Originally Posted by Maledict
Spell hit is definitely calculated across each missile. I've had numerous missiles be fully resisted after the first has hit. Until patch 2.2, these resists also don't proc [Eye of Magtheridon] which is annoying.
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Proc'ing "on spell hit" events on every missle seems a bit imbalanced.
Do you know if they will also reduce the proc-rate in some fashion?