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What does your lootzor look like?
lootzor.com - World of Warcraft search and rate items - profile your wow character is a simple website that effectively creates an item comparison spreadsheet from the base states of the item. It allows direct linking to the output page, and also shows the stats that were used to get to that output. It has some major flaws that a more detailed spreadsheet would fix (set bonuses, no haste rating or -armor yet, trinkets don't reflect their procs or clicky abilities), but as a starting point it does its job well.
One of the big advantages it has is that I can point someone to the website and easily show them what gear to look for. This is very useful for cross-class loot discussions to point out how valuable or weak a specific item is and for helping people figure out how to set up their alts. Unfortunately, pointing someone to the site also requires having the base information to plug in AND to know about the stats that might be ignored (like set bonuses and haste). So I have two questions - What does your lootzor look like and which items are underevaluated for that because of stuff that it isn't set up for currently? |
Well, my initial comment would be that while it's a cool idea, it's severely lacking in implementation. There are significant quantities of information that the sheet doesn't take as inputs (for instance, any statistics about one's offhand weapon, any mention of haste, armor penetration, or procs on gear, etc.) which means that it's going to be sort of doomed from the get-go in terms of producing accurate results.
The second problem is that it doesn't seem to adjust it's gear formula correctly by class; for instance, entering in my stats as a rogue, it tells me that the 2nd best helm in the game is Cowl of Beastly Rage, which is a terrible rogue item. Moreover, it says that the best available neck is Archaedic Shard, and the best available cloak is Thoriumweave. Clearly it's way overvaluing armor value for rogues. For that matter, it recommends Pillar of Ferocity as a 2-Handed weapon, and the only 1H weapon it comes up with for me is The Unbreakable Will - neither of which precisely makes sense from a rogues point of view. In terms of gemming, I note that it's using Swift Skyfire Diamond as the metagem recommendation for all helms, which is clearly and vastly inferior to both Relentless Earthstorm Diamond and Thundering Skyfire Diamond. It's also recommending Radiant Spencerite and TCHILTON TEST RUBY for all colored sockets, which has two problems: a) neither of these actually exist, and b) both are clearly inferior to other available options. All in all - it needs a fair bit of work, i would argue. |
Thottbot World of Warcraft: Customize Item Score Multipliers
Thottbot's is a little better in that it allows you to weight pretty much everything but procs. The front end is not as clean though. |
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- http://elitistjerks.com/f31/t13297-e...rycraft_vol_i/ - lootzor.com - World of Warcraft search and rate items - profile your wow character For a shaman, 1 strength is worth 2.2 AP (assuming Blessing of Kings), so AP gets a score of 1, and strength gets a score of 2.2 |
Oh, I see. So, it basically does the same thing as Allakhazam's advanced search does? My bad. I was expecting it to compute those weightings for you, since a tool that just multiplies out the weighting values doesn't seem like anything particularly new. I suppose it would have helped had I taken the time to read the instructions, eh?
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I hadn't seen Alla's search in some time. Quite nice. Right off, I can say one thing Lootzor has over it - Lootzor tries to fit the best kind of gem into sockets, scoring the item accordingly. It'll even try to satisfy socket bonuses when possible, or ignore them if it can get a better deal that way. This saves a great deal of time, as with Alla, it seems I would have to weight "[color] socket" the same as the best gem I could find for it, and it still wouldn't account for socket bonuses.
Alla, by contrast, will let you weight more things than Lootzor does. The lack of haste support is admittedly annoying. Also annoying is Lootzor's lack of info for the sources of many items; it really comes across as a work in progress. Yet another feature these searches lack is a way to assess the whole outfit together. I doubt Lootzor, for example, would weight a Spellfire Vest more highly than some alternative because it would break your set. Somewhat related note: yes, I value spell hit slightly more than +dmg, but if I followed that weighting for every slot, I'd end up with around, oh, 455 more spell hit rating, which is silly. It'd be great if the search could tell me, "well, [Cowl of Insane Precision] is the best hat you can get, but if you use [Pants of Potency], that'll give you the +hit you require, while letting you use [Cowl of the Egomancer], which has slightly less +hit in return for a great deal more +dmg}. It'd -really- get the kudos if it could figure my spec choices in - "gem more +hit, and you can take that point from Elemental Precision and put it in Arcane Mind for better results". (Yes, I'm making a lot of this up.) To be fair, of course, this would be an insane amount of logic to incorporate for nine classes, and for the moving target that is a character's loot acquisition status. |
I love lootzor's ability to pick sockets accuratly and account for socket bonuses to a point but it has some major drawbacks in this area.
First, not all of the socket bonuses are current with in game. For warlock T5, for example, the shoulders are suggested [Runed Living Ruby] for two yellow sockets becuase the socket bonus lootzor sees is +int. The bonus in game is, in fact, +damage making [Veiled Noble Topaz] better for the sockets. Second, there is no distinction between PvP and heroic epic gems and those only craftable for deep BT/Hyjal guilds. The PvP and heroic epic gems are pretty much avalible to everyone while the T6 gems are not and it would be useful to evaluate socket bonuses based on slightly stronger versions of the standard rare quality multicolor gems without including T6 epics. I use [Belt of Divine Inspiration] which lootzor correctly values as ignoring the socket bonus with rare quiality gems. Switching to epic quality suggests +12 damage gems in both sockets. It would be nice if there was an inbetween setting that showed the socket bonus activated with [Shining Fire Opal] and [Infused Amethyst]. |
This is more or less how I'd value things as a resto shaman, and it yields a ranking for every slot that also matches my perceived ideal items for those slots.
lootzor.com - World of Warcraft search and rate items - profile your wow character Obviously it doesn't quite handle trinkets ideally, but beyond that, pretty solid. Edit: Oh, also, it seems to be missing the t6 resto chest/legs for some reason. |
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Spirit isn't great, but it certainly isn't worth zero. I mean, shamans don't have a Meditation-type talent, but it's not like they're exempt from the Five Second Rule mechanics either. Any time I haven't finished a spell in the last 5 seconds, I'm getting something out of spirit. I wouldn't actively seek it out given its budget if I could construct my ideal items, but it's definitely a nonzero value.
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Still, putting items like Shroud of Forgiveness - Items - World of Warcraft and Sunshower Light Cloak - Items - World of Warcraft above Red Riding Hood's Cloak - Items - World of Warcraft ?
Amusingly, this is the only real difference the spirit stat makes in the list (besides a minor difference in teeth of gruul). I'm probably too used to my paladin to even consider dropping out of FSR ;) |
The first two cloaks also have ~30 more +healing on them. I would wear both over RRH's Cloak, for sure.
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I messed around with lootzor looking for upgrades for my priest alt, and it seems to have some strange issues with gemming even besides things like stacking +hit beyond the cap:
If I put in spell damage and spell healing with the same weight (since, for healing, they're the same), it fills all the gem sockets with +9 dmg gems, where it would obviously get more 'value' from +14 healing gems. For rogues, you're probably best off using one of the spreadsheets instead (at least one can even suggest gear now), though I guess you could adapt the AEP output from a spreadsheet to use in lootzor if you wanted. |
When you're giving a value to damage it really means just damage. Not "damage and healing."
So if you make +dam and +heal each worth 2 points, it thinks the +9dam gem is worth 36 (18 for the +9dam and 18 for the +9 heal) and the +14heal gem is worth 28 (14 healing x 2). If you are a healer and really just want healing gear, set +dam to 0. |
I actually think it's pretty good. I put in my perceived value of my stats and it pinged out a few blue items that are still awesome for druids even in endgame - [Capacitus' Cloak of Calibration] and [Necklace of the Deep], and adjusted the gems dependng on how I rated the stats. Now I just need to think a little more about how I actually value stats in bear form and I'll be laughing!
One thing I would say, and it's probably obvious, is that just putting reasonable numbers in those slots requires a certain amount of class awareness. Maybe with a little bit of research you could set up some "template weightings" for most of the common specs/classes. It wouldn't be perfect but it would allow the "casual" to get a bit more out of the tool. p.s. It seems to me that it might have missed out [] Just because I was expecting it to show up, but then that might just be me being retarded. |
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