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Old 09/10/07, 4:41 AM   #2351
Hedin
Ask me about my add-on.
 
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Worgen Death Knight
 
Черный Шрам (EU)
Anyone know anything about PPM nerf? http://elitistjerks.com/471929-post525.html
Is proc chance going to be calculated on current speed not the base one? Thay are killing haste in every way :-(

Hedd - My maxDPS in one icon addon.

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Old 09/10/07, 5:15 AM   #2352
Kirion
Don Flamenco
 
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Tauren Shaman
 
Deathwing (EU)
Originally Posted by Hedin View Post
Anyone know anything about PPM nerf? http://elitistjerks.com/471929-post525.html
Is proc chance going to be calculated on current speed not the base one? Thay are killing haste in every way :-(
According to tests, its same as on live, no?

42.

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Old 09/10/07, 6:22 AM   #2353
Stigmata
Don Flamenco
 
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Tauren Druid
 
Al'Akir (EU)
Originally Posted by Hedin View Post
Anyone know anything about PPM nerf? http://elitistjerks.com/471929-post525.html
Is proc chance going to be calculated on current speed not the base one? Thay are killing haste in every way :-(
I thought I had read that the ppm is same on live as on test, can't seem to find the post, but i'm sure it was in this thread.

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Old 09/10/07, 7:57 AM   #2354
dukes
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Dukes
Tauren Druid
 
No WoW Account (EU)
Proc Per Minute Mechanics & Haste

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Old 09/10/07, 8:21 AM   #2355
Winfurae
Von Kaiser
 
Draenei Shaman
 
Aggramar (EU)
alright, I see.

Last edited by Winfurae : 09/10/07 at 8:59 AM.

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Old 09/10/07, 8:41 AM   #2356
Nisall
Piston Honda
 
Blood Elf Paladin
 
Dunemaul (EU)
If you have being keeping track of this thread for weeks how can you possibly ask about hitrating? It only gets asked twice per page of this thread.

Never ever socket hit gems

You get enough hit through your talents + the hit rating alot of items have.

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Old 09/10/07, 8:43 AM   #2357
Nemaa
Piston Honda
 
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Tauren Shaman
 
Twisting Nether (EU)
People don't really like posts like this (when you ask for advice, especially when it was asked many many times before) and "lol" is what you should not use here.

Generally hit rating is a useful stat but I don't really have a goal to get x amount of it. I take items that are upgrades and consider hit rating as a bonus.

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Old 09/10/07, 9:57 AM   #2358
Misanthrope
Glass Joe
 
Night Elf Rogue
 
Kirin Tor
Good day everyone.

I'm a rogue captain in my guild and we don't have a lot of shaman, so currently we're aligning them with their roles rather than a specific class captain. As such, the enhancement shammies are under my watch.

I currently have one shaman who is, putting it plainly, a complete pain in the arse. We essentially have to badger him for several minutes to get him to use WF over GOA.

Our Melee DPS group usually includes:
3 Rogues (all combat daggers - thanks Karazhan for that total lack of OH swords!)
1 DPS Warrior or BM Hunter
1 Feral Druid in cat form

What I don't understand is:

How much is he gimping his personal DPS here to use WF over GOA? I know how much of a gain it is for a rogue, but I know next to nothing about shammie DPS (hence my consulting you wise folks).

Thanks.

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Old 09/10/07, 10:05 AM   #2359
Malan
Mind the gap.
 
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Malan
Tauren Shaman
 
No WoW Account
@Misanthrope - His personal DPS gain from GoA is nowhere near what the Warrior is losing by not having WF.

Now, on the days where you have no warrior, and your group is Hunter/Feral/Rogues/Shaman, I would recommend GoA. But if the warrior is there? WF, hands down, no excuse.



@Yo! - Whatever you changed to your sim recently, I am unable to view the AEP values on both Linux and OS X in Firefox, the applet cuts off the portion of the display where the AEP values should be. DPS values for my gear seem pretty damn reasonable for a high level armor mob.
Attached Thumbnails
screenshot_yo_sim.png  

Last edited by Malan : 09/10/07 at 10:27 AM.

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Old 09/10/07, 11:33 AM   #2360
Nite_Moogle
Not Helpful.
 
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Tauren Shaman
 
Mal'Ganis
Originally Posted by Misanthrope View Post
Our Melee DPS group usually includes:
3 Rogues (all combat daggers - thanks Karazhan for that total lack of OH swords!)
1 DPS Warrior or BM Hunter
1 Feral Druid in cat form.
How are you fitting 6 people in the melee DPS group? :P

GoA is only worth a few % of crit for the shaman. He'll lose maybe 4% of his damage (and that's extremely generous) for a 20% increase in main hand damage for all the rogues and warriors. If you have 3 rogues or a warrior and two rogues in the group, Windfury is still the best option by quite a lot.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 09/10/07, 12:10 PM   #2361
hellraiser
Glass Joe
 
Draenei Shaman
 
Alleria (EU)
As of next patch haste rating is being nerfed, so my simple qeustionis, would Dragonstrike still the best mainhand for a enhancement shammy?
or would it be beter with Rising Tide in MH and Syphon of the Nathrezim in OH? or 2xSyphon of the Nathrezim?

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Old 09/10/07, 12:16 PM   #2362
Malan
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Malan
Tauren Shaman
 
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I think we've now asked that question twice per day, once per page for the last 10 days.

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Old 09/10/07, 12:22 PM   #2363
Misanthrope
Glass Joe
 
Night Elf Rogue
 
Kirin Tor
Originally Posted by Nite_Moogle View Post
How are you fitting 6 people in the melee DPS group? :P
Errr. Alliance-only secret. OK, maybe it's 2 rogues, 1 shammie, warrior, and kitty.

Originally Posted by Nite_Moogle View Post
GoA is only worth a few % of crit for the shaman. He'll lose maybe 4% of his damage (and that's extremely generous) for a 20% increase in main hand damage for all the rogues and warriors. If you have 3 rogues or a warrior and two rogues in the group, Windfury is still the best option by quite a lot.
His argument was more due to the fact that his personal Windfury Weapon + GOA is far superior to the WF totem. That's the part I'm having trouble rebutting due to lack of knowledge.

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Old 09/10/07, 12:24 PM   #2364
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
If you have 3 rogues
Cant back this up with math atm, but I'm fairly confident that this isnt true anymore post nerf. Iirc, the combat dagger spreadsheet already had a very small difference between GoA and WF (because combat dagger has less yellow hits than combat sword), now with rogue yellow hits not proccing WF at all, GoA should be very very close.

edit:
His argument was more due to the fact that his personal Windfury Weapon + GOA is far superior to the WF totem. That's the part I'm having trouble rebutting due to lack of knowledge.
For him personally it obviously is, since WF totem does nothing for HIM. But you bring an enhance shaman to buff his group mainly, everything extra (personal dps) is less important.

As said, GoA is at best 4% of his dps, while its ALOT more for warriors alone. Once you have just 1 warrior in a group, WF totem will add more dps for just that warrior than GoA would for the entire group probably.

Last edited by vorda : 09/10/07 at 12:32 PM. Reason: Living in the past.

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Old 09/10/07, 12:24 PM   #2365
Malan
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Malan
Tauren Shaman
 
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He's wrong. His personal DPS is sure as hell not going to improve as much as *only* the warrior would gain from WF Totem, and definitely not as much as 2 rogues + Warrior with WF.

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Old 09/10/07, 12:28 PM   #2366
Ilmatar
Piston Honda
 
Worgen Druid
 
Feathermoon
So what you are saying, Malan, is that Windfury is the right totem under the right circumstances, but not others?

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Old 09/10/07, 12:30 PM   #2367
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by Ilmatar View Post
So what you are saying, Malan, is that Windfury is the right totem under the right circumstances, but not others?
Did you read the first post?

Windfury vs GoA in a raid group?
Always use Windfury if the following conditions are True:
A DPS warrior is in your group
A warrior who is tanking is in your group
A warrior is in your group
If no warrior, more than 1 sword rogue is in the group

Grace of Air should be considered for use only if the above are false, and under these conditions:
A feral druid tank is in the group (ie, bear... not kitty)
A prot warrior is in your group on a non threat limited fight with high damage components
Any combination of more than 2 hunter/druids is in the group

Last edited by vorda : 09/10/07 at 12:31 PM. Reason: typo

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Old 09/10/07, 12:30 PM   #2368
Paradox
Von Kaiser
 
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Tauren Shaman
 
Magtheridon
Originally Posted by vorda View Post
Cant back this up with math atm, but I'm fairly confident that this isnt true anymore post nerf. Iirc, the combat dagger spreadsheet already had a very small difference between GoA and WF (because combat dagger has less yellow hits than combat sword), now with rogue yellow hits not proccing WF at all, GoA should be very very close.

edit:


For him personally it obviously is, since WF totem does nothing for HIM. But you bring an enhance shaman to buff his group mainly, everything extra (personal dps) is less important.

As said, GoA is at best 4% of his dps, while its ALOT more for warriors alone. Once you have just 1 warrior in a group, WF totem will add more dps for just that warrior than GoA would for the entire group probably. (and this is ignoring the fact that for rogues, even with the upcomming nerf, WF will still be very good.)
What upcoming nerf? they're nerfing it again?

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Old 09/10/07, 12:31 PM   #2369
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Originally Posted by Paradox View Post
What upcoming nerf? they're nerfing it again?
Nvm, I was living in the past

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Old 09/10/07, 12:34 PM   #2370
Nite_Moogle
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Tauren Shaman
 
Mal'Ganis
OK, maybe it's 2 rogues, 1 shammie, warrior, and kitty.
The damage from WFT procs will easily beat out the DPS gained from another chunk of agility. If he doesn't drop WFT for that group, he isn't worth bringing over another DPS class.

Cant back this up with math atm, but I'm fairly confident that this isnt true anymore post nerf. Iirc, the combat dagger spreadsheet already had a very small difference between GoA and WF (because combat dagger has less yellow hits than combat sword), now with rogue yellow hits not proccing WF at all, GoA should be very very close.
Windfury is still better by the end of Kara, and the gap widens as gear improves. Poison damage is static; Windfury will do more damage as weapons improve and AP increases, and simply by virtue of having the enhancement shaman in the group, the Rogues will have 10% more AP.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 09/10/07, 12:35 PM   #2371
hellraiser
Glass Joe
 
Draenei Shaman
 
Alleria (EU)
Originally Posted by Malan View Post
I think we've now asked that question twice per day, once per page for the last 10 days.
Well if i knew the anwser i wouldend of asked, i'm sorry the last 10 pages back i visit i see is full of calculations i cant seem to understand it hence i'm asking it the easy way

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Old 09/10/07, 12:39 PM   #2372
Nemaa
Piston Honda
 
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Tauren Shaman
 
Twisting Nether (EU)
Using Yo!'s sim and my stats: 2xSyphon > Syphon/RT > RT/Syphon but the difference is about 0.5-1% in DPS. I know it's not the answer for the viability of Dragonstrike.

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Old 09/10/07, 1:33 PM   #2373
Mox
Piston Honda
 
Human Paladin
 
Azjol-Nerub (EU)
Since the WF totem nerf rogues in my grp have been getting between 4.5-6.5% of thier total damage from WF (they are mace/sword rogues), never paid any attention to the warrior in grp but I'd guestimate 10%ish (MS spec). So 3x rogue + warrior = maybe 25% more dmg for them vs 3-4% personal gain from GoA.

Doesn't take a genius to see which is better.

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Old 09/10/07, 1:44 PM   #2374
Tambard
Von Kaiser
 
Orc Death Knight
 
Zul'Jin
Hi, I'm currently using the Dragonstrike... I have all the mats for the Dragonmaw and 4 Vortexes (but only 1 mongoose)... Should I just wait to see if I get a Vortex tonight in SSC or upgrade now and slap a +20 STR on it?

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Old 09/10/07, 4:33 PM   #2375
Sebudai
Soda Popinski
 
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Sebudai
Orc Hunter
 
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Your shaman also has the option of 'twisting' both Windfury and GoA and gaining the benefits of both of them!

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