Originally Posted by Disquette
I am, for one, VERY SKEPTICAL of stuff like this, given how badly lag plays with the combat log.
If haste affected WF's cooldown, then DST should make more than a (2.93 - 2.79) / 2.93 = 4.7% difference.
Moreover, as lag could easily explain this stuff, I'd want to see averages versus averages, not one minimum being less than another minimum.
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Problem is, to see if the haste thing DOES affect the WF cooldown, we would need some EXTENSIVE testing (more than 6 hours AT THE VERY LEAST). All these 15ish minute tests we did prove nothing.
For example... Lets say haste does reduce WF cooldown by same amount it reduces time between swings... So DST would reduce the minimum time between WFs to i.e. 2.5 sec... It would take quite a lot of swings to get 1 swing at 0.0 sec and then another one at exactly 2.51 sec. If it would even be possible to get them so precise. First we'd need to know weapon attack speed, calculate the closest possible number to the one we get with calculating minimum time between two windfury attacks. then take into account that WF procs only 1/5 swings in average. Messy.
Also, my in-game ping was 56 ms, addon showed windfury procced 210 ms "earlier", not quite sure how big the server lag
is, so I will not make any big statements until someone does get a bigger gap or some combat log proof.