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Old 08/10/07, 11:44 AM   #166
Salted
Von Kaiser
 
Dwarf Warrior
 
Dunemaul
In response to that post, I have to say: I don't think the negative effect on shaman is really whats concerning us.

I'm pretty convinced that Blizzard hates melee. I don't know what about melee was so OP...

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Old 08/10/07, 11:45 AM   #167
 frmorrison
Protector
 
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Urraca View Post
Nobody really cares about the PvP nerfs, the big problem is PvE DPS to most people.
Maybe just a few people on this board care about PvP, but Warrior/Shaman combos have done very well for quite a while, so it is good that synergy is weakened (but still there).

Arenas are very popular among the causal WoW population, moreso than raiding at least.


It is unforunate that the change happened so late after TBC was released, but it is still better than Grace of Air.

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Old 08/10/07, 11:46 AM   #168
Natural
Don Flamenco
 
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Tauren Warrior
 
Tichondrius
Originally Posted by Legedi View Post
Some more info from this post: WoW Forums -> Windfury nerf pulled?

From page 3 from Nethaera:

So 2H DPS builds should not be dead.
"The slam inclusion was an error" in HER post. She is still investigating whether or not it is intended for Slam to proc windfury.

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Old 08/10/07, 11:46 AM   #169
Flamingcloud
Great Tiger
 
Goblin Warlock
 
Cho'gall
And here I expected melee haste to get nerfed, not windfury. Might still be coming though.

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Old 08/10/07, 11:47 AM   #170
Iol
Don Flamenco
 
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Pandaren Shaman
 
Durotan
Originally Posted by frmorrison View Post
but it is still better than Grace of Air.
Needs emphasys, else more threads will spawn and drive Malan crazy.

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Old 08/10/07, 11:55 AM   #171
NayNay
Glass Joe
 
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Night Elf Warrior
 
Twilight's Hammer (EU)
First melee gets some love (glancing lowered/more meleefriendly encounters), to get nerfed a few months after again. Ill never understand Blizzard.

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Old 08/10/07, 12:07 PM   #172
soverpowerd
Von Kaiser
 
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Orc Warrior
 
Mal'Ganis
Neth posted again. Slam is not intended to proc Windfury. 2h no longer viable for warriors?

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Old 08/10/07, 12:07 PM   #173
Nite_Moogle
I prefer the term treasure hunting
 
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Orc Death Knight
 
Mal'Ganis
I'd really hate to see what melee DPS would have looked like at TBC launch if this had gone in as they had planned. Without the glancing blow changes it would have been an even bigger disaster than it already was.

Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.

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Old 08/10/07, 12:14 PM   #174
Natural
Don Flamenco
 
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Tauren Warrior
 
Tichondrius
Originally Posted by soverpowerd View Post
Neth posted again. Slam is not intended to proc Windfury. 2h no longer viable for warriors?
2H is still viable because of blood frenzy. However, blood frenzy will probably now only bridge the raid contribution gap between DW fury and 33/28, instead of making 33/28 the clearly superior spec.

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Old 08/10/07, 12:14 PM   #175
Safid
Piston Honda
 
Orc Rogue
 
Bloodhoof
At what point gearwise do melee really start to take off? I beat our warlocks and mages but by a slim margin.

This change is puzzling to me because it seems like a move towards 'why bring melee at all'? I will wait and see how it shakes out though.

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Old 08/10/07, 12:16 PM   #176
Zerix
Von Kaiser
 
Goblin Rogue
 
Mal'Ganis
This change is pretty obnoxious. The way they implement these huge changes is just ridiculous. Why would you hotfix something like this during U.S. raid times? Why would you not put it on the PTR first, get some opinions (which are going to be all bad) before putting it live. I like the cover-up excuse of them saying this was an intended change at the beginning of BC and now all of a sudden figured out how to fix it. Bullshit asshole.

I really want to think they had a good reason for this other than looking at some random WWS' of guilds and listening to some pvp crybabies. WF isn't even that huge of an issue in pvp, why do people complain about it?

Whatever though, this time I doubt it will be reverted despite even more crying about it than when it was supposed to be implemented in Naxx since both factions now have it. The only thing to really look forward to anymore in this game is trying to max my DPS in raids and it just sucks having a random hotfix out of the blue for no reason being put into effect just to have myself nerfed. Oh well.

/endrant

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Old 08/10/07, 12:23 PM   #177
Daenerys
Don Flamenco
 
Tauren Druid
 
Illidan
As a raid leader, this is a very troublesome change. And not just the change itself, but the method in which it was delivered. A nerf that is (seemingly - correct me if I'm wrong) this significant should be tested.

And if Rogue damage "needed to be reigned in," (I disagree, but that's another issue) then they should nerf Rogues, not Shaman. =/

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Old 08/10/07, 12:24 PM   #178
Igniter
King Hippo
 
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Dwarf Paladin
 
<AHH>
Ner'zhul
That said, this was done simply to modify the amount of dps that melee classes were able to do with it. This wasn't a spur of the moment change, but something that had been planned for awhile. This does not negate any plans or discussion that was held during BlizzCon like some seem to feel. There are positive changes for Shaman coming as we said.
Funny how blizzard avoided mentioning this change at blizzcon, yet all they did was talk of good positive things. Chances are they'd of been booed off the R&D and other panels since this will affect overall raid damage. (I imagine sharaz is even worse not until 2.2)

My guess: Blizzard watching arena games at Blizzcon. If not that, something at Blizzcon stirred the pot.
Maybe the of the mages/locks complaining about how out of hand melee dps is getting in raids? This is a perfect chance for them to reverse the change, and make elemental shamans better, so the buffs they bring can match an enh shaman for melee.

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Old 08/10/07, 12:24 PM   #179
Urraca
Von Kaiser
 
Undead Rogue
 
Mug'thol
Yeah,

I think blizzard is paying too much attention to the buzz of some WWS logs that are not the standard, which last for maybe 3 minutes and melee are getting absolutely spoiled with bloodlust. That is not the norm.


Maybe they did want to nerf melee haste (achh) but they were too lazy, becauase if they did do that, they would need to re-itemize BT/Hyjal because all that gear would be pretty bad now.

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Old 08/10/07, 12:29 PM   #180
tedv
Observation: I am awesome
 
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Goblin Priest
 
Mal'Ganis
Originally Posted by Nite_Moogle View Post
I'd really hate to see what melee DPS would have looked like at TBC launch if this had gone in as they had planned. Without the glancing blow changes it would have been an even bigger disaster than it already was.
If you remember, a few months before the expansion release, they tried removing windfury from all yellow damage attacks. This lasted less than a week on the test realms when they realized that it would make it completely impossible for horde to raid, since it greatly lowered the threat cap that was already lower than what alliance had due to blessing of salvation.

Around 2 weeks later they announced that horde would get paladins and alliance would get shaman. It took the attempted windfury nerf for Blizzard to realize how good Salvation was and how much the horde relied on windfury. So now they're getting back to this nerf that they wanted to do 8 months ago, except they made sure heroic strike can still windfury. This change really has been 8 months in the works.

By the way, I don't think putting this change in with the initial release would have changed anything, because all raid bosses were untuned then. They would have just tuned them to a different health total.

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