Originally Posted by draghkar
I do not believe that, I'm not an idiot. For big numbers (and that is what we are speaking here), you have a windfury each 5 swing (in average) of course having a weapon with speed > 0.6 ( otherwise you have to take in account the CD ).
|
No, you have to take the CD into account any time your attack rate goes below 1 per 3 seconds.
Consider a weapon with speed 0.7 - say it procs at time zero.
The first strike (0.7) cannot proc, as it is within the cooldown
The second strike (1.4) cannot proc, as it is within the cooldown
The third strike (2.1) cannot proc, as it is within the cooldown
The fourth strike (2.8) cannot proc, as it is within the cooldown
Now, tell me whether you honestly believe that the fifth strike will ALWAYS proc? Because that is what your model is assuming?
Next, look at a weapon with speed 1 - say it procs at time zero
The first strike (1.0) cannot proc, as it is within the cooldown
The second strike (2.0) cannot proc, as it is within the cooldown
The third strike (3.0) cannot proc, as it is still just within the cooldown
The fourth strike (4.0) can proc, since it is outside the cooldown
The fifth strike (5.0) can proc, since it is outside the cooldown
Your model says that the 5th strike will always proc - that's not the case.
Finally, to make this as simple as I possibly can - let's use the analogy of a dice roll. If you throw a six, you get a WF proc.
You are modelling it that you roll a 6 on every sixth roll of the die, which works fine if you ignore the cooldown. Now imagine that whenever you throw a 6, you have to ignore the next five rolls.
So, you roll a dice and throw a six
You roll it five more times and ignore the results
What do you think will happen on the sixth throw? Are you guaranteed to throw a six? After all, you've rolled six times, it must be "time for another six" by now. Bad news - you're not.
To all the people defending him and saying "this is deep" - NO IT'S NOT. It is an ELEMENTARY STATISTICAL FALLACY, and is taught around the age of 11 or 12. Give up, now.