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09/05/07, 4:43 PM
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#76
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Von Kaiser
Blood Elf Paladin
Mal'Ganis
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Curious what you guys think for 2.2 given the spell haste buff(for the Flash spammers such as myself, for when we need the more HPS and use Holy Lights):
[Blessed Band of Karabor] or [Band of the Eternal Restorer]
(forgive my lack of links, couldn't figure it out)
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09/05/07, 4:59 PM
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#77
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Piston Honda
Dwarf Death Knight
Kel'Thuzad
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Originally Posted by Tpyo
Curious what you guys think for 2.2 given the spell haste buff(for the Flash spammers such as myself, for when we need the more HPS and use Holy Lights):
[Blessed Band of Karabor] or [Band of the Eternal Restorer]
(forgive my lack of links, couldn't figure it out)
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EDIT: Oh, nevermind. It would depend on the proc rate of the Band of the Eternal Restorer for me.
Last edited by jusion : 09/05/07 at 5:05 PM.
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09/05/07, 5:12 PM
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#78
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Von Kaiser
Blood Elf Paladin
Mal'Ganis
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Well I use Naj ring for my other ring slot.. since in my mind it's clearly the best paladin healing ring in the game. For the 2nd ring.. it comes down to: (with BoK)
+88 Health; 82.5 Mana; 4mp5; +0.08% spell crit; 10% chance on cast to gain +175 heal for 10seconds(and I'll assume a 45sec ICD)
vs.
+7.1 heal; 2% Spell Haste
It may sound obvious at first, but there's many fights where I don't go close to OOM with consumables anyway so the Mana, Mp5, crit can all be devalued somewhat.. then again due to large overheal % nowadays +heal can be devalued as well.. as is I'm leaning towards the Eternal Restorer since overall it seems like more HPS gained due to my FoLspam playstyle.
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09/05/07, 5:58 PM
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#79
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/facepalm
Inaya
Blood Elf Paladin
No WoW Account
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Originally Posted by Tpyo
Well I use Naj ring for my other ring slot.. since in my mind it's clearly the best paladin healing ring in the game. For the 2nd ring.. it comes down to: (with BoK)
+88 Health; 82.5 Mana; 4mp5; +0.08% spell crit; 10% chance on cast to gain +175 heal for 10seconds(and I'll assume a 45sec ICD)
vs.
+7.1 heal; 2% Spell Haste
It may sound obvious at first, but there's many fights where I don't go close to OOM with consumables anyway so the Mana, Mp5, crit can all be devalued somewhat.. then again due to large overheal % nowadays +heal can be devalued as well.. as is I'm leaning towards the Eternal Restorer since overall it seems like more HPS gained due to my FoLspam playstyle.
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Why do you consider the Naj ring the best Pally ring, especially given your FoLspam playstyle?
I would value pure +heal and perhaps mp/5 moreso than crit with FoLspam.
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09/05/07, 7:22 PM
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#80
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Von Kaiser
Blood Elf Paladin
Mal'Ganis
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Mana is never an issue.. and I believe it provides the most HPS out of any ring in the game. No? At this point I'm trying to get rid of some Mp5 for crit(T6/RoS Helm, Supremus Shield). I'm a big advocate of maximizing HPS.. in most cases for FoL.
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09/06/07, 6:54 PM
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#81
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King Hippo
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I can't see how FoL is going to maximize HPS at all vs sub 2sec (eg: 1.5) HL (Rank x) + BoL
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The universe is run by the complex interweaving of three elements. Energy, matter, and enlightened self-interest.
www.retpaladin.com
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09/07/07, 10:13 AM
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#82
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Ha Ha!
Orc Death Knight
Mal'Ganis
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Originally Posted by Ragnor
I can't see how FoL is going to maximize HPS at all vs sub 2sec (eg: 1.5) HL (Rank x) + BoL
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Two things though:
1) That's true only if you're wearing 4pc T5 and you are healing the MT. We have paladins on raid heals quite frequently and those targets will almost never have BoL. And VR has been a real a-hole as far as Champion drops go-he's dropped 2 so far and both went to rogues.
2) Question: At what point does the superior +heal and crit of T6 overcome the T5 set bonus for Tank healing? I suppose I should use one of those fancy spreadsheets...(/sigh anyone want to take a stab at average heal/crit numbers for a 4pc t5 paladin and a 4 pc T6 paladin?) But at some point, I would imagine enough heal and crit can make FoL > 1.75 HL.
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09/07/07, 5:23 PM
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#83
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Team Healbot
Human Paladin
Tichondrius
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I am not a fan of trying to get away with only using 1 spell for everything. Different encounters, healing assignments etc will usually require you to adjust with the content, not really the gear. Once you can start using lesser ranks of spells, your gear is probably above the zone you are in and IMO it becomes a moot point.
From playing on my Priest pre BC till now my spell ranks have changed with the content. Bosses hit harder and you need to adjust.
- In Naxxramas I was happy with 1-1.2k heals.
- Tier 4, 2k was a safe number.
- Now I hate going below 3k+ (at least on a tank).
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Confidence is not Arrogance.
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09/07/07, 5:34 PM
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#84
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/facepalm
Inaya
Blood Elf Paladin
No WoW Account
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Originally Posted by Ragnor
I can't see how FoL is going to maximize HPS at all vs sub 2sec (eg: 1.5) HL (Rank x) + BoL
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FOL Rank 7 has a higher coefficient for +heal than HL rank 4, so as your +heal increases the HPS of FOL scales better (but only in a direct comparison between FOL and HL r4, obviously higher ranks of HL are much much better in terms of scaling).
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09/07/07, 6:10 PM
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#85
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Don Flamenco
Tauren Warrior
Tichondrius
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Originally Posted by Mongoe
Two things though:
1) That's true only if you're wearing 4pc T5 and you are healing the MT. We have paladins on raid heals quite frequently and those targets will almost never have BoL. And VR has been a real a-hole as far as Champion drops go-he's dropped 2 so far and both went to rogues.
2) Question: At what point does the superior +heal and crit of T6 overcome the T5 set bonus for Tank healing? I suppose I should use one of those fancy spreadsheets...(/sigh anyone want to take a stab at average heal/crit numbers for a 4pc t5 paladin and a 4 pc T6 paladin?) But at some point, I would imagine enough heal and crit can make FoL > 1.75 HL.
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For question #2, I believe Yilumi addressed this exact question in a few posts earlier in the thread. The answer will depend on the encounter, because the "superior" gear and spell will depend on whether you value efficiency or HPS. 4-PC T5 has the fastest HPS with HL spam (and probably will for awhile). The best efficiency will depend on buffs/gear and amount of HPS needed (how much you can downrank). Check out the spreadsheet.
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09/08/07, 1:21 PM
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#86
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Von Kaiser
Human Paladin
Spinebreaker
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I have read this tread with great interest. I'm 4/5 T5 and have some of the normal end game healing gear... SSC Pally Boots, Tryptic Shield, Virtous Shard, Naaru Band, Band of Halos, Etc..
I was playing around with my gear and it seems like the question of +healing is about preferences. All you can really do is switch out trinkets, switch out some enchants, and switch out some gems to make the +healing difference.
I constantly get asked +30 INT for weapon vs +81 healing vs. Spellsurge OR the 30 healing bracers vs the Mp5. Or even better yet the trinket selection of LCPB, Rejub Gem, Piston, Martyr, Pendant of Violet Eye, Gruul Gem, TK Pally Trink, Alchemist Stone.
Almost every BG I go to, I always get asked, what is my +healing.. Like +healing is the end all be all (which it isn't). The response I usually say is, it depends what fight, what group, and who I am assigned to heal. I never go to a boss fight without my Alchmist stone, cause I'm chugging mana pots. Sadly, my raid leader knows this and NEVER gives me a shadow priest - such is life.
So, the answer I give is that anywhere from 1600-1800 Plus healing is pretty good for end game, depending on what you are doing and what fight and what the other variables of your stats are - Mp5, Crit, and Mana Pool.
For my personal taste, I'm sitting around 1650+ with a mana pool of 12K with about 128 casting Mp5 (using the Fel Reaver Piston and Alchemist Stone), and around 24% Holy Crit (So, 30% with Holy Light) I Use Libram of Souls Redeemed since I'm 99.9% MT healer. My Gems are a mix of INT, Crit, Heal, and Mp5 - so I go for the mix versus one particular style.
Just my 2 cents to the topic.
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09/08/07, 4:24 PM
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#87
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Glass Joe
Blood Elf Paladin
Vek'nilash
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To be honest, from what content I have seen and will see, I can't everr imagine a situation where I would need to downrank for efficiency. Either they're gonna need a big HL or FoL will do just fine. If I have a shaman or shadow priest in my group forget about it. Especially with most fights being 10ish minutes. Even Kael'Thas being 20min I hardly ever needed to pot.
Overhealing never killed anybody. I really think this is unnecessary for paladins. Efficiency != Practical or necessary.
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09/08/07, 4:49 PM
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#88
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Piston Honda
Night Elf Druid
Lightbringer
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I almost never have a shadow priest or shaman; the two exceptions being Mother (at which point gear theorycrafting mostly goes out the window) and Council. But for any practical situation currently, HL 9 will have better healing per mana than HL 8, 10, or 11. My primary heals are HL 11, 9, and flash 7, and I think it really does make a difference.
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09/08/07, 5:40 PM
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#89
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Von Kaiser
Blood Elf Paladin
Turalyon
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Originally Posted by Shelendil
I almost never have a shadow priest or shaman; the two exceptions being Mother (at which point gear theorycrafting mostly goes out the window) and Council. But for any practical situation currently, HL 9 will have better healing per mana than HL 8, 10, or 11. My primary heals are HL 11, 9, and flash 7, and I think it really does make a difference.
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HL 11, 9, 5 are basically the only ranks you should ever use. 4 is garbage because it really can't reach good enough throughput (though it can be OK if you can afford raidwide light).
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09/08/07, 7:12 PM
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#90
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Piston Honda
Night Elf Druid
Lightbringer
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I never really understood the point of using HL 4, actually. Once you reach T6 gear your flash heals for the same amount as HL 4 even with raid-wide BoL available. No matter how much haste you throw on top of your T5 bonus, by definition the lowest cast time is 1.5 sec. Flash will always cost less mana. The only benefit left is uptime on Light's Grace, which you can manage yourself as necessary.
How often do you really use HL 5 as compared to flash? I do have a lower rank of HL on my bars, but I use it perhaps once or twice per raid. I find it very situational.
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