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07/21/07, 1:41 PM
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#751
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sparks keep me warm
rava
Tauren Shaman
No WoW Account
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Out of curiosity, does anyone happen to know if dodge/miss/parry/crit/hit/block/glance are all calculated at the same time, or are they all independent of each other?
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07/21/07, 1:52 PM
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#752
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Piston Honda
Tauren Shaman
Twisting Nether (EU)
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Back to the totem twisting, I use this macro:
MACRO 16777255 "AGI" INV_Misc_QuestionMark
/castsequence reset=8/combat/alt Windfury Totem, Grace of Air Totem, Stormstrike
END
-Question mark icon helps a lot, the icon of the macro will be replaced to the spell what's next
-reset=8 helps to put down windfury in time (before the effect goes off from the weapons) but it works only if you don't spam the macro. It resets only after 8 seconds of the last push.
-If I can't use stormstrike in time I press "alt" and the hotkey of the macro so I skip a stormstrike and jump to the first spell: Windfury Totem
This works quite well for me, I've been using this for like two weeks. My melee group is very happy and it is an upgrade to my party's dps, though my dps goes lower. Of course I can't use totem wtisting on every fight, but there are quite a lot where it's a big boost.
Malan: if you keep spamming this macro and you can cast stormstrike every time it has cooled down the wf effect will be always up on the weapons of your group, I tested it and it's working fine.
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07/21/07, 3:58 PM
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#753
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Glass Joe
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I have been looking at the Lootzor links that people have come up with for enhancement shaman, and many of them seem to be wrong to me. Shouldn’t strength be half the value of attack power? Shouldn’t agility be .884 compared to 1.0 crit rating(25agi=22.1cr)?
A.
1.0(CR) 0.7(HiR) 0.5(AP)
So would that mean also that> .25(STR), 0.884(AGI) ?
B.
1 CR = 1 STR = 2 AP = 1.43 HR = 0.9 HasteRating
1.0(CR) 1.0(STR) 2.0(AP) 1.43(HiR) .9(HaR)
So would that mean also that> 0.884*(AGI) ?
So putting these on top of each other to make them easier to compare>
A. 1.0(CR) 0.884(AGI) .25(STR) 0.5(AP) 0.7(HiR) ??(HaR)
B. 1.0(CR) 0.884(AGI) 1.0(STR) 2.0(AP) 1.43(HiR) .9(HaR)
So which is right, A or B?
I could be completely wrong about all of this, but if I am right then could we please update the first page? Lootzor doesn’t allow me to enter haste rating, is there something else I could use to find gear based on the above values?
Thanks in advance!
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07/21/07, 4:18 PM
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#754
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Don Flamenco
Night Elf Druid
Proudmoore
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Originally Posted by syrixx
I have been looking at the Lootzor links that people have come up with for enhancement shaman, and many of them seem to be wrong to me. Shouldn’t strength be half the value of attack power? Shouldn’t agility be .884 compared to 1.0 crit rating(25agi=22.1cr)?
A.
1.0(CR) 0.7(HiR) 0.5(AP)
So would that mean also that> .25(STR), 0.884(AGI) ?
B.
1 CR = 1 STR = 2 AP = 1.43 HR = 0.9 HasteRating
1.0(CR) 1.0(STR) 2.0(AP) 1.43(HiR) .9(HaR)
So would that mean also that> 0.884*(AGI) ?
So putting these on top of each other to make them easier to compare>
A. 1.0(CR) 0.884(AGI) .25(STR) 0.5(AP) 0.7(HiR) ??(HaR)
B. 1.0(CR) 0.884(AGI) 1.0(STR) 2.0(AP) 1.43(HiR) .9(HaR)
So which is right, A or B?
I could be completely wrong about all of this, but if I am right then could we please update the first page? Lootzor doesn’t allow me to enter haste rating, is there something else I could use to find gear based on the above values?
Thanks in advance!
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1 Strength is 2 AP without buffs, so for points considered, Strength will be considered double as valuable as AP. It makes absolutely no sense for strength to be half value for AP. I think you might have been thinking in reverse in terms of math.
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07/21/07, 4:20 PM
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#755
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Don Flamenco
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Originally Posted by syrixx
I have been looking at the Lootzor links that people have come up with for enhancement shaman, and many of them seem to be wrong to me. Shouldn’t strength be half the value of attack power? Shouldn’t agility be .884 compared to 1.0 crit rating(25agi=22.1cr)?
A.
1.0(CR) 0.7(HiR) 0.5(AP)
So would that mean also that> .25(STR), 0.884(AGI) ?
B.
1 CR = 1 STR = 2 AP = 1.43 HR = 0.9 HasteRating
1.0(CR) 1.0(STR) 2.0(AP) 1.43(HiR) .9(HaR)
So would that mean also that> 0.884*(AGI) ?
So putting these on top of each other to make them easier to compare>
A. 1.0(CR) 0.884(AGI) .25(STR) 0.5(AP) 0.7(HiR) ??(HaR)
B. 1.0(CR) 0.884(AGI) 1.0(STR) 2.0(AP) 1.43(HiR) .9(HaR)
So which is right, A or B?
I could be completely wrong about all of this, but if I am right then could we please update the first page? Lootzor doesn’t allow me to enter haste rating, is there something else I could use to find gear based on the above values?
Thanks in advance!
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Just offhand, STR can be modified by Kings, AP can't. If you haven't included that, I'm sure there are 100 other variables that are also left out of these formulae.
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07/21/07, 4:39 PM
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#756
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Don Flamenco
Night Elf Druid
Proudmoore
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Pretty much, after modified by kings, you only need 22 effective agility (24.2 after) to almost reach 25 actual agility. As a result, its easier to view 1 agi as 1 crit rating. If you want to be really precise, its slightly worse
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07/21/07, 6:51 PM
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#757
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Glass Joe
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No I hadn't thought about kings, and yes I got my str/ap backwards. Thank you
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07/21/07, 7:46 PM
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#758
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Piston Honda
Tauren Shaman
Die Silberne Hand (EU)
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Originally Posted by rava
Out of curiosity, does anyone happen to know if dodge/miss/parry/crit/hit/block/glance are all calculated at the same time, or are they all independent of each other?
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The answer is: Attacktable, that means for non special attacks they are all dependent.
Attack table - WoWWiki, the Warcraft wiki
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07/22/07, 5:39 PM
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#759
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Glass Joe
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Originally Posted by Stander
The problem I find with Battle Anhking is that you lose all your buffs which for me is like 800 AP which pretty much gimps my dps hardcore for the rest of the fight. Downgrading looks great, never thought of it.
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First time posting heh. Our first VR kill last night, first night of us wholeheartedly attempting him, seemed people had issues dodging giant balls of electricity our actual first night :P
With the tank threat on that fight, I swapped to rockbiter just to see if it made a difference. While I had windfury up, I hit the threat cap very rapidly and jsut stood there. Rockbiter seemed to work better because not only could I control my threat generation to a much finer degree, but I was able to just keep swinging if for nothing else than the Light heals.
Horrible threat cap on that fight, but that is how I crept around it. I believe i swapped my offhand to windfury midfight to get more light procs, but eventually threat was too much, and had to battle ankh just to stay alive (ironic huh), swapped windfury on both weapons, and went balls out till he died without pulling agro.
Seemed that maximizing my damage only maximized my threat. Figured I'd throw in my two cents 
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07/22/07, 5:55 PM
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#760
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Paid $25 To Raid
Draenei Shaman
Burning Blade
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On VR I hold back shocks and Shamanistic Rage for the first 30 to 60 seconds, then go all-out; last time I popped heroism at like 20%, pulled aggro at 10%, died, ankhed up and finished it off. Besides 1 prot warrior we used 2 ferals, which helps IMO, they have better threat gen when they don't have aggro since they do more white damage. Parse if anyone cares.
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07/22/07, 6:29 PM
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#761
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Glass Joe
Tauren Shaman
Blackrock (EU)
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First of all I must say reading this thread has been very interesting... all the discussion of weaponspeed now lead to this question:
My weapons at the time are Black Planar Edge (2.7 attackspeed)in the MH and the Season2 Arena weapon (2.6) in the OH. Today I got myself the Mace "Fool´s bane" (2.6) from Illhoof and now I am wondering if the 4 dps deficit to my Black Planar Edge is compensated by the 2.6 attackspeed which better matches my OH so my MH WF proccs are not eaten by my OH. Or is the little slower attackspeed of my MH of no importance and I have leveled blacksmithing for a reason?
Please let me know what you think...
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07/22/07, 8:12 PM
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#762
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Don Flamenco
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Originally Posted by Hulkling
First time posting heh. Our first VR kill last night, first night of us wholeheartedly attempting him, seemed people had issues dodging giant balls of electricity our actual first night :P
With the tank threat on that fight, I swapped to rockbiter just to see if it made a difference. While I had windfury up, I hit the threat cap very rapidly and jsut stood there. Rockbiter seemed to work better because not only could I control my threat generation to a much finer degree, but I was able to just keep swinging if for nothing else than the Light heals.
Horrible threat cap on that fight, but that is how I crept around it. I believe i swapped my offhand to windfury midfight to get more light procs, but eventually threat was too much, and had to battle ankh just to stay alive (ironic huh), swapped windfury on both weapons, and went balls out till he died without pulling agro.
Seemed that maximizing my damage only maximized my threat. Figured I'd throw in my two cents 
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Wouldn't it make much more sense to either:
a) sub in some arcane resist gear,
b) periodically drop a few heals (terokk's gavel!),
c) twist WF/Tranq Air
and continue to use optimal weapon imbues?
This way you add some extra value while keeping your dps at its maximum.
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07/23/07, 12:28 AM
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#763
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Bald Bull
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On VR I:
1) Pull aggro
2) Put on my shield
3) Dodge, dodge (double Mongoose)
4) Eat the knockback for a free deaggro!
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07/23/07, 5:20 AM
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#764
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No.
Iyosin
Troll Druid
No WoW Account
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I've managed to do that with Gruul, but not Void Reaver, yet. Just stopped attacking on Gruul when I reached 2nd aggro, dodged 4 hateful strikes before the next warrior in line caught up. Void Reaver I usually just "vanish" and keep going after. Our Paladins are pretty good about rebuffs, especially Salvation on myself and our Elemental shaman.
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07/23/07, 8:35 AM
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#765
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Mike Tyson
Malan
Tauren Shaman
No WoW Account
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Why would you want salvation after battle rezzing? Best thing to give you at that point is Might and Wisdom so you can catch up in DPS a bit.
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