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11/05/07, 2:23 PM
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#1101
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Chief Passenger
Gnome Rogue
Earthen Ring (EU)
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Pre-2.3 it doesn't stack, it just refreshes a single debuff. However with only 10 charges this is unlikely to make much difference.
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11/05/07, 4:59 PM
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#1102
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Glass Joe
Blood Elf Rogue
Altar of Storms
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needs a little bit more charges imo hardly even get to see the debuff there before its even gone at least in PvE ;o
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11/05/07, 5:17 PM
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#1103
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Von Kaiser
Orc Death Knight
Gorgonnash
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When messing around with Hemo builds with the latest spreadsheet, I decided to try out a 30/0/31 Seal Fate Swords build, just for fun.
I ended up with ~50 Buffed DPS more than with a Combat or Combat/Hemo spec. Needless to say, I was surprised.
After regemming with Agility & Crit gems, it was even better.
This seems counterintuitive, in that Dual Wield has always been a cornerstone of sustained DPS. This build doesn't have a single point in Combat, but according to the spreadsheet, it outperformed it by quite a bit.
Question: is there a bug with Seal Fate that skews its numbers in the spreadsheet? I know it's a bit of a pain to model, but this result surprised me.
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11/05/07, 5:20 PM
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#1104
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Von Kaiser
Dwarf Death Knight
Lightbringer
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I tried hemo with another rogue yesterday (11/04) on PTR. The debuff doesn't stack; multiple rogues just refresh the stack back to a 10 count.
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11/05/07, 8:27 PM
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#1105
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Piston Honda
Night Elf Rogue
Stormreaver (EU)
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Originally Posted by Stabmaster
When messing around with Hemo builds with the latest spreadsheet, I decided to try out a 30/0/31 Seal Fate Swords build, just for fun.
I ended up with ~50 Buffed DPS more than with a Combat or Combat/Hemo spec. Needless to say, I was surprised.
After regemming with Agility & Crit gems, it was even better.
This seems counterintuitive, in that Dual Wield has always been a cornerstone of sustained DPS. This build doesn't have a single point in Combat, but according to the spreadsheet, it outperformed it by quite a bit.
Question: is there a bug with Seal Fate that skews its numbers in the spreadsheet? I know it's a bit of a pain to model, but this result surprised me.
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Getting exactly same numbers (30/0/31 beating combat swords).
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11/05/07, 8:39 PM
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#1106
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Glass Joe
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It's been my experience that in a smaller raid like ZA the 10 hemo charges get used up faster than you can reapply the debuff. I expect them to be used much faster in 25man raids... possibly even as low as 10% of every physical attack in the raid will benefit from one rogue's 10 hemo debuffs. I'm not sure exactly how the formula works in the DPS sheet, but the hemo buff should maybe reflect that it will not be applied to all your personal attacks, only a fraction. Just a thought.
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11/05/07, 9:29 PM
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#1107
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Don Flamenco
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Originally Posted by ekval
Getting exactly same numbers (30/0/31 beating combat swords).
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Ditto. Have it 70 ahead of combat swords (20/41) and combat/hemo
edit: back down to 50, forgot to remove a few combat talents.
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Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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11/05/07, 9:40 PM
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#1108
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Vula'jin the Void, blessed by the loa
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I would take any spreadsheet results incorporating Seal Fate with a heavy dose of salt. As it is, modeling Ruthlessness and Relentless Strikes as average effects rather than figuring the effects of proc and no-proc separately and averaging those together can be slightly inaccurate. Modeling Seal Fate as an average effect is even less accurate.
I've always wanted to have some sort of simulator for such builds, but such a thing is easier to say than do. :p
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11/05/07, 10:13 PM
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#1109
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Don Flamenco
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Its interesting to consider however, given its being projected as being ahead by 50 dps. Sounds like a fun spec too. Would be interesting to see some PTR testing of it.
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Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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11/06/07, 12:44 AM
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#1110
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Von Kaiser
Orc Death Knight
Gorgonnash
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Originally Posted by Alatariel
It's been my experience that in a smaller raid like ZA the 10 hemo charges get used up faster than you can reapply the debuff. I expect them to be used much faster in 25man raids... possibly even as low as 10% of every physical attack in the raid will benefit from one rogue's 10 hemo debuffs. I'm not sure exactly how the formula works in the DPS sheet, but the hemo buff should maybe reflect that it will not be applied to all your personal attacks, only a fraction. Just a thought.
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There are two places to apply the Hemo debuff.
One is on the Gear_Buffs sheet, which just gives you personally the Hemo damage.
The other is on the Talents sheet, which models the overall raid benefit from Hemo (~100 DPS).
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11/06/07, 12:46 AM
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#1111
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Von Kaiser
Orc Death Knight
Gorgonnash
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Originally Posted by Vulajin
I would take any spreadsheet results incorporating Seal Fate with a heavy dose of salt. As it is, modeling Ruthlessness and Relentless Strikes as average effects rather than figuring the effects of proc and no-proc separately and averaging those together can be slightly inaccurate. Modeling Seal Fate as an average effect is even less accurate.
I've always wanted to have some sort of simulator for such builds, but such a thing is easier to say than do. :p
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That was my thought exactly, Seal Fate is difficult to model and the 30/0/31 in the spreadsheet is probably overstated in DPS.
That being said, it's still an interesting result, and could very likely be competitive. I'll try it when 2.3 rolls around.
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11/06/07, 1:39 AM
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#1112
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Piston Honda
Night Elf Rogue
Zirkel des Cenarius (EU)
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Originally Posted by Vulajin
I would take any spreadsheet results incorporating Seal Fate with a heavy dose of salt. As it is, modeling Ruthlessness and Relentless Strikes as average effects rather than figuring the effects of proc and no-proc separately and averaging those together can be slightly inaccurate. Modeling Seal Fate as an average effect is even less accurate.
I've always wanted to have some sort of simulator for such builds, but such a thing is easier to say than do. :p
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like this? Foreshadow's sustained and burst rogue DPS calcula
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11/06/07, 1:50 AM
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#1113
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Vula'jin the Void, blessed by the loa
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Originally Posted by Ellos
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Yes, though with more accommodation of things like Mongoose, Relentless Earthstorm Diamond, Dragonspine Trophy, etc. Also, you know, up-to-date for the patch 2.3 changes, since that's really what we're interested in finding out about right now. :p
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11/06/07, 5:54 AM
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#1114
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Glass Joe
Gnome Rogue
Thunderhorn (EU)
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I have this small problem with mutilate calculations
Just swaping Deathblow X11 goggles for Deathmantle Helm best cycle goes from [1-4SnD/4-5 Rupture] to [3-3 SnD 5-5 Rupture] (and 14 dps more)
Ofcourse 3-3SnD and 5-5 rupture is not feasable so..
I was wondering how i can modify the spread sheet to make it locked to the first cycle
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11/06/07, 10:20 AM
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#1115
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Handbrake only!
Skyl
Goblin Shaman
No WoW Account
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Speaking of odd DPS calculations, compare a 11/26/24 tri-spec with a 20/0/41 SS/Hemo spec. I've had it show only 1.5% off the tri-spec, which can't be right.
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11/06/07, 10:23 AM
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#1116
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Glass Joe
Night Elf Rogue
Runetotem (EU)
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I was looking at armor penetration procs, and i'm a little warned about the modelling.
For what i know more armor penetration stacking give to us more damage for every point stacked.
Looking at the sheet you have modelled, for example, executioner as a flat -210 armor; i think it should be a little more cause some test as point out the proc rate to be 1.4 and using specials you will increase the proc uptime too.
Even considering only 1 proc per minute there is some difference between:
-840 armor for 15 seconds every minute and -210 armor
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11/07/07, 5:55 AM
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#1117
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Glass Joe
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Just downloaded the latest spreadsheet "RogueDPS_2_3_0_2". As I placed my usual armor set-up, I noticed one of the items to be added next patch is not listed Brooch of Deftness - Items - World of Warcraft [Brooch of Deftness], how can this item be added? I tried tinkering a bit with the "Neck" sheet but no use. Thanks.
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11/07/07, 8:23 AM
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#1118
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Glass Joe
Night Elf Rogue
Runetotem (EU)
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Originally Posted by Stabmaster
That was my thought exactly, Seal Fate is difficult to model and the 30/0/31 in the spreadsheet is probably overstated in DPS.
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I have tried it with my current gear too and it give me 10 more dps than 11/21/29.
Seal fate is messing the cycles a lot; infact with 11/21/29 it give 1Snd/5Rupt and with 30/0/31 5Snd/5Rupt.
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11/07/07, 9:35 AM
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#1119
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Glass Joe
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Nice job on the spreadsheet update.
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11/07/07, 9:39 AM
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#1120
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Glass Joe
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WF vs GOA
A fellow rogue mentioned to me that GOA + IP is now equivilent to WF in the 2.3 version of the spreadsheet for combat swords. Just checked it out and found an insignificent difference, around 1 dps. I know there were several nerfs in 2.2 but thought WF was still better. Were there other changes in 2.3?
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11/07/07, 12:08 PM
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#1121
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Glass Joe
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A couple of things I noticed with the spreadsheet.
Vengeful Gladiator's Helm and Wastewalkers helm don't show for me on the dropdown list (count limited?).
Hemo is not normalized on the latest spreadsheet.
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11/07/07, 12:24 PM
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#1122
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Von Kaiser
Undead Rogue
Archimonde (EU)
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Originally Posted by Aura
Just downloaded the latest spreadsheet "RogueDPS_2_3_0_2". As I placed my usual armor set-up, I noticed one of the items to be added next patch is not listed Brooch of Deftness - Items - World of Warcraft [Brooch of Deftness], how can this item be added? I tried tinkering a bit with the "Neck" sheet but no use. Thanks.
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You can add your items via unhinding the other tabs ( Format / Sheets / Show, or something), in your case the trinket one.
Be sure to make a proper copy paste from an existing row.
But to be honnest, the neck you're speaking of is much more tanking stuff and there are plenty of blue items which provide more dps.
Edit : i may have spoken a bit too fast, it's an OK neck, still inferior to karazhan / heroic badges one.
Last edited by Waldar : 11/07/07 at 12:30 PM.
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11/07/07, 1:37 PM
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#1123
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Glass Joe
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Originally Posted by Wandatin
Hemo is not normalized on the latest spreadsheet.
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Are you sure you're using the latest? Just checked again, and it looks normalized to me.
http://rogue.raidcal.com/RogueDPS_2_3_0_3.xls
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11/07/07, 3:15 PM
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#1124
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Glass Joe
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My apologies. I grabbed what I thought was the latest from http://rogue.raidcal.com/ but the one listed there is 2.3.0.2
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11/07/07, 5:35 PM
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#1125
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Von Kaiser
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Originally Posted by Wandatin
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*update*
sorry 
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