Originally Posted by Caliane
Not trival at all actually.
The problem. the druid needs itensity, for mana regen while casting. right next to that talent.
Getting 3/3 intensity, and 5/5 sublty means 18 in resto.
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What gear are you wearing? I doubt, you will have more then 350 spirit raidbuffed with full tailoring/t4+ spelldamage gear! Full Malorne provides 97 spirit, devine spirit 50, motw 18, 150 (?) base or full Nordrassil would provide 114 spirit.
(350/4.5+15)*0.15*2.5=34.8 mp5
Is close to 35 mp5 (assuming you are not wearing spellstrike etc.) worth 3 talent points? More worthy than ..?
+ 2% spellhit/talentpoint
+ 7.78% of your int = spelldamage/talentpoint (300 int = ~ 23 dmg, 400 int = ~ 31 spelldmg, 500 int = ~ 39 spelldamge)
+ 3.78% of your int = mp5 (with 300 int raidbuffed, it's ~ 11 mp5)
+ 1% melee-/rangedhit (even on a caster stacked raid)
+ 0.04% spelldamage bonus to your mainnuke (500 spelldamage = +20 spelldamge, every another +100 spelldamage plus a value of 4 spelldamage)
+ Force of Nature, may be not worthy at one or two encounter, but very worthy on all other for 3x dps
I really understand, that substained dps is very important. But is close to 35 mp5 worth reducing your output that much? That's only the bonus of an alchemist stone on a heavy mana fight.
Celestial focus is a nice talent, but the stun is worthy allmost only on trash. So you have to value it for yourself, if you skip it, you can get more out of your -aggro talent (but that's only multiplicative with blessing of salvation!).
Anti pushback isn't that important on the most of your raiding targets, since your main nuke is starfire (you will lose the nature's grace buff to often in the other case, and at ~40% critrate it's a huge buff for 1 talent point). But it can help in several situations you have listed, with the decision problem written one paragraph above.
The way to go should be somewhere between 46/0/15
Talent Calculator - World of Warcraft and 50/0/11
Talent Calculator - World of Warcraft in my opinion.
But there's another problem, the synergy of a shadow priest and a balance druid is allmost not given for the shadow priest. +5% crit is not much worthy for him, but you will need one to substain your damage. A shaman (resto or elemantal) can support the group better, i guess (isn't wrath of air alone more worthy then +5% spellcrit on allmost any caster build? Adding additional boni from manaspring and totem of wrath or manatide - versus innervate for the shadow priest - as well as bloodlust and emergency heals without shapeshifting and correlated global cooldown issues).
I haven't seen wws parses of balance druids with over 900 dps substained (but 1500 dps mages/warlocks with the support of a shadowpriest at ~ 1000 dps and ~ 1000 dps elemental shaman). On a direct comparison the boomkin needs a lot more dps then the supported elemental shaman to have a bon chance on achieving a raiding slot. But that's not given at the moment in the t5+ regions with properly geared casters. They do well on casual progression raids, since they have a really good base dps, but other supporter compete better while changing blues for epics more and more.
Stent
You should maybe add that you have killed gruul two weeks back the first time, there's a big difference in claims that boomkins do well in raid on regular base or at certain progression states.