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03/19/08, 1:03 PM
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#1976
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Tryak
In 2.4 with mutilate benefitting from the 15% crit of the old improved backstab talent it occurs to me that I should be rearranging my spec. Right now I am a very standard 41/20/0 PVE build without the 3/3 improved backstab. I was wondering if there were any good suggestions on a new PVE build that incorporated the changed talent and maximized dps.
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Without knowing the specific spec you got... I'd guess dropping some of the poison talents, like maybe Improved Poisons for it. Assuming you didn't pick up any weird fillers.
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03/19/08, 1:03 PM
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#1977
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Von Kaiser
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chardev.org - A World of Warcraft character planner v.2.beta
Enchanting/leather working character - unable to get hard khorium choker/bands.
9524 HP (600 stamina)
2361 AP (697 agi)
29.37% crit
26.12% hit
6.09 expertise (1.5%) (note: website does not seem to take in to account the expertise talent)
132 haste rating(+325 proc, +450 proc)
679 armor reduction (+840 proc, +300 proc)
Anyone see any improvements to this build?
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03/19/08, 1:09 PM
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#1978
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Glass Joe
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Originally Posted by saedo
Without knowing the specific spec you got... I'd guess dropping some of the poison talents, like maybe Improved Poisons for it. Assuming you didn't pick up any weird fillers.
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WorldofWarcraft.com -> Info -> Classes -> Rogue -> Talent Calculator
Would you think dropping 3 points out of vile poisons would be better or drop 2 points out of murder and 1 out of vile poisons. Or I suppose fleet footed could go as well but that one was oh so nice in arena.
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03/19/08, 1:10 PM
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#1979
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King Hippo
Night Elf Rogue
Gorgonnash
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03/19/08, 1:14 PM
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#1980
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Tryak
Would you think dropping 3 points out of vile poisons would be better or drop 2 points out of murder and 1 out of vile poisons. Or I suppose fleet footed could go as well but that one was oh so nice in arena.
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3 points out of Imp Kidney shot. You did say it was a PvE Build.
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03/19/08, 1:22 PM
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#1981
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Von Kaiser
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Originally Posted by saedo
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My friend informed me incorrectly  He said the band was BoP. Updated.
The stats below are with clutch of demise. It seems that choker may be better.
clutch stats:
9864 HP (634 stamina)
2388 AP (732 agi)
29.02% crit
23.59% hit
6.09 expertise (1.5%) (note: website does not seem to take in to account the expertise talent)
190 haste rating(+325 proc, +450 proc)
679 armor reduction (+840 proc, +300 proc)
choker:
9524 HP (600 stamina)
2370 AP (706 agi)
29.6% crit
24.92% hit
6.09 expertise (1.5%) (note: website does not seem to take in to account the expertise talent)
160 haste rating(+325 proc, +450 proc)
679 armor reduction (+840 proc, +300 proc)
-26 agi
-30 haste (2%)
-18 AP
+.58% crit
+1.32% hit
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03/19/08, 1:26 PM
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#1982
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Glass Joe
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Pib
Hey my guild is progressing very quickly and i was wondering if it is worth picking up the tier 5. I love the 2 piece bonus for tier 4 and my hit rating would suffer. It is not really that great unless i have the full set too. As of right now I'm letting everyone roll before me because to be nice / not waste my dkp. Im combat swords and here is my current gear The World of Warcraft Armory i normally put anywhere between 1000-1200 dps in a raid on trash/bosses. any help/ advice would be cool >_> oh and i just started raiding went through all of ssc and most of tk
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03/19/08, 1:26 PM
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#1983
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Glass Joe
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I would rate the clutch of demise as better based on the difference in passive haste instead of simply looking at the raw hit/crit.
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03/19/08, 1:26 PM
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#1984
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Damnathor
The stats below are with clutch of demise. It seems that choker may be better.
-26 agi
-30 haste (2%)
-18 AP
+.58% crit
+1.32% hit
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DPS wise, they're close to each other. Spreadsheet to make sure. But then, Clutch has stam which is just bonus.
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03/19/08, 1:28 PM
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#1985
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by pib
Hey my guild is progressing very quickly and i was wondering if it is worth picking up the tier 5. I love the 2 piece bonus for tier 4 and my hit rating would suffer. It is not really that great unless i have the full set too. As of right now I'm letting everyone roll before me because to be nice / not waste my dkp. Im combat swords and here is my current gear The World of Warcraft Armory i normally put anywhere between 1000-1200 dps in a raid on trash/bosses. any help/ advice would be cool >_> oh and i just started raiding went through all of ssc and most of tk
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Yes. T5 is pretty much piece for piece better than T4 (some pieces more so than others). Yes it drops hit, but increases your other dps stats, AP and crit. Hit isn't the end all of dps stats. The 2 set bonus for T4 is great, keep it til you can get the 4 set bonus T5 which is also great.
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03/19/08, 1:28 PM
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#1986
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Von Kaiser
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Originally Posted by Tryak
I would rate the clutch of demise as better based on the difference in passive haste instead of simply looking at the raw hit/crit.
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Only reason why I tend to ignore haste in this case is because of two huge procs for it already - illidan swords and DST. When not hit capped, losing 1.3% hit rating just to increase your attack rate (and then missing more attacks, because you're attacking faster with a lower hit rating) by a small amount when you already have two huge procs for attack speed seemed unnecessary.
Edit: to the rogue asking about t4/t5, make sure you pick up [Bloodsea Brigand's Vest] to compensate for some of the hit loss.
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03/19/08, 1:32 PM
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#1987
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Mike Tyson
Night Elf Rogue
Doomhammer
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Originally Posted by Damnathor
chardev.org - A World of Warcraft character planner v.2.beta
Enchanting/leather working character - unable to get hard khorium choker/bands.
9524 HP (600 stamina)
2361 AP (697 agi)
29.37% crit
26.12% hit
6.09 expertise (1.5%) (note: website does not seem to take in to account the expertise talent)
132 haste rating(+325 proc, +450 proc)
679 armor reduction (+840 proc, +300 proc)
Anyone see any improvements to this build?
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I'm pretty sure there's a spreadsheet around to figure exactly this sort of thing out, but, as long as we're on the topic:
*I'd use WSC over MotB, but I'd be willing to bet money that Blackened Naaru Sliver is going to be better than either.
*Golden Bow of Quel'thalas is better than Blade of Life's Inevitability for PvE.
*A subtle point, but: I'd probably socket one more Glinting over a Delicate to get up to 298 hit rating. It is, of course, a matter of personal preference; but hit is better in most circumstances until you run into the level 70 hit cap, which is at 299. Since you're at 293, I'd add one more glinting to make 298.
*Mongoose on both hands is better than Executioner/Mongoose
I'd also note that ideally one would have a 2nd pair of Slayer's Boots socketing with a Glinting + enchanted with 12 agi, as well as Slayer's Gloves (Shifting) and Shoulderpads of Vehemence, to swap in on sustained boss fights, as that yields slightly higher damage. Though admittedly we're getting a bit nitpicky at this stage.
Originally Posted by Damnathor
Only reason why I tend to ignore haste in this case is because of two huge procs for it already - illidan swords and DST. When not hit capped, losing 1.3% hit rating just to increase your attack rate (and then missing more attacks, because you're attacking faster with a lower hit rating) by a small amount when you already have two huge procs for attack speed seemed unnecessary.
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Just because you already have some haste doesn't mean more isn't better. Stuffing it into the aforementioned spreadsheet finds Clutch is marginally ahead on DPS, and also gives a bunch of stamina and dodge, which seems pretty clearly better to me.
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03/19/08, 1:34 PM
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#1988
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Damnathor
Only reason why I tend to ignore haste in this case is because of two huge procs for it already - illidan swords and DST. When not hit capped, losing 1.3% hit rating just to increase your attack rate (and then missing more attacks, because you're attacking faster with a lower hit rating) by a small amount when you already have two huge procs for attack speed seemed unnecessary.
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These subtleties are what spreadsheets are for. I didn't plug the gear into one. I'm just basing answers off my own little wish list. For me at least, the Clutch is a 3.76 dps upgrade over the Choker. In my mind at least, that's a small upgrade, maybe it means more to other people. So, you should prob plug into a spreadsheet to see where it stands for you.
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03/19/08, 1:43 PM
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#1989
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Glass Joe
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i was told that Executioner/Mongoose is better then both Mongoose by almost every person I have ran into. Are they wrong? Honestly have no clue 0_o. I know the two stack because before i got my talon i had the bg swords both with mongoose on them, but i was told the armor pen was better.
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03/19/08, 1:49 PM
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#1990
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Mike Tyson
Night Elf Rogue
Doomhammer
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It was for a while believed that Executioner/Mongoose was better, but it turned out that that was due to a spreadsheet bug. About a month ago I found and fixed that bug, and since then I don't think there's been any coherent argument that Executioner is worth using for rogues.
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03/19/08, 1:50 PM
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#1991
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Von Kaiser
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Because armor pen gets better the more you get, the fact that the rogue I posted already has 679, executioner is by far and away better than mongoose. 100 ap, 2.5% crit, 2% attack speed < ~7.5% dps increase.
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03/19/08, 1:51 PM
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#1992
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Von Kaiser
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Originally Posted by Damnathor
Because armor pen gets better the more you get, the fact that the rogue I posted already has 679, executioner is by far and away better than mongoose. 100 ap, 2.5% crit, 2% attack speed < ~7.5% dps increase.
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Stop now please.
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03/19/08, 1:51 PM
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#1993
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Damnathor
Because armor pen gets better the more you get, the fact that the rogue I posted already has 679, executioner is by far and away better than mongoose. 100 ap, 2.5% crit, 2% attack speed < ~7.5% dps increase.
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And why do you believe this is better?
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03/19/08, 1:52 PM
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#1994
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Glass Joe
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pib, I agree with Saedo..double mongoose is better. For PvE mongoose represents an increase of 120 agi with added haste and procs quite often on both main and offhands.
Execution procs an armore ignore of 840 which is arguably of more benefit in PVP than in PVE. Most spreadsheets have executioner listed as roughly equal for pvp and pve benefit. However mongoose is still rated slightly higher for pvp and quite a bit higher for PVE.
http://shadowpanther.net/enchantments-pve.htm (AEP PvP, MAEP PvE)
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03/19/08, 1:54 PM
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#1995
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Glass Joe
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pib
Well thanks for all the info guys helped out allot.
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03/19/08, 1:56 PM
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#1996
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Glass Joe
Gnome Rogue
Steamwheedle Cartel
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Please educate a poor, uninformed Rogue. I have two weapons: [Mag'hari Fury Brand] and [Twin-Bladed Ripper]. I'm running with the following deep Subtlety Hemo build.
Using the DPS spreadsheet, I find that the stats from Mag'hari Fury Brand calculate as 28 AEP and the Twin-Bladed Ripper comes in at a higher 40.8. However, the Ripper has a lower median damage and is a Dagger, and so has a lower normalization factor. So, which weapon should I choose to maximize my DPS?
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03/19/08, 1:58 PM
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#1997
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Von Kaiser
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Originally Posted by Slysprocket
Please educate a poor, uninformed Rogue. I have two weapons: [Mag'hari Fury Brand] and [Twin-Bladed Ripper]. I'm running with the following deep Subtlety Hemo build.
Using the DPS spreadsheet, I find that the stats from Mag'hari Fury Brand calculate as 28 AEP and the Twin-Bladed Ripper comes in at a higher 40.8. However, the Ripper has a lower median damage and is a Dagger, and so has a lower normalization factor. So, which weapon should I choose to maximize my DPS?
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These weapons are from two completely different specs. Just put in your gear for one and choose the Fist and Combat Fists spec, and then put in the dagger and use the Combat Daggers spec.
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03/19/08, 2:03 PM
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#1998
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Von Kaiser
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Originally Posted by Slysprocket
Please educate a poor, uninformed Rogue. I have two weapons: [Mag'hari Fury Brand] and [Twin-Bladed Ripper]. I'm running with the following deep Subtlety Hemo build.
Using the DPS spreadsheet, I find that the stats from Mag'hari Fury Brand calculate as 28 AEP and the Twin-Bladed Ripper comes in at a higher 40.8. However, the Ripper has a lower median damage and is a Dagger, and so has a lower normalization factor. So, which weapon should I choose to maximize my DPS?
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I am confused a little about your question. Are you asking which weapon to equip MH? With your specc, you need to have a dagger MH in order to use most of the abilities. If you want to improve dps, then you need to specc down the combat tree and take fist specialization and equip the fist weapon MH.
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03/19/08, 2:04 PM
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#1999
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King Hippo
Night Elf Rogue
Gorgonnash
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Originally Posted by Slysprocket
Please educate a poor, uninformed Rogue. I have two weapons: [Mag'hari Fury Brand] and [Twin-Bladed Ripper]. I'm running with the following deep Subtlety Hemo build.
Using the DPS spreadsheet, I find that the stats from Mag'hari Fury Brand calculate as 28 AEP and the Twin-Bladed Ripper comes in at a higher 40.8. However, the Ripper has a lower median damage and is a Dagger, and so has a lower normalization factor. So, which weapon should I choose to maximize my DPS?
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Yea my guess is that it's suggesting shadowstep backstabbing when you have the dagger and hemo fisting while using the fist. First step would be to fix the spec and spec around the weapon you want to use. Read the first post of this thread to pick a better spec.
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03/19/08, 2:13 PM
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#2000
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Glass Joe
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Originally Posted by saedo
3 points out of Imp Kidney shot. You did say it was a PvE Build.
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Fair enough question based on what I asked. Let's say I have a 1600 rated 2v2 arena team and I would like to lose as little PVP functionality as possible from what I have in my current build, (I know pvp mut/sub is ideal but I dont want to shell out to respec for TK every week) but still pick up the imp bs 3/3 talent. Would this change your recommendation based on my spec on which talents I should drop? Build again to save you time: WorldofWarcraft.com -> Info -> Classes -> Rogue -> Talent Calculator
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