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09/01/07, 6:47 AM
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#2051
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Glass Joe
Troll Shaman
Twisting Nether (EU)
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With regard to the weapon choice discussion after the new patch,
would the best bt/hyjal weapon combo be Rising tide main hand and Syphon off, as you gain the benefit with a very marginally faster main hand and you gain the stats from the rising tide.
Any one have any ideas?
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09/01/07, 7:18 AM
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#2052
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Piston Honda
Tauren Shaman
Die Silberne Hand (EU)
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Originally Posted by Idioteque
With regard to the weapon choice discussion after the new patch,
would the best bt/hyjal weapon combo be Rising tide main hand and Syphon off, as you gain the benefit with a very marginally faster main hand and you gain the stats from the rising tide.
Any one have any ideas?
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The difference between RT/Syphon, Syphon/RT and Syphon/Syphon is marginal at best, different people achieved different results for the combos.
Technically having the Rising Tide in MH and Syphon in OH is superior over Syphon in MH.
Dual Syphon is fine too. The difference is well below 1% DPS, we're talking ~5 DPS max.
Last edited by Tornhoof : 09/01/07 at 7:24 AM.
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09/01/07, 11:59 AM
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#2053
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Don Flamenco
Tauren Druid
Al'Akir (EU)
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And what is the consensus on DS/Syphon vs Rising tide/Syphon after the patch.
I would have thought the difference marginal but I don't recall any number crunching.
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09/01/07, 12:22 PM
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#2054
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Looking for options on the Dragonstrike Mainhand now. After the Haste nurf would it be worth it to get a MainHand that offers Stats ?? More AP/Crit and some hit over the Haste proc on the weapon?
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09/01/07, 12:26 PM
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#2055
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Piston Honda
Tauren Shaman
Twisting Nether (EU)
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I finished reading the last 20 pages I missed during my vacation and I have some questions/ideas about what Yo! bring up (The AEP value of stats are different in each stat setup).
I'm thinking about an addon what calculates AEP values for every stat based on your current stats and prints the summary in each item's tooltip like Pawn's addon does. Is it possible to create a formula for the values of each stat based on the summary of the character's stats?
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09/01/07, 12:33 PM
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#2056
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Glass Joe
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Originally Posted by jamesf8604@yahoo.com
Looking for options on the Dragonstrike Mainhand now. After the Haste nurf would it be worth it to get a MainHand that offers Stats ?? More AP/Crit and some hit over the Haste proc on the weapon?
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I'd be interested in opinions on Drakefist/Dragonmaw/Dragonstrike post-patch as well. I was enhancement up until we started Kara, respecced Resto for a few months of raiding, and I'm back to enhancement trying to get my gear up to snuff.
I'm in the process of levelling up blacksmithing, I'm not an Orc, and I'm wondering whether I should go with Axesmith over Hammersmith after the haste (and apparent proc %) changes... any speculation/opinions?
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09/01/07, 1:26 PM
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#2057
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Glass Joe
Night Elf Druid
Argent Dawn (EU)
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Originally Posted by ewichern
I'm in the process of levelling up blacksmithing, I'm not an Orc, and I'm wondering whether I should go with Axesmith over Hammersmith after the haste (and apparent proc %) changes... any speculation/opinions?
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I'm really interested in this as well. We sort of had a huge discussion about this in my guild today, and the end result was that we agreed to disagree. Passive stats of Wicked Edge of the Planes vs. Haste proc of Dragonstrike, which is better after the patch? And is it a margin that matters hugely? (I mean, is one like 100 DPS better than the other on average, or are they both good bets for specialization?) I'd figure it out myself, but I'm not good enough at the math to do it..
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09/01/07, 1:36 PM
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#2058
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Von Kaiser
Tauren Shaman
Magtheridon
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Recently hit 375 BS and just finished making my Dragonmaw today, soon to be a Dragonstrike. I'd be interested in this aswell, *roughly guessing* the haste will just give a bit less haste right? Down to about 15% from 20%? Which is still pretty good I think.. but would be interested in what the number crunchers have to say about it.
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09/01/07, 3:01 PM
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#2059
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Glass Joe
Draenei Shaman
Bleeding Hollow
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hey guys-
I'm lookin for a link that shows the dps increase in group with a shaman in group. Either I'm blind or it isn't in the OP anymore. I think it was the chart that compared the GoA vs. Windfury. If someone can point me in the right direction of the post I'm seeking, it will be greatly appreciated 
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09/01/07, 3:05 PM
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#2060
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Glass Joe
nazgull
Tauren Shaman
Non-US/EU Server
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Originally Posted by Paradox
Recently hit 375 BS and just finished making my Dragonmaw today, soon to be a Dragonstrike. I'd be interested in this aswell, *roughly guessing* the haste will just give a bit less haste right? Down to about 15% from 20%? Which is still pretty good I think.. but would be interested in what the number crunchers have to say about it.
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13,45% (new) (2.2)
20,17% (Old) (before 2.2)
i got dragonstrike for long time now and 13.45% haste is enough for me to keep dragonstrike as MH and syphon as OH. no one actully gave answers about how good slower OH is vs slower MH, i think slower OH . tested it myself around 50-100dps more with slower OH in a 10 min mob bashing but again you cant be 100% sure  this is why u need alot of shamans to test it
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09/01/07, 3:19 PM
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#2061
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King Hippo
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Originally Posted by Morelis
I've got good news and bad news.
The good news is the old value for DST was a bit on the low side, with 40% uptime(I'd used 1.5 ppm since we didn't have uptime meter) and valuing haste at 2.2(I'd used 2.0 originally) the current version scores a whopping 300 AEP.
The bad news; I just finished testing DST uptime on the PTR(then on live for comparison) and according to my 30min test the proc rate has been lowered substantially. I measured 22.79% uptime over the 30mins. That seemed pretty startling so I repeated the test on the live realms and with identical gear and testing as close to the same as I can manage it scored 41.88%. I 'm sure the sample is small enough for there to be some pretty significant variation, but I'd be surprised if that much of a difference came down to chance.
For the testing I swapped out all my passive haste and haste-proc gear so the haste nerf itself should have a fairly minimal impact in the results. Here's the screenshots:
PTR - http://grig.shackspace.com/dst-ptr.jpg
Live - http://grig.shackspace.com/dst-live.jpg
If my results are an accurate assessment of the proc rate then the new score using 1.48 for haste(which I think is a bit high) would be about 150 AEP. If the lower proc rate had been noted elsewhere I apologize in advance for not seeing it.
ps. The new windfury graphic is terrible.
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I'd suggest you mention the DST change in Dragonspine Trophy Analysis as well (if it wasn't already mentioned there).
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09/01/07, 5:03 PM
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#2062
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Glass Joe
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If you guys find time, I need some advice... For the longest time I stayed with a slow mainhand and a fast offhand for two reasons:
1) Fast offhands were all that were available to me (good ones at least)
2) I did not honestly believe the math
Well my first week of kara I got emerald ripper and was pleasantly delighted. Put mongoose on it and stayed with that for 5 whole weeks. I then realized that my dps was barely scaling with my gear, so I came to these forums saw all the math and theorycrafting and decided to give it a go. So I bought a 2.6 speed LVL 67 63dps mace on the ah for a few gold, and I was absolutely SHOCKED at what happened. I began out damaging people in our guild who are FAR better geared and have much better weapons then me, consitantly (before it was random but I would always be fairly close to the #1). So then I started looking around for better offhands, and I realized that I am basically screwed. Ive become fairly apathetic to really putting a lot of effort into this game, so I realized that arenaing for 10weeks just to get a 97dps offhand, although worth it, may be too much work. I also looked at having runic hammer made, but saw that it was 2.4 speed, and dont really know if itll work well with a 2.6 speed mh.
Any suggestions? Should I just suck it up and try to scrap a decent arena rating and play 10 matches a week for that long just to get it (my guild wont be progressing to The Eye anytime soon), or should I just farm for a week or two, grab enough cash to have someone make runic hammer?
Also, thanks to you guys, I am basically 100% guaranteed a raiding spot as long as I show up because of my mad dps. I like humbling our decently geared fury warrior with my 2 not-as-amazing-weapons-as-his  <3
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09/01/07, 5:22 PM
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#2063
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No.
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To the poster above me, there is a list of off hands in the original post, read it.
And if anyone comes up with some information on the Dragonstrike please post it, personally I'm taking the time before the patch to gather the materials for Wicked Edge. Don't know for sure yet, but I think I may make the switch. Going to play around with Dragonstrike on the PTR and see what happens.
Edit: Blizzard made my off-hand smaller. lol
Last edited by Aeolian : 09/01/07 at 6:28 PM.
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09/01/07, 6:04 PM
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#2064
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Glass Joe
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Oh yeah Didnt see that this weapon > this > that > these > those the first time i read the first page.
So I would do well just to quickly make the money and have someone make Runic hammer? Or would it be better to just truly grind out the arena points to get the merc glad one hands?
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09/01/07, 6:07 PM
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#2065
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Glass Joe
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I'm still asking myself if Rod of the Sun King's slightly increased damage (and 20ap) is worth sacrifing the stats on Merciless Gladiator's Cleaver? I'm not only talking about 19crit- and 10hitrating but also about losing 33stamina.
While I see why Rising Tide and Syphon of the Nathrezim are upgrades (also even Rising Tide is giving me a hard time compared to Merciless Gladiator's Cleaver) Rod of the Sun King looks way weaker to me. Has this been discused yet?
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09/01/07, 6:32 PM
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#2066
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Von Kaiser
Draenei Shaman
Grim Batol (EU)
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Well the main problem with the Rod of the Sun king is that it has a proc that is utterly useless for shamans (Unless blizz changes the proc chance to provide mana).
Would like taking it over the fury warriors then ?
Also, If you have the option of getting the Rod... You have both the rising tide & syphon (Which are both better) Seeing that It's only 2 bosses diffrence & both bosses are easier then kael.
Last edited by Bragor : 09/01/07 at 6:36 PM.
Reason: Clarfiying
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09/01/07, 6:58 PM
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#2067
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No.
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Just did some quick testing on the PTR and Live for overall DPS for a 10 minute period (basically a boss fight) for the Dragonstrike haste proc.
DPS on live showed 995.7 dps with a 27.47% uptime.
DPS on the PTR showed 944.1 dps with a 26.88% uptime.
This cant be taken as a perfect example of the nerf, but it shows it.
- Crit rate was right around 36% for both tests.
- Attack power was the same, no modifiers with the exception of Unleashed Rage.
- Unleashed Rage, Flurry and Lightning Speed proc rates would effect the outcome.
- No shocks were used.
- Grace of Air was the only totem used.
Used Recount, Uptime Meter and WF3sec for tracking purposes. Tried to follow the same "wait for the WF cooldown" rules for Stormstrike that I do during raids, but used it every time it was up.
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09/02/07, 12:11 AM
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#2068
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Mind the gap.
Malan
Tauren Shaman
No WoW Account
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Whoah whoah... what's this about a new windfury graphic?
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09/02/07, 1:27 AM
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#2069
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No.
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Get on the PTR and play with it. =P
Basically its a darker vortex, its more black then gray, a bit more transparent and swirls up higher.
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09/02/07, 1:45 AM
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#2070
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Von Kaiser
Draenei Shaman
Grim Batol (EU)
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Hey... Just got back from checking it.
It's like saying "HEY I GOT A WF PROC HERE".
Think I am gonna miss "Hey.. how the hell did you kill me ?" looks in pvp now ;/
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09/02/07, 2:00 AM
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#2071
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Bald Bull
Xoya
Orc Shaman
No WoW Account
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So now that I've downloaded Pater's simulator and configured it, I am wondering how exactly I could utilize this to create my own Pawn string based on my gear level and buffs I typically have. Any advice, or in my following of this thread did I miss a how-to at some point?
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09/02/07, 2:17 AM
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#2072
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Von Kaiser
Orc Death Knight
Ner'zhul
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Originally Posted by Aeolian
Get on the PTR and play with it. =P
Basically its a darker vortex, its more black then gray, a bit more transparent and swirls up higher.
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The graphic also disappears in the middle of the animation, it looks horrible becuase of that.
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09/02/07, 2:47 AM
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#2073
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So damned Devious
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I'm uploading a video of it at the moment, ill link it in a second.
Windfury.avi - FileFront.com
Last edited by Kurisu : 09/02/07 at 3:47 AM.
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09/02/07, 3:18 AM
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#2074
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Glass Joe
Draenei Shaman
Crushridge
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+hit?
I am having a small issue here. I recently got asked by my guild to switch from resto to enhance (yay!), and I found this thread. Its excellent, but I am looking for a hard number answer. What is the minimum +hit for a shaman in MAG\SSC? I have about 153 (dont check my armory ATM, I had to heal for kara this weekend LOL), but thats because I put alot of those Rigid Dawnstones in my gear. About where should I be?
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09/02/07, 4:06 AM
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#2075
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Piston Honda
Draenei Shaman
Lightbringer
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Originally Posted by Xoya
So now that I've downloaded Pater's simulator and configured it, I am wondering how exactly I could utilize this to create my own Pawn string based on my gear level and buffs I typically have. Any advice, or in my following of this thread did I miss a how-to at some point?
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I don't remember it being covered before. What I use is a really simple spreadsheet which I've uploaded:
OpenOffice: http://grig.shackspace.com/enh-pawn.ods
Excel: http://grig.shackspace.com/enh-pawn.xls
Pretty much just fill in the gray boxes across the top with the stats you want to use then run each step through the sim and record the results in the gray column on the right. It doesn't spit out a properly formatted pawn string and it might have errors but it seems to work. A couple notes, it has the new value for haste, and it doesn't actually calculate the change in mitigation dynamically so the armor stuff is only accurate if you start at 30%. Also, if you don't use any passive haste you'll probably want to ignore it in there.
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