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Old 06/30/07, 12:23 AM   #31
Ato
Von Kaiser
 
Ato's Avatar
 
Tauren Hunter
 
Proudmoore
Originally Posted by Kiklion View Post
You just need to assign one hunter to do scorpid. Namely the lowest dps hunter.
In my opinion, overall Hunter DPS is better off with a rotation than what you suggest.

It's all fun & games till someone gets a [Hydrocane] in the eye!

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Old 06/30/07, 12:31 AM   #32
Myul
Don Flamenco
 
Human Warrior
 
Eredar (EU)
How is that? On a hunter rotation, all have to do their cycles and clip them or wide them up for another action. Latency and inattentiveness issues do the rest, providing only a low uptime while using more then 1 hunter. And maybe one hunter can do a proper rotation without losing that much dps, but 2++ won't ever be able to do that.

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Old 06/30/07, 12:32 AM   #33
Cheeky
Great Tiger
 
Cheeky
Troll Hunter
 
No WoW Account
Originally Posted by Ato View Post
In my opinion, overall Hunter DPS is better off with a rotation than what you suggest.
How so? If there is an opportunity cost to casting Scorpid Sting (and there is) wouldn't you want that to be the lowest cost possible?

We have the Survival Hunter keep it up, since his shots generally don't hit as hard as the BM's do. (He's geared strictly for max Agility.) I think your lowest DPS Hunter gives up the least raid damage using a GCD for Scorpid than any other Hunter, and there is no complexity in knowing your place (of having your turn come up when you are clicking cubes, etc.)


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Old 06/30/07, 12:55 AM   #34
Ato
Von Kaiser
 
Ato's Avatar
 
Tauren Hunter
 
Proudmoore
Ok, well shut my mouth >_>

I just did some *very* rough numbers. I'm assuming BM Hunters only. Three of them.

If we assume the use of the GCD once in between each autoshot for either a damage shot or the sting; assume firing an autoshot once approx every 2.5 secs (including lag); and assuming we fire the sting at 15>17.5 second interval to account for lag/flight time.

0-(1)-2.5-(2)-5-(3)-7.5-(4)-10-(5)-12.5-(6)-15-(7)-17.5-(8)-20

Let's say we fire the sting at gcd 7.

Assume our 3 Hunters do the following average damage:
1 - 700
2 - 800
3 - 600.

Lowest DPS hunter only stinging equals 145800 total damage from gcd use of three hunters.

Using a rotation between the three gives 144900 total damage.

Not much in it, and if the damage was alot closer a rotation *might* be better, but yeah, you convinced me that one hunter on sting duty simplifies things, and a rotation is not really beneficial, if at all.

It's all fun & games till someone gets a [Hydrocane] in the eye!

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Old 06/30/07, 4:21 AM   #35
soulesschild
Von Kaiser
 
Tauren Hunter
 
Frostwolf
Originally Posted by Ato View Post
Ok, well shut my mouth >_>

I just did some *very* rough numbers. I'm assuming BM Hunters only. Three of them.

If we assume the use of the GCD once in between each autoshot for either a damage shot or the sting; assume firing an autoshot once approx every 2.5 secs (including lag); and assuming we fire the sting at 15>17.5 second interval to account for lag/flight time.

0-(1)-2.5-(2)-5-(3)-7.5-(4)-10-(5)-12.5-(6)-15-(7)-17.5-(8)-20

Let's say we fire the sting at gcd 7.

Assume our 3 Hunters do the following average damage:
1 - 700
2 - 800
3 - 600.

Lowest DPS hunter only stinging equals 145800 total damage from gcd use of three hunters.

Using a rotation between the three gives 144900 total damage.

Not much in it, and if the damage was alot closer a rotation *might* be better, but yeah, you convinced me that one hunter on sting duty simplifies things, and a rotation is not really beneficial, if at all.
I have my own rotation to incorparate stings, it does lower my DPS, but better then tank dying right?

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Old 06/30/07, 9:48 AM   #36
Sapa
Piston Honda
 
Troll Hunter
 
Mazrigos (EU)
Don't go in Scorpid Sting rotations, really

Just have your lowest dps or preferably SV / MM hunter do it.
I have 0 problems adding Scorpid in my rotation without clobering auto.

Its same in execution as Steady+Arcane part of my rotation. And i have like 3-4 chances to do it in 20sec timeframe.
It's chaotic a bit due multiple CDs but its getting easier to handle it with each raid.

It requires SP or full mana regen buffed and chain fel mana drinking hunter to get along with mana tho.


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Old 06/30/07, 9:00 PM   #37
Kiklion
Piston Honda
 
Dwarf Shaman
 
<NoX>
Tichondrius
Sapa has a good point, MM or Surv hunters can use Scorpid Sting better then BM even if they are lower dps.

MM rotation may be...

Auto, steady, Multi, auto, steady, auto, steady, arcane, auto, steady, auto steady, scorpid...(not too sure since arcane/multi are on conflicting cooldowns but the point is they sometimes use 2 specials per auto)

So they have dead time often compared to a BM who never has dead time of long enough length to fire a shot.

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Old 07/02/07, 3:14 AM   #38
soulesschild
Von Kaiser
 
Tauren Hunter
 
Frostwolf
What's interesting is that with the shot rotation that I'm using from Cheeky's spreadsheet, there's certain times where I have a dead point where I'm really just waiting on auto shot, but everything else is down such as Arcane Shot and Multi-Shot. I'm thinking either, Serepent Sting for that extra DPS (which may not even be that much) vs Scorpid Sting. Any other opinions?

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Old 07/02/07, 5:00 AM   #39
Sapa
Piston Honda
 
Troll Hunter
 
Mazrigos (EU)
Originally Posted by soulesschild View Post
What's interesting is that with the shot rotation that I'm using from Cheeky's spreadsheet, there's certain times where I have a dead point where I'm really just waiting on auto shot, but everything else is down such as Arcane Shot and Multi-Shot. I'm thinking either, Serepent Sting for that extra DPS (which may not even be that much) vs Scorpid Sting. Any other opinions?
You got to same point as me it seems

I started shooting Serpent/Scorpid there - its "free" and easily afforded with SP in group.
Or i use that time for Mend Pet, Trinket, HM renew even if its not time to do it already. (mend at full health, mark at 1minute left...)

Oh and I have trinket menu and after using trinkets i change them during fight, FD-OOC so they swap and resume rotation. 4 trinkets per 2 minutes used.

I think ill need quite some time to manage all that nicely and then some time to figure it out what else can i do. Got Leo down so I'm already looking at Vashy Bow that will give me some more "slack" time.

I respeced back to BM for for 1 raid and i got feeling that I'm slacking.


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Old 07/02/07, 5:29 AM   #40
soulesschild
Von Kaiser
 
Tauren Hunter
 
Frostwolf
Originally Posted by Sapa View Post
You got to same point as me it seems

I started shooting Serpent/Scorpid there - its "free" and easily afforded with SP in group.
Or i use that time for Mend Pet, Trinket, HM renew even if its not time to do it already. (mend at full health, mark at 1minute left...)

Oh and I have trinket menu and after using trinkets i change them during fight, FD-OOC so they swap and resume rotation. 4 trinkets per 2 minutes used.

I think ill need quite some time to manage all that nicely and then some time to figure it out what else can i do. Got Leo down so I'm already looking at Vashy Bow that will give me some more "slack" time.

I respeced back to BM for for 1 raid and i got feeling that I'm slacking.
Does it auto switch for you? Or is it like a bar? Linky linky!

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Old 07/02/07, 8:45 AM   #41
Sapa
Piston Honda
 
Troll Hunter
 
Mazrigos (EU)
Originally Posted by soulesschild View Post
Does it auto switch for you? Or is it like a bar? Linky linky!
Autoswitch (after i use trinket i queue next one)
http://wow-en.curse-gaming.com/downloads/details/675/


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Old 07/03/07, 12:41 PM   #42
Bikiniwax
Piston Honda
 
Night Elf Hunter
 
Laughing Skull
Originally Posted by Sapa View Post
Autoswitch (after i use trinket i queue next one)
http://wow-en.curse-gaming.com/downloads/details/675/
I think this is normal but just to be sure, Feigning Death to put yourself out of combat to swap trinkets (I use Trinket Menu too which is great), only works if you pull your pet back first. To me at least, I never seem get OOC if my pet is still attacking a boss.

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Old 07/03/07, 1:04 PM   #43
Sapa
Piston Honda
 
Troll Hunter
 
Mazrigos (EU)
Originally Posted by Bikiniwax View Post
I think this is normal but just to be sure, Feigning Death to put yourself out of combat to swap trinkets (I use Trinket Menu too which is great), only works if you pull your pet back first. To me at least, I never seem get OOC if my pet is still attacking a boss.
Yes normal stuff, same as FD+Drink... you need to pull pet back for second/two.


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Old 08/22/07, 11:33 AM   #44
SeanDamnit
Piston Honda
 
SeanDamnit's Avatar
 
Draenei Paladin
 
Ner'zhul
Did anyone ever gather any data showing whether or not scorpid sting works on bosses?

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Old 08/22/07, 12:17 PM   #45
Levidian
Piston Honda
 
Tauren Hunter
 
Executus
Originally Posted by Krypt View Post
Scorpid I have found invaluable on encounters with fast hitters such as Bloodboil. Even more so on the Fel Raged target. However on some fights the MT has shouted at me for it, such as Grull where he can often get huge avoidance streaks.

As a general rule of thumb, i just use it on fast or extremly heavy hitters where healing can be dodgy due to unlucky crushings. Afew examples of this are Prince, Teron, and Gutrogg.
Just use it before the silence. Or if you loose people and he gets grow happy.

@ Teron, between snake traps and scorpid sting you can single handedly nullify a surprising amount of total damage.

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