my current points for atm. Because I am one nether shy of my Drake-> Dragonmaw upgrade for my MH.
I just don't think we have the void's, my shaman's guild has been a revolving door of sorts and not alot of epics have been able to be busted - the rest I can get.
Sebudai, I see you are using Rising tide in MH and Syphon on OH. I used to do the same because I tought Rising Tide would eat more wf procs and it lowers my DPS. Yesterday I tried out and swapped them and I saw much bigger white hits/crits. I never saw 3400 wf crits before... I think its better to have this 0.2 slower weapon in MH and have Rising Tide proc a bit more wfs than having the faster but lesser end damage axe in MH. My white hits are 50-55% of my damage, windfury attacks are only about 30-40%. Anyway I'll go to blasted lands and test it on the weekend.
I haven't gotten around to figuring out which way is better yet. The main reason I had Rising Tide in my MH is because of the orc racial. I don't know which way is better. I'll probably try switching it to Syphon MH in the near future.
On a different note, I just realized that I've been doing the math incorrectly for haste rating. The 36 haste rating on Valestalker Girdle comes to 40 'points', not 32.4.
-Edit-
Oh yeah, I forgot one of the reasons I've been puting Syphon offhand is in my current gear setup when I have Flurry and Bloodlust active it puts the Syphon at 1.47 speed. On a lot of fights I get Bloodlust multiple times, so I figured it might be best to put the axe MH. I don't know for sure, though. I'm just guessing.
This is the exact reason why I'm not afraid at all to get agility. It's not that far off from crit rating and offers other, tangible benefits. Granted I tend to stay away from the hunter/rogue items where agility is obviously designed to be a source of attack power.
Yes, and also one reason I dont like T6. T5 has agility and also a much better distribution of the valuepts. Damn, I really dont understand why enhancement T6 must suck so much.
Yes, and also one reason I dont like T6. T5 has agility and also a much better distribution of the valuepts. Damn, I really dont understand why enhancement T6 must suck so much.
The set really doesn't suck, its better than T5 even though it has wasted points in mp5.
The set really doesn't suck, its better than T5 even though it has wasted points in mp5.
It's just sad there are non-set items that are superior for every slot. At least T5 had a great helm and gloves, T6 is consolation prizes across the board. Hopefully at some point they'll go through and re-itemize without the mp5, it's frustrating that they haven't learned from the mistakes with T4 and T5 though.
On an unrelated note, Thottbot now has pawn/lootzor style item scoring. The item search also gives you the option of only listing high scoring items, it's nothing new but since lootzor still doesn't include haste rating it's useful. The scores it gives are pawn style rather than the normalized values lootzor gives.
On that subject, I threw in all the best of slot mail pieces I could find into excel and calculated the difference between non-set pieces and Skyshatter including the 4 piece bonus. What do you guys think? If you take the formula at face value, it's better to get the non-set pieces and forget about Skyshatter. However, when I plotted it out like this, I noticed that the non-set pieces, being obviously hunter gear (they even look like hunter gear from what I gather) they have very little +hit. Now I know +hit has a relatively low value, and I've proven earlier in this thread that dropping really low isn't bad as long as you replace it with other stats. On the plus side though, going with non-set means more agility vs. crit rating, which means you will gain dodge too. Also, the non-set pieces are easier to get as they are sooner in progression and you would have to compete with less people (hunters only vs. warriors and other shaman specs)
So what do you all think? Is it better to go with the non-set? Or is there some reason to try and get the Skyshatter at least to the 4 piece (probably go with non-set legs still, as they are the most gain)?
BTW, I used epic gems in the gem slots for the calculations, so 10 str for red, 5str/5crit for yellow, and 5str for blue.
Back to the equivalencies, I'm using this formula:
1CR = 1STR = 2.2AP = 1.43HR = 0.9 Haste = 1.02 AGI
So I think taking the ratios (ie dividing them all into 1) of these numbers would give the the associated weights for plugging them into lootzor?
So then weights are:
CR = 1
STR = 1
AP ~ 0.456
HR ~ 0.699
Haste ~ 1.11
Agi ~ 0.98
Giving this lootzor. Well unfortunately without the haste rating as of yet. Sorry if this is obvious to everyone, I'm just putting it down as I found the equivalencies confusing for a bit as my gear choice process basically revolves around finding weights to put in lootzor.
I'm starting to think personally that assigning some weight to stam is worthwhile. While I think that stuff like fel leather is a good gearing up option there aren't many boss fights (nor trash clears) I can think of where I would be happy to be kited out in items that haven't spent some of their item budget on stamina. I quite often find myself swapping for example gauntlets of the dragonslayer for fel leather gloves to boost my survivability in trash clears and aoeing boss. While armor can in almost all circumstances be considered useless I'm not so sure about giving stamina a weight of 0 or not including the dodge component of agility in it's item weighting.
Post 872 -
My opinion is to always take an upgrade when its available. If that means that a Tiered Set item is better than what you have, even though there is 'better' available, I'd still take the upgrade. I never wait for a drop and take things when I can. Look at the lootzor item listing for our currently accepted stat weights. T5 and T4 are at the very bottom, right next to each other. I think that Blizzard may have just declared set items to be the easiest item to get and therefore should be the least beneficial. That's contrary to how most players feel though - set items are "cool" and have bonuses and a unified look to them.
Post 873 -
I think all you've done is normalized the values to 1, its still the same ratio as if you hadn't done that. I just edited the front page with some material that Rob gave me and things should make more sense now. It also has a correct lootzor link on it finally.
I'm starting to think personally that assigning some weight to stam is worthwhile.
It's worthwhile until you're through Karazhan I believe. As you need to prioritize stam gear until you can sit over 8500 or so buffed. After that you don't need to look at it any more. All the gear you'll get from 25 mans will have enough stam on it to keep you in safe territory.
I wore blue 'of the bear' legs that had ~60 stam and about 40 strength on it, with the 40 stam armor patch for a long time. That filled out most of my HP needs by itself.
Oh hey Malan. I'm not sure if it's been taken into account in the ratios, but seeing as Strength is weighted slightly higher then AP due to Kings, is Agility getting that same consideration? Trying to dig up the Agility to crit ratio now.