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08/21/07, 6:41 AM
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#451
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King Hippo
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Originally Posted by Ghond
8/20 22:51:36.843 You hit Servant of Razelikh for 209.
8/20 22:51:37.437 Servant of Razelikh attacks. You dodge.
8/20 22:51:38.046 You gain 1 extra attack through Windfury Attack.
8/20 22:51:38.046 You hit Servant of Razelikh for 440.
8/20 22:51:38.046 You hit Servant of Razelikh for 228.
8/20 22:51:38.343 You gain Windfury Attack.
8/20 22:51:38.531 You crit Servant of Razelikh for 1068.
8/20 22:51:39.250 Windfury Attack fades from you.
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I believe the following happens :
8/20 22:51:36.843 You hit Servant of Razelikh for 209. - Autoattack.
8/20 22:51:37.437 Servant of Razelikh attacks. You dodge.
8/20 22:51:38.046 You gain 1 extra attack through Windfury Attack. - Trigger notification.
8/20 22:51:38.046 You hit Servant of Razelikh for 440. - WF trigger.
8/20 22:51:38.046 You hit Servant of Razelikh for 228. - Autoattack.
8/20 22:51:38.343 You gain Windfury Attack. - Attack power buff applied (You can see this on your character screen as well).
8/20 22:51:38.531 You crit Servant of Razelikh for 1068. - This is the WF attack with +AP.
8/20 22:51:39.250 Windfury Attack fades from you. - Attack power buff fades.
Originally Posted by Ghond
1449 hits
528 crits
144 SS hits
56 SS crits
2177 total
52 - You gain 1 extra attack through Sword Specialization
168 - You gain 1 extra attack through Windfury Attack.
159 - You gain Windfury Attack.
159 - Windfury Attack fades from you.
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I don't see how you can have 168 WF procs, but only 159 buff fades though.
Unless this is caused by a self-refresh of the buff. Could you post your combat log?
Last edited by Zurgat : 08/21/07 at 11:56 AM.
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08/21/07, 7:48 AM
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#452
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banned
Night Elf Rogue
Wrathbringer (EU)
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I'd rather speculate that the first attack is a normal auto attack, and that the hit for 440 (main hand) triggered the WF proc.
1.7 seconds between the attack and the extra attack seem a bit too much, 0.5s is more in line.
Moreover the first attack seems to be an off hand swing.
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08/21/07, 7:58 AM
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#453
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Von Kaiser
Tauren Druid
Dragonmaw (EU)
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It used to be:
You gain 1 extra attack..
MH swing that procs it
Resulting MH extra swing
But that might have changed, and the combat log isn't always accurate. Going by a very rough 1:2 MH/OH ratio on swings I get your MH attacks to about 660 so you're most likely closer to a 20% proc rate. Only MH swings proc WF, so don't count OH swings, and specials doesn't proc WF post hotfix.
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08/21/07, 8:07 AM
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#454
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Piston Honda
Undead Warlock
Dunemaul (EU)
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Originally Posted by Gogge
Only MH swings proc WF
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Are you sure about that, i had the impression that both hands could procc but the extra swing always happened with the MH weapon...
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08/21/07, 8:18 AM
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#455
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Von Kaiser
Tauren Druid
Dragonmaw (EU)
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Originally Posted by exog
Are you sure about that, i had the impression that both hands could procc but the extra swing always happened with the MH weapon...
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I think you're thinking of sword specialization. WF is a temporary weapon enchant similar to poisons, so I've always assumed that it works that way since the WF buff only appears on my MH weapon. I'll quote the totem description just so people know.
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Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 445 extra attack power. Lasts 2 min.
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Windfury Totem - Spells - World of Warcraft
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08/21/07, 8:25 AM
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#456
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banned
Night Elf Rogue
Wrathbringer (EU)
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Originally Posted by Gogge
I think you're thinking of sword specialization. WF is a temporary weapon enchant similar to poisons, so I've always assumed that it works that way since the WF buff only appears on my MH weapon. I'll quote the totem description just so people know.
Windfury Totem - Spells - World of Warcraft
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Correct. WF Totem only procs for the main hand, and the wind fury something that Shamans have for themselves can proc of both weapons.
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08/21/07, 12:30 PM
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#457
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Chef
Ramsay
Orc Rogue
No WoW Account
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A question to the people on these boards who're capable of >2k DPS: How do you do it?
Myself, I pop my CDs whenever they're up, drink haste pots like an addict, and even took up enchanting so I could get them ring enchants. I can push 1800 on a good day with a decent party, and I used to think I was pretty decent at what I did. Certain Azzinoth-wielders aside, that is.
But then again, I found there are numerous other rogues who've proven themselves perfectly capable of breaking the 2k DPS line. Quite frankly their gear is better than mine (T6 instead of non-set equivalents), but I find myself wondering whether a couple of set bonuses make that much of a difference. Can't help but wonder if there's something I'm missing; the only thing that comes to mind is BL stacking, which I'm reasonably sure isn't taking place.
So if any of you are out there, can you let me in on the secret? :P
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08/21/07, 1:28 PM
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#458
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banned
Night Elf Rogue
Wrathbringer (EU)
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Uh, according to the sheet, after the nerf my [Drake Fang Talisman] is now an upgrade again to [Abacus of Violent Odds]. :x
Speaking of overpowered trinkets?
Ok, it's just a small upgrade (1.8 DPS), which will most likely be outweighed by the simultaneous use of BF + abacus.
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08/21/07, 2:04 PM
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#459
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Glass Joe
Night Elf Rogue
Turalyon (EU)
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Originally Posted by LiteSabre
A question to the people on these boards who're capable of >2k DPS: How do you do it?
Myself, I pop my CDs whenever they're up, drink haste pots like an addict, and even took up enchanting so I could get them ring enchants. I can push 1800 on a good day with a decent party, and I used to think I was pretty decent at what I did. Certain Azzinoth-wielders aside, that is.
But then again, I found there are numerous other rogues who've proven themselves perfectly capable of breaking the 2k DPS line. Quite frankly their gear is better than mine (T6 instead of non-set equivalents), but I find myself wondering whether a couple of set bonuses make that much of a difference. Can't help but wonder if there's something I'm missing; the only thing that comes to mind is BL stacking, which I'm reasonably sure isn't taking place.
So if any of you are out there, can you let me in on the secret? :P
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The 2 set T6 bonus is around 100 dps itself if you go by the spreadsheet, but one thing to notice about Furi's DPS log is that he vanishes twice within a 2 minute fight which you obviously cannot do - Assuming he's not Prep, which he wouldn't be with 3090 DPS.
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08/21/07, 2:08 PM
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#460
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Piston Honda
Orc Death Knight
Al'Akir (EU)
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It must be an error because if you browse the log it only has 1 recorded vanish:
02:59'20.703 Furi gains Vanish
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08/21/07, 2:10 PM
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#461
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Glass Joe
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Originally Posted by Gogge
Going by a very rough 1:2 MH/OH ratio on swings I get your MH attacks to about 660 so you're most likely closer to a 20% proc rate. Only MH swings proc WF, so don't count OH swings, and specials doesn't proc WF post hotfix.
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o.O /em slaps himself...well that'd explain the perceived ~10% that i was talking about...i knew it was something simple.
well, then just for confirmation.
If i want to count the actual WF procs i get, i should be counting this line, correct?
"You gain 1 extra attack through Windfury Attack."
and not counting
"You gain Windfury Attack." or "Windfury Attack fades from you."
....also how should i "post" my combat log. I've always just manually picked thru them with word.
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08/21/07, 2:24 PM
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#462
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Don Flamenco
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Originally Posted by LiteSabre
A question to the people on these boards who're capable of >2k DPS: How do you do it?
Myself, I pop my CDs whenever they're up, drink haste pots like an addict, and even took up enchanting so I could get them ring enchants. I can push 1800 on a good day with a decent party, and I used to think I was pretty decent at what I did. Certain Azzinoth-wielders aside, that is.
But then again, I found there are numerous other rogues who've proven themselves perfectly capable of breaking the 2k DPS line. Quite frankly their gear is better than mine (T6 instead of non-set equivalents), but I find myself wondering whether a couple of set bonuses make that much of a difference. Can't help but wonder if there's something I'm missing; the only thing that comes to mind is BL stacking, which I'm reasonably sure isn't taking place.
So if any of you are out there, can you let me in on the secret? :P
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What buff is "Rallying Cry"? I noticed Hoewoe used Elixir of Demonslaying, which is far superior to a flask for killing demons  . Kutaa had 2 bloodlusts, but Howoe and Lars only had 1.
Another thing to consider is fight length due to the DPS level of *the rest* of the raid. While all the cooldowns are stacked (lust, haste, BF, AR, you name it), you probably do well over 2K The sooner the fight ends after your cooldowns are gone, the higher your average is going to be.
Last edited by Trazhenko : 08/21/07 at 2:30 PM.
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08/21/07, 2:27 PM
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#463
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Glass Joe
Night Elf Rogue
Turalyon (EU)
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Originally Posted by Trazhenko
What buff is "Rallying Cry"? I noticed Hoewoe used Elixir of Demonslaying, which is far superior to a flask for killing demons  . Kutaa had 2 bloodlusts, but Howoe and Lars only had 1.
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Its an AP buff similar to Battle Shout from Hyjal NPC's in Alliance camp.
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08/21/07, 2:35 PM
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#464
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Bald Bull
Toroko
Blood Elf Paladin
No WoW Account
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Originally Posted by Ghond
If i want to count the actual WF procs i get, i should be counting this line, correct?
"You gain 1 extra attack through Windfury Attack."
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That is correct.
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08/21/07, 4:08 PM
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#465
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Glass Joe
Night Elf Death Knight
Stormrage
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Originally Posted by Kytrarewn
You want instant MH, deadly OH, not vice versa, and you want vile poisons, unless of course for some reason you adore envenom.
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Does the spreadsheet model poisons incorrectly, perhaps? For me, it shows DP MH/IP OH essentially equal DPS as IP MH /DP OH, and 4/5 Improved Poisons being worth at least 10-20 DPS more buffed over 4/5 Vile Poisons. Or could it just be my specific configuration of gear/buffs? Some insight from anyone would be appreciated.
On another note, the sheet also models 1s/5r (or 2-4s/5r, without 2pc Netherblade) as the most efficient cycle for me, never including Eviscerate, even with the 2 piece Deathmantle bonus. If that's the case, why do so many rogues take 3/3 Improved Eviscerate and another filler point in Combat instead of 4/5 in one of the poison talents? Is it simply for bleed/poison-immune bosses, of which there are only two that really matter? Or is it because of the tendency to be stuck with 5 combo points with a good 4 or 5 seconds remaining on Rupture? Those are the only situations I ever use Eviscerate, but if I'm gimping my DPS by taking the poison talents instead of 3/3 Imp. Evis, I'd love to know.
Last edited by Lulenius : 08/21/07 at 4:14 PM.
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08/21/07, 4:59 PM
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#466
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The Titleless
Andeh
Goblin Rogue
No WoW Account
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I personally go with the Evis talents for soloing & PvP mostly. Although its really nice to have fully talented Evis for low AC/burst fights (Solarian, Vashj) or stuff that's immune (Void Reaver, Hydross, weapons on Kael). Either way, I top the DM, so I just go with what I feel is more convenient to me.
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08/22/07, 7:07 PM
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#467
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Piston Honda
Worgen Rogue
Alterac Mountains
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Re: poison question
Originally Posted by Kytrarewn
You want instant MH, deadly OH, not vice versa, and you want vile poisons, unless of course for some reason you adore envenom.
Looking at what seems to be the armory shows me that you have Dragonmaw... it'd be a big shame if you weren't getting windfury with that mace.
In addition: Even with the WF nerf, WF is still far better than LOTP or GoA for your resident DPS warriors. If you're getting battle-shout... you should be getting WF.
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In a raid setting, I am almost always getting WF. I was simply choosing to ignore it for the sake of this particular question, since any time you have WF, you will always have deadly poison offhand. Thanks for the affirmation though!
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08/23/07, 12:39 PM
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#468
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Don Flamenco
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Originally Posted by Lulenius
Does the spreadsheet model poisons incorrectly, perhaps? For me, it shows DP MH/IP OH essentially equal DPS as IP MH /DP OH, and 4/5 Improved Poisons being worth at least 10-20 DPS more buffed over 4/5 Vile Poisons. Or could it just be my specific configuration of gear/buffs? Some insight from anyone would be appreciated.
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Well the idea is that you want instant on the hand that will connect with your target more frequently, because it's a flat % chance to proc, and either hand is sufficient to keep deadly stacked to 5 as long as you don't have to leave the target.
Which hand connects more often is going to depend on 3 things:
-the difference in speed between your weapons (typically your offhand is faster)
-how often you use specials (this adds more swings/sec to your mainhand)
-your miss rate (if you don't have much +hit, the specials will be a larger proportion of your total hits, shifting the bias toward your mainhand).
I won't scratch out the math here because it won't be as accurate as the spreadsheet, which takes into account all of these factors and haste effects you might have, but I've calculated it roughly before, and for average sword rogue weapon speeds and high +hit, the difference in hits/sec (that actually connect) between MH and OH is pretty small. The miniscule difference in the spreadsheet supports this.
If your hit was lower and/or your MH was faster, you'd probably start seeing a bias toward MH instant
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08/23/07, 1:03 PM
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#469
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Glass Joe
Night Elf Rogue
Kirin Tor
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the sheat does not seem to count the fact that you need certain gems for a meta. For Ex. I change my 2 blue gems I have to red and my DPS goes up even thou I lose the meta gem socket
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08/23/07, 3:46 PM
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#470
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Von Kaiser
Night Elf Rogue
Argent Dawn (EU)
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What is with the improved eviscerate talent? Putting 3 points in this I am getting +0.03dps, even when my cycle is 5s/5e
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08/23/07, 7:07 PM
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#471
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Glass Joe
Blood Elf Death Knight
Dragonblight (EU)
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Backstab in the spreadsheet
Sorry if its really a stupid question (which I think it is) BUT:
I tried now several times to make the spreadsheet (2_2_0_8) calculating my combat dagger DPS. The problem is it always calculates with Sinister Strike.
Also at the Gear_Buffs tab I only can choose swords.
I picked all dagger talents such as Imp Backstab, Opportunity, Dagger spec. I left out aggression, imp SS, Sword Spec. Still Sinister Strike is the main attack the sheet calculates with.
On the other hand it works perfectly fine with version 0_7. Can anyone point out my mistake im doing there?
Edit:
Figured out myself, small screen here at work so I didnt see the weapons dropdown menu 
Last edited by phi : 08/23/07 at 7:27 PM.
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08/24/07, 5:52 PM
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#472
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Von Kaiser
Dwarf Rogue
Quel'Thalas (EU)
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After trying some things out (changed the formula of cell X29 a bit to find these numbers), I found out the next:
% chance on an extra combo point -- increased dps (unbuffed)
15% -- 1,50
20% -- 4,12
35% -- 8,20
40% -- 9,56
55% -- 17,36
60% -- 18,68
75% -- 18,44
I believe this cannot be true, can it? I mean, after 60% increasement of an extra combopoint your dps goes down.
Also, when I disable all setbonusses, the netherblade breeches instantly becomes better than my skulker's greaves. But if I look to the stats of both items, skulker's greaves are definately slightly better.
Last edited by Radmsc : 08/24/07 at 5:58 PM.
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08/24/07, 8:06 PM
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#473
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Banned
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Hey guys,
Im new to the forums and the spreadsheet.
My friend showed me it a couple weeks ago and I think it is really awesome and very well done.
I have a question though
With the WF nerf, I was wondering what you guys are using for weapon buffs.
I am a combat dagger rogue.
Are you guys still using the WF buff or are you going deadly/instant?
Im at 203 hit rating
Last edited by Jarlaxle : 08/24/07 at 8:17 PM.
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08/24/07, 8:21 PM
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#474
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Vula'jin the Void, blessed by the loa
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Windfury still tops Grace of Air by a sizable margin, even counting Instant Poison.
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08/24/07, 8:23 PM
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#475
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Banned
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Originally Posted by Vulajin
Windfury still tops Grace of Air by a sizable margin, even counting Instant Poison.
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So WF mainhand, instant offhand is what people are going with after the Patch?
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