Originally Posted by Krennick
As in, the crush immune set is also crit immune, with or without defense.
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I think this statement is correct according to everything I've read. However, you really shouldn't be gunning for crush immune and neglecting defense.
Defense is the second most efficient stat for becoming crush immune (most efficient being block rating), and the second most efficient "pure avoidance" stat (as in, you take 0 damage regardles of the incoming total). Unless you somehow find a way to stack block rating to ridiculous levels across multiple items, you're probably sacrificing HP and AC to be crush/crit immune.
Per point of rating -
Dodge = 0.053% avoidance
Defense = 0.050% avoidance + 0.0167% chance to block = 0.067% toward "crush avoidance"
Parry Rating = 0.045% avoidance
Block Rating = 0 avoidance, 0.127% toward "crush avoidance"
2.4 defense rating = 1 defense = 0.04% to dodge, 0.04% to parry, 0.04% to miss, 0.04% to block
in addition to reducing your chance to be crit by 0.04% up to 490 total defense. It's not like you get nothing for having over 490 defense.