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Old 08/04/07, 5:24 PM   #1066
Lujaar
King Hippo
 
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Orc Death Knight
 
Mal'Ganis
Disquette - If your test includes a 24% glance rate, and doesn't include spell crits or spell resists, your sim probably shows flametongue performing better than it would in actual play. Against a raid boss an enh shaman can expect spells to resist a lot more often than they crit.

I think we can conclude that slow/slow WF/WF is still best in epic gear, as you said. I'd be interested to see how slow/fast WF/FT performs against slow/slow-but-crappy WF/WF though. For example, WF/FT Decapitator/Emerald Ripper vs WF/WF Decapitator/Boggspine Knuckles.

Is the version of the sim you used publicly available?



Also, about the AP => spell damage conversion, a shaman with 2200 AP could expect to gain 284 damage on each shock. It seems like that, combined with increased mana efficiency from Shamanistic Focus, would make a 16/45/0 build worth re-evaluating. Thoughts anyone?

Last edited by Lujaar : 08/04/07 at 5:29 PM.

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Old 08/04/07, 8:09 PM   #1067
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
Let's set a couple ground rules from here on out for this thread, in a gentleman's agreement fashion:

We should avoid speculaton about changes we'd like to see or how things will be at level 80 since we have no information about those aspects of our class/talent tree yet.

Theorycrafting about the talent changes shown at blizzcon should focus on right now at level 70, with current itemization.

Also, continue to keep the PvP stuff in the PvP forum.

Can we all agree to that?

Last edited by Malan : 08/04/07 at 10:35 PM.

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Old 08/04/07, 9:26 PM   #1068
drats
Don Flamenco
 
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Tauren Shaman
 
Kel'Thuzad
Originally Posted by Ryjaek View Post
Does Elemental Devastation trigger from Flametongue? I cant test it on my shaman (low level=no gold for respecs), but if so, it might add a lot to the viability of an Ele/Enh build.
Unfortunately no. I tested that out a while ago when I got my darkmoon fairy card. I was hoping that I could offhand FT and use it to proc ED to boost my crits, but it didn't work. I can understand blizzards reasoning for this, though. A fast offhand with FT and haste effects could give almost a permanent 9% crit bonus.

I'm hoping since they're releasing a new 25 man raid dungeon before xpac2 comes out, we'll see these changes sooner and not later.

19/42/0 is a good spec already. I have no clue where I'm going to pull the points for mental quickness from and still get elemental devastation. I'm liking these changes more and more, it's been a long time since I had a hard decision about where to use talent points. Kudos to blizzard.

PS. Hedin, I just started to use wf3sec and I'm never looking back. You're my hero.

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Old 08/04/07, 9:45 PM   #1069
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
We can expect better itemized gear I think, this is a statement from a dev at the itemization panel.
[i] now play a shaman to work on their itemization

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Old 08/04/07, 10:29 PM   #1070
Hulkling
Glass Joe
 
Draenei Shaman
 
Blackhand
Hmm, that is interesting though. At least there is an alternative to WF in the offhand. Even though we lose out on a little dps, it might outweigh the effort in getting the arena mainhand as our only viable upgrade from runic hammer till A'lar or hyjal.

These changes surprised me a lot, showing that Blizzard is at least understanding our core issues and seeing through the drama and stupidity of their forums. I thought these changes were rather intelligent. Im still waiting to wake up from this dream of shaman lovin :P

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Old 08/04/07, 10:38 PM   #1071
Malan
Mike Tyson
 
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Malan
Tauren Shaman
 
No WoW Account
Disquette - did your sim test above include an assumption that Curse of Elements and Improved Scorch debuffs are on the mob?

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Old 08/05/07, 12:05 AM   #1072
Replica
Von Kaiser
 
Human Paladin
 
Bleeding Hollow
What are people's thoughts on spell crit now for raiding? I've been playing around with a sort of a 24/37 suicide spec, i guess, for shits and giggles in pvp and i quite like the extra damage potential, despite the mana issues (i refuse to pot in pvp!). With the new changes i'm seeing spell crit being potentially more useful as people might (unless i'm severely undervaluing Nature's Guidance) switch to 18/43 builds or some variant.

Obviously we're gonna lack a little by choosing Shamanistic Rage over Elemental Fury in terms of valuing spell crit and thus shock DPS. Or will we? If our shocks are consistently cheaper by a large amount, and a lot bigger, will we even need SR to keep our mana up if we're still chugging mana pots? If not, then 21/40 might be the way to go, and dare i say it but perhaps a little MP5 wouldn't go amiss.

At the same time though i know all too well that a lot of my shocks do get resisted. I'll admit ignorance on spell resist mechanics and whatnot, but if we're gonna be seeing a lot of resists on our shocks (it feels as though every other shock i cast on Aran is a resist) then this might be in vain.

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Old 08/05/07, 12:21 AM   #1073
• Relwin
Lucas Cat
 
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Orc Hunter
 
Mal'Ganis
Shaman scaling in multiple directions is always the way I thought it just should have been. (AQ Stormcaller set will back me up on this) It lets use such a varied amount of itemization that we can tailor our DPS to come form multiple sources and eventually equal out to a similiar value with some quick gear swaps or a slight change in skills used. All in all, it makes us just feel more 'hybridy' when we can get meaningful contributions from basically all stats.


fake edit: they should make spell damage scale all of the weapon enchants in some way to encourage use across the board (and maybe make rockbiter into an armor penetration enchant for hits from that hand since they can do it ala that new enchant)


i warned you about stairs bro

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Old 08/05/07, 1:08 AM   #1074
Disquette
doop doop de doooo
 
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Human Rogue
 
Sargeras
Nah, my test didn't include the debuffs on the mob which would make flametongue look better. I considered it, but as Lujaar pointed out, I already have it performing higher than it should due to resists. Also, I assumed a 23% dmg reduction due to armor, which is probably on the high side, so I'm undervaluing the melee aspects (probably) a little already.

I'm pretty sure testing at this point would show that wf/wf slow/slow is still the way to go.

I really do like the changes though, and hope they're put in the game sooner than later.

http://us.battle.net/wow/en/forum/to...6766?page=3#41
Let me map a priority list out for you so that you can refer to it in the future:
1. Money 2. Money 3. PvE 4. Mages 5. Companion pets 6. PvP

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Old 08/05/07, 2:14 AM   #1075
Rob
Paid $25 To Raid
 
Draenei Shaman
 
Burning Blade
These are very exciting changes and I hope they come in 2.2. I'm glad that Bloodlust Brooch makes you glow red so that Shamanistic Rage won't be quite as obvious a "dispel me" signal in 5v5. Anyone know any other items/procs that cause the red glow that shamans can equip?

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Old 08/05/07, 2:25 AM   #1076
• Relwin
Lucas Cat
 
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Orc Hunter
 
Mal'Ganis
Madness of the Betrayer proc if I'm remembering rightly.

edit: nope, just the red skull thing

Last edited by Relwin : 08/05/07 at 2:33 AM.


i warned you about stairs bro

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Old 08/05/07, 3:32 AM   #1077
Kegsta
Piston Honda
 
Tauren Shaman
 
Blackrock
wow, great changes for enchancement, attack power = spell damage is exactly what was needed. Searing totem and healing stream will actually be useful, and shocks scaling with AP, flametounge might actually be useful aswell. Trainable 2 handers could open the door for some intresting caster/healing 2 handers aswell.

Going for the elemental / enhance build will be much more viable aswell, although i would like a subtlty for all damage in low resto much like druids get.

I hope the rest of the class gets similar treatment (% of your spell damage added to totem of wrath, healing to mana spring)

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Old 08/05/07, 7:32 AM   #1078
Malevolencia
Von Kaiser
 
Gnome Warrior
 
Turalyon (EU)
The new -60% mana to shocks after a melee crit talent seems odd to me..

At present it's not needed for pve (except maybe on kaz'rogal :p), and it's sorta nice for pvp, but still, most of my mana goes to purge spam and totems there.

So what exactly is the point of it? Perhaps I'm being optimistic but could it perhaps be the first step in changing itemization for enhancement shamans? Removing the need for int/mp5 on gear as a precursor to giving us mail gear with fully melee dps oriented stats and no wasted points on int/mp5?

I'm probably being too hopeful though ><

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Old 08/05/07, 10:38 AM   #1079
Ryley
Glass Joe
 
Draenei Shaman
 
Blackhand
Originally Posted by Malevolencia View Post
The new -60% mana to shocks after a melee crit talent seems odd to me..

At present it's not needed for pve (except maybe on kaz'rogal :p), and it's sorta nice for pvp, but still, most of my mana goes to purge spam and totems there.

So what exactly is the point of it? Perhaps I'm being optimistic but could it perhaps be the first step in changing itemization for enhancement shamans? Removing the need for int/mp5 on gear as a precursor to giving us mail gear with fully melee dps oriented stats and no wasted points on int/mp5?

I'm probably being too hopeful though ><
It will most likely be incredibly useful for me, as our Paladins never put up JoW, as I can run OOM very fast if I go full out on shocks. Which is what they might be aiming for here.

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Old 08/05/07, 12:17 PM   #1080
Iol
Don Flamenco
 
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Pandaren Shaman
 
Durotan
Originally Posted by Rob View Post
Anyone know any other items/procs that cause the red glow that shamans can equip?
The [Ogre Mauler's Badge]. The /use makes you all red as well. Not that its a particulary good trinket but yeah.

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