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Old 08/18/07, 5:38 PM   #426
mih
Von Kaiser
 
Orc Rogue
 
Mannoroth (EU)
Originally Posted by saedo View Post
Windfury seems broken. Gives me 8538.25 more dps than deadly poison.
strange. without enchant i get 1551, deadly +19, wf +167, imp wf 171

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Old 08/18/07, 5:58 PM   #427
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
Originally Posted by mih View Post
strange. without enchant i get 1551, deadly +19, wf +167, imp wf 171
I think it maybe be an item import thing. Re-did the gears manually and windfury seemed to be fine now.

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Old 08/18/07, 10:00 PM   #428
5h0r7y
Glass Joe
 
Gnome Rogue
 
Eonar (EU)
Hey I think WF is bugged because it gives me less dps (around 25 ish) than deadly poison on MH with Vindicator's Brand and 50 less when i have instant poison on OH instead of deadly.

Last edited by 5h0r7y : 08/20/07 at 10:14 PM. Reason: grammar apparently

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Old 08/19/07, 4:54 AM   #429
ron9
Von Kaiser
 
Gnome Warlock
 
Arygos
Edited: Please delete if you can didn't see post on other page.

Last edited by ron9 : 08/19/07 at 3:36 PM.

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Old 08/19/07, 5:22 AM   #430
strikeforce
Glass Joe
 
Undead Rogue
 
<RoE>
Khaz'goroth
Yes ron9 it was pasted on the previous page.

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Old 08/19/07, 5:20 PM   #431
Koosai
Von Kaiser
 
Troll Rogue
 
Smolderthorn
Originally Posted by 5h0r7y View Post
hey i think WF is bugged because it gives me less dps (around 25ish) than deadly poison on MH with vindicator's brand and 50 less when i have instant on OH
Edit: I fail at reading

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Old 08/19/07, 6:27 PM   #432
Dontmindme
King Hippo
 
Dwarf Rogue
 
Icecrown
Well, if that's true, they undid the entire haste change for melee. The exact formula is again 10*82/52 = 15.769

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Old 08/19/07, 8:47 PM   #433
Wodahs
Don Flamenco
 
Human Rogue
 
Lightbringer
WoW Forums -> Combat Ratings: Level 70 Conversions

Haste Rating: 15.8 rating grants 1% haste
Spell Haste Rating: 15.8 rating grants 1% spell haste
Oct 06. Rating system explained, for patch 1.12

I think this may be a bug, the haste numbers on ptr are identical to the 1.12 haste numbers, which means undoing 2 seperate changes.

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Old 08/20/07, 12:37 AM   #434
royaljester
Piston Honda
 
Orc Death Knight
 
Destromath
I dont know how many others have done the math, but going off my own math and then using both the gear and dps spreadsheets, I come to around 5% total dps loss over the course of a fight. Is that what others have found?

I know that mongoose, BF and SnD are unaffected in terms of melee dps and then your specials are automatically unaffected, so I see about 2/3 of <60% of your total dmg output. I may be wrong, but since I havent seen a reply concerning this yet, just thought I'd post my thoughts.

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Old 08/20/07, 3:58 AM   #435
Zurgat
King Hippo
 
Zurgat's Avatar
 
Troll Rogue
 
Aszune (EU)
Originally Posted by Wodahs View Post
WoW Forums -> Combat Ratings: Level 70 Conversions

Haste Rating: 15.8 rating grants 1% haste
Spell Haste Rating: 15.8 rating grants 1% spell haste
Oct 06. Rating system explained, for patch 1.12

I think this may be a bug, the haste numbers on ptr are identical to the 1.12 haste numbers, which means undoing 2 seperate changes.
As listed a page back in this thread, the issue was noticed by http://boards.worldofraids.com/topic-6576-1.html as well.
15.7 per haste %

[Dragonspine Trophy] : 340 Haste rating estimate values.
* Current : 30,95 % Haste : 10.5 / 1
* PTR : 20,7 % Haste : 15.7 / 1

About 10% haste lost. But it should put the [Dragonspine Trophy] more on par with the [Tsunami Talisman].
Perhaps it'll make it less appealing to non rogue classes.


Also. i tried to do an export from 2207 > import 2208. and it gave an error
On line : " Workbooks("RogueDPS_Itemfile.xls").Close "
File does not exist basically.

Last edited by Zurgat : 08/20/07 at 4:08 AM.

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Old 08/20/07, 4:10 AM   #436
Decease
Glass Joe
 
Orc Rogue
 
Lothar
Originally Posted by Zurgat View Post
As listed a page back in this thread, the issue was noticed by Worldofraids forums :: Haste rating hidden changes on PTR as well.
15.7 per haste %

[Dragonspine Trophy] : 340 Haste rating estimate values.
* Current : 30,95 % Haste : 10.5 / 1
* PTR : 20,7 % Haste : 15.7 / 1

About 10% haste lost. But it should put the [Dragonspine Trophy] more on par with the [Tsunami Talisman].
Perhaps it'll make it less appealing to non rogue classes.
I'm almost certain DST is still better than any 2 trinkets in the game put together, Aldriana's Gear Spreadsheet still models it this way, and quite frankly it doesn't surprise me.

This Haste Nerf is just a blanket Nerf that's killing the value of some very good items, that weren't even close to overpowered, because of the fact that a few items (DST, and the Twin Blades of Azzinoth for example) are rediculously overpowered.

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Old 08/20/07, 4:19 AM   #437
Zurgat
King Hippo
 
Zurgat's Avatar
 
Troll Rogue
 
Aszune (EU)
Originally Posted by Decease View Post
I'm almost certain DST is still better than any 2 trinkets in the game put together, Aldriana's Gear Spreadsheet still models it this way, and quite frankly it doesn't surprise me.

This Haste Nerf is just a blanket Nerf that's killing the value of some very good items, that weren't even close to overpowered, because of the fact that a few items (DST, and the Twin Blades of Azzinoth for example) are rediculously overpowered.
After entering the values it shows the DST as ~10 dps more than WSC, and ~15 dps more than Tsunami.
Pre patch this was ~33 dps more than WSC, and ~38 above tsunami.

Estimated dps loss due to nerf : ~23 dps for buffed cycles. Though this is likely to be more at higher gear levels.

What the nerf does effectively do however, is put the "10 haste rating enchant" for gloves on the scrapheap.
While before it was almost as good at 15 agi, now it's just not worth bothering with.

Curious enough not all blues seem to be aware of the issue : http://forums.wow-europe.com/thread....o=12&sid=1#235
Cross your fingers and hope it gets reverted.
Wow, hot topic.
Firstly the moderator part of me has to say: let's keep it civil, guys.
Secondly, concerning the 'nerf': I have heard nothing about it.
I'll take note of this and look into it for you.

Last edited by Zurgat : 08/20/07 at 7:13 AM.

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Old 08/20/07, 8:23 AM   #438
Pythos
Glass Joe
 
Undead Rogue
 
Bonechewer
Violet Signet of the Master Assassin is missing from the 2.2.0.8 spreadsheet version. I just downloaded the spreadsheet from the link in the top post.

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Old 08/20/07, 8:40 AM   #439
ruizAw
Von Kaiser
 
ruizAw's Avatar
 
Orc Shaman
 
Свежеватель душ (EU)
Ring missing, true, and 3 netherblade still > 4 netherblade... bad idea.

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Old 08/20/07, 8:50 AM   #440
Pythos
Glass Joe
 
Undead Rogue
 
Bonechewer
Hope they add the ring soon.

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Old 08/20/07, 9:44 AM   #441
• Wodin
Thoroughly Inebriated
 
Wodin's Avatar
 
Troll Rogue
 
Mal'Ganis
The proc on [Shard of Azzinoth] is worth 6DPS, according to WWS parses of the thing.

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Old 08/20/07, 5:55 PM   #442
Golijov
Piston Honda
 
Golijov's Avatar
 
Worgen Rogue
 
Alterac Mountains
This probably belongs in another thread, but its just a short question.
At higher levels of hit rating or at hit cap, I assume it is better to use deadly poison mainhand, instant offhand (ignoring, of course, when you have a shaman in your group) than it is to use double deadly poison or mainhand instant offhand deadly. Again, ignoring WF totem, given this, which would be better, 4/5 imp poisons or 4/5 vile poisons? I'm assuming imp poisons, but i figured I'd ask

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Old 08/20/07, 7:15 PM   #443
Kytrarewn
In 1st, e-brake activated.
 
Kytrarewn's Avatar
 
Kytrarewn
Undead Rogue
 
No WoW Account
Originally Posted by Golijov View Post
This probably belongs in another thread, but its just a short question.
At higher levels of hit rating or at hit cap, I assume it is better to use deadly poison mainhand, instant offhand (ignoring, of course, when you have a shaman in your group) than it is to use double deadly poison or mainhand instant offhand deadly. Again, ignoring WF totem, given this, which would be better, 4/5 imp poisons or 4/5 vile poisons? I'm assuming imp poisons, but i figured I'd ask
You want instant MH, deadly OH, not vice versa, and you want vile poisons, unless of course for some reason you adore envenom.

Looking at what seems to be the armory shows me that you have Dragonmaw... it'd be a big shame if you weren't getting windfury with that mace.

In addition: Even with the WF nerf, WF is still far better than LOTP or GoA for your resident DPS warriors. If you're getting battle-shout... you should be getting WF.

Last edited by Kytrarewn : 08/20/07 at 7:30 PM.

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Old 08/20/07, 8:16 PM   #444
phatz
Glass Joe
 
Night Elf Rogue
 
Lothar
I found a bug, not sure if it is a bigger bug or just a small one

Chest: Wastewalker Tunic

This item does not show in the drop down anymore for chest items... Why? I looked into this a little and only thing I can see is that it is the last item on the list for chest... I added one after and it shows (but my new ones does not)

Looks like it drops off the last item on the list.

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Old 08/20/07, 8:44 PM   #445
Jaxom
Glass Joe
 
Undead Rogue
 
Aerie Peak
Problem with The Night Blade in DPS calculations

A while back, the Night Blade was broken in all DPS calculations.

Somewhere before 2.2.0.3, things got partially fixed and the Unbuffed calculations on both the Talents sheet and the Gear_Buffs sheet got fixed but the Buffed calculations did not.

I have not checked the math for The Night Blade in the unbuffed calculations, but I did finally get sick enough of it to track down (I think) the forumla that is causing the problem.

On the DPC Calcs sheet, there are two almost identical formulae. H15 is the unbuffed "hps" (hits per second) and B52 is the buffed "hps"... However B52 includes a #REF! error.

Comparing the two formulae and not thinking any harder about it, I believe that the incorrect forumla reads:

(1-'Buffed DPS'!$C$18-'Buffed DPS'!$C$19)*1.3/1.8*(1+0.2*blfl*15/120)*'Buffed DPS'!$Q$37+IF(mh="The Night Blade",IF(instatk="bs",('Buffed Cycles'!#REF!+$B$55)/'Buffed Cycles'!$T$2,0.2),IF(oh="The Night Blade",IF(instatk="mut",0.1544,0),0))
when it should read

(1-'Buffed DPS'!$C$18-'Buffed DPS'!$C$19)*1.3/1.8*(1+0.2*blfl*15/120)*'Buffed DPS'!$Q$37+IF(mh="The Night Blade",IF(instatk="bs",('Buffed Cycles'!$M$4+$B$55)/'Buffed Cycles'!$T$2,0.2),IF(oh="The Night Blade",IF(instatk="mut",0.1544,0),0))

Like I said... I didn't try to follow the math through. I compared the Buffed and Unbuffed calls and determined that the Buffed Cycles and Unbuffed Cycles sheets seem to be identical. I also determined that using the same field (M4) in this fomula resolves every #REF! error in the spreadsheet when using The Night Blade.

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Old 08/20/07, 8:44 PM   #446
saedo
King Hippo
 
Night Elf Rogue
 
Gorgonnash
For the Violet Eye Ring and Wastewalker, it's just a limit to the drop down menu I think. If you click off the boxes to the sides to filter out some of the items you can get it to show.

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Old 08/20/07, 8:53 PM   #447
Jaxom
Glass Joe
 
Undead Rogue
 
Aerie Peak
Originally Posted by Pythos View Post
Violet Signet of the Master Assassin is missing from the 2.2.0.8 spreadsheet version. I just downloaded the spreadsheet from the link in the top post.
On the 2.2.0.8 spreadsheet, the Ring of Lethality appears twice in the drop-down menu. Ring of the Master Assassin *is* in the Rings page but, like Wastewalker Tunic, is being dropped from the list since it is the last item (even when the list is cleaned up and the duplicate Ring of Lethality is removed).

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Old 08/20/07, 9:55 PM   #448
Redangel
Glass Joe
 
Undead Rogue
 
Frostwhisper (EU)
I have a hard time understanding this...
I input my gear and the buffs I usally have at a raid and it gives me the number:

"Rough DPS = 1228,95"

I'm not that high tbh, I'm somewhere 900 etc...
I donno what I'm doing wrong if that should be a guideline where I should be in terms of DPS...

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Old 08/21/07, 12:21 AM   #449
Rekka
Glass Joe
 
Rekka's Avatar
 
Night Elf Rogue
 
Khadgar
Originally Posted by Redangel View Post
I have a hard time understanding this...
I input my gear and the buffs I usally have at a raid and it gives me the number:

"Rough DPS = 1228,95"

I'm not that high tbh, I'm somewhere 900 etc...
I donno what I'm doing wrong if that should be a guideline where I should be in terms of DPS...
There could be several reasons as to why your actual dps and the spreadsheet dps is different. The spreadsheet assumes that the mob is standing still the whole time and your cycles are perfect. It also puts into account that you are able to blow your cooldowns instantly without pulling aggro. Another major factor, in my opinion, is lag. Server side and your side. Lag can make your GCD seem longer than it actually is, etc.

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Old 08/21/07, 2:00 AM   #450
Ghond
Glass Joe
 
Undead Rogue
 
Bloodscalp
Parsing WF's

I've been looking over some parses from WWS, and i've got some questions on WF.
It seems like WF is procing about 10% of the time, instead of the tooltip'd 20%.

When you look at your combat log, typically this is how a WF event will look

8/20 22:51:36.843 You hit Servant of Razelikh for 209.
8/20 22:51:37.437 Servant of Razelikh attacks. You dodge.
8/20 22:51:38.046 You gain 1 extra attack through Windfury Attack.
8/20 22:51:38.046 You hit Servant of Razelikh for 440.
8/20 22:51:38.046 You hit Servant of Razelikh for 228.
8/20 22:51:38.343 You gain Windfury Attack.
8/20 22:51:38.531 You crit Servant of Razelikh for 1068.
8/20 22:51:39.250 Windfury Attack fades from you.

Could someone explain what exactly is happening here?
the way i'm interpretting this is, the first line causes WF to proc. the 3rd line is the WF proc notification, line 4 is the actual extra attack from WF.
Lines 6 and 8...i'm not 100% sure what that means...maybe it just shows that the weapon buff was consumed and reapplied..../shrug

I've also seen a few times where "you gain 1 extra attack through Windfury Attack. will happen with out the following two lines...typically 10 times out of 2000hits.

In anycase, if that above described event counts as only 1 WF attack, then i've been recording for the past few weeks 10% WF proc rates. Can anyone else confirm this, or am i missing something here.

just for some numbers, this is what i recorded today, only auto attacking and SS enough to keep SnD up, with a WF bot at my side.

1449 hits
528 crits
144 SS hits
56 SS crits
2177 total
52 - You gain 1 extra attack through Sword Specialization
168 - You gain 1 extra attack through Windfury Attack.
159 - You gain Windfury Attack.
159 - Windfury Attack fades from you.

2125 – minus sword spec
1957 – minus sword and extra WF attack

2.6% sword proc
8.6% wf

Note: I've been trying out the Duel Weapon spec, so i'm MH fist, and OH sword...hence 2.6% sword proc rate.
I also have 310 Hit rating, so between that and the level difference I had zero misses, zero parries, and zero dodges.
and for additional curiosity sake....
The Armory

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