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Old 07/02/07, 11:43 AM   #201 (permalink)
In the Beginning was the Command Line
 
Malan's Avatar
 
Tauren Shaman
 
Mal'Ganis
I'm not sure that I agree with your statement that the Tiered set items are meant to be the "best" available. Tiered sets are good, but often they're good because they work in conjunction with other items. I don't think its bad that non-set items are "better" or "as good" - for one thing it gives you more flexibility in upgrading so that you aren't waiting on that one drop forever. Besides, nobody wants to go back to the days of "guys when is it ok to break the Earthfury set bonus?"

Vyktianity already has over 75 billion followers. The first verse in his book "Gift of the Wild" is "In the beginning Vyk cast lifebloom and then maul."
 
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Old 07/02/07, 11:49 AM   #202 (permalink)
Von Kaiser
 
Troll Shaman
 
Zul'Jin (EU)
That time happened because T2 was poor compared to T1, even T2.5 was arguably worse.

The scaling of sets (in healing for example) is a reality now, and TX < TX+1.
 
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Old 07/02/07, 11:58 AM   #203 (permalink)
In the Beginning was the Command Line
 
Malan's Avatar
 
Tauren Shaman
 
Mal'Ganis
Hehe - I'll reference you to this thread from just a couple weeks ago.
Shaman - Ten Storm - Set bonus

Vyktianity already has over 75 billion followers. The first verse in his book "Gift of the Wild" is "In the beginning Vyk cast lifebloom and then maul."
 
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Old 07/02/07, 12:16 PM   #204 (permalink)
Piston Honda
 
Orc Shaman
 
Mug'thol
Wait, so is Inscribed Noble Topaz considered the best gem over Bold Living Ruby now?
 
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Old 07/02/07, 12:35 PM   #205 (permalink)
Glass Joe
 
Orc Shaman
 
Argent Dawn
I have a question.

With full raid buffs i have 2650 attack power, 39% crit and 155 hit.
One time i placed Rockbiter on my 1.5speed offhand Use Bloodlust, Drums of battle(the one that gives you haste) The abacus of the violent odds and i also go a windfury proc. During that 30 seconds, i did roughly 20% more dps than i would of done with the same buffs and windfury weapon on my offhand.

Was that only because my weapon speed is so fast that windfury does not hit for as hard as it could?

I did a search for a question like this but i found no answers. Thanks in advance.
 
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Old 07/02/07, 12:39 PM   #206 (permalink)
Von Kaiser
 
Tauren Shaman
 
Khaz'goroth
Originally Posted by Unaz View Post
Wait, so is Inscribed Noble Topaz considered the best gem over Bold Living Ruby now?
The Living Ruby is only marginally better than the Topaz, so it is always worth considering when the chance comes along to meet a socket bonus.


Ralgarog: Yes, if you had a slow offhand with Windfury you would see a further dps gain.
 
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Old 07/02/07, 12:40 PM   #207 (permalink)
In the Beginning was the Command Line
 
Malan's Avatar
 
Tauren Shaman
 
Mal'Ganis
Originally Posted by Ralgarog View Post
I did a search for a question like this but i found no answers. Thanks in advance.
The first post in this thread answers this - do not use an off hand faster than your main hand, and do not use rockbiter on the off hand.

Vyktianity already has over 75 billion followers. The first verse in his book "Gift of the Wild" is "In the beginning Vyk cast lifebloom and then maul."
 
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Old 07/02/07, 1:16 PM   #208 (permalink)
Don Flamenco
 
Stigmata's Avatar
 
Tauren Druid
 
Al'Akir (EU)
Any thoughts on these two items.

http://www.wowhead.com/?item=32746 vs http://www.wowhead.com/?item=30863

The cuffs are socketed with 4 crit 4 str gem.

The cuffs are so much better at first glance, but the haste stacking really draws me towards the swiftstrike, i'm at 105 haste rating atm (10%) and hopefully i will be getting another haste ring soon, but i'm trying to convince myself to go farm the primal airs for the bracers when im not convinced there will be any benefit from 27 haste rating.

So stick to the cuffs or make the swiftstrike?
 
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Old 07/02/07, 1:33 PM   #209 (permalink)
Don Flamenco
 
Tauren Druid
 
Doomhammer
Unfortunately Lootzor does not do haste rating yet. But manually adding in the haste rating, giving it equal weight with STR, the lootzor result I get is
Deadly Cuffs = 17.3
Swiftstrike = 17.4

So they're virtually identical. Each is better than Precise Flight and worse than Insidious Bands (though not by much).
 
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Old 07/02/07, 1:46 PM   #210 (permalink)
Glass Joe
 
Orc Shaman
 
Argent Dawn
Originally Posted by Malan View Post
The first post in this thread answers this - do not use an off hand faster than your main hand, and do not use rockbiter on the off hand.
My question is not which weapon buff to use and which attack speed is the best.

My question is, "Is it possible for rockbiter to do more offhand damage with a .69 speed off hand than with a 2.6 speed windfury enchanted offhand."
 
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Old 07/02/07, 1:48 PM   #211 (permalink)
Don Flamenco
 
Tauren Druid
 
Doomhammer
One answer to that is "possibly," but a better answer is "you'll probably do more damage with a green L70 2.6 speed offhand than with your 1.5 speed arena weapon." Nobody enjoys telling you that your hard-earned gladiator weapon is worse than a L70 green, but it's the sad truth that results from the 3-sec WF shared cooldown.
 
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Old 07/02/07, 2:05 PM   #212 (permalink)
Glass Joe
 
Orc Shaman
 
Argent Dawn
Thank you.
 
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Old 07/02/07, 2:27 PM   #213 (permalink)
Von Kaiser
 
Patrik's Avatar
 
Tauren Shaman
 
Drak'thul (EU)
Originally Posted by Stigmata View Post
Any thoughts on these two items.
does your guild already have needed amount of hearts of darkness for the sr gear? if not, then there's another thing to consider.
 
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Old 07/02/07, 2:28 PM   #214 (permalink)
Nerodin's Elitist
 
Disquette's Avatar
 
Draenei Shaman
 
Sargeras
I finally ran enough EOTS to pick up http://www.wowhead.com/?item=28944

It seems like the easiest OH to get through solo play, which makes up the vast majority of my time in game these days. The main hand for me that goes with it is of course the Drakefist.

----- sig ---------------
Discoepfeand - rogue / Disquette - shaman
A stormstrike / shocks /watershield timer-bar addon: http://www.curse.com/downloads/details/9729/
"Moogle has mentioned this in passing a few times but never elaborated on it. Perhaps we can entice him to respond." - Malan
 
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Old 07/02/07, 2:34 PM   #215 (permalink)
Glass Joe
 
Draenei Shaman
 
Uldum
Originally Posted by Stigmata View Post
Any thoughts on these two items.

http://www.wowhead.com/?item=32746 vs http://www.wowhead.com/?item=30863

The cuffs are socketed with 4 crit 4 str gem.

The cuffs are so much better at first glance, but the haste stacking really draws me towards the swiftstrike, i'm at 105 haste rating atm (10%) and hopefully i will be getting another haste ring soon, but i'm trying to convince myself to go farm the primal airs for the bracers when im not convinced there will be any benefit from 27 haste rating.

So stick to the cuffs or make the swiftstrike?
That's an interesting concern as I was looking at the Tier 5 gloves vs. the Fists of Mukoa. I believe hitting the 4 piece tier 5 set bonus and the added hit from the t5 gloves will push me over the top in that direction. I just don't know the benefits of haste over hit enough to entice me back across the line.

I recently upped my hit to around the 240 mark with a lot of added AP, and it really showed in my DPS output.

I think if you're not hurting on +hit, the swiftstrike look really nice, but the deadly cuffs also provide a lot of stam/crit/hit which can allow you more budget on other items.
 
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Old 07/02/07, 2:38 PM   #216 (permalink)
Piston Honda
 
Nemaa's Avatar
 
Tauren Shaman
 
Twisting Nether (EU)
Originally Posted by Pater View Post
Each is better than Precise Flight and worse than Insidious Bands (though not by much).
Deadly Cuffs has 28 crit rating, Insidious Bands have 28 agility and as far as I know crit rating > agility (without counting dodge). That means Deadly Cuffs is better for dps purposes.

I'm really interested in the 2.7/2.7 - 2.7/2.8 question. Maybe 2.6 (rising tide)/2.8 is better than both?
 
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Old 07/02/07, 2:44 PM   #217 (permalink)
Glass Joe
 
Draenei Shaman
 
Uldum
Originally Posted by Nemaa View Post
Deadly Cuffs has 28 crit rating, Insidious Bands have 28 agility and as far as I know crit rating > agility (without counting dodge). That means Deadly Cuffs is better for dps purposes.

I'm really interested in the 2.7/2.7 - 2.7/2.8 question. Maybe 2.6 (rising tide)/2.8 is better than both?
I recently picked up the Syphon (http://www.wowhead.com/?item=32262) as my OH and it really increased my total DPS. I'm using Dragonstrike as my MH atm, but plan on upgrading to Rising Tide axe as soon as I can. After seeing the power of the slower offhand, I am a believer.

With the proc rate this syphon has, and its non-uniqueness, i may pick up a 2nd one as a toy after the rogues have one for hemo. It procs a TON and i'm wielding it in my offhand atm.
 
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Old 07/02/07, 3:13 PM   #218 (permalink)
Glass Joe
 
Draenei Shaman
 
Kil'Jaeden
The syphon is the only thing slower than the hammer BS line of weapons. I know that I for one will never see the inside of black temple. Is the difference between 2.7/2.6 that big of a difference between 2.6/2.6 or 2.6/2.5? In order to get those last two speeds you have to use somewhat sub-par weapons to the hammer line I would think.
 
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Old 07/02/07, 3:38 PM   #219 (permalink)
Don Flamenco
 
Tauren Druid
 
Doomhammer
Originally Posted by Nemaa View Post
Deadly Cuffs has 28 crit rating, Insidious Bands have 28 agility and as far as I know crit rating > agility (without counting dodge). That means Deadly Cuffs is better for dps purposes.
Agility and crit rating are virtually identical, assuming kings. 1 AGI gives 97% of the benefit of 1 CR when buffed with Kings (22.1*1.1/25 = 0.97). Even weighting AGI at 0.97, Insidious Bands still win out, though it's a closer call: http://www.lootzor.com/index.php?c=7...u1hedu.7heeu.5
 
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Old 07/02/07, 4:04 PM   #220 (permalink)
Piston Honda
 
Nemaa's Avatar
 
Tauren Shaman
 
Twisting Nether (EU)
Originally Posted by Pater View Post
Agility and crit rating are virtually identical, assuming kings. 1 AGI gives 97% of the benefit of 1 CR when buffed with Kings (22.1*1.1/25 = 0.97). Even weighting AGI at 0.97, Insidious Bands still win out, though it's a closer call: http://www.lootzor.com/index.php?c=7...u1hedu.7heeu.5
True, kings is almost always on me and I didn't notice the different socket bonuses. Thanks for pointing that out.
 
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Old 07/02/07, 4:18 PM   #221 (permalink)
Don Flamenco
 
Stigmata's Avatar
 
Tauren Druid
 
Al'Akir (EU)
Originally Posted by Patrik View Post
does your guild already have needed amount of hearts of darkness for the sr gear? if not, then there's another thing to consider.
We all have SR gear, just struggling to kill mother fu.....sharaz atm.
 
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Old 07/02/07, 5:28 PM   #222 (permalink)
Glass Joe
 
Troll Shaman
 
Duskwood
The first post in this thread answers this - do not use an off hand faster than your main hand, and do not use rockbiter on the off hand.
I'm sorry if this question was already stated:

I realize that the best set up is slow/slower for MH/OH weapons, but if you have the Blacksmithing 1handers they are 2.7, the only weapon in the game slower than 2.7 is the Syphon of Supremus.

So my question is, will 2.7/2.6 be gimp for DPS? the reason I ask is because right now I use T2 Blacksmithing (2.7) and HWL cleaver (2.6) and my future upgrades are T3 blacksmith for MH, and Arena offhand or Netherbane off of Al'ar, which would keep me at 2.7/2.6 speeds.

Furthermore, I am also asking if I should scrap the whole blacksmithing weapon and not even spend the DKP for the nether vortex's.

if my set up is bad, what do you suggest I do? I guess I could go for Arena (2.6) and Netherbane (2.6) and then at least they would be even.

My main concern is that I won't be entering Black Temple anytime in the near future, my guild has yet to down Vashj or Kael and I don't know what my goals should be for weapons atm.
 
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Old 07/02/07, 5:34 PM   #223 (permalink)
Banned
 
Draenei Shaman
 
Stormreaver
Originally Posted by Tornhoof View Post
You currently can not optimize Gems only, you shouldn't take the Gems too serious either, since they are only optimized locally (for each item individually), not globally for all the items combined.
Yeah but its also crashing if I have, well, anything locked :/
 
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Old 07/02/07, 5:58 PM   #224 (permalink)
Glass Joe
 
Draenei Shaman
 
Kil'Jaeden
Posted by Stepp on the wow forums:


Considering the lack of diversity of weapons out there, you want 2.6/2.6 MH/OH

Snorkle from the Euro forums posted this as proof:

Ok here's the deal.

There are two common mainhand speeds. 2.7 (dragonmaw, reflex blades, planar edge, etc) and 2.6 (demonblood eviscerator, fool's bane, gladiator's XXX, decapitator, etc etc).

There are 3 common offhand speeds: 2.2 (fel edged battleaxe), 2.4 (runic hammer), 2.6 (boggspine knuckles, gladiator's stuff, harvester of souls, bloodskull destroyer, etc).

If they are the same speed (aka 2.6/2.6) then in no case can one offhand procc cut off more than 1 mh swing (assuming no haste effects, obviously).

If they are of different speeds, the swing timer diverges. Here's what will happen (time when swings will go off, assuming no parry or haste):

2.7 - 0 -> 2.7 -> 5.4 -> 8.1 -> 10.8 -> 13.5 -> 16.2 -> 18.9 -> 21.6 -> 24.3 -> 27 -> 29.7 -> 32.4 -> 35.1 -> 37.8 -> etc,
2.6 - 0 -> 2.6 -> 5.2 -> 7.8 -> 10.4 -> 13 -> 15.6 -> 18.2 -> 20.8 -> 23.4 -> 26 -> 28.6 -> 31.2 -> 33.8 -> etc too bored to continue. They will meet after 70.2 seconds. In the meantime, the average disphasement between the weapons is 1.25 seconds.

Now, as you can see, there will be times where a offhand wf procc will prevent the two next MH swings from proccing WF. This never happens in same-speed situations. It happens in... 6 of the possible scenarios, making it a 23-24 extra % to cut off a MH procc. Considering this happens only if the offhand before it is not in cooldown and proccs wf, we get a total 3.84% less windfuries!!! (3.84% of 20%, so like... a 0.77% lower procc chance).

If we use the same reasoning with 2.6/2.5, then we get the fact that they will meet after 65 seconds, the average disphasement is 1.2, the offhand will prevent proccs from the mainhand in 8 of the swings, meaning a 32% extra % to cut off a MH procc, meaning 5.12% less windfuries or a total of 1.02% lower procc chance.

Same thing for 2.7/2.5 we see they meet after 67.5 seconds, average disphasement is 1.2, offhand can steal proccs in 7 of the swings, meaning a 26% chance to cut off mh proccs meaning which translates into 4.16 less windfuries or a 0.83% lower procc chance.

2.7/2.4 meet after 64.8 seconds, average disphasement is 1.15, 7 swings can cut windfury, meaning a 6% chance to cut off mh proccs meaning which translates into 4.16 less windfuries or a 0.83% lower procc chance.

2.7/2.2 meet after 59.4 seconds, average disphasement is 1.05, again 7 swings can deny mh proccs, meaning again 6% chance blah blah 0.83% procc chance.

2.6/2.4 meet after 64.4 seconds, 1.15 average disphasement, 9 swings can deny a procc of windfury (ignore my english, I've got a monstrous headache and I'm writing on autopilot). 5.5% less windfuries, 1.1% lower procc chance.

And I frankly won't continue. Conclusions: as we expected, the faster, the worse. Really, using weapons with different speeds WILL be ... eh... the opposite of beneficial to your DPS... detrimental that's it. So use 2.6/2.6 or 2.7/2.7.

Snorkle

Final statement: Oh... my FLUXING god, blizzard developers, WHAT WERE YOU THINKING?!?! For <beep> sake, who in blazes has to calculate all this crap just to be able to optimize their DPS?! In the name of all that is good in this game, do something ELSE to windfury, this is ridiculous... Reduce the procc% and make the cooldown just weapon dependant... Or something, whatever... And now, off to bed...

Don't really know what to make of this. If you were to MH a 2.6 weapon you would be taking something way inferior to dragonmaw unless it was an arena weapon. I guess the issue here is if you take something 2.6 speed, does the lower quality of item (but better speed) make up for the missed WF chances?
 
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Old 07/02/07, 6:12 PM   #225 (permalink)
Glass Joe
 
Troll Shaman
 
Duskwood
in that quote, snorkle says that using a 2.7/2.6 MH/OH will equal 5.12% less windfuries or a total of 1.02% lower proc chance.

So how much less DPS is that going to give me? and is it worth main handing an arena weapon, and offhand a HWL weapon (level 70 blue version) over T3 BS MH/Arena offhand (2.7/2.6).

My biggest concern is in the end will I have to farm out two arena weapons, because as it stands, I get obliterated in arenas. I was somewhat hoping after I bought my first arena weapon that I could then start working on armor so my team wouldn't have to play 4v5 rofl.

and like you said, does the lower quality weapon with better speed > better quality weapon with worse speed? And at what point do you say no? Should we all be walking around with Deathbringers in our offhand because its a 2.9 speed even though its an inferior weapon?
 
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