Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics

 
 
LinkBack Thread Tools
Old 10/12/07, 5:28 PM   #926
Rivalry
Glass Joe
 
Rivalry's Avatar
 
Human Rogue
 
Talnivarr (EU)
Something is wrong with the change to Mace spec as I seriously doubt I'll gain 6577.54dps for each point in it. Changes to expertise seem correct though, although was not expecting Belt of One-Hundred Deaths to still be that good. Thanks for sharing and keep up the good work!

Offline
Old 10/12/07, 6:31 PM   #927
Radmsc
Von Kaiser
 
Dwarf Rogue
 
Quel'Thalas (EU)
I'm sorry to ask, but it seems I can't find the button to export my gear/talents etc anywhere. I also looked into the list of all the macro's to create a button myself and bind that macro to it, but I can't find it. Can someone tell me where the macro is right now?

Offline
Old 10/12/07, 6:54 PM   #928
Okhlopkov
Glass Joe
 
Orc Death Knight
 
Mal'Ganis
You don't export anymore...just hit the import button and select the last version of the sheet.


Mace spec is broken for me also. I think the flaw is in the ucfact and cfact fields. Thats Q23 on buffed dps and unbuffed dps sheets.
If I understand the mechanic correctly, the bonus should be multiplied by the bonus for the RED.
RED = 1.03
Mace= 1.05
RED and Mace = 1.03 * 1.05 = 1.0815
Then multiplied by 2 for crit = 2.163

Meaning he formula for both should be:
=2*IF(AND('Gear _ Buffs'!B28="Relentless Earthstorm Diamond (12agi/3%crit dam)",MID('Gear _ Buffs'!R26,7,1)="1",Socket!S77),1.03,1)*IF(mhtype="mace",Talents!I19 + 1,0)

Last edited by Okhlopkov : 10/12/07 at 7:06 PM.

Offline
Old 10/12/07, 7:06 PM   #929
antti
Glass Joe
 
Night Elf Rogue
 
Sylvanas (EU)
That actually gives you possibly too low value. If going by how spreadsheet handles RED right one would be:

=IF(AND('Gear _ Buffs'!B28="Relentless Earthstorm Diamond (12agi/3%crit dam)",MID('Gear _ Buffs'!R26,7,1)="1",Socket!S77),2.06,2)*IF(mhtype="mace",Talents!I19;0)*2
Working with different language excel, might have wrong symbology there. Well all depends on how they stack. Didn't check with RED and mace at same time yet tbh. Lot to consider there too.

Last edited by antti : 10/12/07 at 7:13 PM.

Offline
Old 10/13/07, 5:22 AM   #930
Ellos
Piston Honda
 
Night Elf Rogue
 
Zirkel des Cenarius (EU)
Yes, Macespec had an error at this formula, I've already fixed this, but hadn't uploaded it. Those things are the reason, why this is a beta

Offline
Old 10/13/07, 5:39 AM   #931
vangelder
Glass Joe
 
Troll Rogue
 
Eitrigg
GoA+DP/IP = WF?

--------------------------------------------------------------------------------

Hello, long time reader, first time poster.

First thanks for the job on this spreadsheet it's helping me a ton since it was created : )

And now to my question...

Did a search about it, but couldn't find anything. But, in the last version i'm finding GoA totem + DP MH IP OH to be superior or almost equal to WF MH DP OH. The difference with my gear and build makes GoA variant win by almost 1 DPS (not much, but when trying to get best of the best it's important!). Someone else has the same results?

I know WF took a good nerf, but wasn't expecting GoA to be better or equal.

Thank you.

(Build tested Talent Calculator - World of Warcraft )

Gear
Netherblade Facemask (Relentless Earthstorm Diamond/Shifting Tanzanite)
Worgen Claw Necklace
Shoulderpads of the Stranger (Glinting Noble Topaz)
Bloodsea Brigand's Vest (Glinting Noble Topazx2/Shifting Nightseye)
Drape of the Dark Reavers
Shard-Bound Bracers (Glinting Noble Topaz)
Deathmantle Handguards
Belt of Deep Shadows (Glinting Noble Topaz)
Netherblade Breeches
Edgewalker Longboots (Bold Ornate Ruby/Glinting Noble Topaz)
Ring of a Thousand Marks
Garona's Signet Ring
Bloodlust Brooch
Dragonspine Trophy
Talon of Azshara
Merciless Gladiator's Quickblade
Veteran's Musket

I saw this post above and I'm getting a similar result. I have a theoretical Sword Spec build (19/42) with gear similar to the above that I like to tinker with. In it I'm finding GoA+IP better than WF totem by about 4 dps (assuming both are improved).

Conventional wisdom has ALWAYS pointed to WF being far better than GoA, so the result startled me. Is this accurate?

Offline
Old 10/13/07, 7:08 AM   #932
massacre
Glass Joe
 
Night Elf Rogue
 
Whisperwind
can you post the cells that need changed and the change for fixing mace spec?

Offline
Old 10/13/07, 7:50 AM   #933
Glave
Glass Joe
 
Blood Elf Rogue
 
Festung der Stürme (EU)
Hi,
I can open this Spreadsheet, but I can´t change anything in the fields, like Talents, Gear and Equip etc...

Offline
Old 10/13/07, 2:11 PM   #934
antti
Glass Joe
 
Night Elf Rogue
 
Sylvanas (EU)
Cells you want to mess around with are Q23 on both Unbuffed and Buffed DPS sheets.

Offline
Old 10/13/07, 8:46 PM   #935
massacre
Glass Joe
 
Night Elf Rogue
 
Whisperwind
i'm not going to say either one of you guys are wrong, because i definitely don't know much about excell, but whenever i enter either one of those calculations into the spread sheet i get a huge dps drop( around 600) if i Don't have a mace equiped. what i did, which is pretty much the same thing, but only a little different is:

[top]IF(AND('Gear _ Buffs'!B28


"Relentless Earthstorm Diamond (12agi/3%crit dam)",MID('Gear _ Buffs'!R26,7,1)="1",Socket!S77),2.06,2)*IF(mhtype="mace",Talents!I19+1,1)

and it came out to the calculated 2.163 you get when you multiply 1.03*1.05*2

also, another thing i noticed, was that at the end of both of your forumulas, you have something similar to this:
.......*IF(mhtype="mace",Talents!I19;0)*2 or
.......*IF(mhtype="mace",Talents!I19 + 1,0)

neither one of those work, because if you don't have mace spec, then your IF formula will spit out 0, and since you're multiplying the RED crit bonus times the mace spec, anything times 0 = 0, so RED with a sword/dagger/fist spec will give you no bonus crit damage on the spread sheet.

i guess after making those changes, the only thing to find out is how mace spec and RED stack (is it (1.03+1.05)*2 or 1.03*1.05*2 or is it (1.03*2)+.05 or whatever)

Offline
Old 10/14/07, 3:55 AM   #936
massacre
Glass Joe
 
Night Elf Rogue
 
Whisperwind
another thing i've noticed is that haste aep is less than crit is for 41/20 combat build. i know the haste rating was nerfed, but it wasn't that bad on version 2.2.0.13. is it possible that formulas involving haste have been changed? nearly every haste item i use (except dragonspine trophy) is easily beaten by other items. i don't know, seems an aep of .73 (compared to .75 for crit) is too low.

Offline
Old 10/14/07, 7:21 AM   #937
Grunge
Don Flamenco
 
Grunge's Avatar
 
Human Rogue
 
Kor'gall (EU)
Originally Posted by massacre View Post
another thing i've noticed is that haste aep is less than crit is for 41/20 combat build. i know the haste rating was nerfed, but it wasn't that bad on version 2.2.0.13. is it possible that formulas involving haste have been changed? nearly every haste item i use (except dragonspine trophy) is easily beaten by other items. i don't know, seems an aep of .73 (compared to .75 for crit) is too low.
Well most BT haste items are horrible now, so there's nothing to be surprised about.

Fans glory to the Gladiators,
Gods glory to the Heroes.

Offline
Old 10/14/07, 7:25 AM   #938
Ellos
Piston Honda
 
Night Elf Rogue
 
Zirkel des Cenarius (EU)
There is a new beta uploaded, just download this, a little bit is changed.
And Again, it is a beta version, it is not ready, if it is a version which is ready, I would write it in the first post. 'm currently working on it.
The Macro AEP should be corrrect, the non Macro AEP I have to work at.

The only reason why I had uploaded this is expertise, so you goes could look who good is expertise (if I hadn't made issues).

Offline
Old 10/14/07, 12:00 PM   #939
Sneakerpimp
Glass Joe
 
Dwarf Rogue
 
Area 52
Originally Posted by vangelder View Post
I saw this post above and I'm getting a similar result. I have a theoretical Sword Spec build (19/42) with gear similar to the above that I like to tinker with. In it I'm finding GoA+IP better than WF totem by about 4 dps (assuming both are improved).

Conventional wisdom has ALWAYS pointed to WF being far better than GoA, so the result startled me. Is this accurate?
I'm getting the same result, both with my gear/spec and the default gear/spec entered by Ellos. What gives?

Offline
Old 10/14/07, 2:26 PM   #940
Ellos
Piston Honda
 
Night Elf Rogue
 
Zirkel des Cenarius (EU)
one of the last version got a huge change on windfury and it dropped some DPS, I'll look if there is an issue, maybe it's new DPS is not high enough.

Offline
Old 10/15/07, 5:53 AM   #941
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
Expertise is truncated, just like weapon skill. Partial expertise doesn't count towards dodge, so [Shoulderpads of the Stranger] give only 2 expertise (0.5% dodge) instead of 2.54 (0.63% dodge). Please insert the ROUNDDOWN (ABRUNDEN) command as I mentioned earlier.


Offline
Old 10/15/07, 6:06 AM   #942
Zurgat
King Hippo
 
Zurgat's Avatar
 
Troll Rogue
 
Aszune (EU)
Do we have a list of all 2.3 rogue related items that need to be added into the sheet,
or should we start making one to help elios in inserting it there?

http://www.mmo-champion.com/index.php?topic=1629.0
http://www.mmo-champion.com/images/n...quickblade.jpg
http://www.wowhead.com/?item=33872
http://www.wowhead.com/?item=33540
http://www.wowhead.com/?item=33538
http://www.wowhead.com/?item=33222
http://www.wowhead.com/?item=33539
http://www.wowhead.com/?item=33484

Last edited by Zurgat : 10/15/07 at 7:11 AM.

-= Random Ravings - RSS Feed =- Rogue and Hunter stuff here. As well as guides to get you trough your spare time.

Offline
Old 10/15/07, 6:23 AM   #943
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
Originally Posted by sp00n View Post
Expertise is truncated, just like weapon skill. Partial expertise doesn't count towards dodge
What's the evidence for this?

Great Britain Offline
Old 10/15/07, 8:24 AM   #944
Xaoc
Piston Honda
 
Tauren Druid
 
Eitrigg
We can make the assumption based on the old Weapon Skill display on the character sheet. We knew that it was truncated and chopped off fractions, and since Expertise is replacing Skill, its just a logical progression that it would act the same.

Offline
Old 10/15/07, 8:36 AM   #945
songster
Chief Passenger
 
Gnome Rogue
 
Earthen Ring (EU)
Originally Posted by Xaoc View Post
We can make the assumption based on the old Weapon Skill display on the character sheet. We knew that it was truncated and chopped off fractions, and since Expertise is replacing Skill, its just a logical progression that it would act the same.
No you can't. All other ratings work with fractional points - this is a new stat and new rating, so it makes sense that it will indeed give fractional points.

As mentioned above, weaponskill was in the game as an integer value long before weaponskill rating was kludged on top of it. This in itself is enough of an explanation for why weaponskill would be truncated, unlike every single other rating stat in the game.

All that can be said at this point is that we should make no assumptions either way until it is tested.

Great Britain Offline
Old 10/15/07, 9:28 AM   #946
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
Originally Posted by songster View Post
No you can't. All other ratings work with fractional points - this is a new stat and new rating, so it makes sense that it will indeed give fractional points.

As mentioned above, weaponskill was in the game as an integer value long before weaponskill rating was kludged on top of it. This in itself is enough of an explanation for why weaponskill would be truncated, unlike every single other rating stat in the game.

All that can be said at this point is that we should make no assumptions either way until it is tested.
Well, at least the character sheet on PTR says so. With 2 WeX and [Shoulderpads of the Stranger], it says my expertise is 12 and my chance to be dodged is reduced by 3%. Of course it could be wrong, but as long as not proved otherwise, I'd go with the character sheet.

I'm going to see if I can gather enough expertise rating to do such a test.
Against level 70 and a presumed 5% dodge rate, with 2 WeX, you'd need a rating to match 2.5% dodge.
If partial counts towards it, 40 additional rating would be enough (40/(2.5*82/52)*0.25= 2.537%), and if not, you'd need 48 additional rating (48/(2.5*82/52)*0.25= 3.044%).
It depends on a 5% dodge rate of course.

Easier would be testing against a blasted land mob, but unfortunately they're level 57, so if weapon skill still does give 0.1% anti dodge against lower level enemies, you won't see any dodges against mobs under level 61.

// Edit
Bah, blatant bullshit.
It's not 48 expertise rating, as the steps are 0.25%.
I have to think about another way to test this.

Last edited by sp00n : 10/15/07 at 10:40 AM.


Offline
Old 10/15/07, 10:44 AM   #947
mih
Von Kaiser
 
Orc Rogue
 
Mannoroth (EU)
#925

Offline
Old 10/15/07, 11:23 AM   #948
 sp00n
banned
 
Night Elf Rogue
 
Wrathbringer (EU)
Hm, I see no way of testing it besides statistical analysis.

The problem is that between two points of expertise rating, the difference is never larger than 0.2488% in dodge, when comparing not truncated to truncated (this value being 67 expertise rating).
Therefore there is never the case when a non truncated formula would see no dodges against a mob, whereas a truncated formula would produce dodges.

The only option then would be to gather thousands of thousands of swings, and to look for a statistical mismatch. Something I certainly do not plan to do anymore right now.

Therefore, without such testing, I'll just stick to the character sheet.


Offline
Old 10/15/07, 12:13 PM   #949
Usaybis
Glass Joe
 
Usaybis's Avatar
 
Blood Elf Rogue
 
Doomhammer
Originally Posted by vangelder View Post
I saw this post above and I'm getting a similar result. I have a theoretical Sword Spec build (19/42) with gear similar to the above that I like to tinker with. In it I'm finding GoA+IP better than WF totem by about 4 dps (assuming both are improved).

Conventional wisdom has ALWAYS pointed to WF being far better than GoA, so the result startled me. Is this accurate?
I'd like some answers here as well. I have a rogue in my raid group that has run some numbers with his combat dagger build and says that GoA + IP will actually do more damage than WF. I'm trying to crunch some numbers myself, but if anyone here already has I'd love to see them.

Offline
Old 10/15/07, 1:46 PM   #950
Mo
Glass Joe
 
Tauren Warrior
 
Ysondre
GoA + IP/DP has always done (slightly) more damage with dagger based builds when taken in a vacuum, and with the nerf it's not that surprising that it happens for swords too.

The issue is that warriors benefit a lot more from windfury than GoA due to rage mechanics (plus agi isn't a great stat for them), and the tiny dps gained from going from wf to goa/ip is nothing compared to what you gain from battle shout.

Offline
 

Go Back   Elitist Jerks » Class Mechanics

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rogue Gear Spreadsheet Aldriana Class Mechanics 2892 08/03/08 6:10 AM
Rogue DPS Spreadsheet pf Class Mechanics 2735 07/20/07 6:42 PM
Newbie qestion reg. rogue dps spreadsheet thesmellyone The Dung Heap 2 06/21/07 9:18 AM
[Rogue] Haste rating and the spreadsheet Cloak-SH Class Mechanics 11 05/30/07 4:37 PM
Rogue Spreadsheet tynan Public Discussion 2 12/06/06 6:30 AM