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Old 09/06/07, 5:49 PM   #556
elegy
Glass Joe
 
Undead Rogue
 
Magtheridon
Read your cycle again: after 5r, you do 3s (not 5s).

I'm also guessing you would need the 2/5 Netherblade for it to work but since I've never played as Combat Daggers, perhaps this does not hold true.

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Old 09/06/07, 5:57 PM   #557
Latito
Don Flamenco
 
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Human Rogue
 
Lightbringer
Originally Posted by Jarlaxle View Post
I usually can't get back to 5 for SND intime after doing a 5 rupture (using only backstab)
Exactly. The cycle is 3s/5s/5r. Once you do the 5r, you return to 3s, not 5s.

3s/5s/5r/3s/5s/5r/3s/5s/5r.. etc

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Old 09/06/07, 6:42 PM   #558
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Originally Posted by elegy View Post
Read your cycle again: after 5r, you do 3s (not 5s).

I'm also guessing you would need the 2/5 Netherblade for it to work but since I've never played as Combat Daggers, perhaps this does not hold true.
3s5s5r is borderline sustainable without 2/5 T4. If you're dropping SnD uptime, cutting to 5s4r3s tends to be optimal. If you *do* have 2/5 T4, your best cycle is usually 1s3r instead.

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Old 09/06/07, 6:51 PM   #559
Oby
Glass Joe
 
Undead Rogue
 
Blackhand
Plz dont crucify me for asking this lol. I played a rogue up to TBC end game. Switched to dps warrior until recently. My question is for a sword spec rogue. Is the cookie cutter dps cycle basically still 3 combo point snd considering you have imp snd and then 5 point rupture or has it changed. Any insight would be greatly appreciated.

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Old 09/06/07, 7:45 PM   #560
Latito
Don Flamenco
 
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Human Rogue
 
Lightbringer
Originally Posted by Aldriana View Post
3s5s5r is borderline sustainable without 2/5 T4. If you're dropping SnD uptime, cutting to 5s4r3s tends to be optimal. If you *do* have 2/5 T4, your best cycle is usually 1s3r instead.
I was under the impression that the damage per combo point dropped off significantly for rupture, especially when dropping from 4 to 3 points. Is this really any good? I can see the benefit of maintaining high rupture uptime, but those are going to be some pretty weak ruptures..




Originally Posted by Oby View Post
Plz dont crucify me for asking this lol. I played a rogue up to TBC end game. Switched to dps warrior until recently. My question is for a sword spec rogue. Is the cookie cutter dps cycle basically still 3 combo point snd considering you have imp snd and then 5 point rupture or has it changed. Any insight would be greatly appreciated.
Assuming you don't have 2pc T4, a 3s/5r cycle for a sinister strike build is pretty standard, yes. If you have the 2pc bonus, 1s/5r is very doable and preferable. Maintaining 100% uptime on both SnD and 5pt rupture ticks is VERY nice.

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Old 09/06/07, 7:54 PM   #561
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Originally Posted by Latito View Post
I was under the impression that the damage per combo point dropped off significantly for rupture, especially when dropping from 4 to 3 points. Is this really any good? I can see the benefit of maintaining high rupture uptime, but those are going to be some pretty weak ruptures...
Between 3 and 5 point ruptures, what you basically get from more combo points is a longer duration; the actual DPS of the DoT is within 10% or so between 3 points and 5 points. As such, if you can increase your uptime with shorter ruptures (and you can), it can easily be worth it - Particularly since your only viable alternative is sticking with 5s5r3s. For a more detailed discussion of the merits of this cycle, take a look at Rogue Gear Spreadsheet post 532.

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Old 09/06/07, 8:04 PM   #562
Grunge
Don Flamenco
 
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Human Rogue
 
Kor'gall (EU)
Originally Posted by gakutomagnum View Post
If we conclude that all the top gems are equal in value, then the AP gems would suit rogues that rupture a lot (okay, maybe just sword rogues). I'm just a little frustrated at times when I have ruptures going from 250-280 ticks per night due to mongoose being up or not when I drop ruptures.
Hardly, How much of your damage is rupture? How much of it is white and sinister strike?
Overall you should value hit and agility. Aldriana covered the whole subject very well here

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Old 09/06/07, 11:16 PM   #563
Jarlaxle
Banned
 
Troll Rogue
 
Dentarg
Originally Posted by Latito View Post
Exactly. The cycle is 3s/5s/5r. Once you do the 5r, you return to 3s, not 5s.

3s/5s/5r/3s/5s/5r/3s/5s/5r.. etc
Im a huge idiot

for some reason after 5r, i was going to 5snd.....

I feel like a moron

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Old 09/07/07, 2:55 AM   #564
Zurgat
King Hippo
 
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Troll Rogue
 
Aszune (EU)
Originally Posted by Ellos View Post
allright then, I'm finish with reading all the posts here.

I got around 20 things on which I'll take a look, will see when I'm done with this, maybe on the weekend.
Nice to hear, we apreciate your efforts.
Hopefully you have time to implement some of the new features.
There have also been some developments in the area of Weapon Skill which may be interesting to look at : http://elitistjerks.com/469576-post500.html
There was also a thread somewhere that listed Dragonspine trophy now has a 15 sec internal cooldown in the 2.2 patch.


Originally Posted by Doink View Post
This is the 2.2.0.9 sheet with windfury fixed (including no procs on instant attacks), as well as hunter's expose weakness if that was messed up for anyone. Theres a few custom things I add in to all my sheets on the Gear_Buffs page, but besides that it should be the same as a working version of the 2.2.0.9 release.

I'm not making any guarantees but if anyone still can't seem to fix their sheet, this one should work for you.


Mod Edit:
Someone reported this file contained a virus/trojan. Download at your own risk


Free file hosting by Savefile.com
I see the % difference field in new dps, that's a nice feature perhaps Elios can implement standard.
And i see you moved the miss% to the unbuffed section, i'd rather see that available both for the buffed and unbuffed section.
What other modifications do you generally add?


Layout Improvements - aimed at Elios.
The top bar is pretty crowded, but it should be possible to make it less wide by moving some data to the left, this should create a lot of space so the export, import buttons and the gray block could move about a few cells more to the left.

I tried to upload an example.. but mediafire has flagged the file as being infected by a trojan or virus... funny enough both 2.2.0.7 and 2.2.0.8 also displays this problem, so it might just be mediafire acting weird or not liking the large ammount of macros in the file.

Here's the file : http://www.savefile.com/files/1036667 Note: Disable macros just to be safe, as this is just a non functional example of the layout.

If you don't wish to download the xls file, here's an image:


Anyway, i think it looks great. (Maybe 1 column too many for the unbuffed cp usage, so J and beyond could probably be moved to I) If 2.2.0.10 could have it's header look like this i'll be a happy camper.

To clarify what i've changed, I've entered fictional values to show how it'd look.
Added % values for damage contribution, ap, hit, crit, dodge for both buffed and unbuffed cycles.
Also colored framed around the import / export / upgrade search sections.
So, let me know what you think.


Edit: Killed the macros and extra sheets and it's still giving the virus error... Mediafire is weird.
2.2.0.5 doesn't give the virus warning however.. so i'm curious what's changed between 2.2.0.5 and 2.2.0.7 that causes mediafire to give such a warning.
I fear i don't have a 2.2.0.6 version that i can test for this. Likely just mediafire picking up some of the macros wrongly.


Random thought: The haste nerf is pretty bad from the look of it, [Band of Devastation] is now worse than [Ring of a Thousand Marks]. I guess it's still nice for warriors to increase their rage generation.

Last edited by Zurgat : 09/07/07 at 9:26 AM.

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Old 09/07/07, 3:05 AM   #565
Kytrarewn
In 1st, e-brake activated.
 
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Kytrarewn
Undead Rogue
 
No WoW Account
Originally Posted by Grunge View Post
Hardly, How much of your damage is rupture? How much of it is white and sinister strike?
Overall you should value hit and agility. Aldriana covered the whole subject very well here
For reference: I use 1s/5r SnD cut, nominally the most rupture-centric cycle (100% rupture uptime) in the game at present. Rupture constitutes all of 10% of my damage, even against bosses like Gruul on which Rupture allows my DPS to continue during the 5-8 seconds of Shatter (Deadly poison is 6% for comparison).

Kytrarewn - WWS


On a spank and tank like Magtheridon, it constitutes 6% of my DPS.

Is it an effective tool for increasing your DPS while maintaining SnD uptime anyway? Sure it is. But it's not something that you base your gearset around.

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Old 09/07/07, 7:03 AM   #566
Grunge
Don Flamenco
 
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Human Rogue
 
Kor'gall (EU)
Originally Posted by Kytrarewn View Post
For reference: I use 1s/5r SnD cut, nominally the most rupture-centric cycle (100% rupture uptime) in the game at present. Rupture constitutes all of 10% of my damage, even against bosses like Gruul on which Rupture allows my DPS to continue during the 5-8 seconds of Shatter (Deadly poison is 6% for comparison).

Kytrarewn - WWS


On a spank and tank like Magtheridon, it constitutes 6% of my DPS.

Is it an effective tool for increasing your DPS while maintaining SnD uptime anyway? Sure it is. But it's not something that you base your gearset around.
Well, It was a rhetoric question meant for the original poster.
Good to see my point illustrated.

Fans glory to the Gladiators,
Gods glory to the Heroes.

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Old 09/07/07, 9:38 AM   #567
Ellos
Piston Honda
 
Night Elf Rogue
 
Zirkel des Cenarius (EU)
I've done many of the thinks I had listet now, and it seems working, we'll see how many bugs in this version will be when I'll upload it.

I'm thinking about including Expose Armor as finisher, but this is not easy and I think I'll make it maybe later. Also TPS is a think I've listet but I'm not sure to add it.

The armory import and rework of the procmechanik I have dropped of my ToDo list. They're to much work. The rework for the procs would mean to write a completly new Spreadsheet and this is far to much work.

I'll take a look at this header:
ImageShack - Hosting :: picture1np7.png
maybe I'll add this in the next version. Will see, but currently I've got problems with some rupture cycles I think this will cost some time, but I hope that the cycles than work I little bit near at the reality.

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Old 09/07/07, 10:02 AM   #568
Zurgat
King Hippo
 
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Troll Rogue
 
Aszune (EU)
I made the header a little better :


Shrinked the redundant column like i said, added an extra column after B, and merged B+C for the weapons and armor. Also reduced the size of the cycle boxes and cut 1 column off the import/export box.
All the whitespace is now used as good as i can make it, everything visible, no space unused.
I presume the picture alone is enough to show how it's done since the xls file would not be functional if i uploaded it. If you do need it however, just ask.

Last edited by Zurgat : 09/07/07 at 10:48 AM.

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Old 09/07/07, 10:25 PM   #569
Doink
Glass Joe
 
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Gnome Warlock
 
Sen'jin
Originally Posted by Zurgat View Post
I see the % difference field in new dps, that's a nice feature perhaps Elios can implement standard.
And i see you moved the miss% to the unbuffed section, i'd rather see that available both for the buffed and unbuffed section.
What other modifications do you generally add?
Oh that was about it. Those visual changes were just for me, I change them in all my sheets. I like being able to look at my unbuffed AP and Hit rating without having to scroll down and do math in my head. The main reason I uploaded my sheet in the first place was to give anyone who was somewhat spreadsheet-guts illiterate a working version of the latest sheet.

Also, for whatever reason "Free file hosting by Savefile.com" was all I could get the link to say. I dont know who reported that my sheet had viruses or trojans in it, but if such things are true I sincerely apologize, although I really really doubt it. From what I've read though, all the spreadsheets get red flagged like this.

Sorry for any inconveniences that link has caused :/

Last edited by Doink : 09/07/07 at 10:32 PM.

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Old 09/08/07, 1:21 AM   #570
Jarlaxle
Banned
 
Troll Rogue
 
Dentarg
So with the haste and internal nerf of DST is it a nono now?
I have Abacus of Violent Odds and Hourglass
we still do gruul on offnights so not sure if DST is still worth it.
Dont do VR much anymore so i dont know if Ill see WSC
And Tsunami trinket doesn't drop for us

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