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Old 08/08/07, 9:06 AM   #1176
Tornhoof
Piston Honda
 
Tauren Shaman
 
Die Silberne Hand (EU)
Originally Posted by Disquette View Post
Ok, so i finally ventured past Kara last night, and went on a guild clear of SSC and TK.

To get it out of the way, oh my god melee range is punishing when you don't know what all the mobs do, or forget exactly what "you're standing in pyro" means for kael :-(

But, back on topic. In kara I'd tried twisting totems using just the standard timers you get with yata / totemus / whatever. It was rather difficult, and I know I botched it sometimes. Using the mod tonight, however, knowing when to refresh was never a problem. I feel pretty good about that aspect of it, and think that if I get to go back again, and know where tthe tank spot are, they can be twisted just fine (on non aoe-silence) fights.
Yes, Yata has no support for totem twisting, probably I will never include it. I will probably only add some basic support for ticks, but not yet sure.

 
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Old 08/08/07, 9:16 AM   #1177
 Disquette
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Goodtimes
Human Rogue
 
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Well, I greatly prefer good mods to do specific things instead of one that tries to do everything. I didn't know you did yata. That's pretty cool :-) I switched to that from totemus due to big freezes (maybe .5 to 1 sec) anytime I used a totem that wasn't the default.
 
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Old 08/08/07, 9:48 AM   #1178
Malan
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By the way, since the lead itemization designer is now playing a shaman, someone needs to figure out how to point him to this thread so he can see how jacked up it is.

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Old 08/08/07, 10:07 AM   #1179
Stigmata
Don Flamenco
 
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Tauren Druid
 
Al'Akir (EU)
I assume he is in the US which means if/when he posts it will be on the US forum, so one of you guys will have to point him.
 
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Old 08/08/07, 10:20 AM   #1180
Itzelsnitch
Glass Joe
 
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Gnome Rogue
 
Skullcrusher (EU)
Could it be possible that WF cooldown would be reset when switching weapons, so that switching weapons in between attacks would provide a DPS increase? :P
 
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Old 08/08/07, 10:40 AM   #1181
Malan
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Originally Posted by Itzelsnitch View Post
Could it be possible that WF cooldown would be reset when switching weapons, so that switching weapons in between attacks would provide a DPS increase? :P
Even if that were the case you'd incur a GCD every time you swapped, and I'm sure that would be just one more thing they'd fix like the WF 5/4 workaround.

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Old 08/08/07, 11:17 AM   #1182
david0925
Don Flamenco
 
Night Elf Druid
 
Thaurissan
I doubt weapon swapping will "reset" WF proc timer due to the fact that windfury cooldown are tied to your offhand even when your main hand procs it.

Assuming that it does reset the cooldown, doesn't swapping weapon incure not only a global cooldown, but also reset your swing timer? By the time you get the next swing off, isn't the 3 second cooldown already over, AND you lose out on your next (or next couple) of white swings?
 
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Old 08/08/07, 11:18 AM   #1183
Malan
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That's true, it would reset your swing timer as well.

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Old 08/08/07, 11:30 AM   #1184
Aett
Von Kaiser
 
Draenei Shaman
 
Mal'Ganis
Originally Posted by Disquette View Post
Ok, so i finally ventured past Kara last night, and went on a guild clear of SSC and TK.

To get it out of the way, oh my god melee range is punishing when you don't know what all the mobs do, or forget exactly what "you're standing in pyro" means for kael :-(

But, back on topic. In kara I'd tried twisting totems using just the standard timers you get with yata / totemus / whatever. It was rather difficult, and I know I botched it sometimes. Using the mod tonight, however, knowing when to refresh was never a problem. I feel pretty good about that aspect of it, and think that if I get to go back again, and know where tthe tank spot are, they can be twisted just fine (on non aoe-silence) fights.
One thing I've noticed as far as totem twisting goes is that using the macro in the OP really, really helps in Hyjal for trash. The Crypt Fiends have this annoying habit of eating totems as soon as they go down and it really helps to not have to think about whether windfury is up or not. Plus the totems sort of move with you too
 
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Old 08/08/07, 11:44 AM   #1185
drats
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Tauren Shaman
 
Kel'Thuzad
Originally Posted by Stigmata View Post
Post 69, and i quote you Malan, since you have some ideas.

WoW-Europe.com Forums -> Shaman: Key talent in your build?
Just for the record, reduced time on grounding totem is an essential PvP talent for me. Combined with 5s shocks and proper positioning, I can avoid over half of a casters damage. I'm honestly saddened by the number of shaman in the post that claim to be PvP oriented but then say they don't need this talent. Guardian totems should probably look more like : Extends range of totems to 25/30 yds, decreases cooldown of grounding totem by 1/2s.

I must be the only person in the world that likes Elemental Devastation. Combined with the Darkmoon: Wrath card it's a pretty neat talent. However, it would probably be more useful if it increased the raids damage instead of just the shamans. That would make it useful for elemental shaman also.

Edit: If we only get the tier 1 talents changed and nothing else, I'll still consider this a victory.
 
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Old 08/08/07, 11:48 AM   #1186
Malan
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Drats - that's fine, but since Kaplan stated that Enhancement is not a PvP spec (of course he also said we're not a raid spec ) and since most shaman that are PvPing are elemental or resto, the grounding totem talent probably doesn't need to be a Tier 2 Enhance talent. Not to mention that nobody in their right mind gives a shit about Stoneskin totem or Windwall.

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Old 08/08/07, 11:51 AM   #1187
 Shabadu
the curse of the mummy
 
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Orc Shaman
 
Mal'Ganis
When I pvp'd with my raid resto spec, I took 5/5 ancestral and 2points imp grounding. Taking 3/3 elemental warding would save just about as much damage and be more important in pve too.
 
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Old 08/08/07, 11:52 AM   #1188
Stigmata
Don Flamenco
 
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Tauren Druid
 
Al'Akir (EU)
Originally Posted by drats View Post
Just for the record, reduced time on grounding totem is an essential PvP talent for me. Combined with 5s shocks and proper positioning, I can avoid over half of a casters damage. I'm honestly saddened by the number of shaman in the post that claim to be PvP oriented but then say they don't need this talent. Guardian totems should probably look more like : Extends range of totems to 25/30 yds, decreases cooldown of grounding totem by 1/2s.

I must be the only person in the world that likes Elemental Devastation. Combined with the Darkmoon: Wrath card it's a pretty neat talent. However, it would probably be more useful if it increased the raids damage instead of just the shamans. That would make it useful for elemental shaman also.

Edit: If we only get the tier 1 talents changed and nothing else, I'll still consider this a victory.
My post is based PURELY from a PVE perspective.
 
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Old 08/08/07, 2:09 PM   #1189
drats
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Tauren Shaman
 
Kel'Thuzad
Originally Posted by Stigmata View Post
My post is based PURELY from a PVE perspective.
If it seemed that I was specifically talking about you, then I apologize. The devs are obviously still a little confused about exactly what they want each spec of shaman to do. All of our information is valuable, but it's apparent that some of the talents that I like aren't as appealing to others. I hope they improve on the lesser used talents rather than remove them completely (With the exception of shield spec. I'm going to send them a case of beer when they remove that pos talent.)
 
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Old 08/08/07, 2:17 PM   #1190
Malan
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I'm ashamed to say that when I was but a wee shaman on my way to 60, I had 5 pts in Shield spec.

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Old 08/08/07, 2:27 PM   #1191
 Juice
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Orc Shaman
 
Mal'Ganis
Originally Posted by Malan View Post
I'm ashamed to say that when I was but a wee shaman on my way to 60, I had 5 pts in Shield spec.
That was back before DW, I'll wager, and it made sense to increase block over a pittance of mana. I did the same thing, since I found quality 1 handers easier to come by than 2 handers on my way to 60.
 
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Old 08/08/07, 2:49 PM   #1192
Unaz
Piston Honda
 
Orc Shaman
 
Mug'thol
Originally Posted by Malan View Post
I'm ashamed to say that when I was but a wee shaman on my way to 60, I had 5 pts in Shield spec.
I used it when I was resto at 60, as Ancestral Knowledge was almost completely worthless then (it finally became viable when we hit 10k unbuffed mana), It definitely helped a little bit on some of the big pulls in AQ40 (Twin Emps trash with the spawns zerging the raid and usually going for healers in between fears).
 
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Old 08/08/07, 2:53 PM   #1193
Handratty
Glass Joe
 
Night Elf Rogue
 
Uldum
I read the first pages or so and could not find an answer to my question. So, I apologize if this has been covered and would appreciate if you could point me in the right direction.

How does Stormstrike (SS) affect your sustained dps?
Moreover, when is the best time to use stormstrike?

To this point, I have just been mindlessly spamming SS whenever the cooldown is up. However, it occured to me that this strategy might not be the best idea with all the different factors that affect Windfury.
 
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Old 08/08/07, 3:00 PM   #1194
Malan
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I believe that some sim runs that Tornhoof (maybe?) might have posted in the last 10 pages or so concluded that waiting for the cooldown before using SS would in theory increase dps by 1-2% or something like that.

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Old 08/08/07, 3:19 PM   #1195
 Rob
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Draenei Shaman
 
Burning Blade
General consensus (and my personal practice) seems to be that if there's less than about 1.5-2 seconds left on CD, you should wait, but if there's more, you should fire it off. I'd probably also lean towards SSing earlier if we had an elemental shaman or boomkin in our raids (we don't).
 
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Old 08/08/07, 3:20 PM   #1196
 Juice
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Mal'Ganis
And I think, roughly speaking, SS generally accounts for 10% of overall damage output.
 
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Old 08/08/07, 3:23 PM   #1197
Ilmatar
Situational Shaman
 
Draenei Shaman
 
Feathermoon
I agree with Rob.

I do run with a Boomkin (sometimes two, we like our druids) and so I try to get my FS->ES rotation timed so that I don't use Stormstrike charges. I find the WF cooldown bar is a really good 'hint' for when to SS before shocking, or when to shock before SS. It's not like an auto-shot bar, though, where you need to look at it. For a while I was delaying SS too frequently with it, and my DPS suffered.
 
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Old 08/08/07, 3:23 PM   #1198
Hedin
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Draenei Shaman
 
Гордунни (EU)
My WFtotem is almost ready :-)

WF3sec Ace2 - Shows WindFury and Stormstrike cooldowns.
 
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Old 08/08/07, 3:24 PM   #1199
Malan
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Originally Posted by Rob View Post
I'd probably also lean towards SSing earlier if we had an elemental shaman or boomkin in our raids (we don't).
Yah that's the real kicker. If you're in a raid with someone that can make use of the debuff than you need to have it up there every 10 seconds on the dot. If not, waiting to boost your DPS a bit is a good idea.

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Old 08/08/07, 3:34 PM   #1200
Hedin
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Draenei Shaman
 
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I slap SS when WFCD or flurry is off...

WF3sec Ace2 - Shows WindFury and Stormstrike cooldowns.
 
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