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Enhance Shaman: The Collected Works of Theorycraft, Vol I
This thread will soon be closed. All the information has been moved to the Theorycraft Think Tank at http://elitistjerks.com/f47/t20765-shaman_enhancement/. Please update your links and note that the wiki is not to be used for questions/discussion. Post only corrections or change requests there. Discussion and questions ("guys should I use double syphon???") should go in a relevant thread here in the forums. Further discussion of Enhancement topics should start in new threads (ie, a thread about gear, a thread about windfury mechanics, etc etc). |
Bravo!
I think Lootzor and Pawn work the same way: you give each stat a "weight" value; large weight means the stat is more important. I'm more comfortable working with small numbers than with the 100s, but as long a the ratios are the same, I think you're good. For someone at the Kara/Gruul/Mag level (2200 AP, 25% Crit, 22% Hit), I believe Tornhoof and I agree that the lootzor values are: Str = 1.1 Agi = 1.0 AP = 0.5 CR = 1.0 HR = 0.7 In fact, here's a link to that search in Lootzor: http://www.lootzor.com/index.php?c=7...u1hedu.7heeu.5 Disquette's values were a little different, mainly because used a broader range of stats and averaged across them all. As a matter of style/utility, I'd think you'd put these at the top of your post rather than at the bottom, but that's a pretty minor comment. I'm not sure where it is, but you might want to add a sentence or two showing why INT and MP5 are wasted on our gear--the weakness of our DPM, basically. |
Very good post.
I would add the GM/HW one-handers in the list of available blue offhands. I use the axe currently because heroic bosses despise dropping weapons for me. (Got exalted with CE trying to get an offhand..) |
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Good post. |
Thank the maker!
I was getting headache's trying to de-crypt the Itemization thread :) |
Might be worthwhile to dispel some common misconceptions and set in stone a couple things, such as:
--Windfury Weapon suffers neither from the OH 50% penalty for OH procs, nor the dual-wield 24% miss rate. This means that (assuming identical weapons), MH and OH procs are identical. --Haste Rating is not bad for Enhance Shamans. There was some comically faulty theorycrafting on Blizzard's Shaman forums a while back claiming that Haste Rating actually lowered DPS. This is not the case. At all. Haste Rating will increase DPS substantially, as for any melee class with a high % of damage being white. However, Haste Rating suffers from diminishing returns as it increases and pushes WF procs closer together. |
Some links to the only non-arena offhands until you hit Al'ar:
Bloodskull Destroyer http://www.wowhead.com/?item=28210 Boggspine Knuckles http://www.wowhead.com/?item=27747 and The Harvester of Souls http://www.wowhead.com/?item=27872 |
Oops on the Potency value. That was me copying from someone else's post.
Updating with some of this stuff now. |
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Haste was mentioned already as well. Edit - Can someone provide the data on Gems (8 Str and the 4Str/4Crit ones) and the meta gems of choice? |
This may sound stupid but I thought I'd ask anyway; but ever since the WF-3second-cooldown nerf, has anyone tried not applying WF to their off-hand and using the WF totem to apply the WF to the off-hand? I know its less WF dmg, but maybe it out-weighs the internal cooldown of applying an off-hand self-WF?
If you cant even do this kindly disregard my post, I havent been enhance in awhile. |
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.... and so it shall go into the post. No, do not use WF totem instead of WF Weapon. Its not nearly the same thing. |
Haha, thanks! I haven't been reading the shammy-enh posts since I went resto at 70 and then ele eventually. Very good post none-the-less.
Btw im a retard...I thought WF totem buffed both weapons...stupid question! Having said that, if it was possible to self-imbued WF and totem OH WF, maybe it would be better...but who knows. Thanks again! |
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Yeah, that's right. "Equivalences" are just inverted "weights." For equivalencies, you're just saying "I would be equally happy getting 1 CR or 1.43 HR." For weights, you're saying "HR is 0.7 times as good as [1.0] CR."
I really like the "weight" system myself, because it allows for quick input into lootzor, and it also conforms to the AEP paradigm. You can think of those weights as AEP for us (since Agi is 1.0 as well) or CritEP if you prefer. (Technically, AGI is 0.97 = 22.1*1.1/25, but I think 1.0 is close enough for simplicity's sake.) I believe pawn uses the same approach, to give each item a "value" in the tooltip. |
I've got exported pawn strings for Pater and Disquette's values:
( Pawn: v1: "AEP (Disq)": RedSocket=17.6, CritRating=1.51, Strength=2.2, MetaSocket=24, Agility=1.47, HitRating=1.08, BlueSocket=17.6, YellowSocket=17.6, Ap=1 ) ( Pawn: v1: "AEP (Pater)": RedSocket=17.6, CritRating=2, Strength=2.2, MetaSocket=24, Agility=2, HitRating=1.4, BlueSocket=17.6, YellowSocket=17.6, Ap=1 ) So you can use the /pawn import command and paste those in. I scaled both to use a baseline of 1AP, and assumed 8str gems in sockets, and 24AP gem in metasocket. |
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