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Old 08/31/07, 5:46 AM   #51
Rhî
Glass Joe
 
Blood Elf Paladin
 
Zirkel des Cenarius (EU)
Uploaded at rapidshare.
 
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Old 09/01/07, 10:21 PM   #52
Taba
Glass Joe
 
Blood Elf Paladin
 
Deathwing
I am curious. Why is Seal of Blood the "Worst Tanking Seal"? 50% of my threat is coming from whatever Judgment I am currently using. Which is usually blood as it does more base damage then the highest level Righteousness. What are the exact bullet points that make Seal of Blood the worst? Is the 300 damage that you take from it just horrible or something?
 
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Old 09/10/07, 8:36 AM   #53
Subject
Von Kaiser
 
Blood Elf Paladin
 
Tortheldrin
Anyway we can get a working URL? Dunno if it was just bad timing but i'd love to take a look at this.
 
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Old 09/14/07, 5:18 AM   #54
Shahi
Glass Joe
 
Human Paladin
 
Argent Dawn (EU)
Would also really really love to try and download this one and have a look.

Seems the link is broken tho.
 
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Old 09/15/07, 8:12 AM   #55
Rhî
Glass Joe
 
Blood Elf Paladin
 
Zirkel des Cenarius (EU)
Checked the rapidshare url. Working fine for me with 2-3 clicks. Anyways i will upload a new version the next couple of days.
 
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Old 09/19/07, 6:35 PM   #56
Tiffara
Glass Joe
 
Night Elf Druid
 
Cenarion Circle
I noticed that some people seemed to be making incorrect assumptions about how Seals work. While I do not have enough data to be absolutely certain of this, Seal of Righteousness will always do damage on a melee hit. However, Seal of Righteousness (and Command) can be resisted for partial damage. An application of Seal of Vengeance can also be resisted (I suspect, but don't know, that it always hits when it procs, as per SoR - I could test this with my trust fishing pole, I suppose, to see what the miss rate is). I do not currently have access to Seal of Blood.

Something I have not seen much comment of is that Consecration is subject to to spell hit mechanics on each application. While only the first application appears to give the "was resisted" combat message, a given Consecration can hit less than 7-8 times (combat logs on the Maiden, which is a static fight (so, no chance of mobs wondering into/out of the zone), show as few as 4 hits on a given consecration). Consecration can also be partially resisted, of course.

Finally, when it comes to factoring in weapon skill, you might want to take a look at the [Rogue/Warrior] Weapon Skill Adjustment Discussion thread.

Edit: Also, the downranking penalty is (level spell learned at + 11)/current level (if the spell was learned more than 11 levels ago). The somewhat odd (level next spell learned at + 5)/current level formula was developed by looking at spells that were learned every 6 levels, and does not hold except in that particular case.

Last edited by Tiffara : 09/19/07 at 6:42 PM.
 
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Old 09/20/07, 4:19 AM   #57
Rhî
Glass Joe
 
Blood Elf Paladin
 
Zirkel des Cenarius (EU)
Thanks for the feedback. I will take this into account for the future.
New updated version has no documented changes. Shame on me.
I did some minor changes as far as I can remember. Will make a list of changes for the future.

RapidShare: 1-Click Webhosting
 
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Old 10/04/07, 5:48 AM   #58
QuantumDelta
Glass Joe
 
Human Paladin
 
Outland (EU)
Evolve has updated/reuploaded the original post.
 
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Old 10/04/07, 7:14 AM   #59
Prinsesa
Bald Bull
 
Blood Elf Paladin
 
Echo Isles
I am curious. Why is Seal of Blood the "Worst Tanking Seal"? 50% of my threat is coming from whatever Judgment I am currently using. Which is usually blood as it does more base damage then the highest level Righteousness. What are the exact bullet points that make Seal of Blood the worst? Is the 300 damage that you take from it just horrible or something?
Because Seal of Blood scales with AP and melee crit, while everything else scales with spell damage (and spell crit).

Judgement of Righteousness has a 73% coefficient and deals 218 damage.
Judgement of Blood has a 43% coefficient and deals an average of 310 damage.

That's a difference of 92 damage.
How much spell damage would JoR need to make up for this 92 damage? 126 spell damage.

Assuming you're using a "Warrior" weapon like the Sun-Eater or the King's Defender, and assuming you put a +40 spell damage enchant on it, your "Paladin" weapon would need at least 166 spell damage for its JoR to hit as hard as the Warrior weapon's JoB.

Now, looking at wowhead, the earliest drop with this kind of spell damage is the Bloodmaw Magus-Blade at 203 spell damage (or the Gladiator's Gavel at 199). However, given that everything else we use uses spell damage as well (Holy Shield, Consecration, etc.), I think it's safe to say that a spell damage weapon is going to produce more threat *across the board* than Seal of Blood.

"We do want Sanctuary to be the tanking seal"

- Ghostcrawler
 
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Old 10/22/07, 6:05 AM   #60
Rhî
Glass Joe
 
Blood Elf Paladin
 
Zirkel des Cenarius (EU)
Ready for 2.3

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Old 10/23/07, 9:01 AM   #61
Sarkan-ZdC
Von Kaiser
 
Human Paladin
 
Zirkel des Cenarius (EU)
Hey,

SoV should deal now more damage on "extra" procs once you have 5 stacks. At least in the latest 2.3 PTR Build. I don't know how much, but if it is significant it would help with threat for sure.
 
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Old 10/23/07, 9:46 AM   #62
Sarkan-ZdC
Von Kaiser
 
Human Paladin
 
Zirkel des Cenarius (EU)
Originally Posted by Sarkan-ZdC View Post
Hey,

SoV should deal now more damage on "extra" procs once you have 5 stacks. At least in the latest 2.3 PTR Build. I don't know how much, but if it is significant it would help with threat for sure.
From the 2.3 Testrealm Thread:

Seal of Vengeance (with one-handed spec):
Gavel of Unearthed Secrets, 2.7 speed, 321 spelldamage - 39 5stack hits, 59 crits
Merciless Gladiator's Gavel, 1.6 speed, 347 spelldamage - 23-24 hits, 35 crits
Definitely looks higher then on live.

That is a lot higher than before. I tank with up to 500+ Spelldamage, so, let's see how well it scales with +Spelldamage. But promising for more Aggro.
 
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